Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.13 @ 14:54:08 Player: Giant Eel Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (362) 362 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1607 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 155/300 Energy 280/280 System Corruption 0% Temperature Cool (16) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Improved Light Armor Plating Improved Light Armor Plating Enhanced Autogun Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Light Armor Plating Improved Light Armor Plating Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Hammer [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 30 | . 5 24 1 Power 5 | . 1 4 . Engine 4 | . 1 3 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | . . 6 . Treads 3 | . . 3 . Leg . | . . . . Wheel 1 | . . 1 . Hover 2 | . . 2 . Flight . | . . . . Utility 4 | . . 4 . Device 1 | . . 1 . Storage 1 | . . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | . 4 10 1 Energy Gun 5 | . 2 3 . Energy Cannon . | . . . . Ballistic Gun 6 | . . 5 1 Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 14 | . . 9 5 Power 2 | . . 2 . Propulsion 6 | . . 3 3 Utility 2 | . . 1 1 Weapon 4 | . . 3 1 Highest Loss Streak 9 | . . 9 5 Average Slot Usage (%) 76 | . 83 74 83 Engine 9 | . 12 8 11 Core 1 | . . 1 . Treads 7 | . . 9 7 Leg 9 | . 28 5 . Wheel 1 | . . 2 . Hover 6 | . . 7 12 Device 1 | . . 1 . Storage 13 | . 14 11 22 Processor 1 | . . 2 . Protection 2 | . . 3 7 Energy Gun 5 | . 8 5 . Ballistic Gun 15 | . 17 14 22 Naked Turns . | . . . . Heaviest Build 27 | 13 14 27 27 Greatest Support 40 | 20 20 40 12 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 8 8 Average Carried 6 | . 7 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 560 | 200 5 355 . Remotely . | . . . . Salvage Created 343 | . 40 296 7 Parts 35 | . 8 27 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 17 | . 3 12 2 Guns 12 | . . 10 2 AOE 5 | . 3 2 . Classes Destroyed 7 | . 3 2 2 Worker 1 | . . 1 . Builder 1 | . 1 . . Watcher 3 | . 2 1 . Swarmer 12 | . 3 9 . Sentry 3 | . . 3 . Demolisher 1 | . . . 1 Assembled 1 | . . . 1 Best Kill Streak 6 | . 6 5 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1995 | . 76 1043 876 Core 419 | . 15 227 177 Absorbed by Shields 82 | . . 82 . Core Remaining (%) 97 | 100 94 . . Volleys Fired 74 | . 6 57 11 Largest 2 | . 2 2 2 Hottest 85 | . 50 85 50 Shots Fired 102 | . 12 68 22 Gun 94 | . 6 66 22 Cannon . | . . . . Launcher 8 | . 6 2 . Special . | . . . . Kinetic 89 | . 6 61 22 Thermal 5 | . . 5 . Explosive 8 | . 6 2 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 1 8 6 Robot Miss Streak 5 | . 5 5 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 59 | . 2 42 15 Core Hits 34 | . 6 24 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1167 | . 380 524 263 Guns 725 | . 30 432 263 Cannons . | . . . . Explosions 442 | . 350 92 . Melee . | . . . . Ramming . | . . . . Kinetic 676 | . 30 383 263 Thermal 49 | . . 49 . Explosive 442 | . 350 92 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . 39 . . Projectiles . | . . . . Explosions 39 | . 39 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . 7 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 184 | . . 184 42 Average Temperature 46 | . . 65 23 Received Heat Transfer 168 | . . 168 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 65 | . . 65 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 252 | . 125 252 40 Initial 52 | . . 52 40 Average 130 | . 78 156 30 Maximum Alert Level 1 | . . 1 . Low Security (%) 70 | . 100 58 100 Level 1 29 | . . 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 7 14 6 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 3 | . 3 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 871 | . 197 618 56 Spaces Moved 453 | 1 120 316 16 Core 38 | . . 38 . Treads 85 | . . 85 . Legs 190 | 1 120 69 . Wheels . | . . . . Hover 140 | . . 124 16 Flight . | . . . . Fastest Speed 76 | 120 120 76 196 Average Speed 138 | 120 120 142 196 Slowest Speed 196 | 120 120 196 196 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 1 30 28 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . 39 20 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 59 | . 39 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 606 | . 159 419 28 Wait 30 | . 26 4 . Move 450 | . 119 315 16 Hop . | . . . . Pick Up 9 | . 2 7 . Fast Attach 15 | . 1 14 . Attach 6 | . . 5 1 Detach 3 | . . 3 . Swap 9 | . 4 5 . Drop 10 | . 1 9 . Fire 74 | . 6 57 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 14) 151 | -10/Materials | Repaired Ion Engine 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 398 | -9/Materials | Core integrity fell below 50% 439 | -9/Materials | Lost 9 parts (2p3n1u3w) 746 | -9/Materials | Discovered new exit (range 15) 816 | -9/Materials | Entered Mines 829 | -9/Mines | Assembled infested the area 846 | -9/Mines | Learned Materials non-interactive machine intel 869 | -9/Mines | Core integrity fell below 20% 872 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- GOAL=ESCAPE Something is scanning the area. 00829_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00846_ Acquired derelict log, extracted data. Data stored: Materials non-interactive machine intel. 00848_ Hover Unit destroyed. 00851_ C-30 ARC bursts open, deploying its payload. 00851_ D-53 Grenadier unfolds itself. 00853_ as-54795 destroyed. 00853_ as-05471 destroyed. 00853_ Imp. Light Armor Plating destroyed. 00854_ Lgt. Treads destroyed. 00854_ as-41482 destroyed. 00857_ Hover Unit destroyed. 00860_ The unstable cave ceiling collapses. 00861_ D-53 Grenadier destroyed. 00861_ Switching to secondary target: D-53 Grenadier. 00862_ Enh. Autogun destroyed. 00864_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ????????????????????#### #???#####???????????????? | | ????????????????????? #### ############????? | | ??????????????????????? ## #???? | | ????????????????????????# ??????? | | ????????????????????????# #?????????? | | ???????????????????????## #??????????? | | ??????????????????????## #???????????? | | ??????????????????????# ## ##???????????? | | ??????????????????????# #### ##????????????? | | ??????????????????????# ##??#####?????????????? | | ??????????????????????## %##?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## ###????????????????????? | | ?????????????????????## d ##???????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# @ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????## ##??????????????????? | | ?????????????????????#a ##???????????????????? | | ?????????????????????# ######????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftGuidedKatana Manual? 0 Play Time 00:10:37 Cumulative 25.9 hours Start 2021.11.13 @ 14:44:07 End 2021.11.13 @ 14:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 11 Adventurer 0 Explorer 12 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77934c92-ff6a-4f0c-90ed-54572f13e9be