Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 19:56:19 Player: Wyvric Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (552) 552 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1112 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 274/280 System Corruption 1% Temperature Warning (391) Movement Core (1500) Ox29 Location -10/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Treads Titanium Leg Titanium Leg Wheel Compact Wheel Compact Wheel Huge Storage Unit Structural Scanner Trap Scanner Machine Analyzer Improved Terrain Scanner Seismic Detector Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Trap Extractor (0/6) Beam Rifle Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Trap Scanner > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Titanium Leg Titanium Leg Wheel Compact Wheel Huge Storage Unit Structural Scanner Machine Analyzer Improved Terrain Scanner Seismic Detector Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved Trap Extractor Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hardened Light Armor Plating Device Trap Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 14 7 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 2 1 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 9 | 1 6 2 Device 2 | . . 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 4 . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 6 | 2 2 2 Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes 1 | . . 1 Average Backups 14 | 4 14 17 Power . | . 1 . Propulsion 3 | 2 2 4 Utility 6 | . 6 8 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 20 | . 3 17 Power 1 | . 1 . Propulsion 7 | . 2 5 Utility 11 | . . 11 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 97 98 Engine 13 | . 14 13 Treads 20 | . 27 . Wheel 6 | . . 26 Storage 14 | . 14 14 Protection 12 | . 12 12 Energy Gun 26 | . 26 28 Ballistic Gun 1 | . 1 . Peak Build Rating 17 | 6 14 17 Average Rating 12 | 4 12 14 On Entrance 6 | . 6 14 Naked Turns . | . . . Heaviest Build 99 | 10 99 99 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 9 | . 4 9 Average Overweight (x) 1 | . . 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 7 16 25 Most Carried 25 | 7 15 25 Average Carried 14 | 4 14 17 Final Capacity 25 | 8 25 25 Final Carried 22 | 7 15 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 513 | 260 162 91 Remotely . | . . . Salvage Created 931 | 119 592 220 Parts 48 | 9 32 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 13 4 Melee 1 | . 1 . Guns 15 | . 11 4 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 4 | 3 . 1 Hauler 1 | . 1 . Recycler 3 | 1 1 1 Operator 2 | . 2 . Swarmer 6 | . 3 3 Grunt 10 | . 10 . Sentry 1 | . . 1 Best Kill Streak 4 | 4 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 145 | . 95 50 Missed 19 | . 14 5 Hits 126 | . 81 45 Projectile 126 | . 81 45 Critical Strikes 5 | . 2 3 Damage Taken 1648 | . 1061 587 Core 253 | . 174 79 Absorbed by Shields . | . . . Regen/Repaired (Parts) 131 | . 131 . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | 9 63 15 Largest 2 | 2 2 2 Hottest 112 | 80 112 112 Shots Fired 156 | 18 108 30 Gun 156 | 18 108 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | . 20 2 Thermal 134 | 18 88 28 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 6 18 5 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 102 | 12 72 18 Core Hits 38 | 5 26 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 7 . Burn 7 | . 7 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1458 | 124 1077 257 Guns 1441 | 124 1060 257 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 17 | . 17 . Kinetic 244 | . 230 14 Thermal 1197 | 124 830 243 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 1 3 Matter Fused 3 | . 1 2 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions . | . . . Melee 4 | . 4 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 413 | 90 413 402 Average Temperature 154 | 34 158 183 Received Heat Transfer 765 | . 594 171 Effects 6 | . 3 3 Shutdowns 1 | . 1 . Energy Bleed 2 | . 1 1 Interference 2 | . . 2 Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 3557 | 300 2628 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 165 | 10 165 101 Initial 46 | . . 46 Average 44 | 1 55 23 Influence Increases 552 | 20 432 100 Destroy 0b10 Robot/C 340 | . 260 80 Destroy 0b10 Robot/NC 55 | 20 25 10 Destroy Leader 72 | . 62 10 Successful Hack 23 | . 23 . Select Force Hacks 60 | . 60 . Destroy Structure 2 | . 2 . Influence Decreases 532 | 20 313 199 Entered New Map 73 | . . 73 Time Decay 439 | 20 303 116 Lost Part 20 | . 10 10 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 33 5 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 9 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 24 1 Successful 14 | . 13 1 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 20 | . 20 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Part Schematic 1 | . 1 . Open Door 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 2 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 29 | . . 29 Traps 29 | . . 29 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2214 | 150 1551 513 Spaces Moved 963 | 70 670 223 Core 5 | 5 . . Treads 734 | 65 669 . Legs . | . . . Wheels 224 | . 1 223 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 140 Average Speed 163 | 152 172 140 Slowest Speed 320 | 160 320 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 5 98 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 5 | . 4 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1442 | 93 957 392 Wait 304 | 1 171 132 Move 961 | 69 669 223 Hop . | . . . Pick Up 37 | 8 18 11 Fast Attach 13 | 5 7 1 Attach 9 | 1 4 4 Detach 1 | . . 1 Swap 9 | . 5 4 Drop 15 | . 14 1 Fire 87 | 9 63 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 3) 282 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Central database locked down 832 | -10/Materials | Identified exit to Materials 832 | -10/Materials | Identified exit to Subcaves 870 | -10/Materials | Learned location of Subcaves (-10) 920 | -10/Materials | Identified exit to Mines 922 | -10/Materials | Learned 4 Subcaves zone layouts 923 | -10/Materials | Learned 2 Storage zone layouts 941 | -10/Materials | Learned location of 1 exit from Storage 1032 | -10/Materials | Core integrity fell below 50% 1659 | -10/Materials | Repaired Lgt. Treads 1702 | -10/Materials | Entered Mines 1726 | -10/Mines | Met a Derelict bent on vengeance 1914 | -10/Mines | Discovered exit to Materials (range 7) 1937 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2077 | -10/Mines | Learned Materials terminal intel 2150 | -10/Mines | Learned location of Storage (-8) 2190 | -10/Mines | Core integrity fell below 20% 2215 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- couldn't effectively use their advantage in numbers, and I suggest you do the same." 02152_ 0A-7JG(g) slips back into the shadows. 02186_ Wheel destroyed. 02190_ System corrupted: Heat flow error (+262). 02191_ Beam Rifle destroyed. 02196_ Overheating: Energy bleed (-44). 02201_ Wheel destroyed. 02203_ Critical hit (Destroy). 02203_ Beam Rifle destroyed. 02207_ Imp. Heat Sink destroyed. 02207_ Critical hit (Burn: +37). 02209_ Overheating: System interference. 02209_ Beam Rifle temporarily disabled. 02209_ Lgt. Treads destroyed. 02210_ Y-45 Defender heat damages Lgt. Treads. 02212_ Critical hit (Burn: +37). 02214_ Imp. Ion Engine melted. 02214_ Beam Rifle melted. 02214_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#####????????????????????????? | | ?##"!!"#???????????????????????? | | ?#""!!""???????###?????????????? | | ?# ??????## ##????????##### | | ??# ??????# ######?### # | | ?###++###????# ##" ### | | ?# %@##???# ##" ^!# | | ?# Y ##### ##" | | ?# ### ###" < | | ?# #?# #### X | | ?# ## #?# #??## ### | | ?# ## #?# ######### | | ?# ## #?# % # | | ?# ## ### ###### ### ## | | ?# ## #????# #?## ##? | | ?# ###### #????# #??####?? | | ?#########????# #????# #???????? | | ??????????????# #????# #???????? | | ??????????????# #????# #???????? | | ??????????????# #???? #???????? | | ??????????????# ???? #???????? | | ?????????????? ???? #????????? | | ?????????????? ????#?????????? | | ?????????????? ??????????????? | | ??????????????## ??????????????? | | ????????????????#??????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 6% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponSignalCompanion Manual? 0 Play Time 00:13:42 Cumulative 690.7 hours Start 2025.06.06 @ 19:44:41 End 2025.06.06 @ 19:56:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 41 Types 11/6/8/2/1/1/8/2/1/1 Lore% 69 Gallery% 84 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f571789-c9e9-4cc2-8917-f99789912e9b