Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.06 @ 15:23:09 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (174) 174 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1144 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 11 | 4 1 6 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 3 1 2 Device 1 | 1 . . Storage . | . . . Processor 5 | 2 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 1 . 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 35 | . 37 33 Device 10 | . 14 4 Processor 18 | . 14 23 Energy Gun 5 | . 9 . Ballistic Gun 1 | . . 3 Naked Turns . | . . . Heaviest Build 3 | 3 3 1 Greatest Support 3 | 3 3 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 2 | 1 3 . Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 . Class Distribution -------------------- 92% | Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 280 | 240 10 30 Remotely . | . . . Salvage Created 385 | 186 79 120 Parts 37 | 17 8 12 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . . 5 Melee 2 | . . 2 Guns 2 | . . 2 Cannons 1 | . . 1 Classes Destroyed 5 | 2 1 2 Tunneler 5 | 5 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 4 | . . 4 Sentry 1 | . . 1 Best Kill Streak 4 | 4 1 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 740 | 26 52 662 Core 450 | 13 26 411 Absorbed by Shields . | . . . Core Remaining (%) 89 | 94 84 . Volleys Fired 38 | 16 3 19 Largest 2 | 1 1 2 Hottest 100 | 40 40 100 Shots Fired 42 | 16 3 23 Gun 39 | 16 3 20 Cannon . | . . . Launcher . | . . . Special 3 | . . 3 Kinetic 20 | . . 20 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic 19 | 16 3 . Robot Hit Streak 12 | 6 4 12 Robot Miss Streak 2 | 2 . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | 10 3 19 Core Hits 21 | 7 3 11 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 517 | 205 68 244 Guns 358 | 152 68 138 Cannons . | . . . Explosions 53 | 53 . . Melee . | . . . Ramming 58 | . . 58 Kinetic 138 | . . 138 Thermal 101 | 53 . 48 Explosive . | . . . Electromagnetic 220 | 152 68 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | 27 . 24 Shots 1 | 1 . . Rammed 19 | . . 19 Targets Rammed 19 | . . 19 Kicked . | . . . Crushed . | . . . Highest Temperature 45 | 15 . 45 Average Temperature 19 | 8 . 22 Received Heat Transfer 102 | . 30 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | 100 . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 273 | 30 273 250 Initial 115 | . 19 115 Average 129 | 13 147 171 Maximum Alert Level 1 | . 1 1 Low Security (%) 79 | 100 78 69 Level 1 20 | . 21 30 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 13 10 Peak Tracking Total 7 | . 3 7 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 12 | . 12 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 412 | 82 187 143 Spaces Moved 527 | 45 338 144 Core 527 | 45 338 144 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 60 12 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | 3 . 1 Melee . | . . . Projectile 1 | . . 1 AOE 3 | 3 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 630 | 87 354 189 Wait 21 | 19 1 1 Move 525 | 44 337 144 Hop . | . . . Pick Up 10 | 3 7 . Fast Attach 5 | 3 . 2 Attach 5 | 1 . 4 Detach 1 | 1 . . Swap 1 | . 1 . Drop 5 | . 5 . Fire 38 | 16 3 19 Melee . | . . . Ram 19 | . . 19 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 155 | -10/Materials | Discovered new exit (range 10) 241 | -10/Materials | Repaired EM Pulse Gun? 265 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Utility x2 344 | -9/Materials | Core integrity fell below 50% 366 | -9/Materials | Lost 4 parts (1p2u1w) 374 | -9/Materials | Core integrity fell below 20% 413 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00342_ Destabilizing: Short circuit. 00343_ U-05 Engineer builds a Wall. 00344_ Slammed into S-10 Pest. 00344_ Destabilizing: Core damaged (-16). 00345_ Slammed into S-10 Pest. 00346_ S-10 Pest destroyed. 00347_ Slammed into S-10 Pest. 00351_ Acquired Lgt. Assault Rifle. 00359_ S-10 Pest destroyed. 00360_ Acquired 15 matter. 00362_ Acquired 1 matter. 00366_ S-10 Pest destroyed. 00367_ Acquired 1 matter. 00371_ Acquired Lgt. Assault Rifle. 00372_ Y-45 Defender suffers critical hit. 00376_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00382_ Lgt. Assault Rifle destroyed. 00387_ Acquired 10 matter. 00388_ Slammed into Y-45 Defender. 00389_ Y-45 Defender destroyed. 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""""" # #=*""" #??#?????????? | | #?# """"" #% %#%%""" ##???#???????? | | ??# """ + %%#%%""" #??#?????????? | | ??# # =%+%%%[ #????????????? | | ???########## w#%%""" #????#???????? | | ?#?#????#?#?# *#=%""" ###??#???????? | | ??????#???#?# #![""" #??##?#??????? | | ?#??##??#???# # #???#????????? | | ??????????#?# ##########?#??????????? | | ??????????#?# #?####????????????????? | | ???#???#???## ## ]]#??#?#???????????? | | ?#??#????#?# ]]#??#?????????????? | | ?##???#?#??# [[#???#?#??????????? | | ??????#????# [[##???????????????? | | ?#?????????# !!#????????????????? | | ???????????# !!#?#?#????????????? | | ????????#??## #######???????????????? | | ????????????# #????##???????????????? | | ???#???????## #???????#???#?????????? | | ???#????????# #?????????????????????? | | ???#?######## #?????????#?#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeFlyingPod Manual? 0 Play Time 00:08:28 Cumulative 440.7 hours Start 2021.08.06 @ 15:16:06 End 2021.08.06 @ 15:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9c6ca1-7bf7-4457-8190-8e67255a39d5