Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 21:12:51 Player: Johge Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (3042) 3042 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6082 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Improved Heat Sink Improved Heat Sink Huge Storage Unit Seismic Detector Improved Targeting Computer Heavy Armor Plating Hacking Suite Lightning Gun Faulty Precision Shock Rifle Particle Gun Heavy Laser Gatling Laser Advanced Beam Cannon Minigun Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Heat Sink Huge Storage Unit Seismic Detector Improved Targeting Computer Heavy Armor Plating Hacking Suite Lightning Gun Precision Shock Rifle Heavy Laser Gatling Laser Advanced Beam Cannon Plasma Cannon Minigun Missile Launcher Heavy Missile Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 55 | 6 4 10 1 15 19 Power 10 | 1 2 1 . 1 5 Engine 10 | 1 2 1 . 1 5 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . 3 . 6 5 Treads 16 | 2 . 3 . 6 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 3 1 6 3 Device 3 | . . 1 1 1 . Storage 5 | 1 1 . . 3 . Processor 3 | . 1 . . 1 1 Hackware 1 | . . . . 1 . Protection 4 | . . 2 . . 2 Artifact . | . . . . . . Weapon 13 | 2 . 3 . 2 6 Energy Gun 5 | 1 . 3 . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 36 | . 1 4 . 7 24 Power 8 | . 1 1 . . 6 Propulsion 16 | . . 2 . 5 9 Utility 5 | . . 1 . . 4 Weapon 7 | . . . . 2 5 Highest Loss Streak 5 | . 1 2 . 3 5 To Critical Strikes . | . . . . . . Average Backups 12 | 1 4 8 9 11 15 Power 1 | . 1 3 2 2 1 Propulsion . | . . . 2 1 . Utility 4 | . 2 2 1 3 6 Weapon 5 | . . 2 4 4 7 Tool/Special . | . . . . . . Unused Backups 17 | . . 3 . 2 12 Power 4 | . . 3 . . 1 Propulsion . | . . . . . . Utility 6 | . . . . . 6 Weapon 7 | . . . . 2 5 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 91 96 100 94 84 Engine 12 | . 13 11 11 9 14 Treads 24 | . 28 29 33 32 17 Device 4 | . . 3 11 9 1 Storage 8 | . 14 11 11 9 7 Processor 12 | . 6 11 11 9 14 Hackware 5 | . . . . 7 7 Protection 3 | . . 7 . . 3 Energy Gun 7 | . 14 15 22 5 2 Energy Cannon 2 | . . . . . 4 Ballistic Gun 4 | . 14 6 . 5 3 Ballistic Cannon 2 | . . . . 6 2 Peak Build Rating 35 | 6 8 15 15 27 35 Average Rating 23 | 4 6 12 14 23 31 On Entrance 11 | . 6 8 15 14 27 Naked Turns . | . . . . . . Heaviest Build 79 | 14 19 29 25 58 79 Greatest Support 82 | 40 40 60 60 82 82 Greatest Overweight (x) 26 | . . . . . 26 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 25 20 Average Capacity 16 | 7 8 10 10 16 20 Most Carried 20 | 4 8 10 10 16 20 Average Carried 13 | 1 4 8 9 11 16 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 17 | 2 8 10 10 15 17 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1799 | 281 111 259 5 597 546 Remotely . | . . . . . . Salvage Created 3254 | 85 448 833 . 828 1060 Parts 177 | 5 30 52 . 42 48 Haulers Intercepted 6 | . . 1 . 1 4 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 71 | . 10 18 . 20 23 Guns 45 | . 9 18 . 9 9 Cannons 21 | . . . . 11 10 AOE 3 | . 1 . . . 2 Classes Destroyed 14 | 2 2 3 1 4 2 Worker 5 | . . . 1 2 2 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 6 | . . 1 . 1 4 Recycler 2 | 1 . . . 1 . Operator 2 | . . . . 1 1 Watcher 4 | . 1 2 . 1 . Swarmer 14 | . . 4 . 3 7 Grunt 39 | . 10 7 . 13 9 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 9 | . . 7 . 1 1 Hunter 1 | . . . . 1 . Programmer 6 | . . . . . 6 Best Kill Streak 4 | 2 3 4 1 4 4 Combat Bots Only 4 | . 3 4 . 4 4 Max Kills in Single Turn 3 | 1 1 2 1 2 3 Gunslinging 1 | . . 1 . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 546 | . 36 112 . 106 292 Missed 145 | . 10 29 . 26 80 Hits 401 | . 26 83 . 80 212 Melee 1 | . . . . 1 . Projectile 400 | . 26 83 . 79 212 Critical Strikes 18 | . . 4 . 2 12 Damage Taken 6076 | . 349 1033 . 1201 3493 Core 1004 | . 12 186 . 101 705 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 186 | . . 138 . . 48 Core Remaining (%) 82 | 100 95 . 53 81 . Volleys Fired 304 | 7 26 76 . 99 96 Largest 2 | 2 2 2 . 2 2 Hottest 145 | 60 60 121 . 121 145 Shots Fired 562 | 14 52 130 . 179 187 Gun 382 | 14 52 130 . 97 89 Cannon 177 | . . . . 82 95 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 295 | 7 26 29 . 140 93 Thermal 196 | . . 66 . 39 91 Explosive 3 | . . . . . 3 Electromagnetic 68 | 7 26 35 . . . Robot Hit Streak 21 | 4 4 18 . 21 10 Robot Miss Streak 6 | 2 2 6 . 5 5 Penetration Max . | . . . . . . Secondary Targets 7 | . 5 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 387 | 7 33 92 . 132 123 Core Hits 174 | 2 20 31 1 46 74 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 9 | . . 3 . 5 1 Burn 3 | . . 2 . 1 . Meltdown 1 | . . . . . 1 Destroy 1 | . . . . 1 . Blast 3 | . . . . 3 . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7172 | 94 563 1327 11 2510 2667 Guns 3924 | 94 453 1323 . 1066 988 Cannons 2841 | . . . . 1444 1397 Explosions 371 | . 110 . . . 261 Melee . | . . . . . . Ramming 36 | . . 4 11 . 21 Kinetic 3731 | 41 186 262 . 2052 1190 Thermal 2439 | . 110 676 . 458 1195 Explosive 261 | . . . . . 261 Electromagnetic 705 | 53 267 385 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 2 . . 1 10 Average Corruption 4 | . 2 . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 71 | . 1 . . . 70 Message Errors 19 | . . . . . 19 Matter Fused 18 | . 1 . . . 17 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 9 | . . . . . 9 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 6 | . . . . . 6 Misfires 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 41 | . . . . 10 31 Projectiles 10 | . . . . 10 . Explosions 31 | . . . . . 31 Melee . | . . . . . . Knockbacks 35 | . . . . 15 20 Impact 1 | . . . . . 1 Kinetic 33 | . . . . 15 18 Secondary 1 | . . . . . 1 Self-Inflicted Damage 285 | . . . . . 285 Shots 5 | . . . . . 5 Rammed 10 | . 1 1 2 1 5 Targets Rammed 10 | . 1 1 2 1 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 836 | . 51 501 . 34 836 Average Temperature 147 | . 22 111 . 17 197 Received Heat Transfer 2241 | . 195 453 . 594 999 Effects 41 | . . 8 . . 33 Shutdowns 8 | . . 1 . . 7 Energy Bleed 3 | . . 2 . . 1 Interference 9 | . . 3 . . 6 Matter Decay 4 | . . 1 . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . 1 . . 2 Damage (major) 9 | . . . . . 9 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 5 . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 17 | . . 6 . 2 9 Heat Transferred 5306 | . 100 1813 . 1184 2209 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 86 Level 1 6 | . . . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 224 | 5 122 197 13 155 224 Initial 39 | . . 39 13 . 38 Average 74 | . 47 105 . 48 93 Influence Increases 2161 | 10 252 542 5 529 823 Destroy 0b10 Robot/C 1420 | . 200 360 . 400 460 Destroy 0b10 Robot/NC 105 | 10 5 15 5 30 40 Destroy Leader 370 | . 42 126 . 74 128 Successful Hack 45 | . 5 10 . 11 19 Disable Machine 90 | . . . . . 90 Destroy Structure 71 | . . 1 . 14 56 Lose Combat Pursuer 60 | . . 30 . . 30 Influence Decreases 2011 | 10 158 601 40 443 759 Entered New Map 125 | . . 55 22 . 48 Time Decay 1213 | 10 148 376 18 271 390 Lost Part 253 | . 10 20 . 52 171 Purge Threat 420 | . . 150 . 120 150 Squads Dispatched 20 | . 3 3 . 2 12 Investigation 8 | . 2 2 . 1 3 Extermination 7 | . . . . . 7 Reinforcement 5 | . 1 1 . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 12 26 . 25 29 Peak Tracking Total 4 | . 2 4 . 3 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 1 1 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . . . . 6 Max in Single Turn 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 32 | . 5 6 . 11 10 Terminals 23 | . 5 4 . 8 6 Fabricators . | . . . . . . Repair Stations 5 | . . 2 . 1 2 Recycling Units 2 | . . . . 1 1 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 85 | . 14 18 . 29 24 Successful 38 | . 4 9 . 17 8 Failed 47 | . 10 9 . 12 16 Catastrophic 5 | . . 1 . 1 3 Database Lockouts . | . . . . . . Manual 4 | . 1 . . 3 . Terminals 61 | . 14 11 . 21 15 Fabricators . | . . . . . . Repair Stations 16 | . . 7 . 4 5 Recycling Units 4 | . . . . 2 2 Scanalyzers 4 | . . . . 2 2 Garrison Access . | . . . . . . Terminal Hacks 21 | . 4 4 . 11 2 Prototype ID Bank 1 | . . . . 1 . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 2 | . . 1 . 1 . Alert Level 5 | . 2 . . 2 1 Unreport Threat 3 | . . 1 . 1 1 Locate Traps 3 | . 1 . . 2 . Patrol Status 1 | . . . . 1 . Recall Assault 1 | . . . . 1 . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . 5 . 2 3 Scan Component 7 | . . 3 . 2 2 Repair 3 | . . 2 . . 1 Recycling Unit Hacks 3 | . . . . 2 1 Report Inventory 2 | . . . . 1 1 Retrieve Matter 1 | . . . . 1 . Scanalyzer 4 | . . . . 2 2 Insert Component 2 | . . . . 1 1 Analyze 2 | . . . . 1 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 27 | . 5 5 . 9 8 Full Trace Events 8 | . 3 1 . 1 3 Feedback Events 2 | . . . . 1 1 Corruption 2 | . . . . 1 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 . . 1 Time 106 | . . 62 . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 63 | . . . . 63 . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 1 1 Part Schematics Acquired 2 | . . . . 1 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6580 | 117 415 934 480 1324 3310 Spaces Moved 2601 | 58 201 379 297 598 1068 Core 45 | 9 . . . . 36 Treads 2556 | 49 201 379 297 598 1032 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 155 156 Average Speed 203 | 142 160 160 160 155 270 Slowest Speed 1350 | 160 160 160 160 160 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 46 44 69 58 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . . . 13 60 Melee . | . . . . . . Projectile 13 | . . . . 13 . AOE 60 | . . . . . 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3324 | 78 241 577 302 813 1313 Wait 254 | . . 85 . 74 95 Move 2596 | 57 200 378 296 597 1068 Hop . | . . . . . . Pick Up 77 | 8 9 17 1 18 24 Fast Attach 2 | . . . . 1 1 Attach 45 | 6 2 7 . 9 21 Detach . | . . . . . . Swap 17 | . 2 6 1 7 1 Drop 17 | . 1 7 2 7 . Fire 304 | 7 26 76 . 99 96 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 1 1 2 1 5 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 6) 341 | -10/Materials | Identified exit to Mines 506 | -10/Materials | Discovered new exit (range 7) 523 | -10/Materials | Identified exit to Materials 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Identified exit to Mines 900 | -9/Materials | Repaired Corrupted Lgt. Treads 1099 | -9/Materials | Repaired Lgt. Treads 1220 | -9/Materials | Build established: Scavenger-Mutant 1467 | -9/Materials | Entered Mines 1751 | -9/Mines | Found DCF Scrap (14 items) 1931 | -9/Mines | Discovered new exit (range 8) 1942 | -9/Mines | Identified exit to Materials 1947 | -9/Mines | Entered Materials 1947 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2058 | -8/Materials | Identified exit to Storage 2429 | -8/Materials | Lost 3 parts (2n1w) 3198 | -8/Materials | Discovered new exit (range 16) 3270 | -8/Materials | Identified exit to Factory 3271 | -8/Materials | Entered Factory 3271 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3778 | -7/Factory | Lost 5 parts (2p2n1u) 3990 | -7/Factory | Build established: Mutant 5349 | -7/Factory | Build established: Scavenger-Mutant 5457 | -7/Factory | Repaired Broken Cooling System 5889 | -7/Factory | Core integrity fell below 50% 6104 | -7/Factory | Core integrity fell below 20% 6115 | -7/Factory | Lost 5 parts (1p3n1w) 6377 | -7/Factory | Build established: Mutant 6561 | -7/Factory | System corruption reached 10% 6581 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Subcomponent Replicator comes online. System corrupted: Heat flow error (+247). OB6 I6#T68 XPMC3NY