Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 23:30:05 Player: shapeshifter Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (215) 1075 Value Destroyed (6587) 6587 Prototype IDs (58) 1160 Alien Tech Used (4) 800 Bonus (7784) 7784 TOTAL SCORE: 27406 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 1870 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Found Hidden Lab 3000 Friendly Fire -803 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Hacking Suite > --- WEAPON (3) ------- Quantum Companion > --- INVENTORY (5) ---- Medium Regenerative Plating Transdimensional Reconstructor Tachyon Dispersion Ray Guided Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Zionite Metafield Generator Experimental Optical Array Experimental Terrain Scanner Surveybot 24 Chip Nanoactuators Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Mass Driver Quantum Companion > --- INVENTORY -------- Particle Reactor Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Advanced Power Amplifier Improved Force Booster Improved Reaction Control System Experimental Propulsion Shielding Advanced Hacking Suite Authchip [Processor] Authchip [Processor] Hacking Drone Bay Transdimensional Reconstructor [Rating: 170] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Companion Sword Energy Gun Zionite Laser-S Energy Cannon Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . 2 . 2 . . . 4 . . . . . . . 2 . . . 2 . . . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . 1 . 1 . . . 1 . . . . . . . 2 . . . 1 . . . . . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 194 | 8 10 20 8 18 12 3 9 9 1 1 2 1 3 13 1 2 3 4 12 3 . 5 . . 4 2 13 15 5 7 Power 18 | 1 1 1 . 1 1 . 1 1 . . 1 . . 2 . . 1 1 . . . 1 . . . . 1 4 . . Engine 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . 1 . . 1 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . Reactor 6 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 3 . . Propulsion 73 | 2 3 12 1 9 6 1 3 2 . . 1 . . 3 1 1 . . 7 1 . 2 . . 2 1 6 7 . 2 Treads 32 | 2 3 11 1 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 7 . 1 Flight 25 | . . 1 . . . 1 3 2 . . 1 . . 3 1 1 . . 7 1 . 2 . . . . 1 . . 1 Utility 69 | 3 3 3 2 7 1 1 2 6 1 . . . 3 7 . 1 2 2 3 1 . 2 . . 2 1 5 4 2 5 Device 22 | 2 . . 2 1 . . . 1 1 . . . 2 4 . 1 2 . 1 . . . . . 1 . 2 . . 2 Storage 8 | 1 2 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Processor 14 | . 1 2 . 2 . . 1 2 . . . . 1 1 . . . 1 . . . . . . . . . 2 . 1 Hackware 15 | . . . . . 1 . . 3 . . . . . . . . . 1 . . . 2 . . . 1 3 2 1 1 Protection 10 | . . . . 3 . 1 . . . . . . . 2 . . . . 1 1 . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 4 5 1 4 1 3 . . 1 . 1 . 1 . . . 1 2 1 . . . . . . 1 . 3 . Energy Gun 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Energy Cannon 8 | . . 1 5 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 6 | 2 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 8 | . . . . . . 1 1 . . 1 . 1 . . . . . 1 2 . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 3 . 1 3 1 1 . 1 . 1 . 1 10 . 1 . 1 1 . . . . . 4 . 1 . 6 2 Parts Lost 63 | . 3 1 2 . 4 . . . . . . . . 3 1 . . 3 5 . . 2 1 2 . 1 2 17 . 16 Power 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Propulsion 31 | . . 1 . . 1 . . . . . . . . 2 . . . 2 5 . . 2 1 1 . 1 1 8 . 6 Utility 18 | . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 5 . 10 Weapon 9 | . 2 . 2 . 2 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Highest Loss Streak 13 | . 3 1 2 . 2 . . . . . . . . 2 1 . . 2 2 . . 2 1 3 . 1 2 13 . 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Backups 15 | 3 10 17 19 19 19 19 18 13 15 15 15 15 14 14 14 13 15 14 14 13 14 14 14 15 14 15 14 11 10 7 Power . | . . . . . . . . . 1 1 . . . 2 3 3 3 3 3 2 2 2 2 2 2 2 1 1 1 . Propulsion 3 | . . 3 3 4 6 7 6 . 1 2 3 4 4 1 1 1 2 . . . . . . . . 1 1 2 . . Utility 8 | 1 5 9 11 11 7 7 8 9 9 9 7 7 7 7 7 6 6 8 9 8 9 9 10 11 10 10 9 7 5 3 Weapon 1 | . 3 4 2 1 2 2 1 1 1 1 1 1 . 1 1 1 1 . . . 1 . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 5 9 1 7 1 5 6 1 3 1 2 1 3 3 . . . . 2 . . 2 . . 2 . . 3 . 2 Power 5 | . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Utility 36 | . 1 5 1 3 1 4 3 1 2 1 2 1 3 2 . . . . 2 . . 2 . . 2 . . . . . Weapon 11 | . 3 4 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 98 99 99 97 97 99 95 100 100 94 93 95 92 94 92 99 99 83 90 90 81 85 74 75 82 82 85 61 34 Engine 4 | . 14 11 11 3 7 9 7 4 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 5 1 . 1 1 6 6 11 12 9 8 9 11 11 10 8 10 10 7 5 3 . . 2 1 . . Treads 18 | . 28 32 33 35 35 36 28 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 17 28 18 7 Flight 15 | . . . . . . . 7 45 46 46 43 43 43 39 40 38 38 37 27 35 35 27 30 21 20 20 9 . . . Device 8 | . 9 . 7 9 9 9 9 5 6 6 6 6 6 9 12 12 16 15 17 20 20 16 15 15 15 15 14 13 9 3 Storage 8 | . 14 11 11 9 9 9 9 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 9 | . 4 20 14 9 . . 2 12 13 13 12 12 12 12 12 11 11 11 11 10 10 10 10 10 10 10 9 10 13 7 Hackware 4 | . . . . . 8 9 9 6 6 6 6 6 6 2 . . . 2 . . . 3 5 5 5 5 7 8 6 6 Protection 3 | . . . . 8 9 9 6 . . . . . . . . 3 5 3 3 4 5 5 5 5 4 5 4 2 . . Energy Cannon 4 | . . . 15 17 10 7 10 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 23 1 . . 5 8 3 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 4 20 6 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Slashing Weapon 2 | . . . . . . . 4 6 6 6 6 6 5 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Peak Build Rating 170 | 9 10 21 26 34 39 39 45 66 67 68 72 74 76 92 93 102 109 116 105 115 111 126 127 119 136 139 168 170 124 126 Average Rating 54 | 5 8 17 21 32 36 36 39 61 66 67 69 70 71 82 88 94 102 108 94 110 110 106 125 110 123 134 152 151 109 67 On Entrance 78 | . 7 10 19 26 34 38 29 45 66 67 67 70 70 70 86 89 96 104 101 101 110 111 126 119 108 130 139 166 100 115 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 7 7 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 15 32 56 65 72 74 71 75 35 34 31 35 35 36 37 38 39 39 39 40 40 40 44 44 44 39 41 53 68 43 43 Greatest Support 112 | 40 40 60 60 85 85 82 82 35 35 35 35 35 36 37 38 40 45 45 39 43 43 55 55 48 41 43 83 112 46 48 Greatest Overweight (x) 3 | . . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . . 3 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 14 19 20 20 20 20 18 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 Most Carried 20 | 6 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 12 13 Average Carried 16 | 3 10 18 19 19 19 19 18 13 14 15 14 15 14 14 14 13 14 14 14 12 14 14 14 14 14 14 14 11 10 7 Final Capacity 20 | 8 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 5 12 20 20 20 20 20 15 15 15 15 15 15 15 15 13 15 15 15 15 14 15 14 15 15 15 14 15 7 12 4 Class Distribution -------------------- 39% | Mutant 17% | Scout 13% | Commander-Mutant 7% | Scavenger-Mutant 6% | Scavenger-Scout 4% | Sprinter 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Sprinter | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Assassin | -5/Extension Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Sprinter | -3/Lab Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 5555 | 338 453 1065 249 394 402 177 170 50 105 25 60 10 44 222 36 28 270 137 551 . 67 21 100 1 . 40 197 241 . 102 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9420 | 203 901 1337 219 1444 1892 124 . . . 93 127 . . 55 36 51 . 319 1049 . . 89 . . . . 383 711 . 387 Parts 437 | 14 49 80 9 54 90 4 . . . 3 6 . . . 4 2 . 15 32 . . 11 . . . . 16 36 . 12 Haulers Intercepted 21 | . 1 4 . 6 3 . . . . 1 . . . . . . . 1 4 . . . . . . . 1 . . . Recyclers Shooed 6 | . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 18 5 . . 3 . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 138 | . 17 32 7 22 29 3 . . . . 2 . . 3 2 . . 1 5 . . . . . . . 3 9 . 3 Melee 24 | . . . . . . . . . . . 2 . . 3 2 . . 1 5 . . . . . . . 2 7 . 2 Guns 21 | . 11 . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 81 | . 2 32 7 19 16 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 AOE 7 | . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 7 1 1 . 4 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . Worker 8 | . 2 2 . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunneler 7 | 5 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 21 | . 1 4 . 6 3 . . . . 1 . . . . . . . 1 4 . . . . . . . 1 . . . Recycler 14 | 1 2 5 . 1 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 1 . . 2 . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 17 | . 3 4 . 5 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Swarmer 29 | . 6 12 . 5 . . . . . . 2 . . . 1 . . . 1 . . . . . . . . 2 . . Grunt 65 | . 11 12 6 12 18 . . . . . . . . . . . . 1 1 . . . . . . . 1 2 . 1 Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 32 | . . 8 . 5 8 2 . . . . . . . . . . . . 3 . . . . . . . 1 4 . 1 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 9 6 5 5 11 1 . . . 1 2 . . 3 2 1 . 3 3 . . 1 . . . . 2 3 . 2 Combat Bots Only 8 | . 4 5 5 5 8 1 . . . . 2 . . 3 2 . . 1 1 . . . . . . . 2 3 . 2 Max Kills in Single Turn 3 | 1 2 2 1 1 3 1 . . . 1 1 . . 1 1 1 . 1 1 . . 1 . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 1 . . 1 1 . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Hostile Shots Fired 990 | . 89 110 33 109 124 8 . 20 . . 4 . . 15 16 11 . 14 36 4 . 10 6 17 . 24 45 151 . 144 Missed 365 | . 25 34 6 34 38 3 . 12 . . 1 . . 5 12 5 . 11 15 2 . 8 2 9 . 16 22 56 . 49 Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . 3 Hits 625 | . 64 76 27 75 86 5 . 8 . . 3 . . 10 4 6 . 3 21 2 . 2 4 8 . 8 23 95 . 95 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Projectile 620 | . 64 76 27 75 86 5 . 8 . . 3 . . 10 4 6 . 3 21 2 . 2 4 8 . 8 22 94 . 92 AOE 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Critical Strikes 34 | . 2 2 . 2 8 . . . . . . . . . . . . . 2 . . 1 1 . . . 2 6 . 8 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Damage Taken 11151 | . 762 903 311 1047 1367 141 . 64 . 20 63 . . 166 74 113 . 74 498 41 . 373 84 170 . 118 511 1924 . 2327 Core 2784 | . 93 128 24 89 181 . . 15 . 20 7 . . 12 . 18 . 20 92 23 . 183 37 . . 28 74 352 . 1388 Absorbed by Shields 327 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . 313 . . Redirected to Shielding 461 | . . . . . . . . . . . . . . . . 20 . . 35 . . 66 . 14 . 25 73 228 . . Regen/Repaired (Parts) 633 | . . . . 117 224 . . 5 14 . 24 . 2 16 . . 126 20 . . . . . . . . . 85 . . Core Remaining (%) 77 | 100 62 . 62 . . . 50 . . . . . . . 93 . . . 87 . . . . . . 76 . . 92 . Volleys Fired 509 | 13 68 98 19 88 105 24 . 1 . 1 . . 1 57 . 2 1 . 26 4 . . . . . . . 1 . . Largest 2 | 2 2 2 2 2 2 2 . 1 . 1 . . 1 1 . 1 1 . 1 1 . . . . . . . 1 . . Hottest 160 | 40 50 66 120 160 160 80 . 5 . 5 . . 5 60 . 5 5 . 7 90 . . . . . . . 56 . . Shots Fired 869 | 26 129 197 34 175 182 32 . 1 . 1 . . 1 57 . 2 1 . 26 4 . . . . . . . 1 . . Gun 260 | 26 118 11 . . 41 8 . . . . . . . 56 . . . . . . . . . . . . . . . . Cannon 547 | . 5 186 34 175 135 8 . . . . . . . . . . . . . 3 . . . . . . . 1 . . Launcher 12 | . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Special 50 | . . . . . . 16 . 1 . 1 . . 1 1 . 2 1 . 26 1 . . . . . . . . . . Kinetic 422 | 26 123 197 26 . 41 8 . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal 385 | . . . 8 175 135 8 . . . . . . . 56 . . . . . 3 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 12 | . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 7 10 20 15 25 13 17 . 6 . 7 . . 8 9 . 11 12 . 21 22 . . . . . . . . . . Robot Miss Streak 5 | 4 5 3 2 5 3 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 7 . 2 Shots Hit Robots 645 | 14 79 124 21 110 105 23 . 6 . 7 4 . 1 6 2 5 1 11 57 1 . 6 . . . 1 13 37 . 11 Core Hits 274 | 7 42 54 9 41 60 4 . . . 1 3 . . 4 2 . . 5 12 . . 4 . . . . 6 16 . 4 Critical Kills 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 6 . 3 . . . . . . . . . . . . . . 2 . . . . . . . . 4 . . Meltdown 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 307 | . . . . . . . . 12 . 11 7 . 29 10 4 6 3 17 45 4 . 19 2 . . 2 27 68 19 22 Impact 25 | . . . . . . . . . . . . . 23 2 . . . . . . . . . . . . . . . . Slashing 282 | . . . . . . . . 12 . 11 7 . 6 8 4 6 3 17 45 4 . 19 2 . . 2 27 68 19 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . 2 . 2 3 . . . . 3 . 3 11 . . 4 . . . . 1 . . 1 Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Damage Inflicted 21109 | 170 1240 2522 528 2953 3926 245 . 290 . 354 328 . . 336 95 253 . 587 1780 . . 439 . . . 131 1182 2840 . 910 Guns 2098 | 170 1002 50 . . 738 138 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9452 | . 52 2472 528 2953 2096 107 . . . . . . . . . . . . . . . . . . . 89 395 591 . 169 Explosions 1276 | . 186 . . . 1090 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 8274 | . . . . . . . . 290 . 354 328 . . 336 95 253 . 587 1780 . . 439 . . . 42 787 2249 . 734 Ramming 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 4988 | 170 1054 2522 366 . 738 138 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5543 | . 19 . 162 2953 2302 107 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1051 | . 167 . . . 884 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8274 | . . . . . . . . 290 . 354 328 . . 336 95 253 . 587 1780 . . 439 . . . 42 787 2249 . 734 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1244 | . . . . . . . . . . . . . . . . . . . . . . . . . . 89 395 591 . 169 Highest Corruption 18 | . . 4 4 . . 1 . . . . . . . . . 1 17 17 18 1 1 1 1 1 1 1 . 2 2 5 Average Corruption 7 | . . 3 4 . . 1 . . . . . . . . . 1 10 17 17 1 1 1 1 1 1 1 . 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 99 | . . 5 12 . . 4 . . . . . . . . . . 7 7 53 . 1 3 . . 2 . . 1 4 . Message Errors 23 | . . . 3 . . . . . . . . . . . . . 2 . 15 . . 1 . . . . . . 2 . Matter Fused 24 | . . 1 2 . . 2 . . . . . . . . . . 1 2 14 . . 1 . . . . . 1 . . Heat Flow Errors 6 | . . 1 1 . . . . . . . . . . . . . 1 1 1 . . . . . . . . . 1 . Energy Discharges 18 | . . 2 3 . . 1 . . . . . . . . . . 2 . 7 . 1 . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 16 | . . . 2 . . 1 . . . . . . . . . . 1 3 7 . . 1 . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 989 | . . 53 . 58 68 . . 41 . 45 43 . . . . 163 . 41 137 . . 15 . . . . 71 179 . 75 Projectiles 143 | . . 53 . 58 32 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 36 | . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 810 | . . . . . . . . 41 . 45 43 . . . . 163 . 41 137 . . 15 . . . . 71 179 . 75 Knockbacks 20 | . . 18 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . 18 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . 52 . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . 3 Shots 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 286 | . 21 93 255 261 261 . . 286 132 119 165 144 252 269 180 6 66 219 107 . . 25 82 . . . . 60 217 247 Average Temperature 61 | . 9 13 106 71 53 . . 80 44 47 53 50 68 79 68 3 44 130 63 . . 16 29 . . . . 15 124 124 Received Heat Transfer 2669 | . 351 300 153 531 792 . . 18 . . . . . 18 . 9 . 18 90 9 . 12 27 9 . . 78 155 . 99 Effects 9 | . . . . 1 . . . 3 . . . . . 1 . . . . . . . . . . . . . . 3 1 Energy Bleed 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . 6 . . . . . . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . 15 5 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9985 | . 50 . 259 5800 3728 148 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Maximum Alert Level 3 | . . 2 1 1 3 1 . . . 2 . . . . . 2 . . 1 . . 3 . . . . . 2 . . Low Security (%) 64 | 100 100 75 87 46 8 73 . 100 100 41 . . . . . . 100 100 56 100 100 31 . . . . 100 34 . 100 Level 1 20 | . . 9 12 53 4 26 . . . 12 . . . . . 44 . . 43 . . 41 . . . . . 55 . . Level 2 12 | . . 15 . . 66 . . . . 46 . . . . . 55 . . . . . 25 . . . . . 10 . . Level 3 2 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 763 | 5 197 492 223 335 754 284 . 56 9 530 . . . . . 409 170 195 397 172 53 763 . . . . 125 454 . 35 Initial 403 | . . 69 178 24 141 264 . . 9 . . . . . . 403 140 65 90 170 53 16 . . . . . 65 . . Average 202 | 1 112 179 151 170 550 158 . 13 1 275 . . . . . 400 125 137 199 165 34 309 . . . . 17 248 . 3 Influence Increases 9611 | 30 596 980 135 780 1135 262 . 184 . 632 403 175 . . 205 338 94 300 1183 14 20 940 . 90 . . 209 759 . 147 Destroy 0b10 Robot/C 3980 | . 340 640 120 440 660 60 . . . 300 180 80 . . 20 . . 120 520 . . 180 . . . . 60 200 . 60 Destroy 0b10 Robot/NC 480 | 30 50 80 5 60 65 . . . . 15 . . . . 5 15 . 20 65 . . 45 . . . . 5 15 . 5 Destroy Leader 878 | . 88 196 10 112 160 . . . . 54 30 10 . . . 2 . 24 52 . . 42 . . . . 22 66 . 10 Allied During Kill 860 | . . . . . 19 . . . . 251 193 85 . . . . . 7 198 . . 83 . . . . . 24 . . Successful Hack 383 | . 21 11 . 34 48 20 . 119 . 12 . . . . . . . 21 3 . . 51 . . . . 5 38 . . Select Force Hacks 240 | . 30 . . . . 180 . . . . . . . . . . . . 30 . . . . . . . . . . . Disable Machine 525 | . 30 . . 45 105 . . . . . . . . . . . . 15 135 . . 120 . . . . 15 60 . . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . Destroy Structure 535 | . 7 8 . 44 48 2 . 5 . . . . . . . 6 94 48 30 14 20 144 . . . . 12 26 . 27 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 210 | . . . . . . . . 45 . . . . . . . 15 . . 30 . . 15 . . . . 45 45 . 15 Lose Combat Pursuer 1020 | . 30 45 . 45 30 . . 15 . . . . . . 180 . . 45 120 . . 60 . 90 . . 45 285 . 30 Influence Decreases 9576 | 30 431 686 531 508 792 860 80 158 26 152 766 292 . . 40 102 401 209 1019 209 151 205 341 120 387 . 84 440 444 112 Entered New Map 3308 | . . 96 281 39 194 414 80 . 17 . 178 23 . . . 62 261 29 95 179 101 7 281 80 387 . . 60 444 . Time Decay 4823 | 30 401 580 230 469 518 446 . 102 9 92 428 269 . . 30 40 80 60 474 30 50 120 50 20 . . 82 170 . 43 Lost Part 469 | . 30 10 20 . 40 . . . . . . . . . 10 . . 30 50 . . 8 10 20 . . 2 170 . 69 Lost Ally 950 | . . . . . 40 . . 30 . 60 160 . . . . . 60 90 400 . . 70 . . . . . 40 . . Purge Threat 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 4 5 1 3 5 . . 12 . 5 . . . . . 4 . 6 3 2 . 6 . 1 . . 4 6 . 5 Investigation 44 | . 2 2 1 2 1 . . 9 . 4 . . . . . 4 . 5 2 2 . 2 . . . . 3 3 . 2 Extermination 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 Reinforcement 21 | . 2 3 . 1 2 . . 2 . 1 . . . . . . . 1 1 . . 3 . . . . 1 2 . 2 Assault 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 18 | . 2 2 . 1 5 . . 1 . . . . . . 1 . . . 2 . . 1 . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 392 | . 24 42 8 39 46 3 . 11 . 1 2 . . 12 19 13 5 12 32 4 . 16 6 14 . 8 15 40 . 20 Peak Tracking Total 15 | . 5 5 4 6 9 2 . 5 . 1 2 . . 3 10 13 5 6 7 4 . 7 7 10 . 8 8 15 . 10 Tactical Retreats 32 | . 2 1 . 3 2 . . 1 . . . . . . 3 . 1 1 6 . . 1 . 1 . . 2 7 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 19 | . . 5 . 2 . . . 1 . . . . . . . 1 . . 5 1 . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 44 | . 2 . . 3 7 . . . . . . . 3 . . . . 1 9 . . 8 . . . . 1 4 6 . Max in Single Turn 1 | . 1 . . 1 1 . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 1 . Garrison Access 4 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 139 | . 6 9 1 13 14 13 2 21 . 4 . . . . . 6 . 9 7 3 . 10 . . 4 . 6 7 . 4 Terminals 66 | . 5 7 . 9 11 6 . 9 . 1 . . . . . . . 3 5 1 . 5 . . . . 2 1 . 1 Fabricators 11 | . . . . . . . . 3 . 1 . . . . . 2 . 2 . . . . . . . . . 3 . . Repair Stations 5 | . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . Recycling Units 38 | . 1 1 . 1 1 7 . 7 . 2 . . . . . 3 . 4 2 2 . 1 . . . . 2 2 . 2 Scanalyzers 8 | . . 1 . 1 . . . 1 . . . . . . . 1 . . . . . 2 . . . . 1 . . 1 Garrison Access 4 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Total Hacks 321 | . 13 23 1 32 36 34 2 50 . 14 . . . . . 12 . 13 13 5 . 17 . . 17 . 15 15 . 9 Successful 196 | . 11 9 1 18 23 23 2 28 . 6 . . . . . 5 . 8 7 1 . 12 . . 17 . 8 11 . 6 Failed 121 | . 2 13 . 13 13 11 . 22 . 8 . . . . . 7 . 5 6 4 . 5 . . . . 6 4 . 2 Catastrophic 20 | . 1 3 . 3 2 . . 3 . 3 . . . . . 1 . 2 . . . 1 . . . . . 1 . . Database Lockouts 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Manual 159 | . 12 18 . 13 19 18 . 28 . 9 . . . . . 7 . 7 9 3 . 4 . . . . 3 6 . 3 Terminals 146 | . 11 18 . 18 27 12 . 26 . 3 . . . . . . . 4 9 1 . 7 . . . . 6 3 . 1 Fabricators 27 | . . . . . . . . 6 . 5 . . . . . 5 . 3 . . . . . . . . . 8 . . Repair Stations 13 | . . . . 5 4 . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . Recycling Units 86 | . 2 3 . 3 4 22 . 14 . 6 . . . . . 5 . 6 4 4 . 1 . . . . 5 3 . 4 Scanalyzers 22 | . . 2 . 5 . . . 3 . . . . . . . 2 . . . . . 4 . . . . 2 . . 4 Garrison Access 7 | . . . . 1 1 . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Terminal Hacks 55 | . 3 1 1 3 8 3 2 7 . . . . . . . . . 2 . . . 4 . . 17 . 2 2 . . Record 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . 1 . . Robot Analysis 7 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 4 . 1 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 7 | . . . 1 . 4 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Index 5 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 10 | . 2 . . 2 1 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 3 . 2 . . . . . 1 . 2 . . . . . . . . . 5 . . Network Status 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 3 . . Build 5 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 2 . . Repair Station Hacks 11 | . . . . 5 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 6 | . . . . 3 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 21 | . 1 1 . 1 2 6 . 2 . 2 . . . . . . . . 2 . . . . . . . 2 . . 2 Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 20 | . 1 1 . 1 1 6 . 2 . 2 . . . . . . . . 2 . . . . . . . 2 . . 2 Scanalyzer 13 | . . 1 . 3 . . . 2 . . . . . . . 1 . . . . . 3 . . . . 1 . . 2 Retrieve Study 13 | . . 1 . 3 . . . 2 . . . . . . . 1 . . . . . 3 . . . . 1 . . 2 Garrison Access Hacks 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 80 | . 7 6 . 5 8 14 . 14 . 2 . . . . . 3 . 4 5 1 . 3 . . . . 2 4 . 2 Terminals 44 | . 6 6 . 5 8 8 . 7 . . . . . . . . . . 3 . . 1 . . . . . . . . Assimilate 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Botnet 7 | . 1 1 . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 34 | . 5 5 . 5 5 6 . 5 . . . . . . . . . . 3 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recompile 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Patch 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 29 | . 1 . . . . 6 . 6 . 2 . . . . . 2 . 3 2 1 . 1 . . . . 2 1 . 2 Tunnel 8 | . 1 . . . . 6 . . . . . . . . . . . . 1 . . . . . . . . . . . Fedlink 21 | . . . . . . . . 6 . 2 . . . . . 2 . 3 1 1 . 1 . . . . 2 1 . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 84 | . 4 8 . 9 9 6 . 15 . 3 . . . . . 4 . 4 3 2 . 7 . . . . 5 4 . 1 Full Trace Events 12 | . . . . 1 2 1 . 2 . 2 . . . . . 1 . 1 . 1 . . . . . . 1 . . . Feedback Events 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . . . . 67 . 58 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . 12 . 9 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . 1 . . . . 14 . . . . . . . . . . . 4 . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Time 252 | . . . . . . . . . . . . . . . . . . 128 . . . . . . . . . 124 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Part Studies Acquired 13 | . . 1 . 3 . . . 2 . . . . . . . 1 . . . . . 3 . . . . 1 . . 2 Parts Repaired 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . 99 70 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 194 | . . . . . 194 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 47 | . 2 10 . 1 9 4 . 3 . 3 . . . . . . . . 10 . . . . . . . 2 . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . 2 . 1 . . . . 1 . . 1 . . 2 1 . . . . . . . . . . Non-combat 4 | . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . Combat 4 | . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . 3 . 1 . . . . 1 . . 1 . . 2 1 . . . . . . . . . . parse_system 4 | . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 6 . . . . . . . . . 1 . . 11 . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 106 | . . . . . 2 6 . 4 20 3 . . 5 . . 1 19 . 22 . 20 1 . . . . . 3 . . Largest Group 23 | . . . . . 2 6 6 3 20 23 20 11 16 16 . 1 20 14 7 . 20 20 . . . . . 3 . . Highest-Rated Group 856 | . . . . . 62 69 69 60 772 820 730 433 546 546 . 49 751 542 320 . 856 851 . . . . . 184 . . Highest-Rated Ally 159 | . . . . . 31 21 21 26 50 50 50 50 51 51 . 49 50 50 159 . 50 50 . . . . . 64 . . Total Orders 5 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 Ally Attacks 674 | . . . . . 34 . . 5 . 83 70 8 . 83 . 1 118 32 175 . 4 49 . . . . . 12 . . Total Damage 19963 | . . . . . 454 . . 62 . 1739 1896 388 . 2112 . 28 4326 854 3937 . 255 3181 . . . . . 731 . . Kills 106 | . . . . . 4 . . . . 17 7 5 . 10 . 1 9 5 28 . 1 17 . . . . . 2 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Allies Melted 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Active Infowar (turns) 8879 | 20 883 . . 38 . . 485 301 155 205 1055 623 765 912 65 81 168 138 1217 68 113 254 104 49 54 72 235 352 330 137 Optics 7929 | . . . . . . . 485 292 155 205 1055 623 765 912 65 81 168 138 1217 68 113 254 104 49 54 72 235 352 330 137 Terrain 5523 | 1 . . . . . . . 269 150 205 1053 623 317 41 65 81 168 138 1217 68 113 254 104 49 54 72 232 249 . . Seismic 902 | 19 883 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 38 | . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 4 . 1 . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . . 3 1 1 . . . . . . . . . 2 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 Drone Recoveries 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 17698 | 230 1296 1881 487 1731 1436 1114 1898 301 155 205 1055 623 765 912 65 81 168 138 1217 68 113 254 104 49 54 72 235 352 330 309 Spaces Moved 15231 | 122 558 847 184 822 621 604 1275 911 203 275 612 343 1521 791 211 220 230 389 840 183 155 629 301 215 150 265 428 660 218 448 Core 135 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Treads 4687 | 99 558 847 184 822 621 604 952 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1649 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 428 660 218 336 Flight 8760 | . . . . . . . 323 911 203 275 612 343 1521 791 211 220 230 389 840 183 155 629 301 215 148 260 . . . . Fastest Speed 12 | 50 160 160 160 156 156 156 102 18 18 18 18 18 18 18 17 17 17 17 18 19 19 12 12 13 14 14 18 17 25 25 Average Speed 68 | 139 160 160 213 157 156 156 142 18 18 18 18 18 18 33 17 18 18 17 63 19 19 22 12 13 15 14 30 20 25 45 Slowest Speed 240 | 160 160 160 240 160 221 156 156 18 18 18 18 18 18 91 20 19 19 21 99 19 19 26 13 14 175 18 71 42 50 70 Overloaded Moves 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 74 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 11 1 . . . . . . 3 . . 1 . . 8 . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 7 95 68 31 71 90 98 84 37 89 8 81 56 86 70 55 6 88 11 83 4 92 27 60 57 61 67 16 55 94 14 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 22 | . 2 . 1 1 1 9 . 1 . . 1 . 2 . . . . . 1 . . . . . 3 . . . . . Known Exits Taken 12 | . . 1 1 1 1 . 1 . . 1 . . 1 . 1 . . 1 . . . 1 . . . . 1 . 1 . Unknown Exits Taken 12 | 1 1 . . . . 1 . . . . 1 1 . 1 . . . . 1 . . . 1 1 1 1 . 1 . . Scrap Searched 20 | . . . . . . . 5 . . . 1 4 2 . 1 . . . . . . . 2 1 . 4 . . . . Spaces Dug 82 | . . . . 3 6 . . 5 . . 1 . . 12 1 3 3 3 . 6 . 11 2 . . . 6 11 . 9 Terrain Destroyed 200 | . 4 2 . 40 40 2 . 5 . . 1 . . 50 1 3 3 3 . 7 . 11 2 . . . 6 11 . 9 Melee 61 | . . . . . . . . 5 . . 1 . . 2 1 3 3 3 . 4 . 11 2 . . . 6 11 . 9 Projectile 134 | . . 2 . 40 39 2 . . . . . . . 48 . . . . . 3 . . . . . . . . . . AOE 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Total 21340 | 155 836 1186 245 1096 911 756 1364 1023 321 415 1549 903 1961 1370 231 249 345 441 1420 211 237 717 364 233 180 298 501 826 465 531 Wait 4393 | . 164 159 21 102 139 108 42 77 110 125 912 557 391 444 14 10 97 11 355 12 82 48 61 16 7 26 8 50 210 35 Move 15164 | 121 557 846 183 821 620 603 1274 891 200 274 611 342 1520 790 210 215 229 388 837 183 154 617 300 214 149 264 427 659 217 448 Hop 16 | . . . . . . . . 9 1 . . . . . . 2 . . 1 . . 3 . . . . . . . . Pick Up 232 | 12 23 30 8 26 11 6 10 10 3 1 5 1 5 13 . 4 2 6 7 2 1 6 1 . 5 2 9 10 8 5 Fast Attach 68 | . . 3 . 4 5 . 8 1 2 . 1 1 2 12 1 . . . 9 . . 2 . . 8 . 7 2 . . Attach 122 | 7 3 3 3 3 4 . 7 9 . . 4 . 3 8 2 5 1 3 7 4 . 4 . 1 1 2 8 14 7 9 Detach 36 | . . . . . 1 2 . 3 . . 2 . 1 4 . 3 . 1 6 2 . 2 . 1 . . 1 1 4 2 Swap 145 | 2 8 19 5 19 14 5 2 3 . 2 1 . 7 8 . 1 11 10 14 . . 6 . 1 . 1 2 4 . . Drop 237 | . 13 28 6 33 11 8 21 7 5 1 6 2 7 24 . 1 1 5 12 . . 10 . . 10 1 10 7 . 8 Fire 509 | 13 68 98 19 88 105 24 . 1 . 1 . . 1 57 . 2 1 . 26 4 . . . . . . . 1 . . Melee 297 | . . . . . . . . 12 . 11 7 . 24 10 4 6 3 17 45 4 . 19 2 . . 2 25 66 19 21 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . . . . . . . . 45 . . . . . . . 4 . . . Rewire 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Waste -5/Factory (discovered 3 exits: Fac / [Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Arm / Tes x2) -3/Armory (discovered 3 exits: *Res x2 / [*Lab]) -3/Lab -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 231 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Discovered new exit (range 12) 879 | -10/Materials | Discovered new exit (range 15) 1151 | -10/Materials | Lost 3 parts (1u2w) 1180 | -10/Materials | Discovered new exit (range 15) 1270 | -10/Materials | Discovered new exit (range 16) 1339 | -10/Materials | Learned location of Recycling (-8) 1506 | -10/Materials | Identified exit to Subcaves 1527 | -10/Materials | Entered another Materials area 1527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -9/Materials | Identified exit to Materials 2286 | -9/Materials | Discovered new exit (range 9) 2722 | -9/Materials | Discovered exit to Materials (range 14) 2845 | -9/Materials | Central database locked down 3092 | -9/Materials | Discovered new exit (range 3) 3245 | -9/Materials | Identified exit to Mines 3277 | -9/Materials | Learned Storage terminal intel 3319 | -9/Materials | Loaded intel: 5 trap records 3355 | -9/Materials | Learned Storage security intel 3408 | -9/Materials | Entered Mines 3495 | -9/Mines | Excavation squad dispatched 3495 | -9/Mines | A large section of the Mines collapsed 3670 | -9/Mines | Learned location of Storage (-8) 3736 | -9/Mines | Met a Derelict shopkeep closing up shop 3895 | -9/Mines | Entered Materials 3895 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3896 | -8/Materials | Identified exit to Storage 4332 | -8/Materials | Learned Storage stockpile data 4394 | -8/Materials | Learned 4 Factory zone layouts 4492 | -8/Materials | Learned Storage stockpile data 4526 | -8/Materials | Learned Storage trap positions 4591 | -8/Materials | Learned Storage security intel 4628 | -8/Materials | Learned Factory trap positions 4811 | -8/Materials | Discovered new exit (range 14) 4814 | -8/Materials | Central database locked down 5293 | -8/Materials | Repaired Broken Imp. Cooling System 5333 | -8/Materials | Repaired Adv. Treads 5626 | -8/Materials | Entered Storage 5627 | -8/Storage | Identified exit to Recycling 5628 | -8/Storage | Loaded intel: 19 trap records 5631 | -8/Storage | Loaded intel: 16 terminal locations 5746 | -8/Storage | Met a pair of Derelict thieves 5854 | -8/Storage | Destroyed 8 combat bots 6027 | -8/Storage | Used back door to open Recycling access 6108 | -8/Storage | Repaired Adv. Treads 6142 | -8/Storage | Repaired Imp. Treads 6270 | -8/Storage | Discovered new exit (range 15) 6832 | -8/Storage | Learned location of Armory (-3) 7062 | -8/Storage | Entered Recycling 7067 | -8/Recycling | Build established: Scavenger-Mutant 7982 | -8/Recycling | Build established: Commander-Mutant 7995 | -8/Recycling | Discovered new exit (range 15) 8050 | -8/Recycling | Learned Factory repair station intel 8054 | -8/Recycling | Scanned before Scraplab entrance 8078 | -8/Recycling | Entered Scraplab 8092 | -8/Recycling | Discovered new exit (range 3) 8095 | -8/Recycling | Learned location of Zion (-6) 8101 | -8/Recycling | Learned Storage garrison access intel 8102 | -8/Recycling | Learned location of 1 exit from Storage 8138 | -8/Recycling | Learned location of 2 exits from Factory 8176 | -8/Recycling | Entered Scraptown 8176 | -8/Scraptown | Accompanied by 6 allies 8176 | -8/Scraptown | System corruption cleaned by C-Scrubber 8177 | -8/Scraptown | Identified exit to Factory 8271 | -8/Scraptown | Visited Fellowship of the Rings 8308 | -8/Scraptown | Visited UFD Registry 8328 | -8/Scraptown | Visited Shadow of the Wyrm 8347 | -8/Scraptown | Visited TADAMA 8357 | -8/Scraptown | Visited SPCMW 8377 | -8/Scraptown | Visited Red Mages 8430 | -8/Scraptown | Registered with UFD as "Megatorch" 9053 | -8/Scraptown | Visited Science Guys 9122 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9136 | -8/Scraptown | Found DCF Scrap (30 items) 9164 | -8/Scraptown | Visited Chapter 10 9184 | -8/Scraptown | Visited Infowarlord's Domain 9204 | -8/Scraptown | Visited Sword Containment 9221 | -8/Scraptown | Found Prototype Slashing Weapon 9221 | -8/Scraptown | Identified Companion Sword 9267 | -8/Scraptown | Visited Junk Repository 9305 | -8/Scraptown | Visited LU-1G1's Boring Crew 9330 | -8/Scraptown | Visited Modified Component R&D 9732 | -8/Scraptown | Found Exp. Terrain Scanner 9757 | -8/Scraptown | Visited Scrapoid Research Area 10019 | -8/Scraptown | Met Optimus 10019 | -8/Scraptown | Accepted into 0bPrime 10074 | -8/Scraptown | Entered Factory 10074 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 10075 | -6/Factory | Identified exit to Factory 10076 | -6/Factory | Identified exit to Lower Caves 10078 | -6/Factory | Loaded intel: 121 trap records 10079 | -6/Factory | Loaded intel: 6 repair station locations 10124 | -6/Factory | Loaded intel: 8 recycling unit locations 10140 | -6/Factory | Spotted B-75 Beast 10284 | -6/Factory | Learned location of Protoforge (-2) 10342 | -6/Factory | Fabricated B-48 Gladiator? 10371 | -6/Factory | Build established: Scout 10375 | -6/Factory | Manually triggered Chute Trap 10375 | -6/Factory | Sucked down chute 10375 | -6/Factory | Entered Waste 10376 | -6/Waste | Joined by Warlord forces that had cleared the area 10467 | -6/Waste | Discovered new exit (range 22) 10530 | -6/Waste | Entered Factory 10530 | -6/Factory | Accompanied by 20 allies 10535 | -6/Factory | Loaded intel: 8 recycling unit locations 10550 | -6/Factory | Allied Derelicts emerged from ambush trap array 10601 | -6/Factory | Fabricated G-47 Trooper? 10618 | -6/Factory | Discovered exit to Lower Caves (range 22) 10735 | -6/Factory | Entered Lower Caves 10735 | -6/Lower Caves | Accompanied by 20 allies 10873 | -6/Lower Caves | Found Alien Artifact 10874 | -6/Lower Caves | Identified Core Expander 10874 | -6/Lower Caves | Installed Core Expander, added new Power slot 11079 | -6/Lower Caves | Encountered a Warlord checkpoint 11079 | -6/Lower Caves | Learned Factory interactive machine intel 11192 | -6/Lower Caves | Lost 3 allies 11260 | -6/Lower Caves | Spotted B-75 Beast 11647 | -6/Lower Caves | Learned 4 Factory zone layouts 11699 | -6/Lower Caves | Discovered new exit (range 15) 11790 | -6/Lower Caves | Entered another Lower Caves area 11790 | -6/Lower Caves | Accompanied by 11 allies 12024 | -6/Lower Caves | Learned Factory garrison access intel 12271 | -6/Lower Caves | Discovered new exit (range 17) 12413 | -6/Lower Caves | Entered Zion 12413 | -6/Zion | Accompanied by 11 allies 12450 | -6/Zion | Discovered new exit (range 13) 12534 | -6/Zion | Received a hallucinogenic algorithm 12541 | -6/Zion | Given the Hacking Drone Bay 12541 | -6/Zion | Found Prototype Device 12541 | -6/Zion | Identified Hacking Drone Bay 12578 | -6/Zion | Turned away by Imprinter 12624 | -6/Zion | Identified exit to Deep Caves 12652 | -6/Zion | Found Prototype Device 12685 | -6/Zion | Gained Derelict followers 12713 | -6/Zion | Gained Derelict followers 13040 | -6/Zion | Build established: Sprinter 13087 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13178 | -6/Zion | Entered Deep Caves 13178 | -6/Deep Caves | Accompanied by 16 allies 13258 | -6/Deep Caves | Attacked by Z-Imprinter 13262 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 13283 | -6/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 13287 | -6/Deep Caves | Found Prototype Device 13287 | -6/Deep Caves | Identified Zio. Metafield Generator 13306 | -6/Deep Caves | Lost 4 allies 13439 | -6/Deep Caves | Z-Facility disabled 13481 | -6/Deep Caves | Found Prototype Protection 13481 | -6/Deep Caves | Identified Zio. Weapon Casing 13504 | -6/Deep Caves | Lost 3 allies 13613 | -6/Deep Caves | Lost 9 allies 13677 | -6/Deep Caves | Found Surveybot 24 Chip 13680 | -6/Deep Caves | Found Surveybot 24 Scanner 13779 | -6/Deep Caves | Discovered new exit (range 7) 13969 | -6/Deep Caves | Build established: Scavenger-Mutant 14090 | -6/Deep Caves | Entered Proximity Caves 14093 | -5/Proximity Caves | Spotter reported a threat 14093 | -5/Proximity Caves | Spotter reported a threat 14130 | -5/Proximity Caves | Spotted B-75 Beast 14151 | -5/Proximity Caves | Discovered exit to Factory (range 21) 14155 | -5/Proximity Caves | Entered Factory 14155 | -5/Factory | Evolved 2 slots: Utility x2 14156 | -5/Factory | Identified exit to Extension 14158 | -5/Factory | Loaded intel: 55 interactive machine locations 14159 | -5/Factory | Loaded intel: 4 garrison access locations 14196 | -5/Factory | Discovered exit to Extension (range 24) 14223 | -5/Factory | Loaded intel: 8 recycling unit locations 14236 | -5/Factory | Manually triggered Chute Trap 14236 | -5/Factory | Sucked down chute 14236 | -5/Factory | Entered Waste 14251 | -5/Waste | 1 allies followed down the chute 14251 | -5/Waste | EMP discharged 14259 | -5/Waste | Spotted C-40 Crusher 14261 | -5/Waste | Spotted C-40 Crusher 14262 | -5/Waste | Discovered new exit (range 27) 14262 | -5/Waste | Spotted C-40 Crusher 14264 | -5/Waste | Spotted C-40 Crusher 14264 | -5/Waste | Spotted C-40 Crusher 14282 | -5/Waste | Spotted C-40 Crusher 14286 | -5/Waste | Met Warlord forces unprepared to attack 14323 | -5/Waste | Allies destroyed C-40 Crusher 14351 | -5/Waste | EMP discharged 14351 | -5/Waste | System corruption reached 10% 14404 | -5/Waste | Entered Factory 14404 | -5/Factory | Accompanied by 14 allies 14411 | -5/Factory | Discovered new exit (range 13) 14414 | -5/Factory | Discovered new exit (range 19) 14500 | -5/Factory | Loaded intel: 8 recycling unit locations 14511 | -5/Factory | Discovered exit to Extension (range 6) 14531 | -5/Factory | Hacking Suite fried by hacking feedback 14542 | -5/Factory | Entered Extension 14566 | -5/Extension | Rescued a captive Derelict 14566 | -5/Extension | Rescued a captive Derelict 14639 | -5/Extension | Rescued a captive Derelict 14641 | -5/Extension | Rescued a captive Derelict 14735 | -5/Extension | Rescued a captive Derelict 14735 | -5/Extension | Rescued a captive Derelict 14797 | -5/Extension | Lost 3 allies 14806 | -5/Extension | Loaded intel: 2 recycling unit locations 14823 | -5/Extension | Rescued a captive Derelict 14858 | -5/Extension | Rescued A7 15242 | -5/Extension | Disrupted transfer network 15290 | -5/Extension | Discovered new exit (range 30) 15291 | -5/Extension | Spotted B-75 Beast 15314 | -5/Extension | Spotted B-75 Beast 15328 | -5/Extension | Allies destroyed B-75 Beast 15364 | -5/Extension | Allies destroyed B-75 Beast 15378 | -5/Extension | Lost 4 allies 15406 | -5/Extension | Rescued a captive Derelict 15406 | -5/Extension | Rescued a captive Derelict 15527 | -5/Extension | Rescued a captive Derelict 15679 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15688 | -5/Extension | Discovered new exit (range 26) 15689 | -5/Extension | Discovered new exit (range 30) 15759 | -5/Extension | Entered Factory 15759 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15775 | -4/Factory | Discovered new exit (range 27) 15778 | -4/Factory | Lost 10 allies 15781 | -4/Factory | Build established: Scavenger-Scout 15798 | -4/Factory | Loaded intel: 8 recycling unit locations 15827 | -4/Factory | Manually triggered Chute Trap 15827 | -4/Factory | Sucked down chute 15827 | -4/Factory | Entered Waste 15828 | -4/Waste | Joined by Warlord forces that had cleared the area 15850 | -4/Waste | Discovered new exit (range 22) 15907 | -4/Waste | A Compactor rumbled back to life 15907 | -4/Waste | Spotted C-40 Crusher 15907 | -4/Waste | Allies destroyed C-40 Crusher 15940 | -4/Waste | Entered Factory 15940 | -4/Factory | Accompanied by 20 allies 16020 | -4/Factory | Discovered new exit (range 30) 16139 | -4/Factory | Identified exit to Upper Caves 16151 | -4/Factory | Loaded intel: 8 recycling unit locations 16186 | -4/Factory | Spotted B-86 Titan 16194 | -4/Factory | Garrison activated, responded to threat 16194 | -4/Factory | Entered Upper Caves 16246 | -4/Upper Caves | Spotted B-86 Titan 16286 | -4/Upper Caves | Learned Research emergency access door positions 16292 | -4/Upper Caves | Discovered new exit (range 15) 16296 | -4/Upper Caves | Learned location of 1 exit from Research 16298 | -4/Upper Caves | Entered another Upper Caves area 16301 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16302 | -4/Upper Caves | Discovered new exit (range 12) 16306 | -4/Upper Caves | Spotted B-86 Titan 16317 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16339 | -4/Upper Caves | Discovered new exit (range 8) 16342 | -4/Upper Caves | Lost 3 parts (1p2n) 16347 | -4/Upper Caves | Entered Zhirov 16347 | -4/Zhirov | Discovered new exit (range 3) 16348 | -4/Zhirov | Forged Quantum Companion 16350 | -4/Zhirov | Met Zhirov 16353 | -4/Zhirov | Learned location of Command (-1) 16354 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16357 | -4/Zhirov | Found Alien Artifact 16357 | -4/Zhirov | Identified Integrated Reactor 16357 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16366 | -4/Zhirov | Found Alien Artifact 16401 | -4/Zhirov | Entered Proximity Caves 16458 | -3/Proximity Caves | Discovered new exit (range 24) 16473 | -3/Proximity Caves | Entered Research 16473 | -3/Research | Evolved 2 slots: Utility x2 16474 | -3/Research | Identified exit to Research 16518 | -3/Research | Discovered exit to Research (range 26) 16619 | -3/Research | Central database locked down 16632 | -3/Research | Loaded intel: 5 recycling unit locations 16666 | -3/Research | Identified exit to Armory 16666 | -3/Research | Identified exit to Testing 16682 | -3/Research | Found Prototype Device 16682 | -3/Research | Identified Exp. Thermal Shield 16708 | -3/Research | Entered Armory 16774 | -3/Armory | Discovered exit to Research (range 27) 16869 | -3/Armory | Build established: Hacker-Scout 16905 | -3/Armory | Fabricated Exp. Melee Analysis Suite? 16907 | -3/Armory | Fabricated Exp. Melee Analysis Suite? 16945 | -3/Armory | Loaded intel: 2 recycling unit locations 16976 | -3/Armory | Lost 3 allies 17015 | -3/Armory | Lost 13 parts (2p5n5u1w) 17018 | -3/Armory | Discovered exit to Research (range 4) 17057 | -3/Armory | Discovered new exit (range 4) 17060 | -3/Armory | Entered Lab 17060 | -3/Lab | Discovered exit to Research (range 9) 17068 | -3/Lab | Hidden lab's door opened automatically 17068 | -3/Lab | Sensor layout match revealed 17069 | -3/Lab | Gained access to the hidden lab's interior 17090 | -3/Lab | Lost 3 parts (3n) 17096 | -3/Lab | Found Integrated Reactor 17097 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 17104 | -3/Lab | Found Alien Artifact 17109 | -3/Lab | Found Alien Artifact 17110 | -3/Lab | Identified Core Regenerator 17110 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 17156 | -3/Lab | Found Prototype Special Weapon 17205 | -3/Lab | Found Prototype Hackware 17206 | -3/Lab | Identified Quantum Router 17207 | -3/Lab | Found Prototype Protection 17208 | -3/Lab | Identified Med. Regenerative Plating 17210 | -3/Lab | Found Prototype Energy Gun 17222 | -3/Lab | Found Prototype Energy Gun 17224 | -3/Lab | Identified Tachyon Dispersion Ray 17226 | -3/Lab | Identified Hyp. EM Gauss Rifle 17227 | -3/Lab | Identified Gui. Remote Datajack 17390 | -3/Lab | Entered Research 17390 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17397 | -2/Research | Central database locked down 17491 | -2/Research | Loaded intel: 5 recycling unit locations 17548 | -2/Research | Identified Transdimensional Reconstructor (x2) 17548 | -2/Research | Warped through subspace 17549 | -2/Research | Core integrity fell below 50% 17579 | -2/Research | Lost 10 parts (4n6u) 17662 | -2/Research | Crushed by falling debris 17677 | -2/Research | Crushed by falling debris 17681 | -2/Research | Crushed by falling debris 17690 | -2/Research | Core integrity fell below 20% 17699 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- (+296). 17686_ R-10 Processor collects Quantum Rifle. 17687_ Overheating: Energy bleed (-10). 17687_ Penetrated by Slug. 17687_ W-44 Eye suffers critical hit (Destroy). 17689_ Penetrated by Slug. 17689_ W-44 Eye destroyed. 17689_ Acquired 10 matter. 17689_ R-10 Processor collects Antigrav System. 17691_ Sneak attack on R-10 Processor. 17691_ Destroyed Com. Wheel. 17691_ R-10 Processor destroyed. 17691_ Penetrated by Slug. 17691_ Faulty Cld. Nuclear Pulse Thruster destroyed. 17691_ Slug penetrates Wall. 17691_ C-57 Dissector knocked back. 17691_ Knocked back. 17699_ Penetrated by Slug. 17699_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ???????????????h?BB??????????R #????????????????? | | ?????????????????BB?h?????????# #?????????? ????? | | ????????????????????cc????????# #??????? * ???? | | ??????????????????????????????#c+????# ?????? | | ??????????????????????????????#*### #########? | | ?????????????????##############=% hh #? | | ?????????? k kpk p @c !% h ==#? | | ?????????????????##############;## " " = #? | | ?????????????????????????????# ## ""G"" #? | | ?????????????????????????????# ##%% #? | | ?????????????????????????????# ## != + | | ?????????????????????????????# ####%##########?? | | ?????????????????????????????# #??####?????????? | | ?????????????????????????????# #??#######??????? | | ?????????????????????????????# #???# #??????? | | ?????????????????????????????#####???# #??????? | | ??????????????????????????????######## #??????? | | ??????????????????????????????# # ####### | | ??????????????????????????????# # + | | ??????????????????????????????# # # ##### | | ??????????????????????????????# # # #????? | | ??????????????????????????????# # + #????? | | ??????????????????????????????# # # #????? | | ??????????????????????????????####+######## #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# ####????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????#### #???????? | | ?????????????????????????????######## #???????? | | ?????????????????????????????# ! # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 55 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 2010 Armor Coverage 225 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 40 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 24 Recoil Reduction 4 Force Boost 30 Offensive Hacking 42 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Exp. Melee Analysis Suite | -6/Factory | Hacked Focal Shield | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Antigrav System | -3/Armory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive E-15 Imp | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded G-47 Trooper | x3 | -6/Factory | Preloaded Exp. Melee Analysis Suite | x1 | -3/Armory | Authchip Exp. Melee Analysis Suite | x1 | -3/Armory | Authchip Repaired ---------- Imp. Cooling System | 99% | -8/Materials | Broken Adv. Treads | 31% | -8/Materials Adv. Treads | 34% | -8/Storage Imp. Treads | 27% | -8/Storage Studied --------- Imp. Light Cannon | -9/Materials | Hacked Nuclear Core | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Surge Thruster | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked VTOL Module | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Antigrav Array | -3/Research | Hacked Imp. Antigrav System | -2/Research | Hacked Gyrokinetic Inverter | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Core Regenerator Transdimensional Reconstructor Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed MicrowarpChipShredder Manual? 0 Play Time 03:32:46 Cumulative 589.4 hours Start 2025.12.02 @ 19:37:09 End 2025.12.02 @ 23:30:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 758 Rogue 758 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/2/2/2/0/2/2/0/0 Lore% 94 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a03db465-9f69-4fad-b41e-a46b085eaf65