Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 07:51:58 Player: 4R-ZE3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (462) 2310 Value Destroyed (27053) 27053 Prototype IDs (70) 1400 Alien Tech Used (6) 1200 Bonus (17654) 17654 TOTAL SCORE: 58917 Bonus ------- High Alert Combat Kills 6392 Follower Combat Kills 459 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2740 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -237 Cogmind --------- Core Integrity 1318/1600 Matter 170/300 Energy 595/613 System Corruption 13% Temperature Warm (135) Movement Hovering (47) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Antimatter-Quantum Reactor > --- PROPULSION (8) --- Hovering Gyrokinetic-QT Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Focal Shield AEGIS Remote Shield > --- WEAPON (4) ------- Hvy. Ballistic Hardcell Construct/C > --- INVENTORY (25) --- Light Quantum Reactor Advanced Cryofiber Web Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Long-range Terrain Scanner Advanced Kinecellerator Experimental ECM Suite Advanced Phase Shifter Medium Reflective Plating Thermal Barrier Improved Dynamic Insulation System High-powered Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Integrated Thermoelectric Network Navigation Efficiency Matrix Core Reset Matrix Gamma Rifle Phase Gun Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Hovering Gyrokinetic-QT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Microwarp Drive > --- WEAPON ----------- Hvy. Ballistic Hardcell Construct/C > --- INVENTORY -------- Matter Drive Experimental Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Experimental Coolant Injector Long-range Terrain Scanner Advanced Kinecellerator Improved Transmission Jammer Experimental ECM Suite Advanced Phase Shifter Advanced Phase Shifter Experimental Focal Shield Thermal Barrier AEGIS Remote Shield Improved Dynamic Insulation System High-powered Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Enhanced Nova Cannon Hypercooled Linear Accelerator [Rating: 215] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Long-range Missile Launcher Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . . . . . 2 . 2 . . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 2 . . . 1 . . . . 1 . . . . . . . . 1 . . 1 Utility 8 | . . . 2 1 . . 2 . . . . 1 . . . . . . 1 . 1 . . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Attached 164 | 6 9 14 23 14 13 6 12 3 . 2 . . 2 3 1 . 7 3 13 6 5 17 2 3 Power 7 | 1 1 1 3 . 1 . . . . . . . . . . . . . . . . . . . Engine 6 | 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 2 4 7 4 3 1 1 1 . . . . . . . . 1 . 1 . 1 . . . Treads 19 | 2 1 2 5 4 3 1 1 . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Wheel 6 | . 1 2 2 . . . . 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 86 | 1 3 1 6 7 2 2 10 . . 2 . . 2 2 1 . 5 3 9 5 3 17 2 3 Device 57 | . 2 1 4 2 1 2 8 . . . . . 1 2 1 . 2 2 5 4 2 16 . 2 Storage 7 | 1 1 . 1 1 . . . . . 2 . . . . . . . . . . . . . 1 Processor 15 | . . . . 3 . . 2 . . . . . 1 . . . 3 . 3 1 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . 1 1 1 . . . . . . . . . . . . 1 1 . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 43 | 2 3 8 7 3 7 3 1 2 . . . . . 1 . . 1 . 3 1 1 . . . Energy Gun 21 | 2 2 5 4 2 2 . . . . . . . . 1 . . . . 2 1 . . . . Energy Cannon 13 | . . 1 1 . 4 3 1 1 . . . . . . . . 1 . 1 . . . . . Ballistic Gun 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 2 . 1 1 . . . . . . . . . . . . . . . 1 . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 4 . 6 1 1 . . 3 . . . . . . 4 . 1 2 3 4 2 . Parts Lost 45 | . 7 8 6 . 1 1 1 1 . . . 1 . 1 . . 4 1 3 1 2 3 2 2 Power 4 | . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Propulsion 10 | . 2 3 4 . 1 . . . . . . . . . . . . . . . . . . . Utility 19 | . 1 1 1 . . 1 . 1 . . . 1 . . . . 2 1 2 . 2 3 1 2 Weapon 12 | . 3 3 1 . . . . . . . . . . . . . 2 . 1 1 . . 1 . Highest Loss Streak 5 | . 3 5 3 . 1 1 1 1 . . . 1 . 1 . . 3 1 1 1 1 2 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 1 7 11 14 17 21 14 21 21 22 24 25 21 20 22 24 24 24 21 23 23 22 23 24 23 Power . | . 1 . . 1 1 . . . . 1 1 . . . . . . . 1 1 . . . . Propulsion 1 | . 3 2 1 2 1 4 3 . . . . . . . . . . . . . . . . . Utility 10 | . . 1 . 3 6 4 13 15 14 14 14 13 12 14 17 17 16 15 16 17 15 16 16 14 Weapon 5 | . 3 6 10 9 11 5 4 6 7 9 9 7 7 6 6 6 6 4 3 2 5 3 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 133 | . 1 3 7 3 7 14 19 . 1 . . 4 . 4 1 . 5 3 8 12 4 15 5 17 Power 9 | . . . . . 1 2 . . . . . 1 . . . . . . . 1 2 1 . 1 Propulsion 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . Utility 24 | . 1 . 1 1 . . 1 . . . . . . 3 . . 2 . 5 5 1 . 1 3 Weapon 84 | . . 3 6 2 6 12 8 . 1 . . 3 . 1 1 . 3 3 3 6 1 14 3 8 Tool/Special 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 5 Average Slot Usage (%) 63 | . 88 91 91 97 99 65 51 52 52 51 52 50 51 52 52 52 51 53 51 51 51 51 51 47 Engine 2 | . 9 11 8 7 3 1 . 5 5 5 5 5 1 . . . . . . . . . . . Core 1 | . . . . . 3 5 4 . . . . . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . 2 4 5 5 4 4 4 4 4 4 2 3 Treads 7 | . 25 14 26 30 29 7 1 . . . . . . 2 . . . . . 1 . . . . Wheel 1 | . 1 13 5 . . 3 . . . . . . . . . . . . . . . . . . Device 15 | . 9 13 15 16 22 15 16 16 17 16 17 19 15 15 15 15 12 10 13 11 12 18 25 23 Storage 6 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 11 | . . . . 8 7 7 10 11 11 11 11 10 14 15 15 15 16 20 18 21 21 14 8 8 Energy Gun 3 | . 21 15 2 19 7 . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 4 . 14 9 4 2 . . . . . 2 . . 2 5 1 3 1 1 3 1 Ballistic Cannon 2 | . . 6 10 1 . . . 2 5 5 5 5 5 2 5 5 2 . 1 . 2 2 . 2 Peak Build Rating 215 | 6 8 21 37 51 59 68 106 104 100 102 99 104 117 120 122 120 131 134 166 183 196 201 215 197 Average Rating 102 | 4 6 14 31 47 53 55 89 97 95 98 99 98 113 113 119 120 122 128 145 173 187 192 187 186 On Entrance 97 | . 6 8 21 36 49 56 59 98 94 97 99 99 104 116 120 119 120 127 128 165 163 193 191 169 Avg Prop Armor Cover (%) 12 | . 13 14 10 . . 9 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 14 34 36 73 105 120 117 129 137 137 129 129 131 132 137 137 137 146 124 152 158 149 210 202 212 Greatest Support 265 | 40 40 40 80 84 84 85 109 109 109 109 109 122 175 225 165 126 133 136 265 198 232 239 218 223 Greatest Overweight (x) 6 | 1 2 3 6 1 1 6 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 Average Overweight (x) . | . . 2 . . 1 1 . 1 1 1 1 1 . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 18 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 13 15 20 25 25 25 25 22 24 25 25 25 21 25 25 24 25 25 25 25 25 25 25 25 Average Carried 20 | 2 7 12 17 21 24 17 22 21 22 24 25 21 20 22 24 24 24 21 23 23 23 23 24 23 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 12 15 20 25 25 20 22 21 24 25 25 21 21 25 24 24 24 21 24 21 22 25 24 25 Scrap Engine Consumption 542 | . . . . . . 100 59 2 5 5 2 9 18 30 7 1 30 7 70 39 50 55 18 35 Constructs Created 6 | . . . . . . 3 . . . . . . . . . . . . 2 . . . . 1 Constructs Modified 250 | . . . . . . 43 32 1 2 1 . 4 8 14 5 . 11 6 28 21 22 28 8 16 Class Distribution -------------------- 65% | Construct 10% | Mutant 7% | Skirmisher 6% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Skirmisher | -7/Factory Commander-Skirmisher | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Scavenger-Construct | -2/Section 7 Construct | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 8146 | 205 184 135 661 323 321 147 341 104 85 . 50 15 137 342 22 136 100 130 468 287 1374 1049 565 965 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29582 | . 933 147 972 662 1361 3138 1227 228 471 . 112 109 1628 1211 126 83 1167 316 2613 4001 2369 3666 753 2289 Parts 1317 | . 55 4 49 31 40 117 69 3 21 . 5 5 33 52 2 5 48 12 143 191 103 201 11 117 Haulers Intercepted 14 | . 2 . 4 . . . 1 . . . . . . 1 . . . . 1 1 3 1 . . Recyclers Shooed 10 | . . . 1 . 2 7 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . 18 . . . . . . 17 . 4 . . . . 1 . 11 . . . . . . Prevented 5 | . . . . . . . . . 2 . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 359 | . 18 4 18 12 20 16 12 3 9 . 2 2 6 14 . 1 18 6 34 47 29 38 10 40 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 60 | . 15 4 7 11 9 3 . . . . . . . . . . . . 11 . . . . . Cannons 253 | . . . 10 . 7 13 11 1 6 . 2 2 6 13 . 1 15 3 22 33 25 35 10 38 AOE 20 | . 3 . . . . . 1 2 3 . . . . . . . 2 3 1 2 2 . . 1 Classes Destroyed 29 | . 6 1 5 2 2 2 . . 1 . . . 1 . . . 2 1 1 2 . 2 . 1 Worker 9 | . . . 1 . . . . . . . . . . . . . . . 1 3 . 2 . 2 Builder 23 | . 1 . 1 . 1 11 2 . . . . . . . . . . . 2 4 . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 14 | . 2 . 4 . . . 1 . . . . . . 1 . . . . 1 1 3 1 . . Recycler 27 | . 1 . 1 . 3 19 2 . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Operator 7 | . . . . . 1 . . . . . . . . 1 . . . . 2 . 1 . 1 1 Watcher 19 | . 1 . . 1 2 . 2 . . . . . . 2 . . . . 2 . 1 3 1 4 Swarmer 53 | . 3 1 4 . 3 1 . . 3 . . . . . . . . 4 4 . 10 . . 20 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 104 | . 15 1 11 4 6 2 1 2 4 . . . . 5 . 1 5 . 3 20 2 15 2 5 Brawler 10 | . . . 1 . . 1 . . . . . . . . . . 2 . . 2 2 . 2 . Duelist 7 | . . . 1 . 1 . . . . . . . . 1 . . 2 . 1 1 . . . . Protector 3 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Sentry 29 | . . . . 3 6 4 3 1 . . . . . 3 . . . 1 6 . 1 . 1 . Demolisher 5 | . . . . . . 2 . . . . . . . . . . 2 . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 25 | . . . . . 1 . . . . . . . . . . . 1 . 8 2 3 2 2 6 Programmer 73 | . . . . 5 2 . 8 . 1 . 2 2 . 5 . . 2 . 12 19 . 7 1 7 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 6 | . . . . . . . . . . . . . . . . . 1 . . . 5 . . . Executioner 6 | . . . . . . . . . . . . . . . . . 2 . . . 4 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 7 | . . 2 . . . 5 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 5 1 5 4 5 5 5 3 4 . 2 2 2 3 . 1 6 4 7 9 6 10 3 7 Combat Bots Only 8 | . 4 1 4 4 3 3 2 3 4 . 2 2 2 3 . 1 6 4 7 7 6 8 3 7 Max Kills in Single Turn 4 | . 2 1 1 1 2 1 4 1 3 . 1 1 1 1 1 1 2 3 2 2 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . 1 1 3 . . . . . . . 2 3 1 1 2 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 2483 | . 85 61 135 99 167 62 74 12 9 . 24 24 . 72 . . 126 35 194 257 178 115 237 517 Missed 893 | . 22 16 33 34 72 30 34 3 2 . 9 8 . 23 . . 42 18 75 76 50 39 112 195 Hits 1590 | . 63 45 102 65 95 32 40 9 7 . 15 16 . 49 . . 84 17 119 181 128 76 125 322 Melee 15 | . . . 3 . 1 . . . . . . . . . . . . . . 2 7 . 2 . Projectile 1575 | . 63 45 99 65 94 32 40 9 7 . 15 16 . 49 . . 84 17 119 179 121 76 123 322 AOE 27 | . . 2 . . 2 3 3 . . . . . . 2 . . 10 . . . 5 . . . Critical Strikes 74 | . 2 1 2 . 2 1 2 . . . . 2 . 3 . . 2 1 11 18 4 4 9 10 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 29541 | . 811 861 1274 707 1155 376 1139 199 132 . 259 332 . 1248 86 . 2234 429 2325 3456 3448 2163 3500 3407 Core 2747 | . 97 141 108 98 76 61 238 19 20 . 21 85 . 139 . . 192 . 250 153 374 273 120 282 Absorbed by Shields 4085 | . . . 252 . . . . . . . . . . . . . 176 . 249 513 . 713 . 2182 Ignored by Resistances 1363 | . . . . . . . 15 . . . . . . . . . . . . . . . . 1348 Regen/Repaired (Parts) 14853 | . . . . . . 51 545 86 25 76 20 55 315 833 86 . 871 557 1569 1536 3873 1152 1054 2149 Core Remaining (%) 63 | 100 . 4 80 . . 66 . . . . 70 . . . . . . 63 . 69 . . 40 82 Volleys Fired 1477 | . 69 40 83 43 69 109 92 6 23 . 6 17 62 72 7 2 51 22 142 151 78 133 51 149 Largest 3 | . 2 2 2 3 3 3 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 594 | . 80 120 155 202 221 100 166 166 166 . 166 166 166 80 51 76 94 43 172 328 453 517 594 445 Shots Fired 1851 | . 134 59 153 97 176 178 92 6 23 . 6 17 61 71 7 2 51 22 142 146 78 132 51 147 Gun 483 | . 134 54 46 83 96 30 . . . . . . . . . . . . 40 . . . . . Cannon 1362 | . . 5 107 14 80 148 92 3 21 . 6 17 61 71 7 2 51 21 102 146 78 132 51 147 Launcher 6 | . . . . . . . . 3 2 . . . . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 682 | . 34 8 70 18 7 13 53 2 4 . . . 57 28 7 . 31 . 67 27 39 86 11 120 Thermal 935 | . 47 51 83 79 169 165 39 1 17 . 6 17 4 43 . . . 21 42 52 30 23 19 27 Explosive 6 | . . . . . . . . 3 2 . . . . . . . . 1 . . . . . . Electromagnetic 217 | . 53 . . . . . . . . . . . . . . 2 20 . 22 67 9 23 21 . Entropic 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . Robot Hit Streak 37 | . 8 23 13 37 34 15 20 10 12 . 14 18 24 6 3 4 9 15 18 7 14 17 4 6 Robot Miss Streak 9 | . 6 2 5 2 2 9 1 . 1 . . 1 3 2 . . 3 2 2 4 4 2 2 5 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . 1 . 1 2 1 1 . 1 Secondary Targets 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1139 | . 90 41 92 64 114 119 54 6 11 . 5 5 51 37 1 1 35 15 86 80 52 87 25 68 Core Hits 521 | . 42 10 35 30 56 61 18 7 9 . 2 2 11 17 1 . 18 9 51 43 27 37 8 27 Critical Kills 38 | . . . 3 . . . . . 4 . . . 2 2 . . 9 2 15 1 . . . . Critical Parts Destroyed 31 | . . . 2 . . . . . . . 2 1 2 2 . 1 9 . 12 . . . . . Critical Strikes 127 | . 1 . 11 6 3 1 1 . 4 . 2 1 15 5 . 1 22 5 30 16 . 1 . 2 Burn 13 | . . . 2 6 3 1 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 87 | . . . 5 . . . . . 4 . 2 1 15 3 . 1 22 5 28 1 . . . . Blast 8 | . . . 4 . . . . . . . . . . 1 . . . . . . . 1 . 2 Corrupt 7 | . 1 . . . . . . . . . . . . . . . . . . 6 . . . . Sunder 11 | . . . . . . . . . . . . . . . . . . . 2 9 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89525 | . 1244 518 2224 1198 2713 4440 3452 458 986 . 450 450 3844 2838 116 135 3706 845 5821 12160 10593 16201 5154 9979 Guns 6619 | . 1050 518 672 1198 1544 556 . . . . . . . . . . . . 1081 . . . . . Cannons 79901 | . . . 1552 . 1169 3884 3071 172 776 . 450 450 3844 2838 116 135 3284 531 4683 11785 10368 16201 4886 9706 Explosions 2983 | . 189 . . . . . 364 286 210 . . . . . . . 422 314 57 375 225 . 268 273 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 22 | . 5 . . . . . 17 . . . . . . . . . . . . . . . . . Kinetic 44285 | . 191 25 862 71 . 333 1841 112 200 . . . 3628 953 116 . 2106 . 2836 3894 4665 13184 824 8444 Thermal 33152 | . 534 493 1362 1127 2713 4107 1594 60 576 . 450 450 216 1885 . . 422 531 1698 4055 5132 1618 2867 1262 Explosive 1274 | . . . . . . . . 286 210 . . . . . . . . 314 . 191 . . . 273 Electromagnetic 10132 | . 514 . . . . . . . . . . . . . . 135 1178 . 627 4020 796 1399 1463 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 660 | . . . . . . . . . . . . . . . . . . . 660 . . . . . Highest Corruption 22 | . 1 1 10 . 2 2 1 1 1 1 1 . 20 20 22 22 22 . 2 14 . 5 15 13 Average Corruption 5 | . 1 1 8 . 1 1 1 1 1 1 1 . 9 18 21 22 22 . 2 9 . 4 7 5 Corruption Purged 9 | . . . . . . 2 . . . . . . . 7 . . . . . . . . . . Corruption Blocked 10 | . . . . 1 . . . . . . . . . . . . . . 9 . . . . . Effects 386 | . 7 15 11 . 16 1 14 2 3 1 3 . 8 52 18 32 1 . 10 72 . 63 26 31 Message Errors 103 | . . 3 4 . 7 . 3 1 1 . 1 . 3 14 2 6 . . 3 20 . 20 8 7 Matter Fused 99 | . 4 2 3 . 3 1 5 1 1 . . . 1 17 6 9 . . 2 11 . 19 6 8 Heat Flow Errors 47 | . . 1 . . 1 . 2 . . . 1 . 1 4 2 6 1 . 1 9 . 12 2 4 Energy Discharges 39 | . 1 3 1 . 1 . 2 . . . . . . 5 1 4 . . 2 9 . 3 3 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 5 | . . . . . . . . . . . . . 1 . . 1 . . . 2 . 1 . . Data Loss (minor) 37 | . 1 4 1 . 1 . 1 . . . . . 1 5 4 3 . . 1 7 . 3 2 3 Data Loss (major) 21 | . . 1 . . . . 1 . . 1 . . . 4 3 3 . . . 3 . 3 1 1 Alerts 10 | . 1 . . . 2 . . . 1 . 1 . . 1 . . . . 1 1 . 1 . 1 Misdirections 10 | . . . 1 . . . . . . . . . . 1 . . . . . 5 . . 3 . Weapon Failures 13 | . . 1 1 . 1 . . . . . . . 1 1 . . . . . 5 . 1 . 2 Overload Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 14037 | . 6 . . . 14 532 460 . 91 . 95 60 3 344 24 85 359 10 474 2293 1797 2840 1042 3508 Projectiles 13869 | . . . . . 14 532 321 . 91 . 95 60 3 344 24 85 349 . 474 2293 1794 2840 1042 3508 Explosions 168 | . 6 . . . . . 139 . . . . . . . . . 10 10 . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 92 | . . . 10 . . 4 12 . 1 . . . . 4 . . 5 . 5 7 10 6 . 28 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 82 | . . . 8 . . 3 11 . 1 . . . . 3 . . 5 . 5 6 10 6 . 24 Secondary 9 | . . . 2 . . 1 . . . . . . . 1 . . . . . 1 . . . 4 Self-Inflicted Damage 358 | . 61 . . . . . 74 . . . . . . . . . . . . 121 . . 102 . Shots 5 | . 2 . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Rammed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 300 187 225 30 100 310 276 170 280 . 197 96 203 283 161 244 142 . 384 454 365 372 427 454 Average Temperature 102 | . 69 107 76 15 42 100 79 74 91 . 61 41 44 49 83 106 53 . 100 110 138 117 121 136 Received Heat Transfer 3632 | . 417 96 511 207 177 348 129 66 54 . . 60 . 195 . . 126 18 65 411 45 107 369 231 Effects 26 | . . . 2 . . 1 . . . . . . . . . . . . . 5 9 5 . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 7 | . . . . . . . . . . . . . . . . . . . . 2 4 . . 1 Interference 17 | . . . 2 . . . . . . . . . . . . . . . . 3 4 5 . 3 Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . . . . . . . 1 . . 11 2 3 . 1 Combat Hostiles 18 | . . . . . . . . . . . . . . . . . 1 . . 11 2 3 . 1 Parts Fried 113 | . 1 . . . . . . . . . . . . . . . 2 . 6 70 9 17 7 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 8 | . . . 2 1 4 . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 7 | . . . 1 1 4 . . . . . . . . 1 . . . . . . . . . . Parts Melted 66 | . . 3 9 15 15 8 5 . . . 2 1 . 6 . . 1 . . . 1 . . . Heat Transferred 21433 | . 1100 925 2590 2690 5190 4259 1159 50 296 . 185 185 111 1144 . . 250 . . 50 766 185 150 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 3 . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . 1 . . . 2 . . . . . . . . . . . 2 4 4 4 3 5 Low Security (%) 61 | 100 100 . 95 100 100 100 73 . . . . 100 100 100 . . . . 36 10 . . . . Level 1 8 | . . . 4 . . . 10 . . . . . . . . . . . 60 27 . . . . Level 2 9 | . . . . . . . 15 . . . . . . . . . . . 3 31 29 4 83 18 Level 3 12 | . . . . . . . . . . . . . . . . . . . . 28 69 59 16 10 Level 4 7 | . . . . . . . . . . . . . . . . . . . . 2 1 36 . 67 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1691 | . 162 . 211 130 167 164 439 . . . . 65 20 133 . . . . 431 1200 1117 1159 1021 1691 Initial 672 | . . . 39 86 4 53 268 . . . . . 20 . . . . . . 211 672 627 648 606 Average 333 | . 92 . 78 47 43 57 184 . . . . 9 2 60 . . . . 235 557 819 1029 626 1154 Influence Increases 13673 | . 612 394 611 436 945 583 1078 60 170 . 50 134 24 521 5 20 375 140 1274 1594 995 1250 793 1609 Destroy 0b10 Robot/C 7140 | . 360 200 400 240 500 200 240 60 160 . 40 40 . 280 . 20 340 120 680 940 560 760 200 800 Destroy 0b10 Robot/NC 580 | . 25 . 40 5 35 205 35 . . . . . . 20 5 . 5 . 50 45 30 35 10 35 Destroy Leader 1416 | . 86 20 78 92 164 . 76 . 10 . 10 10 . 76 . . . 20 176 112 108 198 42 138 Allied During Kill 158 | . . 24 4 . 130 . . . . . . . . . . . . . . . . . . . Successful Hack 229 | . 12 . 13 40 19 28 29 . . . . 28 . 21 . . . . 24 . . 5 10 . Select Force Hacks 120 | . 60 . . . . 60 . . . . . . . . . . . . . . . . . . Disable Machine 825 | . . . 15 15 75 45 150 . . . . 15 . 15 . . . . 120 105 45 105 45 75 Destroy Structure 1415 | . 9 . 31 14 22 45 198 . . . . 26 24 64 . . . . 194 212 132 102 96 246 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . 30 . . . . 15 . . . . . . 30 15 . . . 15 Lose Combat Pursuer 1485 | . 60 150 30 30 . . 120 . . . . . . 45 . . 30 . . 165 120 45 390 300 Influence Decreases 11996 | . 479 451 496 617 817 557 813 471 188 . 50 75 83 412 114 20 246 269 897 774 1075 1214 935 943 Entered New Map 2857 | . . 65 37 105 6 85 96 159 4 . . . 39 . 41 . . 129 . 166 525 490 505 405 Time Decay 7903 | . 409 326 359 436 490 455 624 302 184 . 50 66 44 402 73 20 206 140 567 598 530 694 410 518 Lost Part 379 | . 70 20 60 . 10 10 10 10 . . . 9 . 10 . . 40 . 30 10 20 30 20 20 Lost Ally 241 | . . 40 40 . 161 . . . . . . . . . . . . . . . . . . . Purge Threat 616 | . . . . 76 150 7 83 . . . . . . . . . . . 300 . . . . . Squads Dispatched 70 | . 5 . 1 7 8 . 6 . 1 . . 1 . 6 . . . . 5 13 1 5 4 7 Investigation 9 | . 3 . . 1 1 . . . 1 . . . . . . . . . . 1 . 1 . 1 Extermination 37 | . . . . 5 4 . 5 . . . . 1 . 4 . . . . 5 7 . 2 1 3 Reinforcement 16 | . 2 . 1 1 2 . 1 . . . . . . 2 . . . . . 2 1 2 1 1 Assault 7 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 32 | . 3 . 1 1 4 1 . . . . . . . 1 . . 1 . 1 4 10 3 2 . Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . Times Spotted 668 | . 28 22 29 20 30 9 26 7 6 . 4 7 6 23 . 1 83 4 40 74 56 43 64 86 Peak Tracking Total 17 | . 4 3 5 5 3 2 8 4 4 . 2 5 2 4 . 1 14 4 4 11 10 7 17 14 Tactical Retreats 54 | . 3 3 2 1 . . 3 . . . . . 1 4 . . 1 . . 5 6 2 11 12 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . 1 . . . . . . 8 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 38 | . 3 1 . 3 1 . 1 . . . . 1 . 2 1 . . . 8 3 . 6 4 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 60 | . . 2 1 1 5 3 10 . 1 . . 1 . 1 . . 1 . 8 7 4 7 3 5 Max in Single Turn 4 | . . 1 1 1 1 1 4 . 1 . . 1 . 1 . . 1 . 1 2 2 1 1 2 Garrison Access 6 | . . . 1 . . . . . . . . . . . . . . . 2 . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 82 | . 7 2 4 9 5 11 8 . 1 4 . 2 . 2 1 . 1 1 7 6 3 5 2 1 Terminals 57 | . 5 . 3 9 5 6 7 . 1 . . 2 . 2 . . . 1 5 6 1 3 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 8 | . . . 1 . . . 1 . . . . . . . . . . . 2 . 2 1 . 1 Total Hacks 169 | . 15 6 11 20 8 22 17 . 3 17 . 4 . 3 1 . 1 1 13 8 4 9 5 1 Successful 80 | . 6 6 4 7 5 10 5 . 3 17 . 2 . 2 1 . 1 1 5 . . 3 2 . Failed 89 | . 9 . 7 13 3 12 12 . . . . 2 . 1 . . . . 8 8 4 6 3 1 Catastrophic 29 | . 2 . 3 5 . 3 . . . . . . . 1 . . . . 4 6 2 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 15 . 8 15 2 11 6 . . . . 3 . 1 . . . . 1 5 2 4 2 . Terminals 117 | . 13 . 10 20 8 11 16 . 3 . . 4 . 3 . . . 1 10 8 2 5 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . 9 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . Garrison Access 10 | . . . 1 . . . 1 . . . . . . . . . . . 3 . 2 2 . 1 Terminal Hacks 55 | . 2 6 2 4 5 4 4 . 3 17 . 1 . 1 1 . 1 1 2 . . . 1 . Record 14 | . . 5 . . . . . . 3 5 . . . . . . . 1 . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 5 | . . . 1 1 1 . 1 . . . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . 1 1 1 1 . . . . . . . . . . . 2 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Seal Access 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 18 | . 4 . 1 3 . 4 1 . . . . 1 . 1 . . . . 1 . . 1 1 . Terminals 13 | . 2 . 1 3 . 1 1 . . . . 1 . 1 . . . . 1 . . 1 1 . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 2 . 1 2 . 1 1 . . . . 1 . 1 . . . . 1 . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 1 Used 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hacking Detections 58 | . 5 . 3 7 2 7 8 . 1 . . 2 . 1 . . . . 6 6 3 4 2 1 Full Trace Events 4 | . 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 17 | . . 6 . 1 10 . . . . . . . . . . . . . . . . . . . Largest Group 10 | . . 3 2 1 10 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . 57 38 10 173 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 29 | . . 19 19 10 29 . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 151 | . . 59 20 . 72 . . . . . . . . . . . . . . . . . . . Total Damage 1705 | . . 622 316 . 767 . . . . . . . . . . . . . . . . . . . Kills 17 | . . 9 2 . 6 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 22142 | . . . . 1112 1555 1126 1811 653 754 250 687 323 214 1211 456 716 624 1014 2367 1855 1484 2624 570 736 Optics 7235 | . . . . . . . . . . . . . . . . . . . 1532 1855 1484 2364 . . Sensors 17382 | . . . . 1112 1554 1126 1771 653 754 250 687 323 128 1211 456 716 624 1013 1840 293 328 1237 570 736 Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Jamming 270 | . . . . . . . 17 . . . . . 86 . . . . . 167 . . . . . ECM 107 | . . . . . . . 23 . . . . . . 27 . . . . . 1 39 17 . . Robot Analysis Total 6 | . 1 . 1 . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 2 2 . 2 . . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 35652 | 73 1213 1874 1284 2392 1634 5838 2254 664 846 265 687 375 365 1364 467 716 1129 1125 2415 1912 1484 2866 989 1421 Spaces Moved 25853 | 42 578 1233 517 1137 536 2067 1833 573 671 158 570 228 322 1056 497 704 949 804 1966 1694 1742 3318 1156 1502 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads 5811 | 36 503 165 357 1137 536 702 733 . . . . . . 556 . . . . 332 754 . . . . Legs 5271 | . . . . . . 399 . . . . . . 281 49 53 . 161 804 550 . 271 648 1000 1055 Wheels 2797 | . 75 1068 160 . . 966 193 . . . . . . . . . . . . . . 335 . . Hover 6283 | . . . . . . . 635 573 671 156 . 4 41 . . . 146 . 842 733 257 2016 156 53 Flight 5685 | . . . . . . . 272 . . 2 570 224 . 451 444 704 642 . 242 207 1214 319 . 394 Fastest Speed 34 | 50 110 110 95 155 233 104 51 112 112 112 117 102 54 54 57 101 57 88 50 54 34 34 40 40 Average Speed 97 | 145 159 133 177 188 239 166 83 112 112 112 117 114 62 87 66 101 98 88 70 77 68 50 40 54 Slowest Speed 260 | 160 240 260 253 235 241 241 158 112 112 117 117 128 117 104 101 101 132 132 132 140 81 131 40 138 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Potential Cave-ins 4 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 61 | 3 85 69 42 37 82 97 42 80 75 61 69 5 95 23 60 79 89 94 30 94 53 96 34 33 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 12 | . 2 1 . . 1 2 . . . 3 1 . . . 1 1 . . . . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 3 . . . . . 3 5 . 3 . . . . 2 . 3 . . . . . . Spaces Dug 193 | . . 2 . 12 6 6 27 . 9 . 1 9 . 13 8 1 . 3 23 27 7 20 6 13 Terrain Destroyed 841 | . 9 2 29 12 20 45 116 33 21 . 1 11 13 32 11 1 44 18 104 113 42 35 43 86 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 607 | . . 2 29 12 20 45 63 . 16 . 1 11 13 32 11 1 39 9 69 71 32 35 22 74 AOE 234 | . 9 . . . . . 53 33 5 . . . . . . . 5 9 35 42 10 . 21 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 34631 | 51 740 1402 738 1318 750 4317 2469 589 742 245 584 327 429 1438 623 706 1091 1198 2855 2139 1945 4360 1628 1947 Wait 6392 | . 66 99 69 80 69 2070 466 2 39 78 9 75 29 276 115 . 65 346 664 232 92 807 382 262 Move 25827 | 41 577 1232 516 1136 535 2066 1832 572 670 157 569 228 321 1055 496 703 946 803 1965 1693 1741 3317 1155 1501 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Pick Up 233 | 4 16 9 20 14 21 17 25 . 4 1 . 1 1 10 . . 6 3 16 17 9 23 9 7 Fast Attach 113 | 6 2 5 12 4 13 5 5 2 . 5 . . . 1 . . 8 6 9 6 6 11 6 1 Attach 70 | . 7 6 8 5 4 4 2 2 1 . . 1 1 1 . . 1 3 8 4 2 5 3 2 Detach 30 | . . 2 4 2 1 7 1 1 1 . . . . . . . . 1 5 2 . 3 . . Swap 196 | . . 3 5 15 5 4 23 2 3 . . 1 15 17 4 1 1 3 30 11 7 23 10 13 Drop 269 | . 2 6 21 15 33 35 22 2 1 4 . 4 . 6 1 . 12 11 16 23 10 27 12 6 Fire 1477 | . 69 40 83 43 69 109 92 6 23 . 6 17 62 72 7 2 51 22 142 151 78 133 51 149 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . 4 . . . . . . . . . . . . . . . . . 11 . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 9) 484 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Discovered new exit (range 5) 1088 | -10/Materials | Lost 3 parts (2n1u) 1280 | -10/Materials | Discovered new exit (range 6) 1287 | -10/Materials | Entered Subcaves 1314 | -10/Subcaves | Visited Clippyterm 1317 | -10/Subcaves | Learned 40 Factory zone layouts 1317 | -10/Subcaves | Learned Factory stockpile data 1380 | -10/Subcaves | Core integrity fell below 50% 1439 | -10/Subcaves | Lost 5 parts (2n1u2w) 1477 | -10/Subcaves | Visited triangular shrine 1500 | -10/Subcaves | Found Prototype Device 1500 | -10/Subcaves | Identified V3-11A's Pendant 1639 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1805 | -10/Subcaves | Befriended Subdweller 1809 | -10/Subcaves | Core integrity fell below 20% 1831 | -10/Subcaves | Approached by friendly Subdweller 2070 | -10/Subcaves | A Subdweller sparked back to life 2070 | -10/Subcaves | A Subdweller sparked back to life 2070 | -10/Subcaves | A Subdweller sparked back to life 2075 | -10/Subcaves | Befriended Subdweller 2075 | -10/Subcaves | Befriended Subdweller 2078 | -10/Subcaves | Found Prototype Wheel 2184 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2256 | -10/Subcaves | Discovered new exit (range 16) 2274 | -10/Subcaves | Learned location of Storage (-7) 2295 | -10/Subcaves | Befriended Subdweller 2300 | -10/Subcaves | Befriended Subdweller 2589 | -10/Subcaves | Visited 4L-MR0's lab 2596 | -10/Subcaves | Identified Maxwheels 2613 | -10/Subcaves | Found Meta Core 3104 | -10/Subcaves | Discovered new exit (range 5) 3161 | -10/Subcaves | Entered Materials 3161 | -8/Materials | Accompanied by 2 allies 3161 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3365 | -8/Materials | Build established: Derelict-Mutant 4211 | -8/Materials | Lost 3 parts (2n1u) 4227 | -8/Materials | System corruption reached 10% 4387 | -8/Materials | Build established: Mutant 4393 | -8/Materials | Discovered new exit (range 16) 4445 | -8/Materials | Entered Factory 4445 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4446 | -7/Factory | Identified exit to Factory 4446 | -7/Factory | Identified exit to Lower Caves 4717 | -7/Factory | Build established: Scavenger-Mutant 5024 | -7/Factory | Build established: Scavenger-Tank 5307 | -7/Factory | Discovered exit to Factory (range 16) 5409 | -7/Factory | Build established: Gunner 5427 | -7/Factory | Identified exit to Storage 5634 | -7/Factory | Noticed a derelict Sapper rigging charges 6014 | -7/Factory | Build established: Skirmisher 6837 | -7/Factory | Entered Storage 7370 | -7/Storage | Learned location of Armory (-4) 7510 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7510 | -7/Storage | Identified exit to Recycling 7623 | -7/Storage | Discovered exit to Factory (range 15) 7689 | -7/Storage | Found Prototype Protection 7689 | -7/Storage | Identified Lgt. Regenerative Plating 7819 | -7/Storage | Build established: Commander-Skirmisher 8241 | -7/Storage | Met 01-MTF 8357 | -7/Storage | Destroyed 01-MTF 8397 | -7/Storage | Lost 3 allies 8427 | -7/Storage | Garrison activated, responded to threat 8459 | -7/Storage | Lost 3 allies 8461 | -7/Storage | Used back door to open Recycling access 8471 | -7/Storage | Entered Recycling 8839 | -7/Recycling | Build established: Scavenger-Skirmisher 8868 | -7/Recycling | Entered Scraplab 8878 | -7/Recycling | Found Prototype Device 8878 | -7/Recycling | Identified Scrap Engine 9696 | -7/Recycling | Discovered new exit (range 16) 10194 | -7/Recycling | Build established: Construct 13762 | -7/Recycling | Identified exit to Factory 14309 | -7/Recycling | Entered Factory 14309 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14578 | -5/Factory | Identified exit to Upper Caves 14578 | -5/Factory | Identified exit to Extension 15730 | -5/Factory | Discovered new exit (range 15) 15755 | -5/Factory | Identified exit to Factory 16563 | -5/Factory | Entered Upper Caves 16930 | -5/Upper Caves | Learned Factory interactive machine intel 17008 | -5/Upper Caves | Learned 8 Factory zone layouts 17106 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17143 | -5/Upper Caves | Discovered new exit (range 14) 17225 | -5/Upper Caves | Identified exit to Upper Caves 17227 | -5/Upper Caves | Entered another Upper Caves area 17350 | -5/Upper Caves | Discovered exit to Factory (range 12) 17378 | -5/Upper Caves | Learned location of 1 exit from Factory 17648 | -5/Upper Caves | Attracted the attention of an 0b10 base 17678 | -5/Upper Caves | Learned Armory terminal intel 17678 | -5/Upper Caves | Learned Factory emergency access door positions 17737 | -5/Upper Caves | Learned Factory stockpile data 17988 | -5/Upper Caves | Discovered new exit (range 14) 18062 | -5/Upper Caves | Identified exit to Zhirov 18073 | -5/Upper Caves | Entered Zhirov 18073 | -5/Zhirov | Discovered new exit (range 3) 18094 | -5/Zhirov | Met Zhirov 18114 | -5/Zhirov | Learned location of Testing (-3) 18114 | -5/Zhirov | Learned location of Command (-1) 18132 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18149 | -5/Zhirov | Found Alien Artifact 18149 | -5/Zhirov | Identified Integrated Dissipator 18149 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18164 | -5/Zhirov | Found Alien Artifact 18337 | -5/Zhirov | Identified exit to Proximity Caves 18338 | -5/Zhirov | Entered Proximity Caves 19025 | -4/Proximity Caves | Entered Factory 19025 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19026 | -4/Factory | Identified exit to Upper Caves 19030 | -4/Factory | Loaded intel: 54 interactive machine locations 19400 | -4/Factory | Sucked down chute 19400 | -4/Factory | Entered Waste 19412 | -4/Waste | Spotted C-40 Crusher 19415 | -4/Waste | EMP discharged 19434 | -4/Waste | Destroyed C-40 Crusher 19448 | -4/Waste | Spotted C-40 Crusher 19449 | -4/Waste | Spotted C-40 Crusher 19472 | -4/Waste | Destroyed C-40 Crusher 19476 | -4/Waste | Destroyed C-40 Crusher 19515 | -4/Waste | EMP discharged 19518 | -4/Waste | Spotted C-40 Crusher 19537 | -4/Waste | Destroyed C-40 Crusher 19556 | -4/Waste | Spotted C-40 Crusher 19615 | -4/Waste | EMP discharged 19615 | -4/Waste | System corruption reached 10% 19652 | -4/Waste | Destroyed C-40 Crusher 19676 | -4/Waste | Destroyed C-40 Crusher 19715 | -4/Waste | EMP discharged 19748 | -4/Waste | Discovered new exit (range 14) 19764 | -4/Waste | Identified exit to Factory 19765 | -4/Waste | Entered Factory 20757 | -4/Factory | Identified exit to Armory 20876 | -4/Factory | Discovered new exit (range 16) 21129 | -4/Factory | Entered Upper Caves 21170 | -4/Upper Caves | Spotted B-86 Titan 21227 | -4/Upper Caves | Learned 4 Research zone layouts 21422 | -4/Upper Caves | Discovered new exit (range 14) 21431 | -4/Upper Caves | Identified exit to Upper Caves 21596 | -4/Upper Caves | Entered another Upper Caves area 21663 | -4/Upper Caves | Learned Research security intel 21668 | -4/Upper Caves | Discovered new exit (range 5) 21671 | -4/Upper Caves | Identified exit to Research 22147 | -4/Upper Caves | Discovered new exit (range 9) 22154 | -4/Upper Caves | Identified exit to Warlord 22312 | -4/Upper Caves | Entered Warlord 22346 | -4/Warlord | System corruption cleaned by Quarantine Array 22534 | -4/Warlord | Visited the Vortex Lab 22537 | -4/Warlord | Warlord's base attacked by MAIN.C 22543 | -4/Warlord | Found Prototype Energy Cannon 22545 | -4/Warlord | Found Prototype Energy Cannon 22618 | -4/Warlord | Met Warlord 22792 | -4/Warlord | Found Prototype Device 22792 | -4/Warlord | Identified Thermal Barrier 22807 | -4/Warlord | Found Prototype Processor 22807 | -4/Warlord | Identified Exp. Targeting Computer 22832 | -4/Warlord | Spotted BJ-I0N(L) 22887 | -4/Warlord | Warlord forces counterattacked 22932 | -4/Warlord | Spotted Executioner 22937 | -4/Warlord | Destroyed Executioner 22945 | -4/Warlord | Spotted Striker 22960 | -4/Warlord | P-70 Sage assimilated allied 1J-TQO(g) 22962 | -4/Warlord | Spotted Executioner 22973 | -4/Warlord | P-70 Sage assimilated allied GN-S99(g) 22974 | -4/Warlord | Destroyed Executioner 22987 | -4/Warlord | Spotted Executioner 22989 | -4/Warlord | Spotted Executioner 23040 | -4/Warlord | Lost 23 allies 23178 | -4/Warlord | Spotted Striker 23201 | -4/Warlord | Destroyed Striker 23212 | -4/Warlord | Warlord base infiltrated, sounded retreat 23275 | -4/Warlord | Spotted Executioner 23276 | -4/Warlord | Spotted Striker 23311 | -4/Warlord | Lost 3 allies 23321 | -4/Warlord | Lost 3 parts (2u1w) 23384 | -4/Warlord | Spotted Executioner 23408 | -4/Warlord | Found Prototype Processor 23408 | -4/Warlord | Identified Exp. Core Analyzer 23425 | -4/Warlord | Discovered new exit (range 14) 23438 | -4/Warlord | Spotted Striker 23439 | -4/Warlord | Identified exit to Proximity Caves 23441 | -4/Warlord | Entered Proximity Caves 24220 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24354 | -3/Proximity Caves | Spotted B-86 Titan 24413 | -3/Proximity Caves | Destroyed B-86 Titan 24469 | -3/Proximity Caves | Discovered exit to Research (range 14) 24566 | -3/Proximity Caves | Entered Research 24566 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24589 | -3/Research | Identified Vortex Driver (x2) 24939 | -3/Research | Discovered new exit (range 6) 25001 | -3/Research | Identified exit to Testing 25644 | -3/Research | Found Fusion Bomb Launcher 25652 | -3/Research | Destroyed 7 combat bots 26196 | -3/Research | Discovered new exit (range 9) 26981 | -3/Research | Entered Testing 27336 | -3/Testing | Spotted Striker 27337 | -3/Testing | Spotted Striker 27641 | -3/Testing | System corruption reached 10% 27662 | -3/Testing | Spotted Alpha 7 27667 | -3/Testing | Destroyed Alpha 7 27680 | -3/Testing | Found Prototype Device 27680 | -3/Testing | Identified Exp. ECM Suite 27748 | -3/Testing | Spotted PY-ZIF1L7C3OW 27772 | -3/Testing | Destroyed PY-ZIF1L7C3OW 27822 | -3/Testing | Found Prototype Device 27826 | -3/Testing | Identified Exp. Focal Shield 27894 | -3/Testing | Discovered new exit (range 10) 27902 | -3/Testing | Identified exit to Research 27974 | -3/Testing | Found Prototype Device 28000 | -3/Testing | Identified Adv. Kinecellerator 28424 | -3/Testing | Found Prototype Device 28424 | -3/Testing | Identified AEGIS Remote Shield 28481 | -3/Testing | First assault squad dispatched 28577 | -3/Testing | Destroyed 7 combat bots 28893 | -3/Testing | Entered Research 28893 | -2/Research | Warlord forces began assault on 0b10 28893 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29003 | -2/Research | Research machine network offline 29048 | -2/Research | Found Prototype Device 29048 | -2/Research | Identified Adv. Particle Accelerator 29143 | -2/Research | Spotted Striker 29159 | -2/Research | Borebot progress halted 29161 | -2/Research | Destroyed Striker 29186 | -2/Research | Borebot progress halted 29317 | -2/Research | Spotted Striker 29328 | -2/Research | Destroyed Striker 29361 | -2/Research | Borebot progress halted 29465 | -2/Research | Spotted Striker 29466 | -2/Research | Discovered new exit (range 20) 29514 | -2/Research | Lost 3 allies 29525 | -2/Research | Identified exit to Access 29550 | -2/Research | Found Exp. Targeting Computer 29586 | -2/Research | Spotted Executioner 29588 | -2/Research | Destroyed Executioner 29592 | -2/Research | Spotted Executioner 29679 | -2/Research | Spotted B-90 Cyclops 29682 | -2/Research | Destroyed Executioner 29836 | -2/Research | Spotted Executioner 29838 | -2/Research | Destroyed Executioner 29839 | -2/Research | Spotted Striker 29879 | -2/Research | Destroyed Striker 29884 | -2/Research | Spotted Executioner 29887 | -2/Research | Spotted B-90 Cyclops 29887 | -2/Research | Spotted Striker 29957 | -2/Research | Destroyed Striker 30015 | -2/Research | Spotted Executioner 30022 | -2/Research | Spotted Striker 30023 | -2/Research | Destroyed Executioner 30031 | -2/Research | Destroyed Striker 30092 | -2/Research | Discovered new exit (range 6) 30270 | -2/Research | Discovered exit to Access (range 11) 30331 | -2/Research | Met DD-05H 30331 | -2/Research | Met up with Warlord 30332 | -2/Research | Warlord invited to help at Command 30332 | -2/Research | Given Cave Seal Controls access code 30376 | -2/Research | Identified exit to Quarantine 30377 | -2/Research | Entered Quarantine 30391 | -2/Quarantine | Found Alien Artifact 30391 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 30391 | -2/Quarantine | Warped through subspace 30411 | -2/Quarantine | Found Transdimensional Reconstructor 30413 | -2/Quarantine | Found Transdimensional Reconstructor 30419 | -2/Quarantine | Found Alien Artifact 30600 | -2/Quarantine | Destroyed 8 combat bots 30741 | -2/Quarantine | Found Alien Artifact 30741 | -2/Quarantine | Identified Phase Redirector 30829 | -2/Quarantine | Discovered exit to Access (range 19) 30921 | -2/Quarantine | Spotted QP-11F(K) 30934 | -2/Quarantine | Destroyed QP-11F(K) 30956 | -2/Quarantine | Cryocooling Duct disabled 30971 | -2/Quarantine | Ambient heat levels rising (+20) 30971 | -2/Quarantine | Non-combat units ordered to evacuate 31069 | -2/Quarantine | Cryocooling Duct disabled 31084 | -2/Quarantine | Ambient heat levels rising (+20) 31084 | -2/Quarantine | Combat units ordered to evacuate 31184 | -2/Quarantine | Quarantine Guard activated 31208 | -2/Quarantine | Spotted Quarantine Guard 31293 | -2/Quarantine | Spotted Quarantine Guard 31331 | -2/Quarantine | Spotted Quarantine Guard 31336 | -2/Quarantine | Destroyed Quarantine Guard 31380 | -2/Quarantine | Spotted Quarantine Guard 31380 | -2/Quarantine | Destroyed Quarantine Guard 31388 | -2/Quarantine | Spotted Quarantine Guard 31408 | -2/Quarantine | Destroyed Quarantine Guard 31419 | -2/Quarantine | Spotted Quarantine Guard 31688 | -2/Quarantine | Destroyed Quarantine Guard 31802 | -2/Quarantine | Spotted Quarantine Guard 31840 | -2/Quarantine | Destroyed Quarantine Guard 31915 | -2/Quarantine | Destroyed Quarantine Guard 31959 | -2/Quarantine | Spotted Quarantine Guard 31968 | -2/Quarantine | Destroyed Quarantine Guard 31985 | -2/Quarantine | Spotted Quarantine Guard 31987 | -2/Quarantine | Build established: Scavenger-Construct 32044 | -2/Quarantine | Spotted Quarantine Guard 32067 | -2/Quarantine | Destroyed Quarantine Guard 32083 | -2/Quarantine | Destroyed Quarantine Guard 32087 | -2/Quarantine | Destroyed Quarantine Guard 32429 | -2/Quarantine | Found Alien Artifact 32445 | -2/Quarantine | Identified Core Reset Matrix 32468 | -2/Quarantine | Found Alien Reactor 32486 | -2/Quarantine | Identified Matter Drive 32503 | -2/Quarantine | Found Alien Artifact 32505 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 32505 | -2/Quarantine | Initialized slip node 32566 | -2/Quarantine | Spotted Fortress 32756 | -2/Quarantine | Destroyed Fortress 33225 | -2/Quarantine | Discovered new exit (range 7) 33225 | -2/Quarantine | Discovered new exit (range 6) 33225 | -2/Quarantine | Spotted Quarantine Guard 33225 | -2/Quarantine | Spotted Quarantine Guard 33226 | -2/Quarantine | Destroyed Quarantine Guard 33231 | -2/Quarantine | Destroyed Quarantine Guard 33235 | -2/Quarantine | Identified exit to Section 7 33241 | -2/Quarantine | Identified exit to Protoforge 33243 | -2/Quarantine | Entered Section 7 33269 | -2/Section 7 | Found Alien Artifact 33269 | -2/Section 7 | Identified Microwarp Drive 33529 | -2/Section 7 | Spotted S7 Guard 33534 | -2/Section 7 | Destroyed S7 Guard 33543 | -2/Section 7 | Found Alien Artifact 33718 | -2/Section 7 | Found Alien Artifact 33720 | -2/Section 7 | Identified Integrated Mediator 33720 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 33728 | -2/Section 7 | Discovered exit to Access (range 9) 33734 | -2/Section 7 | Spotted S7 Guard 33743 | -2/Section 7 | First assault squad dispatched 33752 | -2/Section 7 | Core integrity fell below 50% 33945 | -2/Section 7 | Destroyed S7 Guard 33956 | -2/Section 7 | Found Alien Artifact 34071 | -2/Section 7 | System corruption reached 10% 34162 | -2/Section 7 | Initialized slip node 34210 | -2/Section 7 | Spotted Alpha 7 34210 | -2/Section 7 | Spotted Alpha 7 34230 | -2/Section 7 | Warped through subspace to slip node 34232 | -2/Section 7 | Entered Access 34232 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 34531 | -1/Access | Destroyed 7 combat bots 34812 | -1/Access | Build established: Construct 35482 | -1/Access | First assault squad dispatched 35612 | -1/Access | System corruption reached 10% 35619 | -1/Access | Spotted B-99 Colossus 35620 | -1/Access | Spotted B-99 Colossus 35650 | -1/Access | Discovered new exit (range 5) 35653 | -1/Access | Identified exit to Surface 35653 | *** | Escaped! Last Messages --------------- 35638_ Acquired 13 matter. 35640_ Slug penetrates B-99 Colossus. 35640_ Penetrated by Slug. 35640_ Slug penetrates Reinforced Barrier. 35641_ Penetrated by Slug. 35641_ Slug penetrates Reinforced Barrier. 35641_ Penetrated by Slug. 35641_ Slug penetrates Reinforced Barrier. 35643_ Scrap Engine modifies Antimatter-Quantum Reactor: Storage +139, Mass -20. 35644_ Slug penetrates Sealed Heavy Doors. 35644_ Penetrated by Slug. 35644_ Slug penetrates Sealed Heavy Doors. 35644_ Penetrated by Slug. 35644_ Slug penetrates Main Access Shell. 35650_ Main Access Shell breached. 35650_ EXIT=FOUND 35652_ Exp. Power Amplifier destroyed. 35653_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????##+"######### | | ??????????????????????????????????????# #* [ | | ?????##???????????????????????????????# # | | ??# %#"#######?????????????#######+#### # | | ??#!!! ??????????? # """ | | ?#" [ ??????????? + T" | | ?#" #?????########+########## # """ | | ?#" !]] #?????# ????# # | | ?#T ! !]] #?????# ????# # | | ?#" ]]] #?????# """"???# ########## | | ?# +?????# """"???# #????????? | | ?#" #?????# """""#?# #????????? | | ??# #?????# """""#?# #????????? | | ?## #?????# """""#?# #????????? | | ?#" #?????# """""#?# #????????? | | ??# ####### ### #????????? | | ??# ! = " [ ## #????????? | | ?## ################"###"######## #????????? | | ?#" #?????????????# ##?##"##????# #????????? | | ??# #########??#####?####""###### #????????? | | ?## " "??" ???? " #????????? | | ?#" " "??" ???? " #????????? | | # %%" "??" """""" " #????????? | | #% "??" " " " #????????? | | " """" " "@ " " #??####### | | # % " "" " #??# | | # % "" " "ss" #??# | | ?# ### """" """""" s" !!#??# | | ?# #?# % "??" """" """!!#??# | | ??# #?# "??" """"T"""=!#??# | | ??# #?#########??##########"#######=%#??# | | ??# #??????????????????????????????!*#??# | | ??# #??????????????????????????????!!#??####### | | ??# #?????????????????????????????? =#????????? | | ??# #?????????????????????????????? #????????? | | ??# ??????????????????????????????? #????????? | | ??? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Coolant Potential 120 Energy Generation 140 Energy Capacity 1134 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Power Amplification 40 Base Temperature (-) 200 EM Shielding 3 Corruption Block 14 Armor Coverage 225 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 24 Core Analysis 11 Recoil Reduction 6 Kinecelleration 50 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Dimensional Node Initializer Microwarp Drive Integrated Mediator Achievements -------------- Myspace Challenges ------------ None Game ------ Seed SpectralBeamSubcomponent Manual? 0 Play Time 05:45:38 Cumulative 371.3 hours Start 2026.09.10 @ 02:05:36 End 2026.09.10 @ 07:51:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 286 Adventurer 54 Explorer 0 Win Type 0 Total 20 Types 13/1/1/1/1/0/1/1/0/1 Lore% 82 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5c88512-a2b8-4bfa-8651-663086bff610