Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.12 @ 16:45:42 Player: Gobbopathe Result: Destroyed by Q0-K1Q(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (1834) 1834 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-994) -994 TOTAL SCORE: 5010 Bonus ------- Met Imprinter 300 Friendly Fire -1294 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Experimental Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Advanced Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite > --- WEAPON ----------- Lightning Gun Lightning Gun Gauss Rifle Heavy Battle Rifle Heavy Rocket Launcher > --- INVENTORY -------- Medium Treads Heavy Treads Improved Cooling System Hardened Medium Armor Plating Damper Plating Beamcaster Beamcaster Plasma Cannon Self-destruct Interrupter [Rating: 69] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Heavy Battle Rifle Launcher Heavy Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . 2 . 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . 1 . 2 . . . . . . Weapon 3 | . . 1 . . 2 . . . . . Parts Attached 95 | 7 3 28 3 17 6 8 2 5 2 14 Power 11 | 1 . 4 . 2 . 2 . . . 2 Engine 7 | 1 . 4 . 2 . . . . . . Core . | . . . . . . . . . . . Reactor 4 | . . . . . . 2 . . . 2 Propulsion 14 | 2 . 6 . 4 . 1 . . . 1 Treads 9 | . . 3 . 4 . 1 . . . 1 Leg . | . . . . . . . . . . . Wheel 5 | 2 . 3 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 2 2 3 1 6 3 1 2 2 . 7 Device 9 | . . 1 1 3 1 . 1 1 . 1 Storage 7 | 2 2 1 . 1 . . 1 . . . Processor 8 | . . 1 . . 2 . . 1 . 4 Hackware . | . . . . . . . . . . . Protection 5 | . . . . 2 . 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 41 | 2 1 15 2 5 3 4 . 3 2 4 Energy Gun 22 | . . 10 1 5 1 2 . 1 . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | 2 1 5 1 . 2 2 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . . . . 4 Parts Lost 37 | . . 15 1 5 1 . . . . 15 Power 3 | . . 2 . . . . . . . 1 Propulsion 6 | . . 4 . . . . . . . 2 Utility 7 | . . . . 2 . . . . . 5 Weapon 21 | . . 9 1 3 1 . . . . 7 Highest Loss Streak 14 | . . 14 1 4 1 . . . . 9 Average Slot Usage (%) 90 | . 100 91 77 88 92 94 92 91 91 89 Engine 2 | . 14 10 11 9 7 1 . . . . Reactor 4 | . . . . . . 5 7 7 7 6 Treads 8 | . . 4 22 18 15 9 7 7 7 6 Wheel 1 | . 28 15 . . . . . . . . Device 10 | . . . 10 18 14 7 7 14 15 7 Storage 8 | . 28 21 11 9 7 7 7 7 7 7 Processor 14 | . . 11 . . 5 15 15 15 15 21 Protection 2 | . . . . 7 7 7 7 . . . Energy Gun 16 | . . 10 13 26 22 23 23 19 15 14 Ballistic Gun 13 | . 28 16 8 . 10 14 15 15 15 14 Launcher 3 | . . . . . . . . 2 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 14 22 32 39 48 45 55 78 78 74 80 Greatest Support 70 | 32 32 40 40 42 42 70 70 70 70 70 Greatest Overweight (x) 10 | . . 1 . 2 1 1 1 1 1 10 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 12 | 8 12 12 12 8 8 8 12 12 12 12 Average Capacity 10 | 6 8 11 8 8 8 8 11 12 12 12 Most Carried 12 | 3 8 11 8 8 6 8 12 12 12 12 Average Carried 10 | 1 4 7 6 7 4 7 10 12 12 11 Final Capacity 12 | 8 12 12 8 8 8 8 12 12 12 12 Final Carried 12 | 3 7 6 8 5 6 8 12 12 12 4 Class Distribution -------------------- 57% | Skirmisher 15% | Tank 13% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Matter Collected 1611 | 318 58 411 33 165 65 98 9 129 103 222 Remotely . | . . . . . . . . . . . Salvage Created 3385 | 84 58 592 215 724 127 675 9 268 120 513 Parts 166 | 5 13 42 10 27 14 9 4 9 5 28 Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 50 | . 3 16 3 14 3 . . 5 2 4 Melee 2 | . . 1 . . . . . . . 1 Guns 45 | . 3 15 3 14 3 . . 2 2 3 AOE 3 | . . . . . . . . 3 . . Classes Destroyed 16 | 2 2 4 1 1 . . 1 1 3 1 Worker 4 | . . 2 . 2 . . . . . . Builder 3 | . . . 1 . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . Recycler 5 | 1 . 2 1 1 . . . . . . Minesweeper 1 | . . . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 23 | . 3 7 3 3 3 . . 4 . . Grunt 13 | . . 5 . 8 . . . . . . Brawler 2 | . . 1 . 1 . . . . . . Sentry 5 | . . 3 . 2 . . . . . . Hunter 1 | . . . . . . . . 1 . . Zionite 12 | . . . . . . . . . . 12 Packrat 1 | . . . . . . . . 1 . . Thief 1 | . . . . . . . . . 1 . Thug 1 | . . . 1 . . . . . . . Savage 1 | . . . . . . . . 1 . . Mutant 5 | . . . . . . . . . 1 4 Best Kill Streak 9 | 2 2 9 3 6 5 . 1 4 1 4 Combat Bots Only 8 | . 2 8 3 5 3 . . 4 1 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . Melee 1 | . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Damage Taken 7378 | . 89 1657 125 1125 420 . . 108 65 3789 Core 1038 | . 22 241 18 51 49 . . 32 . 625 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 91 . 35 90 . . . . . . Volleys Fired 230 | 12 13 62 25 36 6 27 1 25 8 15 Largest 5 | 2 2 3 2 3 4 5 5 5 4 4 Hottest 259 | 40 40 144 121 240 248 246 259 251 171 191 Shots Fired 520 | 24 26 142 40 103 23 31 5 39 29 58 Gun 515 | 24 26 142 40 103 23 31 5 34 29 58 Cannon . | . . . . . . . . . . . Launcher 5 | . . . . . . . . 5 . . Special . | . . . . . . . . . . . Kinetic 206 | 24 26 75 13 . 6 2 2 8 14 36 Thermal 235 | . . 67 27 103 17 2 2 2 . 15 Explosive 5 | . . . . . . . . 5 . . Electromagnetic 74 | . . . . . . 27 1 24 15 7 Robot Hit Streak 17 | 6 4 10 14 17 4 11 1 6 8 15 Robot Miss Streak 6 | 1 5 6 4 5 4 1 3 4 2 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 9 | . . 3 . . 1 . . . . 5 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 Shots Hit Robots 379 | 18 9 92 27 97 18 22 1 20 19 56 Core Hits 189 | 4 4 58 11 53 9 4 1 12 7 26 Critical Hits 3 | . . . . . . . . . . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 Melee Attacks 26 | . . . . . . . . . . 26 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 26 | . . . . . . . . . . 26 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6081 | 164 94 824 333 1093 396 533 26 684 459 1475 Guns 4925 | 164 94 813 317 1092 216 463 26 332 404 1004 Cannons . | . . . . . . . . . . . Explosions 655 | . . . . . 178 70 . 352 55 . Melee 468 | . . . . . . . . . . 468 Ramming 33 | . . 11 16 1 2 . . . . 3 Kinetic 1508 | 164 94 262 87 . 19 . 26 21 209 626 Thermal 2526 | . . 551 230 1092 197 70 . 56 55 275 Explosive 296 | . . . . . . . . 296 . . Electromagnetic 1250 | . . . . . 178 463 . 311 195 103 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 468 | . . . . . . . . . . 468 Highest Corruption 20 | . . . . . . . . . . 20 Average Corruption 11 | . . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . Effects 16 | . . . . . . . . . . 16 Message Errors 5 | . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Targeting Errors 6 | . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 151 | . . . . . 5 54 . 8 . 84 Projectiles . | . . . . . . . . . . . Explosions 67 | . . . . . 5 54 . 8 . . Melee 84 | . . . . . . . . . . 84 Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . 75 27 . . 52 52 . Shots 5 | . . . . 1 1 . . 2 1 . Rammed 16 | . . 5 6 3 1 . . . . 1 Targets Rammed 17 | . . 6 6 3 1 . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 568 | . . 446 243 568 42 87 117 323 275 300 Average Temperature 132 | . . 139 92 182 17 52 66 80 121 128 Received Heat Transfer 1510 | . . 480 . 522 9 . . . . 499 Effects 11 | . . 3 1 6 . . . . . 1 Energy Bleed 4 | . . 2 . 1 . . . . . 1 Interference 5 | . . . 1 4 . . . . . . Matter Decay 1 | . . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . 1 . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 4 | . . . . . . 3 . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . 7 . . . . . . Heat Transferred 4847 | . . 860 592 2332 460 50 . 50 50 453 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 1 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Peak Influence 285 | 10 143 285 149 244 248 87 50 . . . Initial 86 | . 6 59 79 57 44 86 . . . . Average 104 | 3 93 157 132 120 144 56 31 . . . Maximum Alert Level 1 | . . 1 . 1 1 . . . . . Low Security (%) 85 | 100 100 74 100 79 47 100 100 . . . Level 1 14 | . . 25 . 20 52 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . . 3 . 1 . . . . . . Investigation 1 | . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . 3 . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Distress Signals 5 | . . . . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 6 21 4 21 8 . 2 4 2 30 Peak Tracking Total 12 | . 3 6 4 5 5 . 1 3 1 12 Tactical Retreats 4 | . 1 . . . 1 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Machines Disabled 8 | . . . 1 1 4 . 1 . 1 . Max in Single Turn 3 | . . . 1 1 3 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Machines Accessed 15 | . 1 2 1 8 1 . 1 1 . . Terminals 10 | . 1 2 . 6 . . 1 . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 53 | . 3 8 1 35 3 . 2 1 . . Successful 35 | . 1 4 1 27 1 . . 1 . . Failed 18 | . 2 4 . 8 2 . 2 . . . Catastrophic 2 | . . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 3 7 . 9 . . . . . . Terminals 37 | . 3 8 . 24 . . 2 . . . Fabricators 3 | . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 10 | . . . . 10 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 15 | . . 1 1 12 . . . 1 . . Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . 4 . . . . . . Open Door 2 | . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Zone Layout 3 | . . . . 3 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer 10 | . . . . 10 . . . . . . Insert Component 5 | . . . . 5 . . . . . . Analyze 5 | . . . . 5 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 1 3 . 4 . . . . . . Terminals 8 | . 1 3 . 4 . . . . . . Track 1 | . . . . 1 . . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 4 | . 1 1 . 2 . . . . . . Operators 2 | . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 2 . 6 1 . 1 . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . Parts Built 1 | . . . . . 1 . . . . . Matter 168 | . . . . . 168 . . . . . Time 42 | . . . . . 42 . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Turns Passed 8328 | 87 174 643 277 884 259 615 342 961 1049 3037 Spaces Moved 4272 | 41 124 350 121 378 136 318 188 497 568 1551 Core 2 | 1 . . . . . . . . . 1 Treads 3829 | . . 73 121 378 136 318 188 497 568 1550 Legs . | . . . . . . . . . . . Wheels 441 | 40 124 277 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 157 157 160 160 160 160 160 Average Speed 169 | 98 100 114 160 185 165 165 176 179 179 178 Slowest Speed 550 | 100 100 180 160 210 177 177 180 180 180 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 25 35 22 33 5 96 4 68 76 88 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 14 | . . . 1 . . . . 2 7 4 Spaces Dug 48 | . . . . . . . . 48 . . Terrain Destroyed 93 | . . . . 23 . 1 . 66 3 . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 93 | . . . . 23 . 1 . 66 3 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Total 4910 | 62 150 478 163 467 154 384 197 532 579 1744 Wait 110 | . 6 4 5 2 1 1 . 4 . 87 Move 4263 | 40 123 349 120 377 136 317 187 496 567 1551 Hop . | . . . . . . . . . . . Pick Up 74 | 3 3 14 2 12 2 10 5 . . 23 Fast Attach 43 | 7 . 10 3 5 4 6 . 2 1 5 Attach 27 | . . 13 . 7 1 . . . . 6 Detach 14 | . . 6 1 2 . 2 . . . 3 Swap 25 | . 3 5 . 5 1 2 2 3 1 3 Drop 81 | . 2 9 1 18 2 19 2 2 2 24 Fire 230 | 12 13 62 25 36 6 27 1 25 8 15 Melee 26 | . . . . . . . . . . 26 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 17 | . . 6 6 3 1 . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [Fac] / *Zio) -7/Zion (discovered 2 exits: [Dee] / [*Pro]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 6) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 643 | -9/Materials | Discovered new exit (range 18) 734 | -9/Materials | Core integrity fell below 50% 789 | -9/Materials | Destroyed 8 combat bots 794 | -9/Materials | Lost 14 parts (2p3n9w) 858 | -9/Materials | Discovered new exit (range 16) 905 | -9/Materials | Entered Mines 916 | -9/Mines | Found the Drone Emporium 924 | -9/Mines | Found Prototype Device 924 | -9/Mines | Identified Decoy Drone Bay 1019 | -9/Mines | Learned Materials stockpile data 1093 | -9/Mines | Build established: Scavenger-Mutant 1122 | -9/Mines | Discovered new exit (range 6) 1182 | -9/Mines | Entered Materials 1182 | -8/Materials | Evolved 2 slots: Utility x2 1631 | -8/Materials | Build established: Tank 1975 | -8/Materials | Discovered new exit (range 9) 2041 | -8/Materials | Lost 4 parts (2u2w) 2066 | -8/Materials | Entered Factory 2066 | -7/Factory | Evolved 2 slots: Weapon x2 2122 | -7/Factory | Fabricated Lightning Gun? 2325 | -7/Factory | Sucked down chute 2325 | -7/Factory | Entered Waste 2325 | -7/Waste | The area was eerily silent 2574 | -7/Waste | Found Damper Plating 2917 | -7/Waste | Discovered new exit (range 10) 2940 | -7/Waste | Entered Factory 3192 | -7/Factory | Discovered new exit (range 17) 3282 | -7/Factory | Entered Lower Caves 3613 | -7/Lower Caves | Build established: Skirmisher 4123 | -7/Lower Caves | Discovered new exit (range 21) 4144 | -7/Lower Caves | Learned 4 Factory zone layouts 4164 | -7/Lower Caves | Learned Factory non-interactive machine intel 4243 | -7/Lower Caves | Entered another Lower Caves area 4256 | -7/Lower Caves | Discovered new exit (range 17) 4693 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4893 | -7/Lower Caves | Learned Factory stockpile data 5108 | -7/Lower Caves | Discovered new exit (range 22) 5292 | -7/Lower Caves | Entered Zion 5521 | -7/Zion | Discovered new exit (range 19) 5665 | -7/Zion | Found Prototype Processor 5665 | -7/Zion | Identified Exp. Signal Interpreter 5673 | -7/Zion | Found Prototype Processor 5673 | -7/Zion | Identified Exp. Melee Analysis Suite 5689 | -7/Zion | Found Prototype Processor 5689 | -7/Zion | Identified Exp. Targeting Computer 5722 | -7/Zion | Found Exp. Signal Interpreter 6551 | -7/Zion | Learned Factory emergency access door positions 6791 | -7/Zion | Discovered new exit (range 20) 6821 | -7/Zion | Given the Hacking Drone Bay 6983 | -7/Zion | Learned location of Warlord (-4) 6994 | -7/Zion | Learned Factory recycling unit intel 7136 | -7/Zion | Visited the Megawrench Repair Shop 7143 | -7/Zion | Megawrench repaired 6 parts 7824 | -7/Zion | Found CR-A16's Pointy Stick 8082 | -7/Zion | Attacked by Zionites 8193 | -7/Zion | System corruption reached 10% 8235 | -7/Zion | Core integrity fell below 50% 8269 | -7/Zion | Lost 9 parts (1n4u4w) 8277 | -7/Zion | Core integrity fell below 20% 8329 | -7/Zion | Destroyed by Q0-K1Q(z) with Makeshift Laser Last Messages --------------- 08313_ System corrupted: Energy discharge (-21). 08315_ Acquired 1 matter. 08315_ Q0-K1Q(z) pulls a Mak. Laser out of the Twisted Machinery. 08315_ Damper Plating destroyed. U1-F24(z) bursts out of the Twisted Machinery. 08319_ U1-F24(z) pulls a Mak. Hammer out of the Twisted Machinery. 08319_ Hvy. Treads destroyed. 08319_ System corrupted by crushing effect (+5). 08320_ T6-YJU(z) toys with the Twisted Machinery. 08320_ P7-RHS(M) destroyed. 08320_ NW-H1P(z) overheating. ZJ-4AT(z) bursts out of the Twisted Machinery. 08321_ NW-H1P(z) overheating. 08322_ ZJ-4AT(z) pulls a Mak. Axe out of the Twisted Machinery. 08323_ U1-F24(z) destroyed. 08324_ NW-H1P(z) heat short circuits Mak. Laser. 08324_ NW-H1P(z) overheating. 08325_ CR-A16's Pointy Stick destroyed. 08325_ NW-H1P(z) overheating. 08328_ T6-YJU(z) pulls a Mak. Axe out of the Twisted Machinery. 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"" | | ####?######################### "" | | ################################# """ | | ################################# % """" | | ##??"#######""##"""##""#"######## = " ""## | | "#""#"##""#"""#"""""""#"""###"#"""# ##"" """# | | "###############""""""""##"#"#"""" "" """" | | ##"""""""""" ###" """"" """ "" "" "" | | ##"""""""""" ##"" = /= " "# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 1200 Resistance: EM 90 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lightning Gun | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed GravityTrackerRail Manual? 0 Play Time 01:23:41 Cumulative 163.6 hours Start 2021.04.09 @ 19:00:58 End 2021.04.12 @ 16:45:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69aca8f8-7d36-46bf-b0ae-fce0d9de25ac