Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.19 @ 23:20:25 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (2580) 2580 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 6724 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 81 Friendly Fire -81 Cogmind --------- Core Integrity 215/700 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Improved Targeting Computer Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Huge Storage Unit Experimental Sensor Array Long-range Tractor Beam Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Aerolev Unit > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Launcher Guidance Computer > --- WEAPON ----------- Plasma Cannon Heavy Flail > --- INVENTORY -------- Enhanced Nuclear Core Huge Storage Unit Long-range Tractor Beam Plasma Cutter [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Disposable Heat Sink Device Disposable Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . Utility 3 | . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 66 | . 9 2 33 6 . 2 4 9 1 Power 9 | . 1 . 5 1 . . 1 1 . Engine 8 | . 1 . 5 1 . . 1 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 12 | . 4 . 4 1 . . 1 1 1 Treads . | . . . . . . . . . . Leg 3 | . 2 . . . . . . 1 . Wheel 6 | . 2 . 3 1 . . . . . Hover 1 | . . . . . . . 1 . . Flight 2 | . . . 1 . . . . . 1 Utility 19 | . 2 . 8 4 . . . 5 . Device 7 | . 1 . 1 3 . . . 2 . Storage 2 | . 1 . 1 . . . . . . Processor 3 | . . . . . . . . 3 . Hackware . | . . . . . . . . . . Protection 7 | . . . 6 1 . . . . . Artifact . | . . . . . . . . . . Weapon 26 | . 2 2 16 . . 2 2 2 . Energy Gun 12 | . 2 1 9 . . . . . . Energy Cannon 7 | . . . 3 . . 1 1 2 . Ballistic Gun 2 | . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 2 . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 5 . . . 1 1 . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 3 | . . . 3 . . . . . . Parts Lost 23 | . . . 8 1 . 2 6 3 3 Power 3 | . . . 1 . . . 1 1 . Propulsion 6 | . . . 2 . . . 2 1 1 Utility 7 | . . . 3 1 . 1 1 . 1 Weapon 7 | . . . 2 . . 1 2 1 1 Highest Loss Streak 5 | . . . 3 1 . 2 5 3 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 89 92 100 93 31 53 42 Engine 10 | . 14 14 11 11 11 11 7 . . Leg 1 | . 13 . . . . . . 1 3 Wheel 15 | . 14 28 16 15 22 22 5 . . Device 17 | . 12 14 20 21 22 18 2 12 7 Storage 10 | . 14 14 11 11 11 11 3 . . Processor 1 | . . . . . . . . 15 23 Protection 5 | . . . 9 10 11 8 . . . Energy Gun 9 | . 26 18 12 . . . . . . Energy Cannon 9 | . . . 7 22 22 18 2 2 . Launcher 1 | . . 9 . . . 3 3 . . Impact Weapon 1 | . . . . . . . 5 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 10 52 52 105 105 105 105 96 20 4 Greatest Support 24 | 20 24 24 24 22 22 22 22 18 18 Greatest Overweight (x) 8 | . 5 2 8 8 4 4 4 2 1 Average Overweight (x) 2 | . 1 2 3 5 4 4 1 . . Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 5 5 Average Capacity 19 | . 16 20 21 25 25 25 13 5 5 Most Carried 21 | . 19 20 21 21 16 16 15 5 5 Average Carried 15 | . 12 19 18 17 16 15 8 4 5 Final Capacity 25 | 8 20 20 25 25 25 25 5 5 5 Final Carried 21 | 6 19 20 21 16 16 15 5 5 5 Class Distribution -------------------- 91% | Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 1077 | 200 90 55 384 99 . 42 96 85 26 Remotely . | . . . . . . . . . . Salvage Created 3449 | . 486 106 1535 325 . 370 382 201 44 Parts 200 | . 30 10 106 10 . 22 13 6 3 Haulers Intercepted 7 | . 1 . 5 . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 70 | . 7 7 31 5 . 8 8 2 2 Melee 2 | . . . . . . . . . 2 Guns 24 | . 7 . 17 . . . . . . Cannons 12 | . . . 3 5 . 2 1 1 . AOE 30 | . . 7 11 . . 5 7 . . Classes Destroyed 14 | . 3 1 5 3 . 1 1 . . Worker 7 | . . . 1 1 . . 2 3 . Builder 4 | . . . 2 1 . 1 . . . Tunneler 3 | . . . . 1 . 1 1 . . Hauler 7 | . 1 . 5 . . . 1 . . Recycler 2 | . . . . . . 1 1 . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . 1 . . . 1 . . Watcher 7 | . 3 . 3 . . . . 1 . Swarmer 21 | . . 5 10 . . 4 . . 2 Grunt 33 | . 7 2 11 3 . 4 6 . . Brawler 2 | . . . 1 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 11 | . . . 9 . . . 1 1 . Hunter 2 | . . . . . . . 1 1 . Best Kill Streak 11 | . 4 3 6 3 . 7 11 2 2 Combat Bots Only 7 | . 4 3 5 2 . 6 7 1 2 Max Kills in Single Turn 3 | . 1 2 3 1 . 3 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 3 . . 3 2 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 3684 | . 119 43 1261 274 . 358 490 646 493 Core 1043 | . 47 27 239 56 . 36 153 181 304 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 64 | 100 . 70 . . . 17 72 . . Volleys Fired 187 | . 20 8 69 35 . 21 17 17 . Largest 2 | . 2 2 2 2 . 2 1 1 . Hottest 150 | . 90 90 150 150 . 150 75 80 . Shots Fired 327 | . 40 12 134 69 . 38 17 17 . Gun 146 | . 40 8 98 . . . . . . Cannon 157 | . . . 30 69 . 36 5 17 . Launcher 24 | . . 4 6 . . 2 12 . . Special . | . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . Thermal 157 | . . . 30 69 . 36 5 17 . Explosive 24 | . . 4 6 . . 2 12 . . Electromagnetic 143 | . 40 8 95 . . . . . . Robot Hit Streak 23 | . 13 4 11 12 . 23 4 9 . Robot Miss Streak 7 | . 1 2 7 3 . 3 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 222 | . 28 5 88 43 . 27 9 19 3 Core Hits 147 | . 13 9 69 11 . 14 24 5 2 Critical Kills 3 | . . . . . . 1 . . 2 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 1 . . . . 1 . . 2 Meltdown 1 | . . . . . . 1 . . . Corrupt 1 | . 1 . . . . . . . . Smash 2 | . . . . . . . . . 2 Melee Attacks 18 | . . . . . . . 2 11 5 Impact 18 | . . . . . . . 2 11 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7416 | . 532 448 2206 1310 . 991 1122 660 147 Guns 1716 | . 532 62 1122 . . . . . . Cannons 2822 | . . . 381 1301 . 650 100 390 . Explosions 2301 | . . 372 703 . . 341 885 . . Melee 554 | . . . . . . . 137 270 147 Ramming 23 | . . 14 . 9 . . . . . Kinetic 26 | . . . 26 . . . . . . Thermal 3188 | . . 49 698 1301 . 650 100 390 . Explosive 1884 | . . 323 335 . . 341 885 . . Electromagnetic 1741 | . 532 62 1147 . . . . . . Impact 554 | . . . . . . . 137 270 147 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . . . Average Corruption 3 | . . . 3 4 4 4 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 58 | . . . 18 24 5 11 . . . Message Errors 17 | . . . 5 5 2 5 . . . Matter Fused 9 | . . . 2 5 1 1 . . . Heat Flow Errors 9 | . . . 2 6 1 . . . . Energy Discharges 8 | . . . 4 2 . 2 . . . Parts Rejected 2 | . . . . 2 . . . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 3 | . . . . 2 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 4 | . . . 3 1 . . . . . Weapon Failures 4 | . . . 2 . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 376 | . . . 59 49 . 10 104 105 49 Projectiles 84 | . . . 20 49 . 10 5 . . Explosions 71 | . . . 39 . . . 32 . . Melee 221 | . . . . . . . 67 105 49 Knockbacks 4 | . . . . . . . 2 2 . Impact 4 | . . . . . . . 2 2 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 226 | . . 7 195 4 . . 20 . . Shots 7 | . . . 6 . . . 1 . . Rammed 2 | . . 1 . 1 . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 372 | . 195 30 199 372 156 268 90 288 . Average Temperature 92 | . 62 17 69 126 79 131 35 115 . Received Heat Transfer 1221 | . 69 . 396 186 . 216 171 183 . Effects 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 14 | . 3 . 6 . . . 2 3 . Impact Corruptions 9 | . . . . . . . 3 5 1 Robots Melted 2 | . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Melted 6 | . . . . 1 . 3 . 2 . Heat Transferred 4752 | . . 50 955 1887 . 962 148 750 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . 6 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 692 | . 261 335 692 332 . 227 417 336 . Initial 250 | . . 101 52 250 . . 88 189 . Average 265 | . 59 222 487 203 . 79 280 230 . Maximum Alert Level 2 | . 1 1 2 1 . 1 2 1 . Low Security (%) 41 | . 84 47 8 44 . 75 31 44 . Level 1 36 | . 15 52 15 55 . 24 63 55 . Level 2 21 | . . . 75 . . . 5 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . 4 1 . . 2 2 . Investigation 2 | . 1 . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 . 4 . . . 1 1 . Assault 2 | . . . . 1 . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 5 | . 1 . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 11 6 39 14 . 11 18 12 7 Peak Tracking Total 11 | . 5 3 5 4 . 5 11 6 6 Tactical Retreats 6 | . 2 . . 1 . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . . 1 3 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 11 | . 3 . 1 . 1 . 1 5 . Terminals 9 | . 3 . 1 . . . 1 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 10 . 3 . 1 . 2 14 . Successful 18 | . 4 . 1 . 1 . 2 10 . Failed 12 | . 6 . 2 . . . . 4 . Catastrophic 2 | . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 10 . 3 . . . 2 6 . Terminals 24 | . 10 . 3 . . . 2 9 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 5 . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 3 . . . 1 . . 2 . Record 1 | . . . . . 1 . . . . Robot Analysis 3 | . 2 . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . Insert Component 1 | . . . . . . . . 1 . Analyze 3 | . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 1 . . . 2 4 . Terminals 8 | . 1 . 1 . . . 2 4 . Assimilate 1 | . . . . . . . . 1 . Botnet 4 | . 1 . 1 . . . 1 1 . Disrupt 1 | . . . . . . . . 1 . Operators 2 | . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 10 | . 3 . 1 . . . 1 5 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Total Allies 7 | . . . . 6 . . . 1 . Largest Group 6 | . . . . 6 2 1 . 1 . Highest-Rated Group 116 | . . . . 116 33 7 . 10 . Highest-Rated Ally 31 | . . . . 31 26 7 . 10 . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . Total Damage 210 | . . . . 210 . . . . . Kills 5 | . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 3 | . 2 . . . . . . 1 . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 5268 | . 707 604 1440 1142 216 320 200 614 25 Spaces Moved 3215 | 1 431 479 744 566 146 169 126 544 9 Core 66 | . . . . . . . 63 . 3 Treads . | . . . . . . . . . . Legs 267 | 1 194 . . . . . . 66 6 Wheels 2371 | . 237 479 744 566 146 169 30 . . Hover 511 | . . . . . . . 33 478 . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 105 145 145 145 50 50 100 Average Speed 136 | 120 134 120 147 177 145 145 120 93 113 Slowest Speed 470 | 120 470 120 210 210 145 145 200 170 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 1 65 88 93 75 54 39 25 15 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 2 . 1 1 . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 23 | . . . . . . 11 5 7 . Terrain Destroyed 265 | . . 54 106 18 . 29 51 7 . Melee 7 | . . . . . . . . 7 . Projectile 40 | . . . 13 18 . 9 . . . AOE 218 | . . 54 93 . . 20 51 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Total 3740 | . 519 495 955 636 150 203 154 613 15 Wait 150 | . 31 3 62 23 5 12 . 14 . Move 3206 | . 430 478 743 565 145 168 125 543 9 Hop . | . . . . . . . . . . Pick Up 50 | . 18 2 23 2 . . 2 3 . Fast Attach 32 | . 6 . 16 3 . . 1 5 1 Attach 22 | . 2 . 10 3 . 1 2 4 . Detach 2 | . . . . . . . . 2 . Swap 12 | . 1 2 7 . . 1 1 . . Drop 46 | . 11 1 25 4 . . 4 1 . Fire 187 | . 20 8 69 35 . 21 17 17 . Melee 18 | . . . . . . . 2 11 5 Ram 2 | . . 1 . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 6) 625 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 15) 708 | -10/Materials | Entered Mines 714 | -10/Mines | Learned location of Zion (-7) 852 | -10/Mines | Discovered new exit (range 11) 921 | -10/Mines | Learned location of Storage (-7) 956 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1189 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1312 | -10/Mines | Entered Materials 1312 | -9/Materials | Evolved 2 slots: Utility x2 1421 | -9/Materials | Discovered new exit (range 5) 1692 | -9/Materials | Discovered new exit (range 7) 1884 | -9/Materials | Discovered new exit (range 5) 1992 | -9/Materials | Lost 3 parts (1n1u1w) 2142 | -9/Materials | Core integrity fell below 50% 2371 | -9/Materials | Discovered new exit (range 15) 2752 | -9/Materials | Entered Mines 2860 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2991 | -9/Mines | Discovered new exit (range 11) 3064 | -9/Mines | Learned Materials terminal intel 3073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3073 | -9/Mines | Discovered new exit (range 5) 3158 | -9/Mines | Met a Derelict testing a Signal Generator 3182 | -9/Mines | Found Signal Generator 3476 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3484 | -9/Mines | Learned location of 1 exit from Materials 3755 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3758 | -9/Mines | Found Prototype Device 3776 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3894 | -9/Mines | Entered Exiles 3894 | -9/Exiles | Accompanied by 2 allies 3924 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3929 | -9/Exiles | Met 8R-AWN 3954 | -9/Exiles | Met EX-HEX 4024 | -9/Exiles | Met EX-DEC 4093 | -9/Exiles | Discovered new exit (range 10) 4110 | -9/Exiles | Entered Mines 4110 | -8/Mines | Accompanied by 1 ally 4235 | -8/Mines | Core integrity fell below 20% 4422 | -8/Mines | Discovered new exit (range 5) 4430 | -8/Mines | Entered Materials 4430 | -8/Materials | Evolved 2 slots: Propulsion x2 4431 | -8/Materials | Identified exit to Factory 4433 | -8/Materials | Loaded intel: 12 terminal locations 4529 | -8/Materials | Destroyed 7 combat bots 4529 | -8/Materials | Lost 5 parts (1p2n1u1w) 4630 | -8/Materials | Entered Factory 4630 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4696 | -7/Factory | Identified Exp. Sensor Array 5073 | -7/Factory | Discovered new exit (range 14) 5092 | -7/Factory | Build established: Assassin 5094 | -7/Factory | Identified exit to Lower Caves 5140 | -7/Factory | Identified exit to Storage 5239 | -7/Factory | Lost 3 parts (1p1n1w) 5244 | -7/Factory | Entered Lower Caves 5259 | -7/Lower Caves | Core integrity fell below 50% 5269 | -7/Lower Caves | Self-destructed Last Messages --------------- 05208_ Enh. Nuclear Core destroyed. 05209_ M-28 Smith repairs R-06 Scavenger. 05226_ Connecting with Terminal... 05227_ K-01 Serf collects debris. 05233_ K-01 Serf cleans the Terminal. LOCATION=LOWER CAVES GOAL=ESCAPE 05247_ G2-R3A(S) destroyed. 05251_ Imp. Carbon-fiber Leg destroyed. 05258_ S-27 Virus suffers critical hit (Smash). 05258_ S-27 Virus destroyed. 05260_ Acquired 26 matter. 05262_ Destroyed VTOL Module. 05262_ S-27 Virus system corrupted by crushing effect. 05265_ Acquired VTOL Module. 05266_ Structural Scanner destroyed. 05266_ S-27 Virus suffers critical hit (Smash). 05266_ S-27 Virus destroyed. 05267_ Hvy. Flail destroyed. 05269_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????###???????????????? | | ??????????????????????????????####??????????????? | | ?????????????????? ###??????? ###??????????????? | | ???????????????######### ###?? ##??????????????? | | ??????????????###### ######?? ##??????????????? | | ??????????????### ?## ?? ##??????????????? | | ??????????????## ?## ## ##??????????????? | | ????????????????? ## ### ##???????????????? | | ????????????????### ## ## ##???????????????? | | ????????????????### ##* ## ###??????????????? | | ????????????????## ##% ss ###??????????????? | | ????????????????## @ s %!##??????????????? | | ????????????????## s ##??????????????? | | ????????????????### #####s #####??????????????? | | ????????????????### #### #####??????????????? | | ?????????????????## ?????## ##?????????????????? | | ????????????????? ????? ?????????????????? | | ???????????????? ???????? ##???????????????? | | ??????????????? ???????? ###???????????????? | | ????????????? ????????? ###???????????????? | | ????????????????????????? ##????????????????? | | ??????????????????????? ##????????????????? | | ??????????????????????? ### #????????????????? | | ???????????????????????##### #????????????????? | | ?????????????????????????### ##????????????????? | | ???????????????????????????#####????????????????? | | ???????????????????????????####?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveConstructInterpreter Manual? 0 Play Time 00:25:36 Cumulative 376.6 hours Start 2023.10.12 @ 02:39:58 End 2023.10.19 @ 23:20:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 554 Rogue 527 Adventurer 4 Explorer 23 Win Type - Total 20 Types 14/0/2/2/1/0/0/1/0 Lore% 81 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bf93bcb-61a2-4c6d-9f20-993099fb6db5