Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 22:40:38 Player: rapskalian Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2637) 2637 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 6937 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 800/800 System Corruption 15% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (8) ------ Improved Target Analyzer > --- WEAPON (4) ------- Heavy Laser Plasma Cannon Impact Mace > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Coolant Injector Small Storage Unit Improved Target Analyzer Armor Integrity Analyzer Improved Reaction Control System Improved Light Armor Plating Improved Thermal Shield Improved Component Analysis Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Disruptor Cannon Plasma Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Shock Rifle Heavy Particle Gun Advanced Beam Rifle Ion Cannon Improved Grenade Launcher Precision Rocket Launcher Impact Mace [Rating: 63] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 6 | . . . 1 1 2 2 Weapon 2 | . . 1 . 1 . . Parts Attached 71 | 7 3 14 21 5 7 14 Power 7 | 1 . 2 2 . . 2 Engine 7 | 1 . 2 2 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 2 5 6 . 1 2 Treads 6 | . . . 4 . 1 1 Leg 4 | . 2 1 . . . 1 Wheel 2 | 2 . . . . . . Hover 1 | . . . 1 . . . Flight 5 | . . 4 1 . . . Utility 21 | 2 1 3 5 2 4 4 Device 9 | 1 . . 2 1 1 4 Storage 3 | 1 . 2 . . . . Processor 4 | . . . 2 . 2 . Hackware . | . . . . . . . Protection 5 | . 1 1 1 1 1 . Artifact . | . . . . . . . Weapon 25 | 2 . 4 8 3 2 6 Energy Gun 9 | 1 . . 3 1 2 2 Energy Cannon 7 | . . 1 2 1 . 3 Ballistic Gun 5 | 1 . 2 2 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 1 . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 33 | . 1 2 2 3 1 24 Power 2 | . . 1 . . . 1 Propulsion 10 | . 1 1 2 2 . 4 Utility 9 | . . . . . . 9 Weapon 12 | . . . . 1 1 10 Highest Loss Streak 10 | . 1 1 1 2 1 10 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 7 7 7 7 7 6 Power 1 | . 1 1 1 1 1 . Propulsion 1 | 2 3 1 1 2 1 . Utility . | . . . . . . . Weapon 4 | . 2 3 4 3 4 5 Tool/Special . | . . . . . . . Unused Backups 10 | . 1 3 5 1 . . Power 2 | . . . 1 1 . . Propulsion 3 | . . 2 1 . . . Utility 1 | . . . 1 . . . Weapon 4 | . 1 1 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 95 81 91 88 80 66 Engine 7 | . 14 9 9 7 6 4 Treads 12 | . . . 20 21 14 5 Leg 2 | . 16 11 . . . . Flight 3 | . . 19 7 . . . Device 7 | . 12 . 4 7 7 10 Storage 7 | . 14 11 9 7 6 4 Processor 8 | . . . 11 7 12 10 Protection 4 | . 1 11 1 5 6 4 Energy Gun 12 | . 14 3 10 15 16 12 Energy Cannon 4 | . . 1 4 6 6 5 Ballistic Gun 5 | . 14 8 7 6 1 . Peak Build Rating 63 | 7 7 19 38 44 52 63 Average Rating 33 | 5 6 13 32 41 44 45 On Entrance 22 | . 7 7 16 35 39 52 Naked Turns . | . . . . . . . Heaviest Build 51 | 13 13 21 27 36 43 51 Greatest Support 62 | 20 20 30 60 60 62 62 Greatest Overweight (x) 9 | 3 1 6 1 1 1 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 7 7 8 7 8 . Class Distribution -------------------- 61% | Gunner 19% | Mutant 9% | Sprinter 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1574 | 265 54 220 714 203 44 74 Remotely 233 | 189 44 . . . . . Salvage Created 2908 | 82 135 445 993 735 23 495 Parts 142 | 5 13 37 44 35 1 7 Haulers Intercepted 7 | . 1 1 3 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 61 | . 4 11 24 10 1 11 Melee 8 | . . 5 . 1 . 2 Guns 30 | . 4 3 14 5 1 3 Cannons 6 | . . 3 . 3 . . AOE 12 | . . . 10 . . 2 Classes Destroyed 12 | 1 3 2 4 2 . . Worker 6 | . . 1 3 1 . 1 Builder 1 | . . . . 1 . . Hauler 7 | . 1 1 3 2 . . Recycler 3 | 1 . . 1 1 . . Watcher 2 | . . . 2 . . . Swarmer 12 | . 3 5 3 . 1 . Grunt 33 | . 1 2 15 8 . 7 Brawler 3 | . . . 3 . . . Duelist 1 | . . . 1 . . . Protector 1 | . . . 1 . . . Sentry 5 | . . 4 1 . . . Programmer 6 | . . . . 2 . 4 Best Kill Streak 7 | 1 2 3 7 5 1 4 Combat Bots Only 6 | . 2 3 6 3 1 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 1 Melee 1 | . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 515 | . 36 52 92 67 3 265 Missed 130 | . 7 14 26 22 1 60 Hits 385 | . 29 38 66 45 2 205 Melee 3 | . . . 3 . . . Projectile 382 | . 29 38 63 45 2 205 Critical Strikes 17 | . . . 1 2 . 14 Damage Taken 6288 | . 259 435 1125 706 251 3512 Core 1479 | . 38 158 112 136 16 1019 Absorbed by Shields 219 | . . . . . . 219 Redirected to Shielding 10 | . . 10 . . . . Ignored by Resistances 80 | . . . . . . 80 Core Remaining (%) 83 | 100 84 60 79 80 98 . Volleys Fired 162 | 4 20 10 53 27 3 45 Largest 4 | 2 2 3 3 4 4 4 Hottest 331 | 60 60 103 151 210 291 331 Shots Fired 394 | 8 40 30 132 84 9 91 Gun 304 | 8 40 26 89 62 7 72 Cannon 66 | . . 4 25 22 2 13 Launcher 24 | . . . 18 . . 6 Special . | . . . . . . . Kinetic 109 | 4 20 20 40 24 1 . Thermal 240 | 4 20 10 74 43 8 81 Explosive 24 | . . . 18 . . 6 Electromagnetic 21 | . . . . 17 . 4 Robot Hit Streak 13 | 8 6 10 13 7 3 10 Robot Miss Streak 4 | . 4 2 3 4 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 270 | 8 22 38 87 46 3 66 Core Hits 140 | 2 9 14 64 23 1 27 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 5 | . . . 1 1 . 3 Critical Strikes 21 | . . 1 3 4 1 12 Burn 13 | . . . 2 3 1 7 Destroy 1 | . . . 1 . . . Corrupt 1 | . . . . . . 1 Smash 5 | . . . . 1 . 4 Sever 1 | . . 1 . . . . Melee Attacks 45 | . . 32 . 6 . 7 Impact 13 | . . . . 6 . 7 Slashing 32 | . . 32 . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . 4 . . . . Combat Hostiles 1 | . . 1 . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8017 | 70 214 1059 3409 1243 61 1961 Guns 3344 | 70 204 149 1127 668 38 1088 Cannons 940 | . . 69 346 327 23 175 Explosions 2431 | . . . 1936 . . 495 Melee 1252 | . . 841 . 219 . 192 Ramming 50 | . 10 . . 29 . 11 Kinetic 897 | 28 75 103 478 213 . . Thermal 3093 | 42 129 115 995 512 61 1239 Explosive 2431 | . . . 1936 . . 495 Electromagnetic 294 | . . . . 270 . 24 Impact 411 | . . . . 219 . 192 Slashing 841 | . . 841 . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 3 1 15 Average Corruption 5 | . . . . 1 1 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . 2 1 13 Message Errors 1 | . . . . . . 1 Matter Fused 7 | . . . . 2 . 5 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 427 | . . 20 157 83 . 167 Projectiles 14 | . . . 14 . . . Explosions 173 | . . . 143 . . 30 Melee 240 | . . 20 . 83 . 137 Knockbacks 3 | . . . . 2 . 1 Impact 3 | . . . . 2 . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 280 | . 5 . 46 . . 229 Shots 6 | . . . 1 . . 5 Rammed 11 | . 1 . . 4 . 6 Targets Rammed 11 | . 1 . . 4 . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 472 | 40 40 132 472 405 170 318 Average Temperature 120 | 27 19 44 158 121 90 134 Received Heat Transfer 1767 | . 36 135 477 333 36 750 Effects 4 | . . . 4 . . . Energy Bleed 2 | . . . 2 . . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Fried 2 | . . . . 2 . . Impact Corruptions 6 | . . . . 3 . 3 Robots Melted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Melted 19 | . . . 1 3 . 15 Heat Transferred 7293 | 100 300 211 1875 1147 224 3436 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 87 | 100 100 100 50 91 100 100 Level 1 3 | . . . 8 8 . . Level 2 8 | . . . 41 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 556 | 5 95 155 556 235 82 88 Initial 235 | . . . 57 235 82 . Average 106 | . 28 81 271 134 35 14 Influence Increases 2027 | 5 122 325 852 356 20 347 Destroy 0b10 Robot/C 1200 | . 80 220 460 200 20 220 Destroy 0b10 Robot/NC 100 | 5 5 10 50 25 . 5 Destroy Leader 258 | . 22 62 90 44 . 40 Successful Hack 12 | . . 2 . 10 . . Disable Machine 60 | . . 15 15 . . 30 Destroy Structure 127 | . . 1 72 2 . 52 Partial Spotted 30 | . . 15 . 15 . . Lose Combat Pursuer 240 | . 15 . 165 60 . . Influence Decreases 1988 | 5 122 188 471 705 189 308 Entered New Map 450 | . . . 80 283 87 . Time Decay 1261 | 5 122 168 344 392 92 138 Lost Part 250 | . . 20 20 30 10 170 Purge Threat 27 | . . . 27 . . . Squads Dispatched 21 | . 1 . 6 8 1 5 Investigation 3 | . 1 . 1 1 . . Extermination 4 | . . . . 2 . 2 Reinforcement 9 | . . . 3 2 1 3 Assault 2 | . . . 2 . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . . 2 4 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 8 13 47 14 7 17 Peak Tracking Total 12 | . 4 5 12 3 4 5 Tactical Retreats 7 | . 1 . 4 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . 2 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . . 1 1 . . 2 Max in Single Turn 1 | . . 1 1 . . 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 8 | . 2 2 2 1 . 1 Terminals 7 | . 2 1 2 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 5 4 2 1 . 1 Successful 9 | . 3 2 2 1 . 1 Failed 4 | . 2 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 11 | . 5 2 2 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . 2 1 . 1 Record 6 | . 3 . 1 1 . 1 Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 2 . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . 2 . . . Machine Destruction 2 | . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 79 | . . . . . 79 . T.N.C. 79 | . . . . . 79 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4016 | 67 391 407 863 934 252 1102 Spaces Moved 2148 | 44 289 325 554 454 136 346 Core 31 | 7 . 1 . . . 23 Treads 1128 | . . . 256 454 136 282 Legs 299 | . 177 81 . . . 41 Wheels 149 | 37 112 . . . . . Hover . | . . . . . . . Flight 541 | . . 243 298 . . . Fastest Speed 27 | 50 80 29 27 157 157 120 Average Speed 134 | 89 107 58 94 169 159 244 Slowest Speed 500 | 200 120 355 170 250 237 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 35 34 44 13 5 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 154 | . . 1 128 . . 25 Melee . | . . . . . . . Projectile 3 | . . 1 2 . . . AOE 151 | . . . 126 . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2898 | 60 333 472 814 554 164 501 Wait 325 | . 12 59 140 43 18 53 Move 2142 | 43 288 324 553 453 135 346 Hop . | . . . . . . . Pick Up 35 | 6 5 8 11 4 . 1 Fast Attach 50 | 7 1 13 14 3 4 8 Attach 23 | . 1 4 4 3 1 10 Detach 11 | . . 1 7 1 1 1 Swap 29 | . 1 5 11 5 2 5 Drop 47 | . 4 16 21 5 . 1 Fire 162 | 4 20 10 53 27 3 45 Melee 45 | . . 32 . 6 . 7 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 10 | . . . . 4 . 6 Escape Stasis . | . . . . . . . Rewire 18 | . . . . . . 18 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 14) 442 | -10/Materials | Discovered new exit (range 14) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 515 | -9/Materials | Discovered new exit (range 8) 695 | -9/Materials | Discovered new exit (range 9) 863 | -9/Materials | Discovered new exit (range 5) 866 | -9/Materials | Entered another Materials area 866 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1095 | -8/Materials | Met 7R-MNS 1280 | -8/Materials | Build established: Gunner 1675 | -8/Materials | Discovered new exit (range 11) 1729 | -8/Materials | Entered Factory 1729 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1730 | -7/Factory | Caught up to 7R-MNS 1914 | -7/Factory | Garrison activated, responded to threat 2654 | -7/Factory | Discovered new exit (range 6) 2663 | -7/Factory | Entered another Factory area 2663 | -6/Factory | Evolved 2 slots: Utility x2 2664 | -6/Factory | Caught up to 7R-MNS 2873 | -6/Factory | Discovered new exit (range 5) 2915 | -6/Factory | Entered another Factory area 2915 | -5/Factory | Accompanied by 2 allies 2915 | -5/Factory | Evolved 2 slots: Utility x2 3104 | -5/Factory | Lost 6 parts (3n3u) 3820 | -5/Factory | System corruption reached 10% 3850 | -5/Factory | Lost 10 parts (1p1n3u5w) 3912 | -5/Factory | Core integrity fell below 50% 3941 | -5/Factory | Core integrity fell below 20% 3952 | -5/Factory | Lost 7 parts (2u5w) 4002 | -5/Factory | Spotted B-75 Beast 4017 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03952_ Acquired Corrupted Carbon-fiber Leg. 03952_ Integrated Corrupted Carbon-fiber Leg (+1). 03955_ Slug penetrates Wall. 03956_ U-05 Engineer builds a Wall. 03959_ Penetrated by Slug. 03960_ U-05 Engineer lays Concrete. 03963_ Slug penetrates Wall. 03968_ System corrupted: Matter fused (-10). 03981_ Penetrated by Slug. 03990_ O-24 Administrator sends out distress signal. 03990_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03990_ Acquired Plasma Cannon. 03994_ System corrupted: FCS attempts to trigger Plasma Cannon. 03994_ System corrupted: Plasma Cannon misfires. 03994_ Terminal disabled. 03996_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04001_ Slug penetrates Door. 04005_ Armor Integrity Analyzer destroyed. 04011_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????#? 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"""""" # ?"""??????????????? | | ???"""""" # ?"""??????????????? | | ???? o # ??????????????????? | | ??????T""" # ??????????????????? | | ????????#### ??????????????????? | | ???????????? ??????????????????? | | ???????????? ??????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 25 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Use The Force Challenges ------------ None Game ------ Seed WeaponSingularityRedirector Manual? 0 Play Time 01:04:05 Cumulative 9.3 hours Start 2025.10.03 @ 19:11:30 End 2025.10.03 @ 22:40:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 532dbbde-4b27-46b3-8493-9e4f967a3808