Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.12 @ 19:17:43 Player: TheGreatBorealis Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (2175) 2175 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6100 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 102/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core VTOL Module Large Storage Unit Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Cooling System Large Storage Unit Visual Processing Unit Advanced Sensor Array > --- WEAPON ----------- Heavy Laser Plasma Rifle Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Gravmag System Gravmag System Gravmag System Gravmag System Large Storage Unit Sensor Array Proton Missile Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Flak Gun Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 1 . 1 . . 1 Weapon 3 | . . . 1 . 1 . . 1 Parts Attached 85 | 6 4 10 3 21 4 2 . 35 Power 12 | 1 1 1 . 3 . 1 . 5 Engine 5 | 1 1 1 . 1 . . . 1 Core 7 | . . . . 2 . 1 . 4 Reactor . | . . . . . . . . . Propulsion 33 | 2 . 5 . 8 . . . 18 Treads 20 | 2 . 4 . 8 . . . 6 Leg 5 | . . 1 . . . . . 4 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight 5 | . . . . . . . . 5 Utility 14 | 1 1 2 2 4 2 . . 2 Device 6 | . 1 1 . 2 1 . . 1 Storage 4 | 1 . 1 1 . . . . 1 Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . . 1 . . . Protection 2 | . . . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 2 2 1 6 2 1 . 10 Energy Gun 10 | 1 1 2 1 2 1 . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 . . 3 1 1 . 6 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 52 | . 3 1 . 11 . 1 . 36 Power 8 | . 1 . . 1 . . . 6 Propulsion 20 | . . . . 2 . . . 18 Utility 5 | . . . . 3 . . . 2 Weapon 19 | . 2 1 . 5 . 1 . 10 Highest Loss Streak 11 | . 2 1 . 5 . 1 . 11 Average Slot Usage (%) 89 | . 95 99 95 93 98 100 100 72 Engine 4 | . 13 11 9 4 . . . . Core 3 | . . . . 4 7 7 7 4 Treads 26 | . 28 40 36 35 30 30 30 11 Leg 2 | . . 2 . . . . . 7 Device 12 | . 9 11 9 9 12 15 15 14 Storage 8 | . 14 11 9 9 7 7 7 5 Processor 4 | . . . . 3 7 7 7 5 Energy Gun 15 | . 16 21 22 19 21 20 15 6 Ballistic Gun 7 | . 11 . . 3 7 9 15 9 Naked Turns 30 | . . . . . . . . 30 Heaviest Build 44 | 10 12 20 38 41 38 38 38 44 Greatest Support 80 | 40 40 80 80 80 80 80 80 80 Greatest Overweight (x) 3 | . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | 6 6 8 10 10 10 10 10 16 Average Capacity 8 | 5 6 7 9 10 10 10 10 9 Most Carried 10 | 4 5 8 9 10 9 10 10 10 Average Carried 7 | 2 4 7 7 9 8 9 10 7 Final Capacity 10 | 6 6 8 10 10 10 10 10 4 Final Carried 10 | 4 5 8 8 10 9 10 10 4 Class Distribution -------------------- 45% | Scavenger-Skirmisher 33% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Matter Collected 1325 | 256 78 95 . 331 . 96 . 469 Remotely . | . . . . . . . . . Salvage Created 2693 | . 485 295 . 1143 . 105 . 665 Parts 138 | . 28 15 . 55 . 8 . 32 Haulers Intercepted 4 | . 1 1 . 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 51 | . 12 6 . 18 . 2 . 13 Guns 47 | . 12 5 . 15 . 2 . 13 AOE 3 | . . 1 . 2 . . . . Classes Destroyed 11 | . 4 1 . 2 . 3 . 1 Worker 2 | . 2 . . . . . . . Builder 2 | . . . . 2 . . . . Hauler 4 | . 1 1 . 2 . . . . Recycler 1 | . . . . 1 . . . . Swarmer 8 | . 3 3 . . . . . 2 Grunt 26 | . 9 . . 11 . . . 6 Duelist 1 | . . . . . . . . 1 Sentry 11 | . . 3 . 7 . . . 1 Hunter 1 | . . . . . . 1 . . Programmer 4 | . . . . . . 1 . 3 Samaritan 1 | . . . . . . 1 . . Best Kill Streak 7 | . 5 3 . 7 . 1 . 4 Combat Bots Only 7 | . 5 3 . 7 . 1 . 4 Max Kills in Single Turn 2 | . 1 1 . 1 . 1 . 2 Gunslinging 1 | . . . . . . . . 1 Exploded 1 | . . 1 . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Damage Taken 7070 | . 561 315 . 1936 . 221 . 4037 Core 1220 | . 83 71 . 162 . 38 . 866 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 66 82 . 70 . . 94 . Volleys Fired 172 | . 46 19 . 48 . 7 . 52 Largest 5 | . 2 2 . 3 . 4 . 5 Hottest 271 | . 90 96 . 153 . 238 . 271 Shots Fired 416 | . 92 34 . 125 . 28 . 137 Gun 412 | . 92 34 . 123 . 28 . 135 Cannon . | . . . . . . . . . Launcher 4 | . . . . 2 . . . 2 Special . | . . . . . . . . . Kinetic 202 | . 44 . . 42 . 9 . 107 Thermal 169 | . 46 18 . 58 . 19 . 28 Explosive . | . . . . . . . . . Electromagnetic 45 | . 2 16 . 25 . . . 2 Robot Hit Streak 20 | . 16 14 . 20 . 11 . 15 Robot Miss Streak 5 | . 3 2 . 2 . 3 . 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 13 | . 2 . . 8 . . . 3 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 333 | . 74 29 . 100 . 23 . 107 Core Hits 153 | . 26 11 . 45 . 12 . 59 Critical Hits 7 | . . . . . . . . 7 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 5 | . . . . . . . . 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5289 | . 811 405 . 1786 . 370 . 1917 Guns 4696 | . 808 320 . 1435 . 370 . 1763 Cannons . | . . . . . . . . . Explosions 463 | . . 85 . 341 . . . 37 Melee . | . . . . . . . . . Ramming 130 | . 3 . . 10 . . . 117 Kinetic 2067 | . 290 . . 481 . 99 . 1197 Thermal 2360 | . 505 257 . 761 . 271 . 566 Explosive . | . . . . . . . . . Electromagnetic 732 | . 13 148 . 534 . . . 37 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Effects 22 | . . . . . . . . 22 Message Errors 7 | . . . . . . . . 7 Matter Fused 6 | . . . . . . . . 6 Energy Discharges 5 | . . . . . . . . 5 Data Loss (minor) 1 | . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . 14 . . . . . 9 Projectiles . | . . . . . . . . . Explosions 23 | . . 14 . . . . . 9 Melee . | . . . . . . . . . Knockbacks 2 | . . . . 1 . . . 1 Impact 2 | . . . . 1 . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 164 | . . 32 . 103 . . . 29 Shots 5 | . . 1 . 3 . . . 1 Rammed 10 | . . . . 1 . . . 9 Targets Rammed 37 | . 1 . . 3 . . . 33 Kicked 24 | . . . . . . . . 24 Crushed 3 | . 1 . . 2 . . . . Highest Temperature 382 | . 178 27 . 149 . 120 . 382 Average Temperature 65 | . 29 11 . 54 . 35 . 145 Received Heat Transfer 1992 | . 198 63 . 846 . . . 885 Effects 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 11 | . 4 1 . 2 . 1 . 3 Heat Transferred 5375 | . 1480 546 . 1618 . 571 . 1160 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Peak Influence 346 | . 328 253 40 346 155 . . 90 Average Influence 94 | . 133 118 40 202 155 . . 22 Maximum Alert Level 1 | . 1 1 . 1 . . . . Low Security (%) 84 | 100 73 83 100 56 100 . . 100 Level 1 15 | . 26 16 . 43 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 . . 4 . . . 10 Investigation 3 | . 1 . . 1 . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 8 | . 1 . . 3 . . . 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Distress Signals 8 | . 2 2 . 2 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 21 10 . 29 . 2 . 52 Peak Tracking Total 13 | . 6 6 . 8 . 1 . 13 Tactical Retreats 17 | . 1 . . 4 . . . 12 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Traps Triggered 5 | . 1 . . 2 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Machines Disabled 3 | . . 2 . 1 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Machines Accessed 6 | . 3 1 . 1 . . . 1 Terminals 6 | . 3 1 . 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . 5 2 . 1 . . . 1 Successful 4 | . 2 1 . 1 . . . . Failed 5 | . 3 1 . . . . . 1 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . 5 2 . 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 2 1 . 1 . . . . Open Door 1 | . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 3 1 . . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Turns Passed 4541 | 90 528 502 174 711 86 1026 66 1358 Spaces Moved 2414 | 51 195 245 103 260 50 611 42 857 Core 61 | 3 . . . . . . . 58 Treads 1855 | 48 195 245 103 260 50 611 42 301 Legs 132 | . . . . . . . . 132 Wheels . | . . . . . . . . . Hover 64 | . . . . . . . . 64 Flight 302 | . . . . . . . . 302 Fastest Speed 34 | 50 160 160 160 160 160 160 160 34 Average Speed 139 | 153 160 160 160 160 160 160 160 101 Slowest Speed 200 | 160 160 160 160 160 160 160 160 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 43 29 9 46 3 80 14 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 7 | . . 5 . 2 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 7 | . . 5 . 2 . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Total 3249 | 60 327 325 113 450 56 640 41 1237 Wait 458 | . 78 32 2 94 2 20 . 230 Move 2395 | 50 194 244 102 259 49 610 41 846 Hop 5 | . . . . . . . . 5 Pick Up 44 | 4 4 9 3 6 . 1 . 17 Fast Attach 36 | 6 1 2 1 8 1 . . 17 Attach 33 | . 3 3 1 5 2 1 . 18 Detach 10 | . . 1 . 1 1 . . 7 Swap 16 | . . 5 1 8 1 1 . . Drop 34 | . . 10 3 9 . . . 12 Fire 172 | . 46 19 . 48 . 7 . 52 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 29 | . . . . . . . . 29 Crush 6 | . 1 . . 3 . . . 2 Escape Stasis . | . . . . . . . . . Rewire 9 | . . . . 9 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x2 1088 | -9/Materials | Discovered new exit (range 15) 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1265 | -8/Materials | Discovered new exit (range 13) 1295 | -8/Materials | Entered Storage 1523 | -8/Storage | Build established: Scavenger-Tank 1604 | -8/Storage | Lost 5 parts (1p1n1u2w) 1605 | -8/Storage | Destroyed 7 combat bots 1658 | -8/Storage | Lost 4 parts (1u3w) 1724 | -8/Storage | Learned location of Armory (-3) 1816 | -8/Storage | Discovered new exit (range 15) 2006 | -8/Storage | Entered Factory 2006 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2065 | -7/Factory | Discovered new exit (range 18) 2092 | -7/Factory | Entered Lower Caves 2170 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2529 | -7/Lower Caves | Encountered a Warlord checkpoint 3065 | -7/Lower Caves | Identified exit to Lower Caves 3118 | -7/Lower Caves | Entered another Lower Caves area 3158 | -7/Lower Caves | Discovered new exit (range 16) 3184 | -7/Lower Caves | Entered Factory 3184 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3473 | -6/Factory | Lost 5 parts (3n2w) 3993 | -6/Factory | Lost 5 parts (1p1n1u2w) 4114 | -6/Factory | Garrison activated, responded to threat 4223 | -6/Factory | Build established: Mutant 4352 | -6/Factory | Lost 4 parts (1p2n1u) 4454 | -6/Factory | Core integrity fell below 50% 4482 | -6/Factory | Core integrity fell below 20% 4525 | -6/Factory | Lost 11 parts (1p6n4w) 4542 | -6/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 04484_ Acquired Lgt. Treads. 04484_ Penetrated by Slug. 04487_ U-05 Engineer builds a Door. 04487_ Acquired Flak Gun. 04488_ Penetrated by Slug. 04490_ Slammed into G-50 Soldier. 04491_ Penetrated by Slug. 04492_ Slammed into U-05 Engineer. 04494_ Slug penetrates Wall. 04494_ Lgt. Treads destroyed. 04494_ Slug penetrates Wall. 04494_ Lgt. Treads destroyed. 04496_ Acquired Prototype Launcher. 04496_ Identified Adv. EMP Blaster. 04497_ Slug penetrates Wall. 04512_ Dropped Adv. EMP Blaster. 04512_ Discarded Broken Visual Processing Unit. 04518_ ALERT: Rogue bot located, Programmers report to Factory Zone 2C. 04527_ System corrupted: Matter fused (-7). 04527_ Drone sends a signal. 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""T"" ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilHelicalNeutralizer Manual? 0 Play Time 00:41:02 Cumulative 36.2 hours Start 2020.09.12 @ 18:41:13 End 2020.09.12 @ 19:17:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3cc34c0-5c8d-4935-a7bd-9f63c99022f3