Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 03:23:54 Player: Kole Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1306) 1306 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3551 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Hovering (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aerolev Unit > --- UTILITY (4) ------ Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (5) ---- Wheel Heavy Armor Plating Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Armored Treads Hacking Suite Spread Laser Heavy Assault Rifle Improved Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 74 | 6 4 9 25 30 Power 11 | 1 . 1 4 5 Engine 8 | 1 . . 4 3 Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 18 | 2 . 2 5 9 Treads 4 | . . . . 4 Leg 11 | . . 2 5 4 Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 15 | 1 1 3 5 5 Device 5 | . . 1 1 3 Storage 3 | 1 . 2 . . Processor 3 | . 1 . 2 . Hackware 2 | . . . . 2 Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 30 | 2 3 3 11 11 Energy Gun 10 | 2 . 1 3 4 Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 1 2 4 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . . 2 1 Special Weapon 6 | . 2 1 3 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 2 | . . . . 2 Parts Lost 34 | . . 4 11 19 Power 4 | . . . 1 3 Propulsion 11 | . . 2 3 6 Utility 4 | . . . . 4 Weapon 15 | . . 2 7 6 Highest Loss Streak 13 | . . 3 6 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 86 92 83 87 Engine 7 | . 14 6 6 6 Core 4 | . . 7 4 4 Leg 13 | . . 15 20 12 Wheel 5 | . 28 7 . . Device 4 | . . 8 4 2 Storage 2 | . 14 4 . . Processor 18 | . 1 14 21 23 Hackware 2 | . . . . 6 Protection 2 | . . . 5 3 Energy Gun 15 | . 16 21 8 15 Ballistic Gun 5 | . 3 1 8 8 Special Weapon 1 | . 8 3 . . Peak Build Rating 33 | 6 7 9 18 33 Average Rating 15 | 3 6 7 11 25 On Entrance 7 | . 6 7 8 16 Naked Turns . | . . . . . Heaviest Build 28 | 13 13 28 21 22 Greatest Support 26 | 26 26 26 20 25 Greatest Overweight (x) 4 | . . 2 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 5 5 Average Capacity 5 | 6 8 7 5 5 Most Carried 10 | 4 7 10 5 5 Average Carried 4 | 2 5 5 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 6 | 2 6 5 5 5 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Gunner 12% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1112 | 54 . 345 253 460 Remotely . | . . . . . Salvage Created 1564 | . . 98 455 1011 Parts 88 | . . . 37 51 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | . . 7 13 18 Guns 34 | . . 6 10 18 Cannons 2 | . . 1 1 . AOE 2 | . . . 2 . Classes Destroyed 11 | . . 1 5 5 Worker 5 | . . . 2 3 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 5 | . . . 3 2 Grunt 20 | . . . 7 13 Duelist 2 | . . . 2 . Sentry 3 | . . . 1 2 Hunter 1 | . . . . 1 Assembled 7 | . . 7 . . Best Kill Streak 8 | . . 3 4 8 Combat Bots Only 4 | . . 3 4 3 Max Kills in Single Turn 2 | . . 1 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 362 | . . 62 111 189 Missed 86 | . . 15 21 50 Damage Taken 3987 | . . 631 1252 2104 Core 1170 | . . 217 397 556 Absorbed by Shields 4 | . . . . 4 Redirected to Shielding 14 | . . . 2 12 Ignored by Resistances 18 | . . . 18 . Core Remaining (%) 37 | 100 . 13 . . Volleys Fired 148 | . 10 22 50 66 Largest 3 | . 2 2 2 3 Hottest 152 | . 140 80 140 152 Shots Fired 300 | . 14 41 79 166 Gun 282 | . 11 38 68 165 Cannon 8 | . . . 8 . Launcher 2 | . . . 1 1 Special 8 | . 3 3 2 . Kinetic 133 | . . 8 52 73 Thermal 153 | . 12 25 24 92 Explosive 2 | . . . 1 1 Electromagnetic 12 | . 2 8 2 . Robot Hit Streak 18 | . . 5 16 18 Robot Miss Streak 6 | . 3 4 3 6 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 183 | . . 19 56 108 Core Hits 97 | . . 15 27 55 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . 1 4 Burn 3 | . . . . 3 Destroy 1 | . . . . 1 Blast 1 | . . . 1 . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3129 | . . 242 847 2040 Guns 2785 | . . 230 558 1997 Cannons 125 | . . . 125 . Explosions 149 | . . . 128 21 Melee . | . . . . . Ramming 22 | . . . . 22 Kinetic 1498 | . . 53 495 950 Thermal 1404 | . . 133 224 1047 Explosive 149 | . . . 128 21 Electromagnetic 56 | . . 56 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . 37 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 17 | . . . . 17 Kicked 17 | . . . . 17 Crushed . | . . . . . Highest Temperature 522 | . 80 244 248 522 Average Temperature 150 | . 39 93 95 196 Received Heat Transfer 1324 | . . 340 228 756 Effects 16 | . . . . 16 Shutdowns 6 | . . . . 6 Energy Bleed 3 | . . . . 3 Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 1 3 Heat Transferred 3081 | . . 312 512 2257 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 349 | . 56 21 245 349 Initial 78 | . . 21 . 78 Average 92 | . 48 5 87 169 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 96 63 Level 1 14 | . . . 3 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 2 4 Investigation 4 | . . . 2 2 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 1 14 23 32 Peak Tracking Total 8 | . 1 8 7 7 Tactical Retreats 14 | . . 4 7 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts 13 | . . . . 13 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . . 2 Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . 1 . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 4 . 2 2 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 32 | . 17 . 7 8 Successful 18 | . 9 . 2 7 Failed 14 | . 8 . 5 1 Catastrophic 4 | . 1 . 2 1 Database Lockouts . | . . . . . Manual 4 | . 1 . 1 2 Terminals 21 | . 11 . 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 10 | . 6 . 2 2 Record 7 | . 5 . 1 1 Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . . . 5 Insert Component 3 | . . . . 3 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 8 | . 4 . 2 2 Full Trace Events 6 | . 3 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2248 | 46 259 528 570 845 Spaces Moved 1237 | 37 220 393 254 333 Core 40 | 3 . 20 7 10 Treads 24 | . . . . 24 Legs 777 | . . 240 247 290 Wheels 387 | 34 220 133 . . Hover 9 | . . . . 9 Flight . | . . . . . Fastest Speed 50 | 50 90 90 100 50 Average Speed 124 | 86 90 112 130 160 Slowest Speed 260 | 90 90 150 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 20 62 20 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . 3 . . 6 Terrain Destroyed 12 | . 3 . 3 6 Melee . | . . . . . Projectile 3 | . 3 . . . AOE 9 | . . . 3 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1651 | 50 245 433 417 506 Wait 77 | . . . 62 15 Move 1233 | 36 219 392 253 333 Hop . | . . . . . Pick Up 56 | 8 5 5 20 18 Fast Attach 12 | . . 3 5 4 Attach 37 | 6 1 1 15 14 Detach . | . . . . . Swap 25 | . 3 5 5 12 Drop 24 | . . 4 7 13 Fire 148 | . 10 22 50 66 Melee 1 | . . . . 1 Ram . | . . . . . Kick 17 | . . . . 17 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 14 | . . 1 . 13 Miscellaneous 7 | . 7 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 305 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Entered Mines 375 | -10/Mines | Assembled infested the area 485 | -10/Mines | Core integrity fell below 50% 504 | -10/Mines | Core integrity fell below 20% 510 | -10/Mines | Lost 3 parts (2n1w) 585 | -10/Mines | Learned Materials emergency access door positions 592 | -10/Mines | Discovered new exit (range 14) 611 | -10/Mines | Identified exit to Materials 738 | -10/Mines | Found a hidden stash of uninstalled traps 834 | -10/Mines | Entered Materials 834 | -9/Materials | Evolved 2 slots: Utility x2 1063 | -9/Materials | Core integrity fell below 50% 1092 | -9/Materials | Lost 6 parts (1p2n3w) 1328 | -9/Materials | Core integrity fell below 20% 1390 | -9/Materials | Discovered new exit (range 10) 1402 | -9/Materials | Identified exit to Materials 1404 | -9/Materials | Entered another Materials area 1404 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1979 | -8/Materials | Lost 3 parts (1p2n) 2157 | -8/Materials | Core integrity fell below 50% 2230 | -8/Materials | Core integrity fell below 20% 2249 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- K-01 Serf destroyed. Knocked back. T-07 Excavator system corrupted by crushing effect. U-05 Engineer builds a Wall. Hpw. Shotgun destroyed. U-05 Engineer builds a Wall. Acquired 2 matter. Imp. Heat Sink destroyed. Acquired Prototype Hover Unit. Identified Aerolev Unit. Acquired Hardlight Generator. Slug penetrates Wall. Acquired Hvy. Armor Plating. Acquired Rocket Launcher. Slug penetrates Wall. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Hardlight Generator destroyed. Critical hit (Blast). 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Treads | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Let's See Who's Tougher Please Form A Line Challenges ------------ None Game ------ Seed GravityHardcellInverter Manual? 0 Play Time 00:44:54 Cumulative 2.8 hours Start 2024.11.01 @ 02:38:33 End 2024.11.01 @ 03:23:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30208c0b-fa72-4c7b-8a3c-74aad84432cb