Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:27:23 Player: feesh Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1089) 1089 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3499 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 37/100 System Corruption 11% Temperature Cool (12) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (5) ---- Improved EM Pulse Cannon Advanced Beam Cannon Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Aluminum Leg Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Rocket Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 33 | 7 6 11 2 . 7 Power 5 | 1 1 1 1 . 1 Engine 3 | 1 1 1 . . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 9 | 2 1 3 1 . 2 Treads 3 | 2 1 . . . . Leg 6 | . . 3 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 5 . . . Device 4 | . 1 3 . . . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | 3 3 2 . . 4 Energy Gun 1 | 1 . . . . . Energy Cannon 5 | . 1 2 . . 2 Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 12 | . 1 2 1 . 8 Power 4 | . 1 . 1 . 2 Propulsion 5 | . . 2 . . 3 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . 1 1 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 86 92 99 100 82 Engine 5 | . 12 11 . . . Core 4 | . . . 10 11 6 Treads 5 | . 27 6 . . . Leg 22 | . . 20 33 33 25 Device 9 | . 3 11 11 11 6 Storage 11 | . 14 11 11 11 10 Processor 8 | . . 7 11 11 11 Energy Cannon 20 | . 8 21 22 22 20 Ballistic Gun 2 | . 18 . . . . Naked Turns . | . . . . . . Heaviest Build 25 | 11 17 25 23 23 23 Greatest Support 40 | 40 40 40 30 30 30 Greatest Overweight (x) 7 | . . 1 . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 2 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 580 | 217 177 100 15 . 71 Remotely . | . . . . . . Salvage Created 1657 | . 197 874 231 . 355 Parts 69 | . 8 37 14 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 3 10 7 . 8 Guns 2 | . 2 . . . . Cannons 24 | . 1 9 7 . 7 Classes Destroyed 8 | . 3 3 1 . 1 Tunneler 1 | . 1 . . . . Recycler 6 | . 1 5 . . . Watcher 3 | . . 3 . . . Swarmer 8 | . . 1 3 . 4 Grunt 15 | . 3 6 3 . 3 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 3 | . . 3 . . . Best Kill Streak 5 | . 2 5 3 . 4 Combat Bots Only 4 | . 2 3 3 . 4 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 176 | . 36 59 20 . 61 Missed 43 | . 6 18 9 . 10 Damage Taken 2039 | . 386 496 121 . 1036 Core 481 | . 56 57 9 . 359 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 77 . . . . Volleys Fired 111 | . 20 41 13 . 37 Largest 2 | . 2 2 2 . 2 Hottest 129 | . 88 128 120 . 129 Shots Fired 204 | . 40 82 26 . 56 Gun 29 | . 29 . . . . Cannon 173 | . 11 82 26 . 54 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 29 | . 29 . . . . Thermal 172 | . 11 82 26 . 53 Explosive 2 | . . . . . 2 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 11 | . 11 8 6 . 8 Robot Miss Streak 7 | . 2 7 3 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 122 | . 31 45 12 . 34 Core Hits 47 | . 10 18 9 . 10 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2574 | . 431 1077 288 . 778 Guns 267 | . 267 . . . . Cannons 2287 | . 164 1066 279 . 778 Explosions . | . . . . . . Melee . | . . . . . . Ramming 20 | . . 11 9 . . Kinetic 267 | . 267 . . . . Thermal 2287 | . 164 1066 279 . 778 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 13 | . 1 10 . . 2 Projectiles 13 | . 1 10 . . 2 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . . 20 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 5 | . . 4 1 . . Kicked 5 | . . 4 1 . . Crushed . | . . . . . . Highest Temperature 440 | . 195 243 69 . 440 Average Temperature 84 | . 54 71 31 . 130 Received Heat Transfer 831 | . 237 213 15 . 366 Effects 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 9 | . 1 6 1 . 1 Heat Transferred 3774 | . 296 1776 444 . 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 288 | . 81 288 257 . . Initial 81 | . . 33 81 . . Average 97 | . 29 114 161 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 83 | 100 100 76 84 . . Level 1 16 | . . 23 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 6 18 7 . 10 Peak Tracking Total 7 | . 2 7 2 . 4 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . 6 . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . 1 . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 1 6 . . . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 15 | . 3 12 . . . Successful 9 | . 2 7 . . . Failed 6 | . 1 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 8 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 5 . . . Prototype ID Bank 2 | . . 2 . . . Emergency Access Points 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 6 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 153 | . . . . 153 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2863 | 81 355 1059 216 766 386 Spaces Moved 1796 | 46 172 596 138 621 223 Core 8 | 5 . . . . 3 Treads 370 | 41 172 157 . . . Legs 1418 | . . 439 138 621 220 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 133 | 148 160 147 120 120 121 Slowest Speed 400 | 160 160 240 120 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 28 49 30 87 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . 11 1 . 16 Melee . | . . . . . . Projectile 12 | . . 11 1 . . AOE 16 | . . . . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2051 | 56 213 697 162 642 281 Wait 64 | . 5 23 7 16 13 Move 1791 | 45 171 595 137 620 223 Hop . | . . . . . . Pick Up 23 | 4 8 8 2 1 . Fast Attach 18 | 6 4 8 . . . Attach 10 | . 1 2 2 . 5 Detach 3 | . . 2 . . 1 Swap 5 | 1 1 1 . . 2 Drop 17 | . 3 13 . 1 . Fire 111 | . 20 41 13 . 37 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 4 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 654 | -9/Materials | Discovered new exit (range 6) 832 | -9/Materials | Discovered new exit (range 5) 837 | -9/Materials | Identified exit to Storage 1317 | -9/Materials | Discovered exit to Storage (range 10) 1332 | -9/Materials | Discovered new exit (range 15) 1357 | -9/Materials | Identified exit to Materials 1439 | -9/Materials | Discovered new exit (range 15) 1494 | -9/Materials | Identified exit to Mines 1496 | -9/Materials | Entered Mines 1702 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1704 | -9/Mines | Identified exit to Zion 1712 | -9/Mines | Entered Zion 2059 | -7/Zion | Imprinted 2061 | -7/Zion | Declared Zion's savior 2325 | -7/Zion | Given A8's code to call for help 2459 | -7/Zion | Discovered new exit (range 13) 2477 | -7/Zion | Identified exit to Proximity Caves 2478 | -7/Zion | Entered Proximity Caves 2578 | -6/Proximity Caves | Spotter reported a threat 2659 | -6/Proximity Caves | Learned Factory trap positions 2704 | -6/Proximity Caves | System corruption reached 10% 2712 | -6/Proximity Caves | Core integrity fell below 50% 2748 | -6/Proximity Caves | Core integrity fell below 20% 2768 | -6/Proximity Caves | Lost 7 parts (2p3n1u1w) 2860 | -6/Proximity Caves | Spotted B-75 Beast 2864 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Ion Cannon broken. Overheating: Short circuit. B-48 Gladiator heat damages core (-11). B-48 Gladiator critical meltdown. Lgt. Nuclear Core destroyed. System corrupted: Matter fused (-6). G-50 Soldier destroyed. Lgt. Angular Momentum Engine fries itself beyond repair. Acquired 51 matter. W5Z2M9GXVCOSQG7CVM21G