Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 02:29:30 Player: thingimabob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (725) 725 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2445 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (15) --- Aluminum Leg Small Storage Unit Seismic Detector Improved Targeting Computer Improved Targeting Computer Hacking Suite Datajack Longsword +1 Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Seismic Detector Improved Targeting Computer Improved Targeting Computer Hacking Suite Grenade Launcher Datajack Maul [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 8 5 1 . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads 2 | 2 . . . . Leg 1 | . . 1 . . Wheel 3 | . 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 1 1 . Device 3 | . 2 1 . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 2 . . Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 5 1 . . Power 1 | . 1 . . . Propulsion 3 | . 2 1 . . Utility . | . . . . . Weapon 2 | . 2 . . . Highest Loss Streak 5 | . 5 1 . . To Critical Strikes . | . . . . . Average Backups 7 | 2 7 7 7 8 Power . | . . . . . Propulsion 1 | 1 2 . 1 1 Utility 3 | . 2 3 4 5 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 8 | . 3 . . 5 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 5 | . 2 . . 3 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 96 82 85 85 Engine 7 | . 12 . . . Treads 15 | . 26 . . . Leg 1 | . . 4 . . Wheel 10 | . . 22 28 28 Device 13 | . 13 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 10 | . . 24 28 28 Ballistic Gun 15 | . 26 . . . Peak Build Rating 11 | 6 8 11 11 11 Average Rating 8 | 5 7 10 11 11 On Entrance 6 | . 6 6 11 11 Avg Prop Armor Cover (%) 11 | . 20 11 . . Naked Turns . | . . . . . Heaviest Build 86 | 12 86 12 27 . Greatest Support 40 | 40 40 26 26 . Greatest Overweight (x) 2 | . 2 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 15 15 Average Capacity 8 | 7 8 8 9 15 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 2 7 7 7 8 Final Capacity 15 | 8 8 8 15 15 Final Carried 8 | 5 5 8 8 8 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 775 | 267 329 179 . . Remotely . | . . . . . Salvage Created 964 | 119 501 344 . . Parts 67 | 13 41 13 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 23 | . 17 6 . . Melee 3 | . . 3 . . Guns 16 | . 14 2 . . AOE 2 | . 2 . . . Classes Destroyed 7 | 1 5 1 . . Tunneler 5 | 5 . . . . Recycler 1 | . . 1 . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 9 | . 9 . . . Grunt 11 | . 5 6 . . Subdweller 3 | . 3 . . . Best Kill Streak 4 | 4 4 4 . . Combat Bots Only 4 | . 4 4 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 97 | . 78 18 . 1 Missed 18 | . 16 2 . . Hits 79 | . 62 16 . 1 Projectile 79 | . 62 16 . 1 Critical Strikes 1 | . . 1 . . Damage Taken 1055 | . 805 233 . 17 Core 252 | . 132 103 . 17 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 67 | 9 53 5 . . Largest 2 | 2 2 2 . . Hottest 130 | 40 40 130 . . Shots Fired 127 | 18 99 10 . . Gun 120 | 18 92 10 . . Cannon . | . . . . . Launcher 7 | . 7 . . . Special . | . . . . . Kinetic 110 | 18 92 . . . Thermal 10 | . . 10 . . Explosive 7 | . 7 . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 18 7 . . Robot Miss Streak 4 | 1 4 1 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 86 | 11 62 13 . . Core Hits 42 | 5 32 5 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 2 | . . 2 . . Smash 2 | . . 2 . . Melee Attacks 11 | . 3 8 . . Impact 11 | . 3 8 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1693 | 135 1197 361 . . Guns 949 | 135 699 115 . . Cannons . | . . . . . Explosions 403 | . 403 . . . Melee 332 | . 86 246 . . Ramming 9 | . 9 . . . Kinetic 834 | 135 699 . . . Thermal 115 | . . 115 . . Explosive 403 | . 403 . . . Electromagnetic . | . . . . . Impact 332 | . 86 246 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 93 | . 4 89 . . Projectiles . | . . . . . Explosions 2 | . 2 . . . Melee 91 | . 2 89 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 100 | . 100 . . . Shots 6 | . 6 . . . Rammed 4 | . 4 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 51 | 6 1 51 . . Average Temperature 18 | 6 1 20 . . Received Heat Transfer 303 | . 147 147 . 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Fried 5 | . 3 2 . . Impact Corruptions 5 | . 1 4 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | . . 259 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 156 | 15 156 118 . . Initial 38 | . . 38 . . Average 62 | 2 72 62 . . Influence Increases 656 | 25 476 155 . . Destroy 0b10 Robot/C 400 | . 280 120 . . Destroy 0b10 Robot/NC 45 | 25 15 5 . . Destroy Leader 102 | . 72 30 . . Successful Hack 14 | . 14 . . . Destroy Structure 20 | . 20 . . . Lose Combat Pursuer 75 | . 75 . . . Influence Decreases 656 | 25 377 254 . . Entered New Map 61 | . . 61 . . Time Decay 535 | 25 327 183 . . Lost Part 60 | . 50 10 . . Squads Dispatched 3 | . 3 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 5 | . 5 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 36 6 . 2 Peak Tracking Total 5 | . 5 3 . 2 Tactical Retreats 5 | . 5 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 5 | . 4 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 15 . 1 . Successful 9 | . 8 . 1 . Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 9 . 1 . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Emergency Access Points 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 935 | . 887 48 . . Terrain 8 | . 8 . . . Seismic 927 | . 879 48 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1695 | 146 913 385 250 1 Spaces Moved 1118 | 73 440 342 263 . Core 12 | 12 . . . . Treads 466 | 61 405 . . . Legs . | . . . . . Wheels 640 | . 35 342 263 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 . Average Speed 119 | 141 155 90 92 . Slowest Speed 320 | 160 320 95 105 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 58 63 62 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . 18 . . . Melee . | . . . . . Projectile . | . . . . . AOE 18 | . 18 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1322 | 98 566 388 269 1 Wait 62 | . 38 23 . 1 Move 1114 | 72 439 341 262 . Hop . | . . . . . Pick Up 30 | 11 11 5 3 . Fast Attach . | . . . . . Attach 13 | 6 5 2 . . Detach . | . . . . . Swap 10 | . 5 4 1 . Drop 11 | . 8 . 3 . Fire 67 | 9 53 5 . . Melee 11 | . 3 8 . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 947 | -10/Materials | Derelicts attacked the area 1032 | -10/Materials | Core integrity fell below 50% 1060 | -10/Materials | Entered Mines 1064 | -10/Mines | Lost 5 parts (1p2n2w) 1088 | -10/Mines | Core integrity fell below 20% 1131 | -10/Mines | Discovered new exit (range 10) 1315 | -10/Mines | Discovered new exit (range 5) 1412 | -10/Mines | Build established: Scavenger-Mutant 1441 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1441 | -10/Mines | Discovered new exit (range 5) 1445 | -10/Mines | Entered Exiles 1469 | -10/Exiles | Met 8R-AWN 1483 | -10/Exiles | Met EX-HEX 1510 | -10/Exiles | Met EX-BIN 1522 | -10/Exiles | Aligned with FarCom system 1523 | -10/Exiles | Given EX-Vault access code 1545 | -10/Exiles | Opened EX-Vault 1550 | -10/Exiles | Found Longsword +1 1574 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1599 | -10/Exiles | Met EX-DEC 1682 | -10/Exiles | Discovered new exit (range 12) 1695 | -10/Exiles | Left Exiles lab with Longsword +1 1695 | -10/Exiles | Entered Mines 1696 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." Dropped Grenade Launcher. Acquired Lrg. Storage Unit. Dropped Sml. Storage Unit. Acquired Sml. Storage Unit. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????ss?????????????????? | | ??????????????????????????s???????????????????? | | ??????????????????????????s???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????#########??????????????????? | | ???????????????????# g #??????????????????? | | ???????????????????# @ #??????????????????? | | ???????????????????# #?????????????? | | ???????????????????# g$ #?????????????? | | ???????????????????# #### ??????????? | | ???????????????????# #??????###?????????? | | ???????????????????#########??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed CloakModifiedNeutralizer Manual? 0 Play Time 00:12:25 Cumulative 46.2 hours Start 2026.03.08 @ 02:10:43 End 2026.03.08 @ 02:29:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b6f522c-f556-4628-ab42-dce95ff4e5ef