Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 20:01:36 Player: Napalm Sushi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1466) 1466 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 3819 Bonus ------- High Alert Combat Kills 78 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 172/300 Energy 67/100 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Great Axe > --- INVENTORY (10) --- Matter Filter Arc Projector Arc Projector Gauss Cannon Gauss Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Aluminum Leg Matter Filter Arc Projector Arc Projector Gauss Cannon Gauss Cannon Grenade Launcher Great Axe Great Axe [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 37 | 5 6 9 12 5 Power 5 | . 2 1 2 . Engine 4 | . 1 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 2 3 2 2 Treads 3 | . . 3 . . Leg 6 | . 2 . 2 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 3 4 1 Device 6 | . 1 2 2 1 Storage 3 | 1 1 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . 2 4 2 Energy Gun 3 | 1 . 1 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 3 3 10 Power 4 | . . 1 1 2 Propulsion 5 | . 1 1 1 2 Utility 4 | . . . 1 3 Weapon 4 | . . 1 . 3 Highest Loss Streak 10 | . 1 3 3 10 Average Slot Usage (%) 92 | . 90 94 94 88 Engine 9 | . 6 3 17 15 Core 4 | . 8 7 . . Treads 8 | . . 12 15 . Leg 8 | . 14 7 1 15 Wheel 1 | . 11 . . . Device 20 | . 7 30 20 15 Storage 10 | . 14 11 9 9 Processor 2 | . . . 4 9 Protection 3 | . . . 9 7 Energy Gun 6 | . 14 11 1 . Energy Cannon 1 | . . 3 2 . Ballistic Gun 5 | . 14 7 . . Ballistic Cannon 6 | . . . 12 14 Naked Turns . | . . . . . Heaviest Build 50 | 8 26 33 50 49 Greatest Support 43 | 26 26 43 43 20 Greatest Overweight (x) 15 | 1 4 1 15 6 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 Most Carried 10 | 6 5 9 10 10 Average Carried 6 | 2 2 6 8 9 Final Capacity 10 | 6 10 10 10 10 Final Carried 9 | 3 5 7 9 6 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 980 | 207 130 174 375 94 Remotely . | . . . . . Salvage Created 1455 | . 194 511 557 193 Parts 73 | . 9 35 22 7 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 35 | . 4 11 16 4 Melee 3 | . . . . 3 Guns 14 | . 4 10 . . Cannons 17 | . . . 16 1 Classes Destroyed 8 | . 1 4 3 . Hauler 2 | . . 2 . . Recycler 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 4 | . . 4 . . Grunt 19 | . 4 3 9 3 Brawler 1 | . . . 1 . Duelist 3 | . . . 2 1 Sentry 8 | . . 4 4 . Best Kill Streak 7 | . 4 5 7 3 Combat Bots Only 6 | . 4 5 6 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2907 | . 216 616 783 1292 Core 655 | . 11 92 91 461 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 95 77 . . Volleys Fired 104 | . 16 46 34 8 Largest 2 | . 2 2 2 2 Hottest 133 | . 70 133 96 96 Shots Fired 202 | . 30 91 66 15 Gun 108 | . 30 78 . . Cannon 94 | . . 13 66 15 Launcher . | . . . . . Special . | . . . . . Kinetic 128 | . 14 33 66 15 Thermal 74 | . 16 58 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 7 16 11 6 Robot Miss Streak 3 | . 2 3 2 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 146 | . 23 61 44 18 Core Hits 58 | . 10 19 22 7 Critical Hits 10 | . . . 8 2 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 7 | . . . 5 2 Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3226 | . 275 831 1524 596 Guns 920 | . 275 645 . . Cannons 1933 | . . 186 1524 223 Explosions . | . . . . . Melee 369 | . . . . 369 Ramming 4 | . . . . 4 Kinetic 2119 | . 164 208 1524 223 Thermal 734 | . 111 623 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 369 | . . . . 369 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 68 | . . . 31 37 Projectiles 31 | . . . 31 . Explosions . | . . . . . Melee 37 | . . . . 37 Knockbacks 22 | . . . 18 4 Impact . | . . . . . Kinetic 20 | . . . 16 4 Secondary 2 | . . . 2 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 237 | . 237 195 79 29 Average Temperature 68 | . 126 88 21 12 Received Heat Transfer 1323 | . 117 180 333 693 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . . 8 . . Heat Transferred 1702 | . 333 1369 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 530 | . 137 273 530 334 Initial 214 | . . 57 78 214 Average 205 | . 86 177 279 288 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 48 | 100 100 57 33 . Level 1 46 | . . 42 45 100 Level 2 5 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 5 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 4 14 18 7 Peak Tracking Total 6 | . 4 5 5 6 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 10 | . 4 4 2 . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 37 | . 19 12 6 . Successful 20 | . 9 8 3 . Failed 17 | . 10 4 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 19 10 . . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 15 | . 9 6 . . Record 1 | . . 1 . . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 2 | . 1 1 . . Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . 1 . . . Patrol Status 2 | . 1 1 . . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . 2 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 4 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1711 | 44 282 610 440 335 Spaces Moved 713 | 34 177 232 128 142 Core 18 | 9 1 . 1 7 Treads 247 | . . 147 100 . Legs 353 | . 106 85 27 135 Wheels 95 | 25 70 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 150 160 120 Average Speed 156 | 91 119 159 182 187 Slowest Speed 800 | 100 250 180 800 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 36 20 13 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . 15 . Melee . | . . . . . Projectile 15 | . . . 15 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1091 | 46 218 382 273 172 Wait 159 | . 7 79 72 1 Move 709 | 33 176 231 127 142 Hop . | . . . . . Pick Up 49 | 8 9 12 18 2 Fast Attach . | . . . . . Attach 27 | 5 4 6 7 5 Detach . | . . . . . Swap 10 | . 2 3 5 . Drop 19 | . 4 5 10 . Fire 104 | . 16 46 34 8 Melee 13 | . . . . 13 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 11) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 463 | -9/Materials | Build established: Scavenger-Mutant 783 | -9/Materials | Lost 3 parts (1p1n1w) 906 | -9/Materials | Discovered new exit (range 8) 937 | -9/Materials | Entered another Materials area 937 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 984 | -8/Materials | Repaired Particle Gun 1081 | -8/Materials | Garrison activated, responded to threat 1324 | -8/Materials | Lost 3 parts (1p1n1u) 1375 | -8/Materials | Identified exit to Garrison 1377 | -8/Materials | Entered Garrison 1442 | -8/Garrison | Triggered checkpoint 1670 | -8/Garrison | Core integrity fell below 50% 1690 | -8/Garrison | Core integrity fell below 20% 1712 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Aluminum Leg. G-47 Trooper knocked back. Gauss Cannon destroyed. L-31 Rogue knocked back. Aluminum Leg destroyed. Hrd. Light Armor Plating destroyed. L-31 Rogue destroyed. Aluminum Leg destroyed. Destroyed Particle Gun. Gauss Cannon destroyed. Lgt. Deuterium Engine destroyed. G-47 Trooper destroyed. Adv. Heat Sink destroyed. Imp. Ion Engine destroyed. Structural Scanner destroyed. G-47 Trooper destroyed. Great Axe destroyed. G-47 Trooper destroyed. Acquired 58 matter. Kicked G-47 Trooper out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #"#??????????????????????????????????????????????? | | #"#####??????????????????????????????????????????? | | #"""""#??????????????????????????????????????????? | | " "#??????????????????????????????????????????? | | "#??????????????????????????????????????????? | | " "#??????????????????????????????????????????? | | """ ""#??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | ########???????????????????????????????????? | | #???????????????????????????????????? | | ###### #???????????????????????????????????? | | #######???#####??????###?????????????????????????? | | ??????????# #?????"""#?????????????????????????? | | ??????##### ##### ##?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# ######+########?????????????????????????? | | ??????# #????# #???# #?????????????????????????? | | ??????# #????# #???#! #?????????????????????????? | | ####### ######+#####++#######???????????????????? | | ^ % #???????????????????? | | ^ g% #???????????????????? | | ^ = @/= #???????????????????? | | ######################+###% #???????????????????? | | ?????????????????????????#= #???????????????????? | | ?????????????????????????# g#???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ##""""##????????????? | | ?????????????????????????# ?????? | | ?????????????????????????# ?????? | | ?????????????????????????# ?????? | | ?????????????????????????# ## ## ###??????? | | ?????????????????????????# #? #??? #????????? | | ?????????????????????????" ?? ????????????? | | ?????????????????????????" ?? ??????????? | | ?????????????????????????" ?? ?????????? | | ?????????????????????????" ??? "????????? | | ?????????????????????????#^^^## ?? ## #????????? | | ?????????????????????????# ^^#? ???#? ?????????? | | ????????????????????????? ?? ?????? ?????????? | | ????????????????????????? ?? ????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed LinearBarrageThrower Manual? 0 Play Time 00:41:35 Cumulative 13.0 hours Start 2020.09.18 @ 16:00:13 End 2020.09.18 @ 20:01:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dbdc93ba-ef0b-4978-93e4-3ad2576c83df