Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 16:09:26 Player: Galactipunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2214) 2214 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5389 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 23/300 Energy 465/465 System Corruption 1% Temperature Cool (-92) Movement Walking (110) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY (5) ------ Cryofiber Web Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Enhanced Autogun Improved Grenade Launcher > --- INVENTORY (8) ---- Deuterium Engine Deuterium Engine Shock Rifle Heavy Particle Cannon Assault Rifle Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Enhanced Autogun Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Shock Rifle Heavy Particle Cannon Assault Rifle Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 59 | 6 1 1 11 15 22 3 Power 14 | 1 . 1 1 5 5 1 Engine 12 | 1 . 1 1 4 4 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 16 | 2 . . 4 5 5 . Treads 1 | . . . . . 1 . Leg 15 | 2 . . 4 5 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 . 2 1 3 2 Device 4 | . . . 1 1 1 1 Storage 2 | 1 . . . . 1 . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 19 | 2 . . 4 4 9 . Energy Gun 11 | 1 . . 3 2 5 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . . 1 1 3 . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 19 | . . . 2 5 12 . Power 4 | . . . . 3 1 . Propulsion 7 | . . . 1 2 4 . Utility 3 | . . . 1 . 2 . Weapon 5 | . . . . . 5 . Highest Loss Streak 9 | . . . 2 4 9 . To Critical Strikes . | . . . . . . . Average Backups 5 | 2 6 6 6 5 3 6 Power . | . 1 . . . 1 1 Propulsion . | 1 2 2 1 . . . Utility 1 | . 1 2 3 2 . . Weapon 2 | . 1 2 2 2 2 4 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 4 4 2 5 Power 3 | . . . . . 2 1 Propulsion 2 | . . . 2 . . . Utility 3 | . . . . 3 . . Weapon 7 | . . . 2 1 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 97 100 89 94 81 99 Engine 12 | . 14 14 17 10 11 15 Core 3 | . . . . 7 3 . Leg 26 | . 28 28 28 31 18 23 Device 4 | . . . 5 2 6 15 Storage 9 | . 14 14 11 8 9 7 Processor 7 | . . . 4 11 7 7 Protection 2 | . 11 14 . . . 6 Energy Gun 10 | . 14 14 11 11 10 7 Ballistic Gun 8 | . 14 14 11 7 7 7 Ballistic Cannon 1 | . . . . 3 2 . Launcher 1 | . . . . . 4 7 Peak Build Rating 37 | 6 7 7 11 15 30 37 Average Rating 14 | 4 6 7 9 12 18 35 On Entrance 10 | . 6 7 7 11 14 29 Naked Turns . | . . . . . . . Heaviest Build 40 | 14 15 15 22 21 35 40 Greatest Support 41 | 20 20 20 30 30 41 41 Greatest Overweight (x) 5 | 2 . . 1 1 5 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 8 Most Carried 8 | 5 7 7 8 8 8 8 Average Carried 5 | 2 6 6 6 5 4 6 Final Capacity 8 | 8 8 8 8 5 8 8 Final Carried 8 | 4 7 6 5 4 7 8 Class Distribution -------------------- 45% | Scavenger-Mutant 26% | Mutant 15% | Scavenger-Gunner 8% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1511 | 244 126 136 225 460 303 17 Remotely . | . . . . . . . Salvage Created 3075 | . 126 136 384 1413 975 41 Parts 137 | . 7 6 25 62 35 2 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 5 | . 1 3 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 49 | . 4 3 8 20 14 . Guns 38 | . 4 3 7 13 11 . Cannons 8 | . . . . 7 1 . AOE 3 | . . . 1 . 2 . Classes Destroyed 12 | . 3 1 2 4 2 . Worker 2 | . . . 1 1 . . Builder 2 | . . . . 1 1 . Hauler 2 | . . . . 1 1 . Recycler 9 | . . 1 . 5 3 . Mechanic 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 9 | . 1 . 1 2 3 2 Swarmer 6 | . 3 3 . . . . Grunt 29 | . 1 . 5 13 10 . Brawler 1 | . . . . 1 . . Sentry 11 | . . . 3 6 2 . Hunter 2 | . . . . . 2 . Best Kill Streak 12 | . 4 3 5 12 9 1 Combat Bots Only 6 | . 3 2 4 5 6 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 304 | . 25 28 41 87 123 . Missed 89 | . 9 7 12 27 34 . Hits 215 | . 16 21 29 60 89 . Projectile 215 | . 16 21 29 60 89 . Critical Strikes 11 | . . 2 1 4 4 . Damage Taken 3018 | . 134 163 454 758 1458 51 Core 512 | . 9 26 61 133 283 . Absorbed by Shields 89 | . . . 89 . . . Redirected to Shielding 7 | . 2 5 . . . . Regen/Repaired (Parts) 71 | . . . . 71 . . Core Remaining (%) 71 | 100 . 86 . 51 48 . Volleys Fired 213 | . 20 17 29 79 64 4 Largest 3 | . 2 2 2 2 3 3 Hottest 166 | . 70 70 85 86 166 111 Shots Fired 445 | . 40 34 53 158 150 10 Gun 377 | . 40 34 53 123 119 8 Cannon 56 | . . . . 35 21 . Launcher 12 | . . . . . 10 2 Special . | . . . . . . . Kinetic 212 | . 20 17 29 79 63 4 Thermal 212 | . 20 17 24 79 72 . Explosive 12 | . . . . . 10 2 Electromagnetic 9 | . . . . . 5 4 Robot Hit Streak 14 | . 3 3 9 11 14 3 Robot Miss Streak 5 | . 5 2 3 3 5 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 264 | . 15 16 35 100 94 4 Core Hits 131 | . 7 7 17 47 50 3 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . 1 1 1 8 5 . Burn 11 | . 1 1 1 5 3 . Destroy 1 | . . . . 1 . . Blast 4 | . . . . 2 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5048 | . 187 204 766 1632 2080 179 Guns 3232 | . 187 204 483 1191 1087 80 Cannons 651 | . . . . 438 213 . Explosions 1160 | . . . 281 . 780 99 Melee . | . . . . . . . Ramming 5 | . . . 2 3 . . Kinetic 1879 | . 76 93 204 876 612 18 Thermal 2223 | . 111 111 560 753 688 . Explosive 879 | . . . . . 780 99 Electromagnetic 62 | . . . . . . 62 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 144 | . . . 51 . 75 18 Projectiles 6 | . . . . . 6 . Explosions 138 | . . . 51 . 69 18 Melee . | . . . . . . . Knockbacks 3 | . . . . 1 2 . Impact . | . . . . . . . Kinetic 3 | . . . . 1 2 . Secondary . | . . . . . . . Self-Inflicted Damage 246 | . . . 98 . 95 53 Shots 5 | . . . 1 . 3 1 Rammed . | . . . . . . . Targets Rammed 2 | . . . 1 1 . . Kicked 2 | . . . 1 1 . . Crushed . | . . . . . . . Highest Temperature 413 | . 84 135 202 372 413 25 Average Temperature 95 | . 25 61 76 116 103 15 Received Heat Transfer 1274 | . 30 . 170 417 657 . Effects 8 | . . . 2 1 5 . Shutdowns 3 | . . . . 1 2 . Interference 5 | . . . 2 . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 2 1 4 2 . Heat Transferred 6009 | . 407 407 977 2294 1924 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 85 | 100 100 100 95 77 76 100 Level 1 14 | . . . 4 22 23 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 273 | . 77 97 207 273 249 109 Initial 109 | . . 22 27 83 105 109 Average 105 | . 16 74 97 130 139 59 Influence Increases 1728 | . 102 90 354 587 574 21 Destroy 0b10 Robot/C 980 | . 80 60 160 400 280 . Destroy 0b10 Robot/NC 140 | . 5 5 10 55 55 10 Destroy Leader 262 | . 12 10 52 116 68 4 Successful Hack 27 | . 5 . 10 12 . . Disable Machine 120 | . . 15 45 . 60 . Destroy Structure 169 | . . . 47 4 111 7 Lose Combat Pursuer 30 | . . . 30 . . . Influence Decreases 1708 | . 45 75 229 532 585 242 Entered New Map 473 | . . 35 45 114 147 132 Time Decay 1045 | . 45 40 164 368 318 110 Lost Part 190 | . . . 20 50 120 . Squads Dispatched 9 | . . . 1 5 3 . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . . 2 2 . Assault . | . . . . . . . Garrison 3 | . . . . 2 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 11 | . 2 . 1 1 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 12 2 12 26 24 2 Peak Tracking Total 7 | . 6 2 3 6 7 1 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 8 | . . 1 3 . 4 . Max in Single Turn 2 | . . 1 2 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 12 | . 2 . 2 7 . 1 Terminals 10 | . 2 . 2 6 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 5 . 4 18 . 3 Successful 19 | . 4 . 3 9 . 3 Failed 11 | . 1 . 1 9 . . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 5 . 4 15 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 . 3 7 . . Prototype ID Bank 3 | . 2 . . 1 . . Emergency Access Points 1 | . . . . 1 . . Alert Level 3 | . 1 . . 2 . . Locate Traps 3 | . 1 . . 2 . . Transport Status 1 | . . . 1 . . . Investigation Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . 3 Process 1 | . . . . . . 1 Retrieve Matter 2 | . . . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 12 | . 2 . 2 7 . 1 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter 25 | . . . . . . 25 Retrieved Matter 25 | . . . . . . 25 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 2557 | 70 245 97 368 852 701 224 Spaces Moved 1404 | 46 151 37 199 432 352 187 Core 14 | 10 . . . . 4 . Treads 47 | . . . . . 47 . Legs 1343 | 36 151 37 199 432 301 187 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 110 Average Speed 120 | 120 120 120 121 120 126 110 Slowest Speed 300 | 150 120 120 190 190 300 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 26 12 32 76 38 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 149 | . . . 45 . 97 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 149 | . . . 45 . 97 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 1854 | 61 175 55 274 608 484 197 Wait 62 | . . . 14 48 . . Move 1398 | 45 150 36 198 431 351 187 Hop . | . . . . . . . Pick Up 78 | 10 4 . 12 19 30 3 Fast Attach . | . . . . . . . Attach 34 | 6 1 . 4 5 16 2 Detach 1 | . . . . . 1 . Swap 29 | . . 1 7 11 9 1 Drop 37 | . . 1 9 14 13 . Fire 213 | . 20 17 29 79 64 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 387 | -10/Mines | Discovered new exit (range 5) 393 | -10/Mines | Discovered new exit (range 9) 399 | -10/Mines | Assembled infested the area 404 | -10/Mines | Assisted by a Guerilla fighting off Assembled 413 | -10/Mines | Entered Materials 413 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 672 | -9/Materials | Discovered new exit (range 12) 687 | -9/Materials | Discovered new exit (range 15) 781 | -9/Materials | Entered Storage 932 | -9/Storage | Build established: Scavenger-Mutant 957 | -9/Storage | Lost 4 parts (2p2n) 1140 | -9/Storage | Learned location of Armory (-4) 1252 | -9/Storage | Repaired Hvy. Assault Rifle 1437 | -9/Storage | Garrison activated, responded to threat 1547 | -9/Storage | Discovered new exit (range 12) 1633 | -9/Storage | Entered Materials 1633 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1835 | -8/Materials | Lost 9 parts (1p3n2u3w) 2027 | -8/Materials | Core integrity fell below 50% 2068 | -8/Materials | Garrison activated, responded to threat 2329 | -8/Materials | Discovered new exit (range 4) 2332 | -8/Materials | Identified exit to Factory 2334 | -8/Materials | Entered Factory 2334 | -7/Factory | Evolved 2 slots: Utility x2 2558 | -7/Factory | Self-destructed Last Messages --------------- Matter ejected: 25 02456_ Acquired Hvy. Particle Cannon. 02471_ K-01 Serf cleans the Subcomponent Replicator. 02507_ ALERT: All DSF locations entering lockdown mode. 02510_ W-25 Informer destroyed. 02512_ R-06 Scavenger collects Visual Processing Unit. 02539_ U-05 Engineer works on Pressure Siphon. 02542_ Triggered Shock Trap. 02542_ The floor emits a surge of raw power. 02542_ System corrupted (+1). 02546_ Destroyed Imp. Hover Unit. [Achievement: Let's See Who's Tougher] 02549_ Destroyed Imp. Hover Unit. 02549_ W-25 Informer destroyed. 02552_ Acquired 17 matter. 02554_ U-05 Engineer builds a Wall. 02557_ Acquired Gauss Cannon. Map ----- +----------------------------------------------------+ | ???? ?????????????????????????????? | | ???? 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"""" #????????????# "S !???????????????????? | | ! #????????????? ??"?????????????????????? | | ! #????????????? ????????????????????????? | | #????????????? ????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 38% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed SkeletonMultinovaBank Manual? 0 Play Time 00:38:57 Cumulative 6.9 hours Start 2025.08.23 @ 10:37:21 End 2025.10.09 @ 16:09:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd381b59-589b-4253-8be1-522891bf7975