Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 09:29:40 Player: Rockstar Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1299) 1299 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3809 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 76/100 System Corruption 8% Temperature Cool (18) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Sensor Array Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Beam Rifle Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Storage Unit Visual Processing Unit Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Particle Gun Heavy Assault Rifle Flail Flail [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 62 | 6 9 4 25 18 Power 9 | 1 2 1 3 2 Engine 6 | 1 2 1 2 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 14 | 2 2 . 7 3 Treads 5 | . 2 . 2 1 Leg 7 | . . . 5 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 3 1 5 9 Device 7 | . 2 . 2 3 Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 7 | . . 1 1 5 Artifact . | . . . . . Weapon 20 | 2 2 2 10 4 Energy Gun 8 | 1 2 2 2 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . . 6 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 38 | . 2 . 13 23 Power 8 | . 1 . 4 3 Propulsion 11 | . 1 . 3 7 Utility 8 | . . . 2 6 Weapon 11 | . . . 4 7 Highest Loss Streak 22 | . 2 . 7 22 To Critical Strikes . | . . . . . Average Backups 9 | 1 7 8 10 12 Power . | . 1 1 . . Propulsion 1 | 1 1 . 1 . Utility 3 | . . 1 3 8 Weapon 4 | . 4 4 4 2 Tool/Special . | . . . . . Unused Backups 12 | . 4 1 4 3 Power . | . . . . . Propulsion 3 | . 3 . . . Utility 6 | . . . 3 3 Weapon 3 | . 1 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 95 98 94 75 Engine 10 | . 12 14 14 . Core 1 | . . . 1 6 Treads 17 | . 16 28 22 1 Leg 5 | . . . 4 20 Wheel 2 | . 11 . . . Device 9 | . 11 13 6 6 Storage 10 | . 14 13 9 7 Processor 1 | . . . . 6 Hackware 2 | . . . 7 . Protection 1 | . . . 1 6 Energy Gun 14 | . 25 28 4 5 Ballistic Gun 9 | . 2 . 19 10 Peak Build Rating 36 | 6 9 12 32 36 Average Rating 16 | 4 7 9 18 28 On Entrance 10 | . 6 9 12 26 Naked Turns . | . . . . . Heaviest Build 52 | 10 20 27 52 49 Greatest Support 60 | 20 40 40 60 49 Greatest Overweight (x) 13 | . 1 . 2 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 7 9 9 12 15 Most Carried 15 | 4 9 10 15 15 Average Carried 9 | 2 7 9 10 12 Final Capacity 15 | 8 10 10 15 15 Final Carried 14 | 4 9 10 14 6 Class Distribution -------------------- 51% | Mutant 20% | Scavenger-Gunner 11% | Scavenger-Skirmisher 10% | Scavenger-Mutant 4% | Subdweller-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1137 | 144 192 60 690 51 Remotely 544 | . 123 . 421 . Salvage Created 1440 | . 285 94 838 223 Parts 80 | . 15 10 47 8 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 38 | . 7 5 21 5 Guns 34 | . 7 5 18 4 AOE 3 | . . . 3 . Classes Destroyed 9 | . 4 1 4 . Hauler 1 | . 1 . . . Recycler 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 14 | . 3 4 7 . Grunt 17 | . 4 . 8 5 Sentry 3 | . . . 3 . Specialist 2 | . . . 2 . Heavy 1 | . . . 1 . Subdweller 1 | . . 1 . . Best Kill Streak 8 | . 6 4 8 2 Combat Bots Only 8 | . 5 4 8 2 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging 1 | . . 1 1 . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 522 | . 32 23 179 288 Missed 150 | . 7 11 58 74 Hits 372 | . 25 12 121 214 Projectile 372 | . 25 12 121 214 Critical Strikes 20 | . . . 7 13 Damage Taken 6010 | . 265 114 2157 3474 Core 948 | . 44 17 183 704 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 75 66 . Volleys Fired 98 | . 24 11 48 15 Largest 3 | . 2 2 3 3 Hottest 144 | . 100 110 115 144 Shots Fired 231 | . 48 22 119 42 Gun 227 | . 48 22 115 42 Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 120 | . . . 98 22 Thermal 107 | . 48 22 17 20 Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 5 10 6 Robot Miss Streak 4 | . 4 3 4 4 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 160 | . 31 13 83 33 Core Hits 93 | . 16 6 58 13 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . 2 1 4 2 Burn 5 | . 2 1 1 1 Destroy 3 | . . . 3 . Smash 1 | . . . . 1 Melee Attacks 8 | . . . 1 7 Impact 8 | . . . 1 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2815 | . 402 199 1553 661 Guns 2445 | . 398 199 1355 493 Cannons . | . . . . . Explosions 198 | . . . 198 . Melee 168 | . . . . 168 Ramming 4 | . 4 . . . Kinetic 1455 | . . . 1186 269 Thermal 990 | . 398 199 169 224 Explosive 198 | . . . 198 . Electromagnetic . | . . . . . Impact 168 | . . . . 168 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . . . 27 Projectiles . | . . . . . Explosions . | . . . . . Melee 27 | . . . . 27 Knockbacks 3 | . 1 . . 2 Impact 3 | . 1 . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 398 | . 204 . 286 398 Average Temperature 120 | . 84 . 108 184 Received Heat Transfer 2367 | . 96 12 738 1521 Effects 4 | . . . 2 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 4 2 1 . Heat Transferred 2803 | . 1332 507 335 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 . 80 100 Level 1 8 | . . . 19 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 256 | . 77 . 256 106 Initial 106 | . . . 33 106 Average 64 | . 33 . 107 35 Influence Increases 1013 | . 192 90 617 114 Destroy 0b10 Robot/C 740 | . 140 80 420 100 Destroy 0b10 Robot/NC 20 | . 10 . 10 . Destroy Leader 154 | . 34 10 100 10 Successful Hack 12 | . 8 . . 4 Disable Machine 15 | . . . 15 . Destroy Structure 12 | . . . 12 . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 1013 | . 165 51 449 348 Entered New Map 175 | . . 14 33 128 Time Decay 618 | . 145 37 286 150 Lost Part 220 | . 20 . 130 70 Squads Dispatched 7 | . 1 . 3 3 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 10 5 26 12 Peak Tracking Total 10 | . 5 4 10 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 7 | . 3 . 2 2 Terminals 6 | . 3 . 2 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 8 . 5 4 Successful 9 | . 4 . 3 2 Failed 8 | . 4 . 2 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 8 | . 2 . 2 4 Terminals 15 | . 8 . 5 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 1 1 Terminals 3 | . 2 . 1 . Assimilate 1 | . 1 . . . Botnet 2 | . 1 . 1 . Fabricators 1 | . . . . 1 Report 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 2 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 272 | . . . . 272 Sensors 272 | . . . . 272 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 1914 | 46 366 467 622 413 Spaces Moved 948 | 43 199 230 250 226 Core 17 | 4 . . . 13 Treads 545 | . 92 230 223 . Legs 240 | . . . 27 213 Wheels 146 | 39 107 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 100 105 Average Speed 142 | 77 117 160 161 137 Slowest Speed 700 | 80 160 160 260 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 45 19 32 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 4 . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . . 14 . Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . . 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1301 | 52 285 309 370 285 Wait 92 | . 31 48 3 10 Move 944 | 42 198 229 249 226 Hop . | . . . . . Pick Up 45 | 4 11 7 18 5 Fast Attach 33 | 6 5 3 12 7 Attach 29 | . 3 3 11 12 Detach 8 | . 2 1 5 . Swap 12 | . 1 . 10 1 Drop 29 | . 9 5 13 2 Fire 98 | . 24 11 48 15 Melee 8 | . . . 1 7 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 2 | . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 6) 409 | -10/Materials | Discovered new exit (range 4) 413 | -10/Materials | Entered Subcaves 414 | -10/Subcaves | Approached by a straggling Scientist 682 | -10/Subcaves | Disturbed a concealed Subdweller 871 | -10/Subcaves | Discovered new exit (range 7) 880 | -10/Subcaves | Entered Materials 880 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1273 | -8/Materials | Build established: Scavenger-Gunner 1431 | -8/Materials | Destroyed 8 combat bots 1433 | -8/Materials | Lost 7 parts (3p2n2w) 1440 | -8/Materials | Discovered new exit (range 12) 1492 | -8/Materials | Lost 4 parts (1p1n2w) 1502 | -8/Materials | Entered Factory 1502 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1859 | -7/Factory | Core integrity fell below 50% 1910 | -7/Factory | Core integrity fell below 20% 1915 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01863_ U-05 Engineer lays Concrete. 01864_ Critical hit (Burn: +37). 01866_ Aluminum Leg destroyed. 01870_ Imp. Medium Armor Plating destroyed. 01872_ Lgt. Nuclear Core destroyed. 01878_ M-28 Smith repairs G-50 Soldier. 01880_ M-28 Smith repairs G-50 Soldier Lgt. Angular Momentum Engine. 01882_ M-28 Smith repairs G-50 Soldier Hvy. Laser. 01886_ Acquired Power Maul. 01887_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 01889_ Imp. Medium Armor Plating destroyed. 01891_ Flail destroyed. 01898_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 01901_ System corrupted: Substantial component data lost. 01901_ Critical hit (Burn: +37). 01905_ U-05 Engineer destroyed. 01906_ Acquired Imp. Cooling System. 01909_ Critical hit (Burn: +37). 01911_ Imp. Medium Armor Plating destroyed. 01913_ Acquired Gauss Rifle. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ###########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ######################?????????????###???????????? | | ^ % #???????????? ????????????? | | #?????????? #?????????????? | | % % #????????? #?????????????? | | ! g| ######### #?????????????? | | ^^ !% p u #?????????????? | | ########### ####g #?????????????? | | #?????????# #??# ![@ """""?????????????????? | | #?????????# #??# !g [ """""?????????????????? | | #?????????# #??# // ![[ """""?????????????????? | | #?????????# #??# / """""?????????????????? | | #?????????# #??# ! ????????????????? | | #?????????# #??# ??????????????? | | #?????????#+#??# ###############?????????????? | | #??????????????# w#???????????????????????????? | | #??????????????# #???????????????????????????? | | #??????????????+ /???????????????????????????? | | #??????????????# #???????????????????????????? | | #??????????????# #???????????????????????????? | | #??????????????# #???????????????????????????? | | #??????????????# #???????????????????????????? | | #??????????????# #???????????????????????????? | | #??????????????# ????????????????????????????? | | #??????????????? ????????????????????????????? | | #????????????????? ????????????????????????????? | | ######???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | + #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationDeuteriumSuit Manual? 0 Play Time 00:24:17 Cumulative 116.9 hours Start 2025.07.27 @ 09:05:04 End 2025.07.27 @ 09:29:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 111 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aec7a259-1b58-4022-9d20-b8f9af6159d5