Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 19:14:37 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1018) 1018 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4083 Bonus ------- None Cogmind --------- Core Integrity 837/850 Matter 137/300 Energy 185/185 System Corruption 15% Temperature Cool (0) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Wheel > --- UTILITY (5) ------ Huge Storage Unit Advanced Sensor Array Hacking Suite > --- WEAPON (4) ------- Particle Gun Beam Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine High-capacity Matter Pod (200) ECM Suite Focal Shield Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Focal Shield Hardlight Generator Hacking Suite > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Light Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine High-capacity Matter Pod Improved Signal Interpreter ECM Suite Tractor Beam Beam Cannon [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Parts Attached 32 | 6 11 4 1 10 Power 4 | 2 . 1 . 1 Engine 3 | 2 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 2 1 . 4 Treads 5 | 2 1 . . 2 Leg . | . . . . . Wheel 4 | . 1 1 . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | . 5 . 1 4 Device 3 | . . . 1 2 Storage 3 | . 3 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 9 | 2 4 2 . 1 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon 1 | . 1 . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 3 6 . 8 Power 2 | . . 1 . 1 Propulsion 6 | . 1 2 . 3 Utility 4 | . 1 1 . 2 Weapon 5 | . 1 2 . 2 Highest Loss Streak 7 | . 1 4 . 7 To Critical Strikes . | . . . . . Average Backups 10 | 3 9 13 11 6 Power 2 | . 1 2 2 1 Propulsion 2 | 1 3 3 2 . Utility 3 | . 2 3 4 4 Weapon 2 | . 1 3 2 . Tool/Special . | . . . . . Unused Backups 5 | . 1 . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . 1 . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 94 91 88 80 Engine 13 | . 14 12 14 5 Treads 17 | . 21 14 14 12 Wheel 10 | . 6 13 14 11 Device 1 | . . . 3 7 Storage 13 | . 14 14 14 6 Protection 6 | . 10 8 . . Energy Gun 7 | . 4 1 14 6 Ballistic Gun 10 | . 20 5 . 5 Launcher 6 | . 1 9 14 2 Peak Build Rating 32 | 5 9 8 12 32 Average Rating 9 | 3 7 7 9 23 On Entrance 6 | . 5 8 8 12 Avg Prop Armor Cover (%) 10 | . 10 10 11 6 Naked Turns . | . . . . . Heaviest Build 108 | 8 94 94 96 108 Greatest Support 60 | 40 40 10 10 60 Greatest Overweight (x) 9 | . 9 9 9 9 Average Overweight (x) 5 | . 3 8 9 2 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 20 | 5 16 25 25 25 Most Carried 15 | 5 15 14 14 13 Average Carried 10 | 3 9 12 11 6 Final Capacity 25 | 5 25 25 25 25 Final Carried 14 | 4 14 9 13 5 Class Distribution -------------------- 92% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1286 | 260 645 118 207 56 Remotely . | . . . . . Salvage Created 925 | . 549 219 67 90 Parts 61 | . 36 11 5 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 28 | . 14 9 2 3 Guns 12 | . 9 1 1 1 Cannons 3 | . . 3 . . AOE 13 | . 5 5 1 2 Classes Destroyed 11 | . 6 2 1 2 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | . . . . 1 Hauler 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 9 | . 3 4 . 2 Grunt 11 | . 11 . . . Brawler 1 | . . . . 1 Sentry 2 | . . . 2 . Subdweller 5 | . . 5 . . Best Kill Streak 5 | . 5 4 1 4 Combat Bots Only 4 | . 3 4 1 3 Max Kills in Single Turn 3 | . 2 3 1 2 Gunslinging . | . . . . . Exploded 3 | . 2 3 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 182 | . 90 67 10 15 Missed 65 | . 33 26 3 3 Hits 117 | . 57 41 7 12 Melee 3 | . . . . 3 Projectile 114 | . 57 41 7 9 Critical Strikes 3 | . 1 1 . 1 Damage Taken 1732 | . 696 690 103 243 Core 243 | . 91 125 14 13 Absorbed by Shields 8 | . . . . 8 Core Remaining (%) 54 | 100 . . 8 . Volleys Fired 101 | . 61 29 6 5 Largest 2 | . 2 2 2 2 Hottest 95 | . 85 90 95 88 Shots Fired 180 | . 114 47 12 7 Gun 130 | . 107 12 6 5 Cannon 17 | . . 17 . . Launcher 33 | . 7 18 6 2 Special . | . . . . . Kinetic 129 | . 104 22 . 3 Thermal 18 | . 3 7 6 2 Explosive 33 | . 7 18 6 2 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 6 8 2 2 Robot Miss Streak 3 | . 3 2 1 1 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 110 | . 68 31 7 4 Core Hits 80 | . 40 26 7 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 2 . . Destroy 2 | . 1 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2407 | . 1111 926 116 254 Guns 844 | . 695 53 50 46 Cannons 179 | . . 179 . . Explosions 1384 | . 416 694 66 208 Melee . | . . . . . Ramming . | . . . . . Kinetic 861 | . 648 185 . 28 Thermal 162 | . 47 47 50 18 Explosive 1384 | . 416 694 66 208 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 14 | . . . . 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Matter Fused 5 | . . . . 5 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . 17 . 5 Projectiles . | . . . . . Explosions 22 | . . 17 . 5 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 148 | . 37 63 . 48 Shots 6 | . 2 2 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 297 | . 145 297 150 . Average Temperature 54 | . 33 171 64 . Received Heat Transfer 948 | . 336 573 27 12 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 370 | . 111 111 111 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 . 100 61 Level 1 3 | . . . . 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 250 | . 134 . 36 250 Initial 250 | . . . 28 250 Average 37 | . 41 . 3 179 Influence Increases 1101 | . 510 180 85 326 Destroy 0b10 Robot/C 500 | . 280 120 40 60 Destroy 0b10 Robot/NC 35 | . 30 . . 5 Destroy Leader 68 | . 68 . . . Successful Hack 57 | . 35 . 18 4 Disable Machine 30 | . 30 . . . Destroy Structure 71 | . 37 . 27 7 Advance Influence 250 | . . . . 250 Partial Spotted 30 | . 30 . . . Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 1005 | . 428 202 145 230 Entered New Map 72 | . . 40 32 . Time Decay 773 | . 398 112 113 150 Lost Part 160 | . 30 50 . 80 Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 20 13 2 4 Peak Tracking Total 5 | . 4 5 1 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 6 | . 2 4 . . Max in Single Turn 3 | . 1 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 17 | . 9 . 7 1 Terminals 14 | . 7 . 6 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 23 . 20 1 Successful 23 | . 15 . 7 1 Failed 21 | . 8 . 13 . Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 37 | . 19 . 18 . Terminals 38 | . 19 . 18 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 . 3 1 Part Schematic 1 | . . . 1 . Prototype ID Bank 2 | . 1 . 1 . Open DSF 1 | . . . . 1 Terminal Index 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 11 . 4 . Terminals 12 | . 9 . 3 . Botnet 3 | . 2 . 1 . Operators 1 | . 1 . . . Skim 6 | . 6 . . . Search 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Recyclers 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 . 6 1 Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 238 | . . . . 238 Sensors 238 | . . . . 238 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3971 | 71 1915 318 1361 306 Spaces Moved 1848 | 45 933 105 616 149 Core 14 | 14 . . . . Treads 605 | 31 530 . . 44 Legs . | . . . . . Wheels 1229 | . 403 105 616 105 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 200 215 116 Average Speed 192 | 125 181 213 215 165 Slowest Speed 320 | 160 320 215 215 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 96 9 84 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . 37 43 27 7 Melee . | . . . . . Projectile . | . . . . . AOE 114 | . 37 43 27 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2105 | 59 1050 154 641 201 Wait 71 | . 14 14 14 29 Move 1844 | 44 932 104 615 149 Hop . | . . . . . Pick Up 38 | 9 20 . 5 4 Fast Attach . | . . . . . Attach 32 | 5 8 5 1 13 Detach 3 | . 2 . . 1 Swap 11 | 1 8 2 . . Drop 5 | . 5 . . . Fire 101 | . 61 29 6 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Discovered new exit (range 5) 986 | -10/Materials | Discovered new exit (range 15) 1326 | -10/Materials | Learned 2 Storage zone layouts 1401 | -10/Materials | Identified exit to Subcaves 1464 | -10/Materials | Learned location of 2 exits from Materials 1515 | -10/Materials | Learned location of Storage (-8) 1591 | -10/Materials | Learned location of Mines (-8) 1650 | -10/Materials | Learned Storage emergency access door positions 1692 | -10/Materials | Learned location of 1 exit from Storage 1743 | -10/Materials | Learned location of 3 exits from Materials 1805 | -10/Materials | Learned Storage stockpile data 1987 | -10/Materials | Entered Subcaves 1988 | -10/Subcaves | Approached by a straggling Scientist 1988 | -10/Subcaves | Identified exit to Recycling 2077 | -10/Subcaves | Core integrity fell below 50% 2186 | -10/Subcaves | Core integrity fell below 20% 2287 | -10/Subcaves | Lost 4 parts (1p2n1w) 2305 | -10/Subcaves | Entered Recycling 2691 | -8/Recycling | Discovered new exit (range 15) 3666 | -8/Recycling | Entered Factory 3666 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3792 | -6/Factory | System corruption reached 10% 3824 | -6/Factory | Lost 7 parts (1p2n2u2w) 3972 | -6/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-10 Processor collects Autogun. System corrupted: Matter fused (-8). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-61). System corrupted: Matter fused (-8). System corrupted: Matter fused (-10). K-01 Serf cleans the DSF Access. System corrupted: Matter fused (-9). Connecting with DSF Access... Current location identified: Factory Connecting with DSF Access... System corrupted: Matter fused (-9). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1O. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????? ????????? "???????????????????????? | | ????????????? ??????? "???????????????????????? | | ???????????? #?????? "???????????????????????? | | ???????????? ????? ???????????????????????? | | ??????????? ######+###?????????????????????? | | ???????????? u +?????????????????????? | | ???????????k #?????????????????????? | | ??????????? Y #?????????????????????? | | ?????????? #?????????????????????? | | ?????????????? #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# R #?????????????????????? | | ?????????????????????# ##########????????????? | | ?????????????????????# ##???????????? | | ?????????????????????# T#???????????? | | ?????????????????????# #???????????? | | ?????????????????????# ##???????????? | | ?????????????????????# #????????????? | | ?????????????????????######### ###???????????## | | ?????????????????????????????# % ##????????????# | | ????????????????????????????## ############### | | ????????????????????????????## # # | | ??????????????????????######## # + | | ??????????????????????# # # # | | ??????????????????????# # # # | | ??????????????????????#""" # # # | | ??????????????????????#""" + # # | | ??????????????????????#""" # # # | | ??????????????????????# # # # | | ??????????????????????######?# + # | | ?????????????????????????????# # # | | ?????????????????????????????# # # | | ?????????????????????????????# ##+############ | | ?????????????????????????????# #?????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictOvertunedShell Manual? 0 Play Time 00:21:33 Cumulative 32.5 hours Start 2026.07.03 @ 18:54:52 End 2026.07.03 @ 19:14:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf66bc47-90fd-4e4c-b403-abe2972333b5