Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.11 @ 10:50:28 Player: Carcosa Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (730) 730 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3080 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Electrolaser Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink Heat Sink [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . 2 . . . Parts Attached 31 | 6 2 7 . 5 11 Power 4 | 1 . . . 1 2 Engine 2 | 1 . . . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 9 | 2 1 1 . 4 1 Treads 3 | . . . . 2 1 Leg 6 | 2 1 1 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 1 . . 5 Device 3 | . . . . . 3 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 10 | 2 . 5 . . 3 Energy Gun 4 | . . 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 4 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 26 | . 1 7 . 6 12 Power 3 | . . 1 . . 2 Propulsion 8 | . . 1 . 4 3 Utility 5 | . . . . 1 4 Weapon 10 | . 1 5 . 1 3 Highest Loss Streak 7 | . 1 4 . 5 7 Average Slot Usage (%) 69 | . 82 72 55 42 63 Engine 7 | . 14 9 . 3 1 Core 2 | . . . . . 6 Treads 6 | . . . . 6 16 Leg 15 | . 28 22 22 13 . Device 1 | . . . . . 3 Storage 11 | . 14 11 11 11 9 Processor 1 | . . . . . 5 Protection 2 | . . 1 11 5 2 Energy Gun 6 | . . . 11 2 17 Ballistic Gun 13 | . 25 27 . . . Naked Turns . | . . . . . . Heaviest Build 31 | 10 22 25 22 22 31 Greatest Support 40 | 20 20 20 20 40 40 Greatest Overweight (x) 7 | 3 1 1 1 6 7 Average Overweight (x) . | 1 . . 1 . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 4 10 9 7 7 4 Average Carried 5 | 2 6 8 7 5 2 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 4 10 7 7 2 1 Class Distribution -------------------- 76% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Matter Collected 635 | 220 168 136 . . 111 Remotely . | . . . . . . Salvage Created 869 | . 326 284 . . 259 Parts 49 | . 22 16 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Combat Hostiles Destroyed 25 | . 11 8 . . 6 Guns 25 | . 11 8 . . 6 Classes Destroyed 4 | . 3 1 . . . Worker 1 | . 1 . . . . Swarmer 9 | . 5 3 . . 1 Grunt 13 | . 6 4 . . 3 Sentry 3 | . . 1 . . 2 Best Kill Streak 5 | . 4 5 . . 2 Combat Bots Only 5 | . 3 5 . . 2 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Damage Taken 3301 | . 409 701 . 727 1464 Core 1002 | . 143 83 . 222 554 Absorbed by Shields 9 | . . . . 9 . Core Remaining (%) 55 | 100 42 . . 23 . Volleys Fired 77 | . 29 22 . . 26 Largest 4 | . 2 4 . . 3 Hottest 185 | . 40 80 . . 185 Shots Fired 163 | . 55 58 . . 50 Gun 163 | . 55 58 . . 50 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 113 | . 55 58 . . . Thermal 50 | . . . . . 50 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 6 17 . . 17 Robot Miss Streak 4 | . 4 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 3 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 112 | . 32 44 . . 36 Core Hits 46 | . 19 16 . . 11 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1459 | . 360 382 . . 717 Guns 1433 | . 357 379 . . 697 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 26 | . 3 3 . . 20 Kinetic 736 | . 357 379 . . . Thermal 697 | . . . . . 697 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . 1 1 . . . Shots . | . . . . . . Rammed 11 | . 1 2 . . 8 Targets Rammed 11 | . 1 2 . . 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 586 | . 12 76 . . 586 Average Temperature 156 | . 6 25 . . 215 Received Heat Transfer 1065 | . 147 234 . 333 351 Effects 16 | . . . . . 16 Shutdowns 4 | . . . . . 4 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 1332 | . . . . . 1332 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Peak Influence 252 | . 250 252 89 142 199 Average Influence 91 | . 79 139 89 53 110 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 92 | 100 92 58 100 100 100 Level 1 7 | . 7 41 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 1 . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 20 11 . 10 21 Peak Tracking Total 9 | . 5 6 . 9 7 Tactical Retreats 7 | . 2 . . . 5 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Turns Passed 1500 | 73 550 184 38 155 500 Spaces Moved 800 | 42 338 73 26 100 221 Core 42 | 28 . . . 1 13 Treads 239 | . . . . 31 208 Legs 519 | 14 338 73 26 68 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 120 160 Average Speed 148 | 144 132 148 150 145 175 Slowest Speed 400 | 200 150 150 150 350 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 61 11 7 36 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Total 961 | 51 390 106 25 109 280 Wait 20 | . 8 2 . . 10 Move 795 | 41 337 72 25 99 221 Hop . | . . . . . . Pick Up 14 | 4 8 1 . . 1 Fast Attach 19 | 6 2 3 . . 8 Attach 12 | . . 4 . 5 3 Detach 3 | . 1 . . . 2 Swap . | . . . . . . Drop 5 | . 4 . . . 1 Fire 77 | . 29 22 . . 26 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 3 | . 1 2 . . . Crush 6 | . . . . . 6 Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Garrison -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Core integrity fell below 50% 589 | -10/Materials | Discovered new exit (range 3) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Weapon x2 682 | -9/Materials | Discovered new exit (range 5) 780 | -9/Materials | Lost 3 parts (3w) 808 | -9/Materials | Entered Storage 825 | -9/Storage | Lost 4 parts (1p1n2w) 825 | -9/Storage | Identified exit to Garrison 846 | -9/Storage | Entered Garrison 878 | -9/Garrison | Triggered checkpoint 908 | -9/Garrison | Triggered checkpoint 922 | -9/Garrison | Triggered checkpoint 934 | -9/Garrison | Triggered checkpoint 939 | -9/Garrison | Core integrity fell below 50% 979 | -9/Garrison | Lost 5 parts (4n1u) 983 | -9/Garrison | Discovered new exit (range 12) 1001 | -9/Garrison | Entered Materials 1001 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -8/Materials | Core integrity fell below 50% 1326 | -8/Materials | Lost 5 parts (1p2n2u) 1475 | -8/Materials | Core integrity fell below 20% 1500 | -8/Materials | Lost 7 parts (1p1n2u3w) 1501 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. Slammed into S-10 Pest. K-01 Serf collects debris. Slammed into S-10 Pest. Broken Adv. Beam Rifle destroyed. Slammed into S-10 Pest. Lgt. Treads destroyed. Slammed into S-10 Pest. K-01 Serf collects debris. Adv. Beam Rifle destroyed. K-01 Serf collects debris. Heat Sink destroyed. Lgt. Nuclear Core destroyed. Slammed into K-01 Serf. K-01 Serf sends out distress signal. 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