Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 16:33:29 Player: Pitt Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (819) 819 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3399 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 89/100 System Corruption 17% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Transport Network Coupler Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Small Storage Unit Medium Matter Pod (0) Particle Gun Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Terrain Scanner Transport Network Coupler Hacking Suite > --- WEAPON ----------- Slug Cannon Axe > --- INVENTORY -------- Small Storage Unit Medium Matter Pod Medium Laser Particle Gun Shock Bomb Launcher Improved Datajack Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 54 | 6 9 . 3 7 13 16 Power 4 | 1 . . . 1 1 1 Engine 3 | 1 . . . 1 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 . . . 1 3 4 Treads 1 | . . . . . . 1 Leg 3 | . . . . . . 3 Wheel 6 | 2 . . . 1 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 4 . 2 1 3 6 Device 9 | 1 3 . 2 . 1 2 Storage 2 | 1 . . . . . 1 Processor 3 | . 1 . . . . 2 Hackware 1 | . . . . . 1 . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 22 | 1 5 . 1 4 6 5 Energy Gun 9 | 1 2 . . 3 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 5 | . 1 . . 1 2 1 Special Weapon 4 | . 2 . 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 14 | . . . . . . 14 Parts Lost 25 | . . . . 2 5 18 Power 3 | . . . . 1 1 1 Propulsion 9 | . . . . . 2 7 Utility 7 | . . . . . 2 5 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 8 | . . . . 1 5 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 90 100 98 97 76 74 Engine 9 | . 14 14 11 8 4 4 Leg 3 | . . . . . . 12 Wheel 19 | . 28 28 22 22 16 5 Device 14 | . 14 14 32 24 17 7 Storage 11 | . 14 14 11 11 9 9 Processor 2 | . . . . . . 9 Hackware 2 | . . . . . 3 8 Protection 1 | . . . . 8 6 . Energy Gun 11 | . 10 14 10 21 11 9 Launcher 3 | . 4 14 11 . . . Special Weapon 1 | . 3 . 1 . . . Naked Turns . | . . . . . . . Heaviest Build 25 | 11 14 14 16 18 24 25 Greatest Support 42 | 20 20 20 20 20 42 42 Greatest Overweight (x) 5 | . . . . . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 9 Most Carried 10 | 5 8 7 7 8 8 10 Average Carried 7 | 3 6 7 6 7 7 8 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 8 | 5 7 7 6 8 8 6 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Matter Collected 846 | 260 30 . . 200 79 277 Remotely . | . . . . . . . Salvage Created 1031 | 194 30 . . 250 260 297 Parts 77 | 24 4 . . 19 18 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 16 | . . . . 6 4 6 Melee 1 | . . . . . . 1 Guns 5 | . . . . 1 . 4 Cannons 2 | . . . . . 2 . AOE 8 | . . . . 5 2 1 Classes Destroyed 11 | 3 1 . . 2 3 2 Worker 3 | 1 . . . 2 . . Builder 3 | . 2 . . . 1 . Tunneler 8 | 6 . . . 2 . . Recycler 4 | 1 . . . . 3 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Swarmer 3 | . . . . . . 3 Grunt 9 | . . . . 5 3 1 Brawler 1 | . . . . 1 . . Sentry 1 | . . . . . . 1 Hunter 2 | . . . . . 1 1 Best Kill Streak 5 | 4 1 . . 4 5 2 Combat Bots Only 3 | . . . . 3 3 2 Max Kills in Single Turn 3 | 1 1 . . 2 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Damage Taken 2301 | . . . 38 127 658 1478 Core 564 | . . . . 10 132 422 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . . . 52 . Regen/Repaired (Parts) 20 | . . . . . 20 . Core Remaining (%) 99 | 100 . 100 . 97 . . Volleys Fired 130 | 36 20 1 1 22 31 19 Largest 2 | 1 1 1 1 2 1 2 Hottest 115 | 50 100 50 100 115 100 115 Shots Fired 144 | 36 20 1 1 31 31 24 Gun 105 | 36 12 1 . 26 7 23 Cannon 21 | . . . . . 21 . Launcher 10 | . 2 . . 5 2 1 Special 8 | . 6 . 1 . 1 . Kinetic 30 | . . . . . 21 9 Thermal 104 | 36 18 1 1 26 8 14 Explosive 9 | . 2 . . 5 2 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 9 | 4 2 2 . 9 3 5 Robot Miss Streak 4 | 2 2 . . 4 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 89 | 21 5 1 . 18 16 28 Core Hits 46 | 9 3 . . 13 9 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 6 | 1 1 . . . 3 1 Burn 2 | 1 1 . . . . . Destroy 3 | . . . . . 3 . Sever 1 | . . . . . . 1 Melee Attacks 29 | . . . . . 5 24 Impact . | . . . . . . . Slashing 29 | . . . . . 5 24 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3224 | 272 62 13 15 546 1411 905 Guns 788 | 272 62 13 . 221 37 183 Cannons 263 | . . . . . 263 . Explosions 1129 | . . . . 325 776 28 Melee 1024 | . . . . . 330 694 Ramming 20 | . . . 15 . 5 . Kinetic 330 | . . . . . 263 67 Thermal 1306 | 272 62 13 . 221 622 116 Explosive 516 | . . . . 325 191 . Electromagnetic 28 | . . . . . . 28 Impact . | . . . . . . . Slashing 1024 | . . . . . 330 694 Piercing . | . . . . . . . Highest Corruption 17 | . . . . . . 17 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . . 25 Message Errors 9 | . . . . . . 9 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 432 | . . . . . 407 25 Projectiles 3 | . . . . . 3 . Explosions 294 | . . . . . 289 5 Melee 135 | . . . . . 115 20 Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 204 | . . . 7 2 174 21 Shots 5 | . . . . 1 3 1 Rammed 2 | . . . 1 . 1 . Targets Rammed 2 | . . . 1 . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 127 | 70 60 10 8 108 127 117 Average Temperature 33 | 21 21 7 5 36 60 40 Received Heat Transfer 699 | . . . 9 69 234 387 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 1 . . . . . Heat Transferred 2620 | 888 259 37 . 629 511 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Peak Influence 241 | 40 26 . 1 177 241 200 Initial 55 | . 26 . . . . 55 Average 53 | 20 7 . . 128 51 122 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 97 | 100 100 100 100 100 89 95 Level 1 2 | . . . . . 10 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 1 . 3 6 10 14 Peak Tracking Total 5 | . 1 . 2 3 5 4 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Traps Triggered 4 | . . . . . . 4 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 5 | . . . . . . 5 Traps Extracted . | . . . . . . . Installed 5 | . . . . . . 5 Triggered 5 | . . . . . . 5 Most Traps Carried 4 | . . . . . . 4 Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Machines Disabled 10 | . . . . . 7 3 Max in Single Turn 4 | . . . . . 4 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Machines Accessed 10 | . 3 . 1 . 6 . Terminals 7 | . 2 . 1 . 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . 5 . 3 . 16 . Successful 14 | . . . 2 . 12 . Failed 10 | . 5 . 1 . 4 . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 18 | . 5 . 3 . 10 . Terminals 19 | . 4 . 3 . 12 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . . . 2 . 4 . Terminal Index 2 | . . . 1 . 1 . Alert Level 2 | . . . 1 . 1 . Locate Traps 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . . . . . 5 . Terminals 5 | . . . . . 5 . Track 1 | . . . . . 1 . Botnet 3 | . . . . . 3 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . 1 . 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Turns Passed 4587 | 241 1883 103 214 473 560 1113 Spaces Moved 1612 | 163 167 48 57 376 242 559 Core 60 | 25 . . . . . 35 Treads 140 | . . . . . . 140 Legs 250 | . . . . . . 250 Wheels 1162 | 138 167 48 57 376 242 134 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 93 Average Speed 99 | 75 80 80 80 80 89 132 Slowest Speed 300 | 80 80 80 80 80 95 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 18 13 8 81 30 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 21 | . 19 . 1 . 1 . Terrain Destroyed 112 | . 19 . 1 26 66 . Melee . | . . . . . . . Projectile 12 | . 6 . 1 . 5 . AOE 100 | . 13 . . 26 61 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Total 4373 | 241 1881 111 221 515 541 863 Wait 2493 | 32 1681 63 159 103 241 214 Move 1607 | 162 166 47 57 375 241 559 Hop . | . . . . . . . Pick Up 26 | 5 4 . 1 4 4 8 Fast Attach 25 | 6 . . . 3 6 10 Attach 8 | . 2 . 2 . 1 3 Detach 3 | . 1 . . 1 . 1 Swap 21 | . 7 . 1 4 6 3 Drop 17 | . . . . 3 5 9 Fire 130 | 36 20 1 1 22 31 19 Melee 29 | . . . . . 5 24 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap 5 | . . . . . . 5 Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 14) 242 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 2106 | -10/Materials | Discovered new exit (range 13) 2125 | -10/Materials | Entered Mines 2220 | -10/Mines | Discovered new exit (range 9) 2228 | -10/Mines | Entered Materials 2228 | -9/Materials | Evolved 2 slots: Utility x2 2439 | -9/Materials | Discovered new exit (range 5) 2442 | -9/Materials | Entered Mines 2519 | -9/Mines | Discovered new exit (range 7) 2534 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2544 | -9/Mines | Learned 2 Materials zone layouts 2871 | -9/Mines | Build established: Scavenger-Mutant 2888 | -9/Mines | Learned 2 Materials zone layouts 2891 | -9/Mines | Learned location of Zion (-6) 2905 | -9/Mines | Discovered new exit (range 13) 2915 | -9/Mines | Entered Materials 2915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2916 | -8/Materials | Identified exit to Factory 3288 | -8/Materials | Lost 5 parts (1p2n2u) 3341 | -8/Materials | Repaired Imp. Terrain Scanner 3437 | -8/Materials | Identified exit to Garrison 3475 | -8/Materials | Entered Garrison 3664 | -8/Garrison | Triggered checkpoint 3726 | -8/Garrison | Lost 5 parts (3n1u1w) 3982 | -8/Garrison | Triggered checkpoint 4028 | -8/Garrison | Triggered checkpoint 4207 | -8/Garrison | Core integrity fell below 50% 4281 | -8/Garrison | Lost 8 parts (3n3u2w) 4307 | -8/Garrison | System corruption reached 10% 4574 | -8/Garrison | Triggered checkpoint 4577 | -8/Garrison | Core integrity fell below 20% 4588 | -8/Garrison | Destroyed by Gamma Bomb Trap Last Messages --------------- 04521_ Penetrated by Slug. 04525_ Slug penetrates Wall. 04526_ ,3GTOHL<|ZCUCRMA L3DEDR1UVY1 04531_ Slug penetrates Wall. 04531_ H-55 Commando destroyed. 04543_ Acquired Targeting Computer. 04545_ Acquired 43 matter. 04552_ Dropped Gamma Bomb Trap. 04562_ System corrupted: Substantial component data lost. 04563_ Dropped Gamma Bomb Trap. 04569_ Installed Gamma Bomb Trap. 04574_ Beams of light sweep through the air. An alarm sounds. 04576_ Critical hit (Burn: +37). 04576_ Hacking Suite destroyed. 04576_ Hvy. Assault Rifle destroyed. 04576_ Critical hit (Burn: +37). 04585_ System corrupted: Energy discharge (-24). 04588_ G-47 Trooper triggered Gamma Bomb Trap. 04588_ A bubble of electromagnetic force engulfs the area. 04588_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | # ####??????????????????????????????????????? | | ### ###?????????????????????????????????????????? | | ### ########????????????????????????????????????? | | [ #????????????????????????????????????? | | ! #????????????????????????????????????? | | ######### #????????????????????????????????????? | | #???????#=[#????????????????????????????????????? | | ##???????# =#????????????????????????????????????? | | ??########! #????????????????????????????????????? | | #????????????????????????????????????? | | ??######## =#????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????#% #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????#???????????????? | | ?????????# #??????????????????? #???????????????? | | ???????### #???????????######?? #???????????????? | | ???????# # #???????????# #? #???????????????? | | ???????# #??????###### ## ##??????????????? | | ??####### ######## #??????????????? | | #??????????????? | | ^= @ #??????????????? | | #################### ## ## #??????????????? | | ?????????????????### ## ## ###????????????? | | ?????????????????# !%= #????????????? | | ?????????????????# * %= #????????????? | | ?????????????????# ! #????????????? | | ?????????????????# =%= #????????????? | | ?????????????????### ##& ## ###????????????? | | ???????????????????# ## #? #??????????????? | | ???????????????????# ?????????????? | | ???????????????????# ???????????? | | ???????????????????# #####??????????? | | ???????????????????## ##""""## ##??????????????? | | ????????????????????# #??????? #???????????????? | | ????????????????????# #???????? #???????????????? | | ????????????????????# #???????? #???????????????? | | ????????????????????# ??????????#???????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombStorageFrame Manual? 0 Play Time 00:47:39 Cumulative 174.0 hours Start 2023.10.22 @ 15:47:55 End 2023.10.22 @ 16:33:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ccb6d09-373a-4080-b240-b1372416cc8a