Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 16:20:34 Player: Minty Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (223) 1115 Value Destroyed (9246) 9246 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1645) 1645 TOTAL SCORE: 19346 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 530 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 187/200 System Corruption 22% Temperature Warm (176) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Small Battery Enhanced Optical Array Experimental Optical Array Advanced Signal Interpreter Transport Network Coupler Advanced Target Analyzer Advanced Target Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Heavy Treads Advanced Matter Compressor (400) Phasing AFG Peak State ------------ > --- POWER ------------ Fission Core Enhanced Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Battery Improved Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Thermal Shield Improved Shield Generator > --- WEAPON ----------- Railgun Hypervelocity Mass Driver Shock Maul Ionic Axe > --- INVENTORY -------- Neutrino Core Neutrino Core Light Antimatter Reactor Flexi-carbon Leg Xenon Bombardment Thruster Coolant Injector Advanced Matter Compressor Advanced Matter Compressor Advanced Matter Compressor Enhanced Optical Array Improved Reaction Control System Thermal Shield Improved Recalibrator Phasing AFG Cooled Phase Cannon Cooled Phase Cannon [Rating: 119] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Improved Utility Shielding Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . . . 4 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . . . . . . 1 . . . . Utility 9 | . . . . 1 . . . 4 . . . . . 2 . . 2 Weapon 2 | . . 2 . . . . . . . . . . . . . . . Parts Attached 174 | . 9 4 . 9 23 1 9 27 5 1 4 3 4 18 1 7 49 Power 22 | . . . . 1 3 . . 3 . . . 1 1 3 . 1 9 Engine 8 | . . . . 1 1 . . 3 . . . 1 1 . . . 1 Core 6 | . . . . . 2 . . . . . . . . 1 . 1 2 Reactor 8 | . . . . . . . . . . . . . . 2 . . 6 Propulsion 43 | . 2 2 . 1 9 . 4 3 1 . 1 . 1 3 . 1 15 Treads 29 | . 2 2 . . 6 . 4 3 1 . 1 . 1 3 . 1 5 Leg 2 | . . . . 1 . . . . . . . . . . . . 1 Wheel 3 | . . . . . 3 . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 5 Flight 4 | . . . . . . . . . . . . . . . . . 4 Utility 62 | . 3 . . 2 4 1 . 15 2 . 2 1 1 8 1 1 21 Device 33 | . 1 . . 2 2 1 . 10 1 . 2 . 1 3 . . 10 Storage 7 | . 2 . . . . . . 1 . . . . . 1 1 . 2 Processor 14 | . . . . . 1 . . 2 1 . . . . 2 . . 8 Hackware 3 | . . . . . 1 . . . . . . . . 1 . . 1 Protection 5 | . . . . . . . . 2 . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 47 | . 4 2 . 5 7 . 5 6 2 1 1 1 1 4 . 4 4 Energy Gun 12 | . . . . . 4 . 5 1 . . . . . 1 . . 1 Energy Cannon 8 | . . . . 4 . . . 1 . . . . . 3 . . . Ballistic Gun 5 | . 2 2 . . . . . . . . . . . . . 1 . Ballistic Cannon 8 | . 2 . . . 2 . . 1 . 1 . 1 . . . 1 . Launcher 7 | . . . . 1 1 . . 2 . . . . . . . . 3 Special Weapon 3 | . . . . . . . . . 2 . 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 . . 1 . . 1 . 2 5 . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 12 | . . . . . . . . . . . . . . . . 12 . Parts Lost 86 | . . . . 5 9 4 . 7 2 . . 2 1 3 2 10 41 Power 11 | . . . . 1 1 . . 1 . . . . . . . 1 7 Propulsion 20 | . . . . 2 2 . . . . . . . . . 1 3 12 Utility 32 | . . . . 1 2 2 . 4 . . . 1 . 2 1 4 15 Weapon 23 | . . . . 1 4 2 . 2 2 . . 1 1 1 . 2 7 Highest Loss Streak 26 | . . . . 2 6 4 . 3 2 . . 1 1 2 1 10 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 17 | . 10 18 20 18 19 18 19 18 18 19 19 19 19 19 17 14 8 Power 1 | . 1 1 1 . 1 1 1 1 2 2 2 2 1 3 3 2 1 Propulsion 2 | . . . . . . 2 2 3 4 5 4 4 3 2 1 . . Utility 7 | . . 5 7 6 6 6 7 6 7 8 9 8 9 10 9 8 4 Weapon 4 | . 8 11 12 11 11 9 5 4 1 1 1 1 2 3 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 10 2 . . . 1 6 2 . . . . 1 1 . . 3 Power . | . . . . . . . . . . . . . . . . . . Propulsion 8 | . 4 . . . . . 2 1 . . . . 1 . . . . Utility 10 | . 2 2 . . . . 1 1 . . . . . 1 . . 3 Weapon 8 | . 4 . . . . 1 3 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 90 99 100 84 85 88 99 99 98 100 100 100 99 99 99 86 64 Engine 4 | . 14 11 11 9 4 . . 2 6 6 6 6 10 2 . . . Core 2 | . . . . . 4 9 9 3 . . . . . 4 5 7 3 Treads 20 | . 21 22 22 16 12 27 27 20 20 20 20 20 23 21 21 16 9 Device 21 | . 3 11 11 16 11 17 18 25 26 26 32 32 23 25 21 15 10 Storage 7 | . 14 11 11 9 9 9 9 8 6 6 6 6 5 5 9 10 4 Processor 6 | . . . . . 1 . . 6 12 13 6 6 5 5 10 10 18 Protection 1 | . . . . . . . . 3 . . . . 5 8 . . . Energy Gun 11 | . . . . . 14 25 35 23 6 6 6 6 5 4 5 5 . Energy Cannon 4 | . . . . 17 . . . 1 6 6 6 6 5 12 15 5 . Ballistic Gun 3 | . 10 43 44 15 . . . . . . . . . . . . . Ballistic Cannon 4 | . 17 . . . 16 . . . 4 6 6 12 10 2 . 3 . Slashing Weapon 1 | . . . . . . . . . . 5 6 . . . . . 3 Peak Build Rating 119 | . 11 18 18 26 38 38 48 77 78 77 85 78 87 118 118 116 119 Average Rating 68 | . 9 17 18 21 23 32 43 66 73 76 77 76 85 107 115 95 85 On Entrance 54 | 6 6 11 18 18 23 38 24 48 76 77 77 78 75 87 118 115 90 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 13 36 58 58 76 65 65 68 80 83 84 83 89 97 115 111 111 95 Greatest Support 160 | 20 40 40 40 40 66 66 84 88 88 86 86 86 106 113 113 113 160 Greatest Overweight (x) 24 | . 1 1 1 24 6 . 1 . . . . 1 . 1 . 1 2 Average Overweight (x) . | . . . 1 1 2 . . . . . . 1 . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 13 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Most Carried 20 | . 12 20 20 20 20 20 20 20 20 20 20 20 20 20 19 18 18 Average Carried 17 | . 10 18 20 18 19 18 19 18 18 19 19 19 19 19 17 14 8 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 12 20 20 19 20 20 20 20 20 20 20 18 20 19 17 13 4 Class Distribution -------------------- 56% | Gunner 11% | Skirmisher 8% | Mutant 7% | Derelict-Tank 3% | Scavenger-Gunner 3% | Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Derelict-Tank | -5/Factory Tank | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Matter Collected 6796 | 200 243 432 173 336 654 106 135 490 315 80 60 281 359 1285 349 224 1074 Remotely 1411 | . 87 432 173 238 481 . . . . . . . . . . . . Salvage Created 10190 | . 223 557 274 680 894 712 . 1222 245 145 . 355 676 1666 582 754 1205 Parts 413 | . 10 43 8 30 49 26 . 47 6 1 . 10 24 63 19 26 51 Haulers Intercepted 9 | . . 1 . . 2 . . 1 . . . . 1 2 . . 2 Recyclers Shooed 9 | . 2 . . 2 . . . 1 . . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . 6 1 . 16 . . 19 25 . Prevented 8 | . . . . . . . . . . . . . . . 5 3 . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 155 | . 5 8 3 11 14 8 . 21 7 3 . 10 9 19 7 11 19 Melee 10 | . . . . . . . . . . . . . . . . . 10 Guns 42 | . . 8 3 7 5 3 . 9 . . . . . 2 3 2 . Cannons 66 | . 5 . . 3 7 . . 3 3 3 . 7 9 14 2 6 4 AOE 24 | . . . . 1 2 5 . 8 3 . . 1 . . . . 4 Classes Destroyed 22 | . 5 3 . . 3 2 . 4 1 1 . 1 . 1 . 1 . Worker 17 | . . . . . 5 . . 9 . . . . 1 . . . 2 Builder 11 | . 1 4 . 1 . 1 . 2 . . . . 1 1 . . . Tunneler 2 | . . . . . . . . 1 . . . . . . . . 1 Hauler 9 | . . 1 . . 2 . . 1 . . . . 1 2 . . 2 Recycler 19 | . 2 2 3 4 2 2 . 2 . . . . 1 1 . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . 1 Operator 5 | . . 1 . . 2 . . 2 . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . . . . . . Swarmer 23 | . 3 3 3 3 . . . 4 . 1 . 1 . . . . 5 Grunt 59 | . 2 3 . 7 6 2 . 7 5 1 . 2 4 11 2 4 3 Brawler 3 | . . . . . . . . 1 . . . 1 . . . 1 . Duelist 6 | . . . . . . . . . 1 . . 2 . . 1 2 . Protector 1 | . . . . . . . . . . . . . . . . 1 . Sentry 20 | . . 2 . 1 7 2 . 1 . 1 . 2 1 1 1 1 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . Specialist 4 | . . . . . . . . 2 . . . . . . . . 2 Hunter 12 | . . . . . 1 2 . . . . . . . 2 2 . 5 Programmer 22 | . . . . . . 1 . 5 1 . . . 4 5 . 2 4 Behemoth 2 | . . . . . . . . 1 . . . . . . 1 . . Scrapoid 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | . 3 5 3 8 9 5 . 16 4 2 . 7 3 5 3 7 5 Combat Bots Only 7 | . 3 3 3 6 7 5 . 4 4 2 . 7 3 5 3 7 4 Max Kills in Single Turn 7 | . 1 2 3 3 2 3 . 7 3 1 . 1 1 2 1 2 1 Gunslinging 2 | . . . 2 1 . . . . . . . . . . . . . Exploded 3 | . . . . 1 1 3 . 3 3 . . 1 . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Hostile Shots Fired 1212 | . 20 29 6 88 64 40 . 134 38 25 . 60 31 71 47 126 433 Missed 384 | . 5 5 2 22 16 7 . 51 13 7 . 21 9 21 19 43 143 Hits 828 | . 15 24 4 66 48 33 . 83 25 18 . 39 22 50 28 83 290 Melee 8 | . . . . . . . . . . . . 4 . . . 4 . Projectile 820 | . 15 24 4 66 48 33 . 83 25 18 . 35 22 50 28 79 290 Critical Strikes 40 | . 1 1 . 2 1 1 . 6 1 . . 2 2 5 2 6 10 Part Disruptions 5 | . . . . . . . . . . . . . . . . 1 4 Damage Taken 15854 | . 121 304 30 917 1035 510 . 1795 515 183 . 803 382 886 527 1764 6082 Core 2418 | . . 64 . 118 91 66 . 351 53 20 . 104 36 71 . 130 1314 Absorbed by Shields 287 | . . . . . . . . . . . . . . . . . 287 Redirected to Shielding 103 | . . . . . . . . . . . . . . 103 . . . Ignored by Resistances 329 | . . . . . . . . 38 . . . 74 53 159 5 . . Regen/Repaired (Parts) 876 | . . . . . . . . . . . 876 . . . . . . Core Remaining (%) 78 | 100 100 . 84 . . . 50 . . . . 37 96 . . 82 . Volleys Fired 380 | . 19 27 6 27 47 19 . 51 14 6 1 20 22 37 17 27 40 Largest 4 | . 2 4 4 4 4 4 . 4 4 3 1 4 4 4 4 4 2 Hottest 426 | . 66 92 92 300 232 232 . 315 315 188 33 236 236 293 426 266 137 Shots Fired 1136 | . 38 108 24 88 154 59 . 159 30 16 1 58 79 145 66 58 53 Gun 554 | . . 108 24 57 53 56 . 129 11 5 . 11 18 36 16 17 13 Cannon 537 | . 38 . . 28 97 . . 20 14 11 1 45 61 108 50 41 23 Launcher 44 | . . . . 3 4 3 . 10 5 . . 2 . . . . 17 Special 1 | . . . . . . . . . . . . . . 1 . . . Kinetic 465 | . 38 108 24 57 95 . . . 6 6 1 34 42 19 . 17 18 Thermal 626 | . . . . 28 55 56 . 149 19 10 . 22 37 125 66 41 18 Explosive 44 | . . . . 3 4 3 . 10 5 . . 2 . . . . 17 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 7 14 6 8 6 8 . 17 4 9 . 5 10 12 6 5 3 Robot Miss Streak 8 | . 4 5 2 4 5 8 . 4 2 1 . 4 2 3 3 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . 1 1 Secondary Targets 7 | . . 1 2 3 1 . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 2 2 1 . . . . . . . . . . . . Shots Hit Robots 658 | . 22 58 17 50 59 31 . 87 16 12 . 24 53 81 35 38 75 Core Hits 374 | . 9 22 8 30 40 25 . 66 21 5 . 20 21 33 14 18 42 Critical Kills 21 | . . . 1 . . . . 1 . . . 4 4 3 1 4 3 Critical Parts Destroyed 18 | . . 1 . 1 . . . . . . . 2 4 1 . 4 5 Critical Strikes 68 | . . 1 1 1 8 1 . 9 2 . . 6 8 5 2 8 16 Burn 16 | . . . . . 4 1 . 8 2 . . . . . 1 . . Meltdown 6 | . . . . . . . . 1 . . . 1 . 2 1 . 1 Destroy 30 | . . 1 1 1 . . . . . . . 5 8 2 . 6 6 Blast 5 | . . . . . 4 . . . . . . . . 1 . . . Smash 3 | . . . . . . . . . . . . . . . . 2 1 Sever 8 | . . . . . . . . . . . . . . . . . 8 Melee Attacks 77 | . . . . . . . . 4 . 1 . . . . . 5 67 Impact 8 | . . . . . . . . . . . . . . . . 5 3 Slashing 69 | . . . . . . . . 4 . 1 . . . . . . 64 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 3 Damage Inflicted 26696 | . 474 866 270 1332 1516 1110 . 5046 960 475 . 1034 1804 3720 1517 1492 5080 Guns 7311 | . . 855 267 594 439 595 . 1913 215 122 . 179 412 768 376 341 235 Cannons 10275 | . 466 . . 364 789 . . 390 321 348 . 660 1328 2938 1128 969 574 Explosions 6086 | . . . . 365 282 512 . 2653 424 . . 195 . . . . 1655 Melee 2798 | . . . . . . . . . . . . . . . . 182 2616 Ramming 226 | . 8 11 3 9 6 3 . 90 . 5 . . 64 14 13 . . Kinetic 5241 | . 466 855 267 594 789 . . . 122 197 . 412 811 200 . 214 314 Thermal 12345 | . . . . 364 439 595 . 2303 414 273 . 427 929 3506 1504 1096 495 Explosive 6086 | . . . . 365 282 512 . 2653 424 . . 195 . . . . 1655 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 271 | . . . . . . . . . . . . . . . . 182 89 Slashing 2527 | . . . . . . . . . . . . . . . . . 2527 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . 1 6 8 . 5 5 . . . 1 6 6 29 22 Average Corruption 6 | . . . . 1 4 7 . 4 5 . . . 1 3 6 19 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 135 | . . . . 1 10 13 . 27 1 . . . 6 12 19 14 32 Message Errors 41 | . . . . . 4 5 . 8 . . . . 2 1 11 3 7 Matter Fused 29 | . . . . . 2 2 . 7 . . . . 1 3 2 5 7 Heat Flow Errors 18 | . . . . 1 1 3 . 2 . . . . . 1 2 3 5 Energy Discharges 10 | . . . . . 1 . . 1 . . . . 1 1 2 1 3 Parts Rejected 5 | . . . . . . . . 1 . . . . . 2 . . 2 Data Loss (minor) 13 | . . . . . 1 . . 4 1 . . . 2 2 . . 3 Data Loss (major) 4 | . . . . . . . . 2 . . . . . . . . 2 Misfires 5 | . . . . . . . . 1 . . . . . 2 1 1 . Alerts 6 | . . . . . 1 3 . 1 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . 1 1 1 Overload Shots 10 | . . . . . . . . . . . . . . . 4 . 6 Effects 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Overflow Damage 1161 | . . . . 6 47 2 . 256 2 8 . 14 65 128 34 133 466 Projectiles 323 | . . . . 6 40 . . 17 2 5 . 14 65 128 34 9 3 Explosions 469 | . . . . . 7 2 . 239 . . . . . . . . 221 Melee 369 | . . . . . . . . . . 3 . . . . . 124 242 Knockbacks 22 | . 5 . . . 5 . . . 1 1 . . 6 1 . 1 2 Impact 2 | . . . . . . . . . . . . . . . . 1 1 Kinetic 20 | . 5 . . . 5 . . . 1 1 . . 6 1 . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 609 | . . . . . 43 75 . 185 . . . . . . . . 306 Shots 15 | . . . . . 1 3 . 5 . . . . . . . . 6 Rammed 33 | . 2 1 2 2 2 1 . 11 . 1 . . 7 3 1 . . Targets Rammed 36 | . 2 1 2 2 2 2 . 12 . 1 . . 8 3 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . 1 . . . . 1 . . . . Highest Temperature 500 | . 42 207 69 312 337 500 . 348 . . . 144 . . 35 72 273 Average Temperature 88 | . 12 70 31 93 81 159 . 92 . . . 73 . . 11 39 114 Received Heat Transfer 3215 | . 12 90 . 468 216 153 . 859 96 63 . 207 153 227 87 362 222 Effects 10 | . . . . . 2 8 . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Interference 9 | . . . . . 2 7 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . . . . . . . . . 4 . Impact Corruptions 5 | . . . . . . . . . . 1 . . . . . 4 . Robots Melted 12 | . . . . . . . . 2 1 . . 2 . 3 2 1 1 Combat Hostiles 11 | . . . . . . . . 1 1 . . 2 . 3 2 1 1 Parts Melted 61 | . . . . 1 2 . . 17 3 . . 3 2 23 4 6 . Heat Transferred 16471 | . . . . 481 1147 1081 . 4662 722 348 . 572 1305 3339 1432 997 385 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Maximum Alert Level 3 | . . . . . 1 1 . 3 . . . . 2 2 . . 3 Low Security (%) 64 | . 100 100 100 100 65 72 . 74 . . . . 12 56 . . 51 Level 1 22 | . . . . . 34 27 . . . . . . 76 36 . . 26 Level 2 6 | . . . . . . . . 6 . . . . 10 6 . . 17 Level 3 5 | . . . . . . . . 18 . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 763 | . 126 129 116 189 286 214 . 747 . . . . 547 464 . . 763 Initial 314 | . . 50 46 . 66 108 . . . . . . 314 156 . . 16 Average 191 | . 36 54 51 104 150 169 . 223 . . . . 302 201 . . 227 Influence Increases 6977 | . 201 254 85 329 580 246 . 1352 160 60 . 290 938 792 170 230 1290 Destroy 0b10 Robot/C 3320 | . 100 160 60 220 280 160 . 540 140 60 . 240 200 440 140 200 380 Destroy 0b10 Robot/NC 380 | . 20 40 15 25 60 40 . 90 . . . 10 20 25 . 5 30 Destroy Leader 674 | . 22 52 10 50 104 . . 134 20 . . 20 52 86 30 10 84 Allied During Kill 159 | . . . . . . . . 34 . . . 20 25 80 . . . Successful Hack 113 | . 13 . . 8 14 . . 38 . . . . 40 . . . . Select Force Hacks 30 | . . . . . . . . . . . . . . 30 . . . Disable Machine 675 | . 15 . . . 60 . . 390 . . . . 60 45 . . 105 Anti-Garrison Action 350 | . . . . . . . . . . . . . 200 . . . 150 Destroy Structure 586 | . 1 2 . 26 32 31 . 96 . . . . 26 86 . . 286 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 375 | . 30 . . . 15 15 . 30 . . . . 15 . . 15 255 Influence Decreases 6234 | . 80 256 204 170 461 370 154 637 611 324 . 266 642 654 546 287 572 Entered New Map 1247 | . . 71 73 . 93 170 154 . 265 51 . . 10 164 170 17 9 Time Decay 3877 | . 80 185 131 120 278 160 . 477 326 273 . 216 392 380 356 170 333 Lost Part 660 | . . . . 50 90 40 . 60 20 . . 10 10 30 20 100 230 Lost Ally 300 | . . . . . . . . 100 . . . 40 80 80 . . . Purge Threat 150 | . . . . . . . . . . . . . 150 . . . . Squads Dispatched 47 | . 1 1 . 2 3 . . 14 . . . 1 5 9 . 1 10 Investigation 18 | . 1 . . 1 1 . . 6 . . . . 2 5 . . 2 Extermination 9 | . . . . . . . . 5 . . . . 1 1 . . 2 Reinforcement 16 | . . 1 . 1 2 . . 3 . . . . 2 3 . . 4 Assault 4 | . . . . . . . . . . . . 1 . . . 1 2 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . 1 1 . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . 1 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Distress Signals 13 | . 1 . . 1 4 1 . . . . . 1 . 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 8 12 3 15 22 9 . 32 8 3 . 17 12 30 7 13 49 Peak Tracking Total 11 | . 3 4 3 6 7 6 . 7 4 2 . 7 4 5 3 8 11 Tactical Retreats 19 | . 2 . . . 1 1 . 2 . . . . 1 . . 1 11 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Traps Triggered 8 | . 1 1 . . 3 . . 1 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Machines Disabled 48 | . 1 1 . . 4 . . 26 . . . 1 4 3 . . 8 Max in Single Turn 5 | . 1 1 . . 1 . . 5 . . . 1 1 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Machines Accessed 35 | . 1 . . 1 6 . 2 11 . . . . 6 5 . . 3 Terminals 18 | . 1 . . 1 6 . . 5 . . . . 4 . . . 1 Fabricators 4 | . . . . . . . . 2 . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 7 | . . . . . . . . 3 . . . . . 3 . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . 1 Total Hacks 91 | . 6 . . 3 14 . 4 25 . . . . 20 12 . . 7 Successful 33 | . 5 . . 2 3 . 4 9 . . . . 7 3 . . . Failed 58 | . 1 . . 1 11 . . 16 . . . . 13 9 . . 7 Catastrophic 16 | . . . . 1 1 . . 4 . . . . 5 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 46 | . 1 . . 2 7 . . 10 . . . . 12 9 . . 5 Terminals 53 | . 6 . . 3 14 . . 15 . . . . 14 . . . 1 Fabricators 9 | . . . . . . . . 3 . . . . 3 3 . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . Recycling Units 14 | . . . . . . . . 4 . . . . . 7 . . 3 Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . . . . . . . . . . . 3 . . . 3 Terminal Hacks 19 | . 4 . . 2 3 . 4 2 . . . . 4 . . . . Record 3 | . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . 1 . . 1 . . . . . . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . 1 . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . . . . 4 . . . . 2 3 . . . Terminals 3 | . 1 . . . . . . 1 . . . . 1 . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 3 . . . . . 2 . . . Fedlink 3 | . . . . . . . . 2 . . . . . 1 . . . Scrapoids 2 | . . . . . . . . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 29 | . 1 . . 1 5 . . 9 . . . . 6 4 . . 3 Full Trace Events 12 | . . . . 1 3 . . 3 . . . . 1 2 . . 2 Feedback Events 3 | . . . . 1 . . . . . . . . . 2 . . . Corruption 3 | . . . . 1 . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . 169 . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . 18 . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 14 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Total Allies 18 | . . . . . . . . 5 . . 2 2 3 5 . 1 . Largest Group 5 | . . . . . . . . 5 . . 2 2 4 5 . 1 1 Highest-Rated Group 238 | . . . . . . . . 140 . . 59 59 119 238 . 48 48 Highest-Rated Ally 50 | . . . . . . . . 28 . . 31 31 30 50 . 48 48 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 163 | . . . . . . . . 53 . . . 31 14 64 . . 1 Total Damage 2824 | . . . . . . . . 853 . . . 408 332 1231 . . . Kills 16 | . . . . . . . . 6 . . . 5 1 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Active Infowar (turns) 9198 | . . . . . 116 . . 1920 729 631 1097 720 926 885 806 351 1017 Optics 7815 | . . . . . . . . 653 729 631 1097 720 926 885 806 351 1017 Sensors 1705 | . . . . . . . . 1465 . . . . . . . . 240 Traps 338 | . . . . . . . . . . . . . . . . . 338 T.N.C. 281 | . . . . . 116 . . . . . . . . 1 . . 164 Machine Analysis 323 | . . . . . . . . . . . . . . . . . 323 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 1 3 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Turns Passed 12611 | . 353 394 329 277 610 328 1218 1940 729 631 1097 720 926 885 806 351 1017 Spaces Moved 6253 | 1 176 135 129 68 239 161 649 932 414 376 678 259 418 360 452 118 688 Core 97 | . . . . 1 . . . . . . . . . . . . 96 Treads 5626 | . 127 135 129 67 123 161 649 932 414 376 678 259 418 360 452 118 228 Legs 59 | 1 49 . . . 8 . . . . . . . . . . . 1 Wheels 108 | . . . . . 108 . . . . . . . . . . . . Hover 256 | . . . . . . . . . . . . . . . . . 256 Flight 107 | . . . . . . . . . . . . . . . . . 107 Fastest Speed 34 | 120 120 160 240 240 101 145 145 160 160 160 160 246 162 162 162 162 34 Average Speed 165 | 120 150 217 240 273 164 145 181 160 160 160 160 246 162 196 162 214 92 Slowest Speed 1250 | 120 190 240 240 1250 540 145 225 160 160 160 160 246 162 247 162 250 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . . . . Potential Cave-ins 5 | . . . . . . . . 1 . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 35 | 1 35 26 27 6 62 26 44 28 77 52 77 60 12 13 69 12 18 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . 1 . . 2 . . . . 1 . Known Exits Taken 4 | . . . . 1 1 . . . . . . 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . . 1 . . . 5 . 2 1 1 . . . . . . Spaces Dug 16 | . . . . . 2 . . 9 . . . . . . . . 5 Terrain Destroyed 567 | . . . . 46 26 38 . 115 44 3 . 35 10 32 24 14 180 Melee 9 | . . . . . . . . 4 . . . . . . . . 5 Projectile 160 | . . . . 14 7 8 . 13 6 3 . 25 10 32 24 14 4 AOE 398 | . . . . 32 19 30 . 98 38 . . 10 . . . . 171 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Res Total 7638 | . 228 190 136 115 343 214 699 1262 456 392 687 301 612 442 486 162 913 Wait 390 | . . . . 5 6 1 6 180 13 1 . 1 141 . 15 . 21 Move 6232 | . 175 134 128 67 238 160 648 931 413 375 673 258 417 359 451 117 688 Hop 2 | . . . . . . . . . . . 2 . . . . . . Pick Up 105 | . 10 14 . 3 7 1 14 20 5 2 2 2 8 6 . . 11 Fast Attach 69 | . 3 1 . 1 14 . 1 3 . . . 1 1 5 . 3 36 Attach 69 | . 2 2 . 3 4 3 3 11 2 1 1 2 3 4 2 6 20 Detach 23 | . 4 . . . 5 3 . . . . 1 . . 1 . 2 7 Swap 111 | . 5 5 . 6 11 1 9 28 6 2 5 2 5 20 . 1 5 Drop 110 | . 8 6 . 1 9 1 18 22 3 3 2 3 6 7 . . 21 Fire 380 | . 19 27 6 27 47 19 . 51 14 6 1 20 22 37 17 27 40 Melee 74 | . . . . . . . . 4 . 1 . . . . . 5 64 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 36 | . 2 1 2 2 2 2 . 12 . 1 . . 8 3 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . 23 . . . . . 12 1 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 9) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Weapon x2 636 | -9/Materials | Discovered new exit (range 16) 664 | -9/Materials | Build established: Gunner 748 | -9/Materials | Entered Mines 793 | -9/Mines | Discovered new exit (range 5) 929 | -9/Mines | Learned location of Storage (-8) 1077 | -9/Mines | Entered Materials 1077 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -8/Materials | Discovered new exit (range 7) 1255 | -8/Materials | Identified exit to Storage 1354 | -8/Materials | Entered Storage 1499 | -8/Storage | Identified exit to Recycling 1589 | -8/Storage | Crushed by falling debris 1620 | -8/Storage | Lost 3 parts (1n1u1w) 1662 | -8/Storage | Destroyed 7 combat bots 1672 | -8/Storage | Lost 6 parts (1p1n1u3w) 1958 | -8/Storage | Used back door to open Recycling access 1964 | -8/Storage | Entered Recycling 2069 | -8/Recycling | Lost 4 parts (2u2w) 2253 | -8/Recycling | Scanned before Scraplab entrance 2277 | -8/Recycling | Entered Scraplab 2289 | -8/Recycling | Discovered new exit (range 2) 2292 | -8/Recycling | Entered Scraptown 2292 | -8/Scraptown | System corruption cleaned by C-Scrubber 2736 | -8/Scraptown | Visited UFD Registry 2736 | -8/Scraptown | Registered with UFD as "Chainform" 2805 | -8/Scraptown | Visited Junk Repository 2896 | -8/Scraptown | Visited Science Guys 3001 | -8/Scraptown | Visited Supply Room 3048 | -8/Scraptown | Visited Curators Association 3120 | -8/Scraptown | Visited Supply Room 3151 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3157 | -8/Scraptown | Found DCF Scrap (29 items) 3232 | -8/Scraptown | Visited Abandonware Association 3251 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 3429 | -8/Scraptown | Met Optimus 3429 | -8/Scraptown | Accepted into 0bPrime 3507 | -8/Scraptown | Discovered new exit (range 3) 3510 | -8/Scraptown | Entered Factory 3510 | -6/Factory | Evolved 4 slots: Utility x4 3818 | -6/Factory | Build established: Skirmisher 3934 | -6/Factory | Loaded intel: 8 recycling unit locations 4875 | -6/Factory | Lost 3 parts (1u2w) 4972 | -6/Factory | Scrapoids reinforcements arrived? 4994 | -6/Factory | Spotted B-75 Beast 5057 | -6/Factory | Lost 5 allies 5082 | -6/Factory | Destroyed B-75 Beast 5231 | -6/Factory | Discovered new exit (range 14) 5356 | -6/Factory | Build established: Gunner 5377 | -6/Factory | Discovered new exit (range 13) 5395 | -6/Factory | Learned location of Protoforge (-2) 5450 | -6/Factory | Entered Lower Caves 6029 | -6/Lower Caves | Learned Factory trap positions 6140 | -6/Lower Caves | Spotted B-75 Beast 6160 | -6/Lower Caves | Discovered new exit (range 12) 6179 | -6/Lower Caves | Entered another Lower Caves area 6184 | -6/Lower Caves | Encountered a Warlord checkpoint 6417 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6559 | -6/Lower Caves | Identified exit to Factory 6738 | -6/Lower Caves | Discovered new exit (range 14) 6810 | -6/Lower Caves | Entered Zion 6870 | -6/Zion | Found Prototype Device 6870 | -6/Zion | Identified Phasing AFG 6904 | -6/Zion | System corruption cleaned by Quarantine Array 7145 | -6/Zion | Learned location of Armory (-4) 7208 | -6/Zion | Gained Derelict followers 7285 | -6/Zion | Visited the Megawrench Repair Shop 7297 | -6/Zion | Megawrench repaired 10 parts 7363 | -6/Zion | Learned 12 Factory zone layouts 7885 | -6/Zion | Discovered new exit (range 11) 7907 | -6/Zion | Entered Proximity Caves 7907 | -5/Proximity Caves | Accompanied by 2 allies 7909 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7925 | -5/Proximity Caves | Core integrity fell below 50% 7966 | -5/Proximity Caves | Destroyed 7 combat bots 8057 | -5/Proximity Caves | Spotter reported a threat 8235 | -5/Proximity Caves | Spotter reported a threat 8378 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8575 | -5/Proximity Caves | Discovered exit to Factory (range 21) 8627 | -5/Proximity Caves | Entered Factory 8627 | -5/Factory | Accompanied by 1 ally 8627 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8628 | -5/Factory | Identified exit to Upper Caves 8630 | -5/Factory | Loaded intel: 95 trap records 8900 | -5/Factory | Build established: Derelict-Tank 8927 | -5/Factory | Fabricated B-60 Warrior (x3) 9086 | -5/Factory | Lost 4 allies 9386 | -5/Factory | Identified exit to Factory 9553 | -5/Factory | Entered another Factory area 9553 | -4/Factory | Evolved 2 slots: Utility x2 9660 | -4/Factory | Loaded intel: 8 recycling unit locations 9999 | -4/Factory | Build established: Tank 10058 | -4/Factory | Scrapoid reinforcements arrived 10214 | -4/Factory | Found Prototype Hackware 10214 | -4/Factory | Identified Exp. Hacking Suite 10360 | -4/Factory | Build established: Commander-Tank 10393 | -4/Factory | Discovered new exit (range 13) 10406 | -4/Factory | Lost 3 allies 10438 | -4/Factory | Entered Upper Caves 10440 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10690 | -4/Upper Caves | Build established: Gunner 10731 | -4/Upper Caves | Spotted B-86 Titan 11050 | -4/Upper Caves | Destroyed B-86 Titan 11237 | -4/Upper Caves | Discovered new exit (range 4) 11244 | -4/Upper Caves | Entered another Upper Caves area 11314 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11387 | -4/Upper Caves | System corruption reached 10% 11397 | -4/Upper Caves | Destroyed 7 combat bots 11440 | -4/Upper Caves | Learned location of Quarantine (-2) 11446 | -4/Upper Caves | Lost 10 parts (1p3n4u2w) 11570 | -4/Upper Caves | Discovered new exit (range 10) 11595 | -4/Upper Caves | Entered Research 11595 | -3/Research | Accompanied by 1 ally 11595 | -3/Research | Evolved 2 slots: Utility x2 11636 | -3/Research | Build established: Mutant 12023 | -3/Research | System corruption reached 10% 12057 | -3/Research | Lost 26 parts (5p7n11u3w) 12087 | -3/Research | Core integrity fell below 50% 12093 | -3/Research | Found Prototype Launcher 12093 | -3/Research | Identified Adv. Micro-nuke Launcher 12096 | -3/Research | Found Adv. Micro-nuke Launcher 12100 | -3/Research | Found Adv. Micro-nuke Launcher 12132 | -3/Research | Core integrity fell below 20% 12140 | -3/Research | Lost 6 parts (1p3n2w) 12432 | -3/Research | Lost 3 parts (1p1u1w) 12612 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12544_ G-67 Veteran unfolds itself. 12547_ E-15 Imp destroyed. 12550_ PB%