Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 14:45:07 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (463) 2315 Value Destroyed (21536) 21536 Prototype IDs (109) 2180 Alien Tech Used (0) 0 Bonus (15160) 15160 TOTAL SCORE: 51891 Bonus ------- High Alert Combat Kills 6386 Follower Combat Kills 3464 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 482 Win 3000 Friendly Fire -772 Cogmind --------- Core Integrity 1374/1600 Matter 194/300 Energy 363/530 System Corruption 6% Temperature Cool (8) Movement Walking (182) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY (11) ----- Huge Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Target Analyzer Core Analyzer Zionite Weapon Casing Improved Hacking Suite System Mapper System Shield Ghost Barrier System Purifier > --- WEAPON (4) ------- Zionite Phaser-H Cooled Proton Cannon Potential Cannon > --- INVENTORY (25) --- Experimental Cooling System Large Storage Unit Experimental Energy Well (600) Experimental Energy Well (600) Advanced Particle Charger Gamma Bomb Array Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Target Analyzer Core Analyzer Makeshift Transmission Jammer Advanced Force Field System Purifier > --- WEAPON ----------- Phase Gun Zionite Laser-H Heavy Quantum Rifle Hypervelocity Multirail > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Improved Diametric Drive Experimental Cooling System Experimental Cooling System Large Storage Unit Experimental Energy Well Experimental Energy Well Long-range Sensor Array Advanced Particle Charger Layered Medium Armor Plating Improved Hacking Suite System Mapper Ghost Barrier Improved Component Analysis Suite System Purifier Gamma Rifle Compact HERF Cannon Vortex Cannon Potential Cannon Tactical Quantum Warhead [Rating: 216] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Active Sensor Suite Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Flak Gun Energy Gun Zionite Phaser-S Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Slots Evolved 18 | . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 2 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Propulsion 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . 1 . 1 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 323 | 6 8 11 17 7 15 9 12 10 1 . . . 5 . 13 . . . . 6 1 8 20 . 16 17 . 57 17 35 32 Power 43 | 1 . 2 3 . 3 1 1 1 . . . . . . 2 . . . . 1 . 1 2 . 2 . . 5 2 7 9 Engine 11 | 1 . 2 3 . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Reactor 28 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 2 . . 5 2 7 9 Propulsion 94 | 2 1 . 7 3 5 5 5 3 . . . . . . 2 . . . . 1 . 2 8 . 4 11 . 18 2 9 6 Treads 27 | 2 1 . 6 3 5 1 5 . . . . . . . . . . . . . . . . . . . . 4 . . . Leg 54 | . . . . . . 1 . . . . . . . . 1 . . . . . . 2 7 . 4 11 . 12 2 8 6 Wheel 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 8 | . . . 1 . . . . 3 . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . Utility 99 | 1 4 4 3 1 1 2 2 5 . . . . 3 . 3 . . . . 4 . 1 9 . 6 4 . 18 3 12 13 Device 37 | . 1 2 . 1 . 2 1 1 . . . . 1 . 2 . . . . 1 . . 2 . 2 1 . 8 2 6 4 Storage 17 | 1 1 1 . . 1 . 1 1 . . . . . . . . . . . 1 . . 1 . . 1 . 3 . 3 2 Processor 17 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . . 3 . 2 . . 5 1 1 1 Hackware 10 | . . . . . . . . 3 . . . . 2 . . . . . . 1 . . . . . . . . . . 4 Protection 18 | . 1 1 1 . . . . . . . . . . . 1 . . . . . . 1 3 . 2 2 . 2 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 3 5 4 3 6 1 4 1 1 . . . 2 . 6 . . . . . 1 4 1 . 4 2 . 16 10 7 4 Energy Gun 32 | . . . 1 1 4 . . . . . . . . . 6 . . . . . . 4 . . 3 . . 6 4 2 1 Energy Cannon 21 | . . 1 2 1 . . . . . . . . . . . . . . . . . . 1 . . 2 . 5 3 5 1 Ballistic Gun 16 | 2 1 3 . . 1 . 4 1 1 . . . . . . . . . . . . . . . . . . 2 1 . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 10 | . 2 . 1 1 . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Piercing Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . 1 4 . 3 . . . . . . . . . 10 . . . . . . 3 11 . 6 . . 1 9 4 4 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . . 16 . 9 . . . . . . Parts Lost 79 | . . 3 . 2 . 3 . . . . . . . . 1 . . . . . . . . . 2 20 . 19 1 12 16 Power 13 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . 2 5 Propulsion 27 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 9 . 7 . 4 3 Utility 24 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 6 . 3 1 5 6 Weapon 15 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . 6 . 1 2 Highest Loss Streak 10 | . . 1 . 1 . 2 . . . . . . . . 1 . . . . . . . . . 2 10 . 7 1 6 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 9 | 1 8 6 9 8 9 10 9 4 5 5 4 4 3 4 4 9 10 10 10 8 8 7 7 6 5 13 4 9 14 21 16 Power . | . . . . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 2 . 1 . . . . . Propulsion 1 | . 2 1 1 1 2 4 3 . . . . . . . . 1 1 1 1 1 1 . . . . . . . . 2 . Utility 3 | . 1 . 2 3 1 1 3 1 2 2 1 1 1 1 1 3 4 4 4 3 3 3 3 2 2 5 2 3 8 12 10 Weapon 3 | . 4 3 5 3 3 3 2 1 2 2 2 2 1 2 2 3 4 4 4 3 3 3 2 2 2 6 2 4 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . . 9 4 . 3 1 2 1 . . 2 . 1 . . . . . . . . . . . 1 12 . 5 2 3 6 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . Propulsion 6 | . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 24 | . . 2 1 . 1 . . 1 . . 1 . 1 . . . . . . . . . . . 1 6 . 2 1 3 4 Weapon 15 | . . 4 2 . 2 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 2 Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 95 99 99 99 98 99 67 68 68 68 64 67 72 67 64 64 58 64 66 73 71 81 100 98 77 10 76 90 81 79 Engine 5 | . 14 13 9 9 8 9 9 5 6 6 6 6 5 5 2 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 4 . 5 9 10 10 Treads 11 | . 27 28 35 35 36 24 21 . . . . . . . . . . . . . . . . . . . . 6 . . . Leg 8 | . . . . . . 3 1 . . . . . . . . . . . . . . 7 27 35 31 25 5 14 22 18 19 Wheel 1 | . . . . . . 7 13 . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . 17 18 18 18 18 16 16 16 17 17 17 17 15 15 8 . . . . . . . . . Device 10 | . 5 17 3 8 9 8 9 5 6 6 6 6 8 11 10 11 11 11 11 10 10 10 7 11 10 10 . 11 15 17 13 Storage 5 | . 14 4 9 9 9 9 9 . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 4 . 4 4 4 5 Processor 7 | . . . 9 9 9 9 9 . . . . . . . . . . . . 1 5 5 9 11 14 14 5 11 18 18 16 Hackware 3 | . . . . . . . . 17 18 18 18 18 19 22 17 11 11 11 11 13 15 8 . . . . . . . . . Protection 2 | . 6 1 4 . . . . . . . . . . . . . . . . . . 1 5 11 9 4 . 2 3 . 4 Energy Gun 5 | . . . . . 14 15 7 . . . . . . . . 5 5 . 5 8 9 12 16 17 14 12 . 4 4 4 1 Energy Cannon 3 | . . 6 17 22 4 . . . . . . . . . . . . . . . . . . . . . . 4 9 1 5 Ballistic Gun 7 | . 23 14 9 1 5 . 15 15 17 18 18 14 13 16 10 . . . . . . . . . . . . 3 . 3 3 Piercing Weapon 1 | . . 6 . . . 2 2 1 . . . . 2 . 2 5 5 5 5 5 5 2 . . . . . . . . . Peak Build Rating 216 | 6 10 19 38 38 39 45 45 98 99 99 99 99 109 109 121 115 115 110 110 127 127 131 133 132 151 158 19 145 198 216 201 Average Rating 86 | 4 8 13 30 33 35 40 42 97 97 98 99 96 105 109 107 110 110 103 110 120 126 113 113 132 142 139 19 106 172 184 163 On Entrance 85 | . 6 9 19 36 32 39 42 45 98 99 99 99 99 109 109 110 110 110 110 110 127 127 96 132 132 149 19 19 145 191 108 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 254 | 14 31 38 61 54 44 44 44 31 31 28 28 31 32 32 43 35 35 35 35 40 35 49 49 49 66 254 . 100 108 202 178 Greatest Support 190 | 40 40 40 82 82 82 80 24 34 34 34 29 34 34 34 35 35 35 35 35 36 36 76 131 120 170 174 3 144 160 190 172 Greatest Overweight (x) 4 | . . . . 1 . 3 3 . . . . . 1 1 3 . . . . 1 . 1 . . . 4 . 1 . 2 1 Average Overweight (x) . | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 25 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 10 10 10 8 8 8 8 8 35 5 15 15 25 25 Average Capacity 12 | 6 10 8 15 15 15 15 15 5 5 5 5 5 5 5 6 10 10 10 10 8 8 8 8 8 8 27 5 10 15 24 18 Most Carried 27 | 2 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 10 10 10 8 8 8 8 8 27 5 15 15 25 25 Average Carried 10 | 1 8 6 14 14 14 14 14 4 5 5 4 4 4 5 5 9 9 10 10 8 7 7 7 8 7 14 5 10 14 22 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 8 8 8 8 8 8 5 5 15 15 25 25 Final Carried 25 | 2 15 14 15 14 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 8 8 8 8 8 7 5 5 15 14 25 6 Class Distribution -------------------- 21% | Mutant 20% | Hacker-Scout 13% | Scavenger-Gunner 10% | Messiah-Gunner 7% | Messiah-Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Skirmisher | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Messiah-Skirmisher | -5/Warlord Messiah-Gunner | -4/Proximity Caves Messiah-Gunner | -4/Factory Messiah-Gunner | -4/Armory Messiah-Gunner | -4/Lab Scavenger-Skirmisher | -3/Research Skirmisher | -3/Testing Scavenger-Mutant | -2/Research Generator-Skirmisher | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Matter Collected 10757 | 245 788 215 327 272 267 610 778 491 346 83 4 . 72 156 349 75 73 . 26 . 167 251 377 6 447 858 . 811 338 1457 868 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22890 | . 931 242 483 694 574 764 1337 813 96 50 . . 98 . 560 45 122 . . . 132 331 218 260 2150 1001 . 1848 908 4999 4234 Parts 1100 | . 58 24 35 37 41 40 69 36 8 6 . . 12 . 21 1 5 . . . 3 24 20 10 85 40 . 75 46 218 186 Haulers Intercepted 20 | . 1 . 2 . 4 . 3 3 . . . . . . 2 . . . . . . . . . . . . 1 . 2 2 Recyclers Shooed 13 | . 2 . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 7 . . . . . . 8 3 . . . . . . 4 . . . 10 12 . 13 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 338 | . 22 5 5 18 9 25 25 7 7 4 . . 5 . 8 1 3 . . . 3 11 4 3 20 20 . 18 14 59 42 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Guns 197 | . 5 2 2 3 5 14 23 5 2 1 . . 1 . 2 . 1 . . . . 1 4 3 15 13 . 4 1 55 35 Cannons 48 | . . 3 3 9 2 6 1 . . . . . . . . . . . . . . . . . . . . 10 9 3 2 AOE 78 | . 17 . . 5 2 5 1 2 5 3 . . 4 . 6 1 2 . . . 3 10 . . 5 6 . . 1 . . Classes Destroyed 25 | . 9 1 2 3 . 1 1 1 . . . . . . 3 . . . . . . 1 1 . . 1 . . . 1 . Worker 23 | . 4 . . . . . 3 5 . . . . . . 1 . . . . . . . . . 2 . . . 2 4 2 Builder 18 | . . . 4 . 1 . . 3 . . . . . . 2 . . . . . . . . . 2 . . 1 . 4 1 Tunneler 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Hauler 20 | . 1 . 2 . 4 . 3 3 . . . . . . 2 . . . . . . . . . . . . 1 . 2 2 Recycler 26 | . 4 . 1 . . . 1 6 . . . . . . 1 . . . . . . . . . 6 . . 2 . 1 4 Operator 6 | . 2 . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 26 | . 2 . 1 . 1 . 3 1 . . . . . . 2 . . . . . . . . . 3 . . 3 1 5 4 Swarmer 67 | . 6 3 . 3 . 15 . 3 6 4 . . 4 . . . . . . . . 7 1 . 5 . . . . 10 . Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Grunt 118 | . 14 . 3 10 3 7 15 2 . . . . . . . 1 3 . . . 2 2 . 2 5 4 . 5 6 17 17 Brawler 11 | . . . . . . . 2 . . . . . . . . . . . . . 1 1 . 1 . . . . . 3 3 Duelist 15 | . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . 7 . . . 3 1 Protector 8 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 2 Sentry 31 | . . . 2 2 5 1 6 . . . . . . . 1 . . . . . . . . . 3 1 . 2 . 5 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hunter 18 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . 2 2 7 4 Programmer 56 | . . . . . . 2 . 1 1 . . . 1 . 3 . . . . . . . . . 7 5 . 9 6 10 11 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Best Kill Streak 14 | . 6 3 3 5 4 4 11 8 3 4 . . 5 . 12 1 3 . . . 3 5 2 3 14 7 . 3 5 13 13 Combat Bots Only 13 | . 5 3 2 5 3 4 6 3 3 4 . . 5 . 7 1 3 . . . 3 5 2 3 7 7 . 2 4 13 12 Max Kills in Single Turn 5 | . 3 2 2 2 2 3 2 3 3 3 . . 3 . 5 1 1 . . . 2 4 1 1 3 2 . 1 3 2 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 2 2 3 1 2 3 3 . . 3 . 3 1 1 . . . 2 4 . . 3 2 . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Hostile Shots Fired 1854 | . 49 29 23 94 19 93 78 34 11 8 . . 25 . 77 3 1 . 13 . 5 5 16 10 121 241 . 254 87 351 207 Missed 639 | . 20 4 3 28 10 27 27 19 6 3 . . 17 . 35 1 . . 5 . 3 3 7 3 38 69 . 76 27 117 91 Hits 1215 | . 29 25 20 66 9 66 51 15 5 5 . . 8 . 42 2 1 . 8 . 2 2 9 7 83 172 . 178 60 234 116 Melee 50 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 31 . . . 17 . Projectile 1165 | . 29 25 20 64 9 66 51 15 5 5 . . 8 . 42 2 1 . 8 . 2 2 9 7 83 141 . 178 60 217 116 AOE 10 | . . . . 3 . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . 1 Critical Strikes 69 | . 1 2 1 2 . 3 1 . . . . . . . 1 . 1 . . . . . . . 8 17 . 10 5 13 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . Part Disruptions 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . Damage Taken 25595 | . 493 449 428 1114 151 897 858 191 69 86 . . 104 . 657 90 18 . 93 . 105 35 446 131 1786 4397 . 4179 1212 4619 2987 Core 2777 | . 35 85 71 115 47 112 119 31 29 . . . 20 . 89 . . . . . . . 124 42 192 741 . 369 39 291 226 Absorbed by Shields 2161 | . . . . 28 . 67 . . . . . . . . . . . . . . . . . . . . . . . 2066 . Redirected to Shielding 1091 | . . 11 . . . . . . . . . . . . 57 . . . . . . . 14 17 228 412 . . . 102 250 Ignored by Resistances 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Regen/Repaired (Parts) 124 | . 110 . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 52 . . . . 15 . . . . 91 . . . . . . 87 . . . . 83 . . 18 . 68 79 85 Volleys Fired 1049 | . 74 25 22 65 23 60 63 25 8 4 1 1 4 . 12 4 5 . . 1 10 12 39 10 83 58 . 81 67 181 111 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 1 1 3 . 3 1 1 . . 1 2 3 3 3 3 3 . 4 3 4 4 Hottest 426 | . 40 110 190 230 215 150 150 84 84 86 30 40 86 . 86 43 43 . . 72 72 144 240 201 206 266 . 330 426 419 333 Shots Fired 1906 | . 120 43 64 134 65 135 166 73 16 7 1 . 8 . 16 4 7 . . 1 11 19 65 24 205 130 . 157 98 204 133 Gun 1339 | . 92 29 22 15 49 90 147 73 12 5 1 . 6 . 12 . 3 . . 1 7 15 65 24 201 114 . 78 28 171 79 Cannon 483 | . . 14 42 111 14 43 16 . . . . . . . . . . . . . . . . . 2 8 . 79 70 33 51 Launcher 84 | . 28 . . 8 2 2 3 . 4 2 . . 2 . 4 4 4 . . . 4 4 . . 2 8 . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 696 | . 92 29 22 12 18 45 109 73 16 7 1 . 6 . 12 . . . . . . . . . . . . 34 . 143 77 Thermal 688 | . . 14 42 114 45 90 57 . . . . . . . . . 3 . . 1 7 11 26 6 10 8 . 82 78 57 37 Explosive 70 | . 28 . . 8 2 . . . . . . . 2 . 4 4 4 . . . 4 4 . . 2 8 . . . . . Electromagnetic 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 20 4 9 Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . 8 Phasic 362 | . . . . . . . . . . . . . . . . . . . . . . 4 39 18 191 108 . . . . 2 Robot Hit Streak 23 | . 12 10 13 7 11 12 13 6 3 2 . . 8 . 7 2 4 . . . 2 6 12 16 22 23 . 20 6 10 11 Robot Miss Streak 16 | . 7 1 4 3 2 2 7 16 10 11 . . 2 . 4 1 . . . . 1 1 3 2 3 2 . 4 4 7 6 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 Secondary Targets 15 | . . . . . 1 4 3 . . . . . . . . . . . . . . . . . 4 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . Shots Hit Robots 1168 | . 57 23 34 58 41 76 122 55 9 2 . . 6 . 15 1 4 . . 1 2 9 37 17 122 80 . 125 35 148 89 Core Hits 921 | . 62 11 17 31 25 35 126 59 15 6 . . 11 . 46 7 8 . . . 9 15 12 7 59 53 . 38 19 150 100 Critical Kills 120 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 69 46 Critical Parts Destroyed 134 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 84 46 Critical Strikes 296 | . . . 1 1 2 6 3 . . . . . 1 . . . . . . . . 1 4 . 11 2 . 9 2 154 99 Burn 8 | . . . . . 1 2 3 . . . . . . . . . . . . . . 1 1 . . . . . . . . Meltdown 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Destroy 256 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 1 . 1 . 154 95 Blast 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intensify 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 1 . . . . . Melee Attacks 158 | . . 20 . . . 27 4 26 3 . . . 5 . 11 . . . . 2 14 10 . . . . . 36 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Piercing 122 | . . 20 . . . 27 4 26 3 . . . 5 . 11 . . . . 2 14 10 . . . . . . . . . Sneak Attacks 11 | . . . . . . . 2 4 . . . . . . 2 . . . . . . . . . . . . 3 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Damage Inflicted 47697 | . 1898 515 946 1888 984 2507 2692 2539 454 300 . . 628 . 3002 644 414 . . 39 405 1089 1299 542 4991 4932 . 5198 2677 3946 3168 Guns 20109 | . 567 219 222 173 619 906 1921 714 108 22 . . 143 . 179 . 23 . . . . 179 1299 542 4398 2513 . 1747 416 2175 1024 Cannons 9920 | . . 164 724 1304 208 518 241 . . . . . . . . . . . . . . . . . 135 92 . 2328 1664 1368 1174 Explosions 14708 | . 1323 . . 411 143 453 370 1475 346 278 . . 436 . 2605 644 391 . . . 405 910 . . 427 2310 . . 550 339 892 Melee 2645 | . . 132 . . . 630 160 350 . . . . 49 . 218 . . . . 39 . . . . . . . 1067 . . . Ramming 315 | . 8 . . . 14 . . . . . . . . . . . . . . . . . . . 31 17 . 56 47 64 78 Kinetic 9607 | . 567 219 222 173 309 971 1908 714 454 300 . . 143 . 179 . . . . . . . . . . . . 730 . 1694 1024 Thermal 12940 | . . 164 724 1304 518 906 624 . . . . . . . . . 23 . . . . 179 333 98 215 215 . 2185 2359 2097 996 Explosive 11480 | . 1323 . . 411 143 . . 1475 . . . . 436 . 2605 644 391 . . . 405 910 . . 427 2310 . . . . . Electromagnetic 2185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1160 271 91 663 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1067 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1067 . . . Piercing 1578 | . . 132 . . . 630 160 350 . . . . 49 . 218 . . . . 39 . . . . . . . . . . . Entropic 542 | . . . . . . . . . . . . . . . . . . . . . . . . . 135 . . . . . 407 Phasic 7983 | . . . . . . . . . . . . . . . . . . . . . . . 966 444 4183 2390 . . . . . Highest Corruption 24 | . . . 3 4 4 6 7 . . . . . . . 6 6 6 6 6 . . . 16 16 15 23 23 7 24 14 6 Average Corruption 7 | . . . 3 3 4 5 6 . . . . . . . 4 6 6 6 6 . . . 11 16 6 15 23 6 13 5 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 372 | . . . 6 27 9 42 49 . . . . . . . 4 9 4 . 4 . . . 15 11 31 67 1 10 41 21 21 Message Errors 98 | . . . 2 10 2 11 11 . . . . . . . 1 4 . . . . . . 6 2 8 17 . 1 14 3 6 Matter Fused 72 | . . . . 4 . 10 8 . . . . . . . . 1 . . 3 . . . 2 3 5 16 1 4 7 3 5 Heat Flow Errors 40 | . . . 2 3 2 5 2 . . . . . . . 1 2 1 . . . . . 2 1 4 5 . 3 4 2 1 Energy Discharges 51 | . . . . 3 2 4 11 . . . . . . . 1 2 1 . . . . . . 1 4 11 . 1 5 4 1 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . 2 . . Parts Fused 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 39 | . . . . 3 1 3 8 . . . . . . . 1 . . . 1 . . . 2 2 4 5 . 1 3 4 1 Data Loss (major) 19 | . . . . 1 2 2 2 . . . . . . . . . . . . . . . . . 2 3 . . 3 1 3 Misfires 21 | . . . 1 1 . 4 5 . . . . . . . . . 2 . . . . . 1 . 1 3 . . . 2 1 Alerts 6 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 . . Weapon Failures 12 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 2 1 2 . . 1 . 3 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . 1 2 1 5 . . . . . . . . Overflow Damage 1475 | . 13 . . 31 5 100 38 173 . 39 . . 14 . 117 8 13 . . 4 . . . . 112 151 . 252 255 27 123 Projectiles 530 | . . . . 23 5 18 . . . . . . . . . . . . . . . . . . 75 . . 178 169 21 41 Explosions 692 | . 13 . . 8 . 10 . 130 . 39 . . 14 . 105 8 13 . . . . . . . 37 151 . . 79 3 82 Melee 253 | . . . . . . 72 38 43 . . . . . . 12 . . . . 4 . . . . . . . 74 7 3 . Knockbacks 7 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 2 . . 1 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Kinetic 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 778 | . 116 . . 21 10 . . . . . . . . . 65 53 . . . . 47 . . . . 247 . 78 . 9 132 Shots 24 | . 6 . . 2 1 . . . . . . . . . 1 1 . . . . 1 . . . . 4 . 1 . 1 6 Rammed 6 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Targets Rammed 23 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 2 5 . 3 1 4 4 Kicked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 1 4 4 Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 22 254 350 538 288 225 206 52 42 31 8 9 24 . 261 235 330 12 36 42 88 228 352 198 364 333 . 369 142 249 140 Average Temperature 78 | . 5 144 112 153 67 61 47 19 15 17 8 8 10 . 26 88 60 7 17 8 13 61 119 95 91 99 . 76 37 140 55 Received Heat Transfer 3509 | . 198 401 105 501 36 180 342 27 . . . . 21 . 27 . 27 . 12 . . . . 33 198 647 . 349 30 249 126 Effects 16 | . . 2 1 7 . . 1 . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 7 | . . . . 2 . . 1 . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Total Turns 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . 13 . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . 13 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 4 Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 8 1 1 2 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Robots Melted 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Combat Hostiles 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Parts Melted 40 | . 1 . 1 9 2 1 6 . . . . . . . . . . . . . . 1 . . 1 1 . 7 7 3 . Heat Transferred 15330 | . . 222 999 1869 1147 1850 1443 . . . . . . . . . 50 . . . . 424 520 148 296 259 . 2072 1722 1556 753 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Maximum Alert Level 5 | . 1 . 3 4 2 4 3 5 . . . . 2 . 2 . . . . . . . . . 3 4 . . 1 5 5 Low Security (%) 24 | 100 27 . 39 . . . . . . . . . . 100 90 . . . . 100 . . . . . . . 100 70 8 . Level 1 13 | . 72 . 3 . . 1 . 14 . . . . 56 . 2 . . . . . . . . . 25 12 . . 29 3 . Level 2 18 | . . . 18 15 100 12 15 25 . . . . 43 . 7 . . . . . . . . . 60 18 . . . 29 . Level 3 30 | . . . 38 76 . 31 84 44 . . . . . . . . . . . . . . . . 14 56 . . . 20 72 Level 4 10 | . . . . 7 . 54 . 14 . . . . . . . . . . . . . . . . . 12 . . . 26 16 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1789 | . 345 . 801 1115 600 1546 918 1717 . . . . 689 199 657 . . . . 104 . . . . 742 1248 . 149 330 1728 1789 Initial 997 | . . . . 458 543 390 741 397 . . . . 300 199 55 . . . . 12 . . . . 318 355 . . 67 178 997 Average 590 | . 207 . 417 879 548 1097 788 755 . . . . 378 139 126 . . . . 43 . . . . 475 791 . 47 133 920 1130 Influence Increases 18582 | . 727 155 1231 677 319 1441 777 1808 170 150 . . 950 . 1021 95 70 . 60 119 134 408 80 70 1322 1848 . 626 651 2251 1422 Destroy 0b10 Robot/C 8380 | . 400 100 540 340 180 820 500 120 140 80 . . 100 . 420 80 60 . . . 80 240 40 60 560 680 . 360 280 1320 880 Destroy 0b10 Robot/NC 765 | . 70 . 70 5 30 20 60 100 . . . . 5 . 60 . . . . . . . 10 . 85 5 . 35 15 115 80 Destroy Leader 1714 | . 86 . 150 30 70 50 152 28 30 10 . . 20 . 78 10 10 . . . 10 50 . 10 130 152 . 98 52 296 192 Allied During Kill 1169 | . . 10 268 . . 166 . . . . . . . . 55 5 . . . . 14 43 . . 85 333 . . . 133 57 Successful Hack 98 | . 6 . 18 . 11 . 13 18 . . . . . . . . . . . . . . . . 5 . . . . . 27 Select Force Hacks 90 | . . . . . . . . 30 . . . . 60 . . . . . . . . . . . . . . . . . . Disable Machine 1035 | . 45 . 45 15 15 . 15 480 . . . . . . 30 . . . . 15 . . . . 15 180 . 30 135 . 15 Anti-Garrison Action 400 | . . . . 200 . 200 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1541 | . 120 . 125 57 13 65 37 52 . . . . 15 . 63 . . . . 4 . . . . 142 228 . 58 154 297 111 Advance Influence 600 | . . . . . . . . . . . . . 300 . . . . . . . . . . . 300 . . . . . . Partial Spotted 60 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 1530 | . . 45 15 30 . 120 . 450 . 60 . . 150 . 15 . . . 60 . 30 75 30 . . 270 . 45 . 90 45 Active Sensor Use 1200 | . . . . . . . . 500 . . . . 300 . 300 . . . . 100 . . . . . . . . . . . Influence Decreases 16805 | . 479 403 525 268 834 520 1424 965 939 341 757 . 380 491 420 442 154 249 40 90 115 240 316 40 626 1315 1259 506 453 906 1308 Entered New Map 7720 | . . 120 . 248 572 210 780 477 637 181 757 . . 371 24 252 64 249 . 8 19 14 236 . 12 371 1259 . 53 140 666 Time Decay 7056 | . 479 263 365 . 262 . 494 478 302 160 . . 230 120 326 170 90 . 40 82 96 206 80 40 494 534 . 357 390 546 452 Search Patrol Dispatched 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . Lost Part 729 | . . 20 . 20 . 30 . . . . . . . . 10 . . . . . . . . . 20 200 . 139 10 120 160 Lost Ally 1000 | . . . 160 . . 280 . 10 . . . . . . 60 20 . . . . . 20 . . 100 210 . 10 . 100 30 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 5 . 4 . 2 . 8 11 . . . . 8 . 5 . . . . 1 . . . . 6 8 . 3 4 20 16 Investigation 28 | . 3 . 3 . 1 . 3 7 . . . . 7 . 3 . . . . 1 . . . . . . . . . . . Extermination 24 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 3 4 . 3 3 4 4 Reinforcement 29 | . 2 . 1 . . . 2 2 . . . . 1 . 1 . . . . . . . . . 2 1 . . 1 11 5 Assault 15 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 3 . . . 5 4 Garrison 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Construction Impeded 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Active Scanning Responses 12 | . . . . . . . . 5 . . . . 3 . 3 . . . . 1 . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Distress Signals 30 | . 3 . 1 . 1 2 . 3 . . . . 4 . 1 . . . . . . . . . 4 1 . . 2 4 4 Communications Jammed 80 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 42 . . . 33 . Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 42 . . . 28 . Times Spotted 702 | . 28 15 26 22 13 48 37 39 6 5 . 1 24 . 23 5 1 . 3 8 7 8 88 3 30 63 . 26 20 97 56 Peak Tracking Total 16 | . 8 6 4 6 2 7 4 8 1 4 . 1 12 . 11 3 2 . 4 4 4 4 13 2 7 16 . 4 5 12 10 Tactical Retreats 44 | . . 1 1 2 . 4 . 10 . 1 . . 2 . 1 . . . 1 . 1 2 2 . . 8 . 2 . 5 1 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Traps Triggered 25 | . 1 . . 2 . 6 3 4 . . . . 1 . . . . . . 1 . . . . . 4 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Machines Disabled 80 | . 3 1 3 4 1 2 1 32 . . . . . . 2 . . . . 1 . . 1 . 4 12 . 2 10 . 1 Max in Single Turn 8 | . 2 1 . 1 1 1 1 8 . . . . . . 1 . . . . . . . 1 . 1 1 . 1 2 . 1 Garrison Access 4 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Garrison Relay 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Machines Accessed 59 | . 3 1 3 2 5 3 9 8 1 1 . . 5 . 2 1 1 4 . . 2 . 2 . 1 1 . 2 1 . 1 Terminals 26 | . 2 . 2 2 3 3 6 5 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Fabricators 5 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . 1 . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 1 . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . Total Hacks 164 | . 11 1 10 4 12 8 22 20 1 1 . . 14 . 5 1 4 27 . . 8 . 5 . 3 2 . 2 2 . 1 Successful 107 | . 4 1 3 . 9 1 13 11 1 1 . . 11 . 4 1 4 27 . . 8 . 5 . 1 . . 1 . . 1 Failed 57 | . 7 . 7 4 3 7 9 9 . . . . 3 . 1 . . . . . . . . . 2 2 . 1 2 . . Catastrophic 14 | . . . 2 1 . 1 1 7 . . . . . . . . . . . . . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 218 | . 6 . 8 . 5 . 10 11 . . 1 . 42 . 34 . . . . 19 . . 1 . 15 15 . 4 24 16 7 Terminals 69 | . 7 . 8 4 5 8 15 12 . . . . . . . . . . . . 7 . . . . 2 . . . . 1 Fabricators 17 | . . . . . . . . . . . . . 9 . 4 . . . . . . . . . 3 . . 1 . . . Repair Stations 6 | . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 6 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 2 . 1 . 2 1 . . . . 2 . 1 . . . . . . . . . . . . 1 2 . . Terminal Hacks 61 | . 2 1 2 . 1 1 4 2 1 1 . . . . . 1 4 27 . . 8 . 5 . . . . . . . 1 Record 22 | . . . . . . . . . . . . . . . . . 4 7 . . 7 . 4 . . . . . . . . Part Schematic 15 | . . . 2 . . . . 1 . . . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 5 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . . . 3 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . . . . . 2 . 3 3 . . . . 6 . 1 . . . . . . . . . 1 . . . . . . Terminals 7 | . . . . . 2 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Recompile 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 2 2 4 3 7 6 . . . . 2 . 1 . . . . . . . . . . 1 . 1 1 . 1 Full Trace Events 8 | . 2 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 3 . . . . . . 5 . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 87 | . . . 2 . 2 . 1 4 . . 15 . 28 . 12 . . 12 . . . . . . . . . . 11 . . Parts Built 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Time 171 | . . . . . . . . . . . . . 95 . 76 . . . . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . 10 . 5 . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . 26 . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . 10 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 14 | . . . . 10 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Total Allies 86 | . . 9 . . . 17 . 1 . . 4 . . 20 4 . . . . 2 . . . . 6 12 . 1 . 7 3 Largest Group 20 | . . 9 9 . . 10 . 1 . . 4 4 . 20 3 1 . . . 2 2 2 . . 4 6 . 1 . 4 2 Highest-Rated Group 813 | . . 171 171 . . 174 . 26 . . 154 154 . 813 210 35 . . . 170 170 170 . . 412 430 . 28 . 372 244 Highest-Rated Ally 122 | . . 19 19 . . 24 . 26 . . 40 40 . 50 70 35 . . . 85 85 85 . . 103 103 . 28 . 122 122 Zionite Dispatches 16 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 3 . 1 . 4 2 Heavy 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . 1 1 Light 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Initial Warlord ECA Mod 32 | . . . . . 3 3 6 5 5 5 5 . . . . . . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 3 1 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . DROP 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 1 Ally Attacks 500 | . . 7 138 . . 80 . . . . . . . . 42 7 . . . 1 5 9 . . 39 102 . . . 52 18 Total Damage 19252 | . . 143 2677 . . 1350 . . . . . . . . 1506 337 . . . 66 221 437 . . 2634 5085 . . . 2961 1835 Kills 115 | . . 2 29 . . 19 . . . . . . . . 17 3 . . . . 1 1 . . 12 15 . . . 12 4 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Active Infowar (turns) 17483 | . 636 1377 131 . . . . 1102 662 321 582 161 431 54 677 346 172 32 106 233 438 430 1697 225 1310 1360 . 1332 995 1553 1120 Optics 2617 | . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . 1366 1120 Sensors 6153 | . . . . . . . . . . . . . . . . . . . . . . . . . 1043 1127 . 1048 995 877 1063 A.S.S. 7312 | . . . . . . . . 1102 662 321 582 161 431 54 677 346 172 32 106 233 438 430 1565 . . . . . . . . Terrain 1654 | . 633 . . . . . . . . . . . . . . . . . . . . . . . . . . 172 665 184 . Seismic 1378 | . . 1377 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . T.N.C. 841 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 469 369 . . Jamming 3937 | . . . . . . . . . . . . . . . . . . . . 16 . . 132 225 1307 1344 . 2 . 911 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . 1 3 2 1 . . . . 2 . 1 . 2 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . . . 9 . 7 . . . . 3 . . . . 1 1 . . 4 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Guard Positions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Active Garrisons 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Turns Passed 27423 | 75 1514 3978 1047 1169 577 1509 1307 1238 662 321 582 161 482 257 725 346 186 32 106 233 438 430 1697 225 1310 1504 4 1617 995 1576 1120 Spaces Moved 23667 | 42 752 1909 533 601 280 752 859 2619 832 908 1044 362 880 407 1418 838 493 93 304 495 978 443 1034 189 878 769 9 907 657 834 548 Core 334 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 191 9 132 . . . Treads 4726 | 40 752 1909 533 601 280 397 . . . . . . . . . . . . . . . . . . . . . 214 . . . Legs 5340 | . . . . . . 6 . . . . . . . . . . . . . . . 145 1034 189 878 578 . 471 657 834 548 Wheels 1266 | . . . . . . 349 859 . . . . . . . . . . . . . . . . . . . . 58 . . . Hover 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . Flight 11969 | . . . . . . . . 2619 832 908 1044 362 880 407 1418 838 493 93 304 495 978 298 . . . . . . . . . Fastest Speed 30 | 50 160 160 160 156 156 105 105 30 30 30 34 30 30 30 30 32 32 32 32 32 32 32 100 100 100 50 50 50 100 100 111 Average Speed 82 | 154 160 160 161 159 157 137 120 31 31 33 34 33 31 53 33 32 32 32 32 33 32 58 108 100 101 146 50 119 104 119 131 Slowest Speed 293 | 160 160 160 165 237 160 260 135 34 34 34 34 34 80 80 235 32 32 32 32 88 32 190 113 100 110 293 50 170 110 250 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . 24 . . . . 11 . 6 . . . . 2 2 . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 4 94 83 64 72 30 66 77 55 92 82 89 53 18 96 36 73 60 70 53 17 87 45 86 41 20 47 5 22 70 33 16 Regions Visited 31 Branch Regions 16 Pre-discovered Areas 21 | . . 1 . . . . . 1 2 1 1 . 8 . . . . 1 1 5 . . . . . . . . . . . Known Exits Taken 22 | . . . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Scrap Searched 42 | . . 14 . . . . . . 2 3 4 1 . . . 10 2 . 1 . 3 1 . 1 . . . . . . . Spaces Dug 286 | . 13 . . 10 5 5 14 9 42 37 . . 2 . 2 . . . . 2 18 27 7 . 19 14 . 13 17 14 16 Terrain Destroyed 1109 | . 132 . 12 22 13 6 40 57 58 37 . . 15 . 46 61 23 . . 2 58 81 11 4 49 117 . 27 93 109 36 Melee 46 | . . . . . . 1 . 9 3 . . . 2 . 2 . . . . 1 12 8 . . . . . 8 . . . Projectile 226 | . . . 12 . 6 1 7 . . . . . . . . . . . . 1 7 5 11 4 43 39 . 7 34 23 26 AOE 822 | . 132 . . 22 7 4 33 48 55 37 . . 13 . 44 61 23 . . . 39 68 . . 6 78 . 12 59 77 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Acc Total 29543 | 49 935 2774 673 693 371 1084 995 2914 1210 918 1271 400 1054 443 1640 911 515 94 312 556 1076 582 1548 203 1127 1035 8 1241 875 1212 824 Wait 3352 | . 62 767 68 10 16 99 31 184 360 3 223 26 158 36 162 66 14 . 9 29 71 74 412 5 109 71 . 91 68 50 78 Move 23549 | 41 751 1908 532 600 280 750 858 2574 831 907 1043 361 859 406 1405 837 492 92 303 490 973 442 1033 188 877 766 8 906 656 833 547 Hop 41 | . . . . . . . . 20 . . . . 10 . 6 . . . . 2 2 . . . . 1 . . . . . Pick Up 226 | 2 17 20 10 . 10 2 7 4 . 1 2 2 4 . 6 1 1 . . 1 2 4 7 . 5 23 . 34 18 31 12 Fast Attach 224 | 6 3 6 12 5 8 8 3 1 1 . . 3 2 . 8 . . 1 . 4 . 13 21 . 16 16 . 40 15 19 13 Attach 134 | . 2 6 5 1 2 . 2 10 . . . 1 1 . 4 1 1 . . 2 1 2 5 . 4 19 . 14 7 21 23 Detach 48 | . . . . . . . . 2 . . . . . . 5 1 1 . . 1 . 1 . . 2 13 . 1 3 15 3 Swap 202 | . 18 2 4 5 8 12 11 11 6 2 . 1 8 1 12 . . . . 2 1 7 7 . 11 13 . 17 7 26 10 Drop 323 | . 6 18 20 4 22 8 16 10 1 1 2 5 3 . 9 1 1 1 . 4 2 17 24 . 18 15 . 27 33 32 23 Fire 1049 | . 74 25 22 65 23 60 63 25 8 4 1 1 4 . 12 4 5 . . 1 10 12 39 10 83 58 . 81 67 181 111 Melee 149 | . . 20 . . . 27 4 26 3 . . . 5 . 11 . . . . 2 14 10 . . . . . 27 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kick 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 1 4 4 Crush 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 78 | . . . . 3 . 10 . 47 . . . . . . . . . . . 18 . . . . . . . . . . . Rewire 143 | . . . . . . 108 . . . . . . . . . . . . . . . . . . . 35 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Discovered new exit (range 5) 712 | -10/Materials | Discovered new exit (range 9) 776 | -10/Materials | Derelicts attacked the area 877 | -10/Materials | Repaired Lgt. Treads 891 | -10/Materials | Discovered new exit (range 7) 1590 | -10/Materials | Entered Subcaves 1595 | -10/Subcaves | Learned Materials emergency access door positions 1605 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1981 | -10/Subcaves | Discovered new exit (range 12) 2099 | -10/Subcaves | Visited triangular shrine 2109 | -10/Subcaves | Found Prototype Device 2109 | -10/Subcaves | Identified V3-11A's Pendant 2114 | -10/Subcaves | Befriended Subdweller 2411 | -10/Subcaves | Build established: Scavenger-Mutant 2429 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2429 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2439 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2466 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2528 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2600 | -10/Subcaves | Befriended Subdweller 2669 | -10/Subcaves | Disturbed a concealed Subdweller 2670 | -10/Subcaves | Befriended Subdweller 2775 | -10/Subcaves | Befriended Subdweller 2825 | -10/Subcaves | Build established: Mutant 2852 | -10/Subcaves | Learned location of Zion (-7) 2852 | -10/Subcaves | Met a Zionite searching for "candidates" 2979 | -10/Subcaves | Visited 4L-MR0's lab 3639 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3654 | -10/Subcaves | Befriended Subdweller 4036 | -10/Subcaves | Learned Materials stockpile data 4064 | -10/Subcaves | Befriended Subdweller 4064 | -10/Subcaves | Befriended Subdweller 4079 | -10/Subcaves | Befriended Subdweller 4084 | -10/Subcaves | Befriended Subdweller 4084 | -10/Subcaves | Discovered new exit (range 10) 5229 | -10/Subcaves | Found Flightbrick 5568 | -10/Subcaves | Entered Materials 5568 | -8/Materials | Accompanied by 9 allies 5568 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5944 | -8/Materials | Discovered new exit (range 3) 5981 | -8/Materials | Build established: Scavenger-Gunner 6011 | -8/Materials | Found Prototype Device 6217 | -8/Materials | Discovered new exit (range 10) 6329 | -8/Materials | Lost 5 allies 6506 | -8/Materials | Build established: Gunner 6511 | -8/Materials | Discovered new exit (range 15) 6573 | -8/Materials | Identified exit to Garrison 6615 | -8/Materials | Entered Garrison 6745 | -8/Garrison | Garrison Relay disabled 7008 | -8/Garrison | Discovered new exit (range 15) 7153 | -8/Garrison | Garrison Relay disabled 7229 | -8/Garrison | Build established: Scavenger-Gunner 7341 | -8/Garrison | Triggered checkpoint 7477 | -8/Garrison | Triggered checkpoint 7499 | -8/Garrison | Garrison Relay disabled 7536 | -8/Garrison | Discovered new exit (range 10) 7683 | -8/Garrison | Triggered checkpoint 7693 | -8/Garrison | Discovered new exit (range 15) 7784 | -8/Garrison | Entered Materials 7809 | -8/Materials | Identified Active Sensor Suite 8166 | -8/Materials | Met 7R-MNS 8182 | -8/Materials | Discovered new exit (range 16) 8320 | -8/Materials | Garrison activated, responded to threat 8361 | -8/Materials | Identified exit to Garrison 8361 | -8/Materials | Entered Garrison 8391 | -8/Garrison | Triggered checkpoint 8430 | -8/Garrison | Garrison Relay disabled 8556 | -8/Garrison | Core integrity fell below 50% 8617 | -8/Garrison | Triggered checkpoint 8660 | -8/Garrison | Triggered checkpoint 8691 | -8/Garrison | Triggered checkpoint 8704 | -8/Garrison | Triggered checkpoint 8788 | -8/Garrison | Discovered new exit (range 8) 9035 | -8/Garrison | Triggered checkpoint 9083 | -8/Garrison | Triggered checkpoint 9506 | -8/Garrison | Discovered new exit (range 14) 9664 | -8/Garrison | Discovered new exit (range 8) 9673 | -8/Garrison | Triggered checkpoint 9688 | -8/Garrison | Lost 10 allies 9738 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9760 | -8/Garrison | Lost 5 allies 9813 | -8/Garrison | Triggered checkpoint 9870 | -8/Garrison | Entered Materials 9983 | -8/Materials | Discovered new exit (range 13) 10209 | -8/Materials | Discovered new exit (range 3) 10270 | -8/Materials | First assault squad dispatched 10324 | -8/Materials | Repaired Broken Imp. VTOL Module? 10325 | -8/Materials | Garrison activated, responded to threat 10947 | -8/Materials | Core integrity fell below 20% 11121 | -8/Materials | Build established: Mutant 11177 | -8/Materials | Entered Factory 11177 | -7/Factory | Evolved 2 slots: Propulsion x2 11181 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 11455 | -7/Factory | Discovered new exit (range 15) 11469 | -7/Factory | Discovered new exit (range 14) 11491 | -7/Factory | Identified exit to Factory 11867 | -7/Factory | Build established: Hacker-Scout 12290 | -7/Factory | Discovered exit to Factory (range 16) 12378 | -7/Factory | Discovered new exit (range 6) 12379 | -7/Factory | Identified exit to Lower Caves 12415 | -7/Factory | Entered Lower Caves 12428 | -7/Lower Caves | Met a Warlord Commander 12429 | -7/Lower Caves | Learned location of Warlord (-5) 12430 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12979 | -7/Lower Caves | Spotted B-75 Beast 13014 | -7/Lower Caves | Discovered new exit (range 11) 13018 | -7/Lower Caves | Identified exit to Lower Caves 13019 | -7/Lower Caves | Encountered a Warlord checkpoint 13076 | -7/Lower Caves | Found DCF Scrap (13 items) 13077 | -7/Lower Caves | Entered another Lower Caves area 13083 | -7/Lower Caves | Learned 8 Factory zone layouts 13118 | -7/Lower Caves | Encountered a Warlord checkpoint 13119 | -7/Lower Caves | Learned location of Extension (-4) 13191 | -7/Lower Caves | Discovered new exit (range 10) 13196 | -7/Lower Caves | Identified exit to Zion 13257 | -7/Lower Caves | Learned location of 1 exit from Factory 13346 | -7/Lower Caves | Discovered exit to Factory (range 15) 13398 | -7/Lower Caves | Entered Zion 13428 | -7/Zion | Discovered new exit (range 9) 13467 | -7/Zion | Learned Factory emergency access door positions 13470 | -7/Zion | Learned Factory emergency access door positions 13522 | -7/Zion | Learned location of 1 exit from Factory 13580 | -7/Zion | Given A8's code to call for help 13610 | -7/Zion | Received a hallucinogenic algorithm 13610 | -7/Zion | Ran a hallucination algorithm 13634 | -7/Zion | Learned location of Testing (-3) 13683 | -7/Zion | Met Imprinter 13688 | -7/Zion | Imprinted 13690 | -7/Zion | Declared Zion's savior 13712 | -7/Zion | Found GAL Module 13758 | -7/Zion | Identified exit to Proximity Caves 13980 | -7/Zion | Entered Proximity Caves 13980 | -6/Proximity Caves | Accompanied by 4 allies 14034 | -6/Proximity Caves | Spotter reported a threat 14045 | -6/Proximity Caves | Spotter reported a threat 14107 | -6/Proximity Caves | Learned Factory terminal intel 14119 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14141 | -6/Proximity Caves | Entered Factory 14141 | -6/Factory | Evolved 2 slots: Utility x2 14142 | -6/Factory | Identified exit to Factory 14145 | -6/Factory | Loaded intel: 26 terminal locations 14191 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14193 | -6/Factory | Retrieved Zion intel report: Component Schematics 14233 | -6/Factory | Retrieved Zion intel report: Emergency Access 14238 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 14239 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14325 | -6/Factory | Fabricated Weapon Mount (x2) 14379 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14387 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14491 | -6/Factory | Search patrols dispatched 14491 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14506 | -6/Factory | Retrieved Zion intel report: Guard Positions 14623 | -6/Factory | Manually triggered Chute Trap 14623 | -6/Factory | Sucked down chute 14623 | -6/Factory | Entered Waste 14624 | -6/Waste | Joined by Warlord forces that had cleared the area 14756 | -6/Waste | Discovered new exit (range 12) 14880 | -6/Waste | Entered Factory 14902 | -6/Factory | Retrieved Zion intel report: Branch Access 14902 | -6/Factory | Identified exit to Lower Caves 14918 | -6/Factory | Retrieved Zion intel report: Trap Installations 14950 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14994 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 15032 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15117 | -6/Factory | Fabricated Biomechanical Wings (x1) 15319 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15320 | -6/Factory | Zion Light squad teleported in 15359 | -6/Factory | Found Prototype Protection 15360 | -6/Factory | Identified Zio. Weapon Casing 15443 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15521 | -6/Factory | Zion Demo squad teleported in 15534 | -6/Factory | Cargo convoy interrupted 15571 | -6/Factory | Destroyed 7 combat bots 15605 | -6/Factory | Entered Lower Caves 15605 | -6/Lower Caves | Accompanied by 1 ally 15945 | -6/Lower Caves | Discovered new exit (range 9) 15949 | -6/Lower Caves | Identified exit to Lower Caves 15951 | -6/Lower Caves | Entered another Lower Caves area 16051 | -6/Lower Caves | Learned Factory emergency access door positions 16056 | -6/Lower Caves | Learned Factory stockpile data 16065 | -6/Lower Caves | Learned Extension terminal intel 16065 | -6/Lower Caves | Learned Factory security intel 16065 | -6/Lower Caves | Learned Factory emergency access door positions 16085 | -6/Lower Caves | Encountered a Warlord checkpoint 16085 | -6/Lower Caves | Discovered new exit (range 13) 16089 | -6/Lower Caves | Identified exit to Data Miner 16137 | -6/Lower Caves | Entered Data Miner 16138 | -6/Data Miner | Discovered new exit (range 6) 16144 | -6/Data Miner | Met Data Miner 16154 | -6/Data Miner | Learned location of Section 7 (-2) 16154 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16157 | -6/Data Miner | Received God Mode back door access code from Data Miner 16169 | -6/Data Miner | Identified exit to Proximity Caves 16169 | -6/Data Miner | Entered Proximity Caves 16178 | -5/Proximity Caves | Learned location of Armory (-4) 16242 | -5/Proximity Caves | Spotted B-75 Beast 16267 | -5/Proximity Caves | Discovered exit to Factory (range 11) 16275 | -5/Proximity Caves | Entered Factory 16275 | -5/Factory | Evolved 2 slots: Utility x2 16354 | -5/Factory | Discovered new exit (range 3) 16355 | -5/Factory | Identified exit to Factory 16444 | -5/Factory | Retrieved Zion intel report: Emergency Access 16445 | -5/Factory | Zion Heavy squad teleported in 16466 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 16467 | -5/Factory | Discovered new exit (range 9) 16470 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16503 | -5/Factory | Identified exit to Upper Caves 16508 | -5/Factory | Entered Upper Caves 16508 | -5/Upper Caves | Accompanied by 2 allies 16526 | -5/Upper Caves | Found DCF Scrap (11 items) 16563 | -5/Upper Caves | Learned 8 Factory zone layouts 16565 | -5/Upper Caves | Entered an active Warlord outpost 16792 | -5/Upper Caves | Learned Extension terminal intel 16792 | -5/Upper Caves | Learned Research emergency access door positions 16792 | -5/Upper Caves | Learned Research trap positions 16792 | -5/Upper Caves | Learned location of 1 exit from Factory 16792 | -5/Upper Caves | Identified exit to Upper Caves 16792 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 16792 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 16889 | -5/Upper Caves | Learned Factory stockpile data 16946 | -5/Upper Caves | Entered another Upper Caves area 16946 | -5/Upper Caves | Accompanied by 2 allies 16947 | -5/Upper Caves | Identified exit to Warlord 17053 | -5/Upper Caves | Learned Factory security intel 17157 | -5/Upper Caves | Found Zio. Weapon Casing 17232 | -5/Upper Caves | Found Zio. Weapon Casing 17376 | -5/Upper Caves | Entered Warlord 17477 | -5/Warlord | Build established: Messiah-Skirmisher 17828 | -5/Warlord | Opened Warlord's prototype stash 17854 | -5/Warlord | Found Prototype Device 17854 | -5/Warlord | Identified System Purifier 17863 | -5/Warlord | Found Prototype Processor 17864 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 17871 | -5/Warlord | Found Prototype Reactor 17876 | -5/Warlord | Found Exp. Targeting Computer 17901 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17987 | -5/Warlord | Rebuked by Warlord 18012 | -5/Warlord | Warlord's base attacked by MAIN.C 18087 | -5/Warlord | Found Prototype Energy Cannon 18087 | -5/Warlord | Identified Vortex Cannon 18198 | -5/Warlord | Lost 3 allies 18362 | -5/Warlord | Warlord forces counterattacked 18383 | -5/Warlord | Spotted Striker 18462 | -5/Warlord | Lost 11 allies 18496 | -5/Warlord | Spotted Executioner 18510 | -5/Warlord | Spotted Striker 18544 | -5/Warlord | Spotted B-86 Titan 18562 | -5/Warlord | Spotted Executioner 18570 | -5/Warlord | Destroyed Executioner 18586 | -5/Warlord | Found Prototype Processor 18586 | -5/Warlord | Identified Exp. Core Analyzer 18614 | -5/Warlord | Lost 14 allies 18687 | -5/Warlord | Warlord base infiltrated, sounded retreat 18694 | -5/Warlord | Spotted Striker 18776 | -5/Warlord | Spotted Executioner 18790 | -5/Warlord | System corruption reached 10% 18796 | -5/Warlord | Spotted Executioner 18835 | -5/Warlord | Lost 16 allies 18899 | -5/Warlord | Spotted Striker 18952 | -5/Warlord | Found Prototype Launcher 18982 | -5/Warlord | Spotted Executioner 18986 | -5/Warlord | Spotted Striker 18998 | -5/Warlord | Spotted Executioner 19025 | -5/Warlord | Spotted Striker 19036 | -5/Warlord | Discovered new exit (range 15) 19061 | -5/Warlord | Lost 14 allies 19073 | -5/Warlord | Entered Proximity Caves 19183 | -4/Proximity Caves | Spotter reported a threat 19188 | -4/Proximity Caves | Spotter reported a threat 19238 | -4/Proximity Caves | Build established: Messiah-Gunner 19274 | -4/Proximity Caves | Learned Research stockpile data 19290 | -4/Proximity Caves | Discovered exit to Factory (range 9) 19298 | -4/Proximity Caves | Entered Factory 19298 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19299 | -4/Factory | Identified exit to Armory 19476 | -4/Factory | Discovered new exit (range 15) 19499 | -4/Factory | Identified exit to Research 19556 | -4/Factory | Identified Chain Missile Launcher 19692 | -4/Factory | Retrieved Zion intel report: Main Access 19693 | -4/Factory | Zion Heavy squad teleported in 20171 | -4/Factory | Zion Heavy squad teleported in 20196 | -4/Factory | Zion Heavy squad teleported in 20294 | -4/Factory | Found Prototype Processor 20294 | -4/Factory | Identified Exp. Signal Interpreter 20417 | -4/Factory | Lost 4 allies 20442 | -4/Factory | Found Zio. Weapon Casing 20454 | -4/Factory | Destroyed 7 combat bots 20475 | -4/Factory | System corruption reached 10% 20480 | -4/Factory | Found Zio. Weapon Casing 20508 | -4/Factory | Terminal network hard line cut 20517 | -4/Factory | Identified Vortex Chain Reactor 20548 | -4/Factory | First assault squad dispatched 20608 | -4/Factory | Entered Armory 20754 | -4/Armory | Zion Heavy squad teleported in 20804 | -4/Armory | Found Zio. Weapon Casing 20856 | -4/Armory | Zion Offense Resupply teleported in 21210 | -4/Armory | Retrieved Zion intel report: Guard Positions 21214 | -4/Armory | Enhanced Grunt warped into view, answering call for help 21226 | -4/Armory | Enhanced Grunt warped into view, answering call for help 21228 | -4/Armory | Spotted B-86 Titan 21231 | -4/Armory | Destroyed B-86 Titan 21240 | -4/Armory | Found Zio. Weapon Casing 21279 | -4/Armory | Lost 4 allies 21331 | -4/Armory | Zion Hacking Resupply teleported in 21777 | -4/Armory | Lost 5 allies 21818 | -4/Armory | Destroyed 7 combat bots 21858 | -4/Armory | First assault squad dispatched 21927 | -4/Armory | Incoming assault squad redirected 21968 | -4/Armory | Incoming assault squad redirected 21981 | -4/Armory | Core integrity fell below 50% 22010 | -4/Armory | Lost 10 parts (1p3n3u3w) 22046 | -4/Armory | Terminal network hard line cut 22050 | -4/Armory | Core integrity fell below 20% 22078 | -4/Armory | Lost 6 parts (5n1u) 22096 | -4/Armory | Discovered new exit (range 3) 22099 | -4/Armory | Identified exit to Lab 22112 | -4/Armory | Entered Lab 22112 | -4/Lab | Discovered exit to Research (range 9) 22116 | -4/Lab | Entered Research 22116 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22117 | -3/Research | Loaded intel: 108 trap records 22261 | -3/Research | Build established: Mutant 22369 | -3/Research | Crushed by falling debris 22733 | -3/Research | Build established: Scavenger-Skirmisher 22736 | -3/Research | Spotted B-86 Titan 22943 | -3/Research | Discovered new exit (range 5) 22948 | -3/Research | Identified exit to Research 23011 | -3/Research | Found Hvy. Reflective Plating 23137 | -3/Research | Zion Infowar Resupply teleported in 23155 | -3/Research | Found Exp. Signal Interpreter 23408 | -3/Research | Terminal network hard line cut 23413 | -3/Research | Lost 7 parts (2p1n2u2w) 23655 | -3/Research | Discovered new exit (range 10) 23665 | -3/Research | Identified exit to Testing 23733 | -3/Research | Entered Testing 23744 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 23744 | -3/Testing | Ran a Watcher feed algorithm 23747 | -3/Testing | Ran a hallucination algorithm 23808 | -3/Testing | Retrieved Zion intel report: Guard Positions 23891 | -3/Testing | Found Prototype Energy Gun 23891 | -3/Testing | Identified Hyp. EM Gauss Rifle 23938 | -3/Testing | Retrieved Zion intel report: Active Garrisons 23959 | -3/Testing | Found Prototype Energy Cannon 23959 | -3/Testing | Identified Potential Cannon 24057 | -3/Testing | System corruption reached 10% 24083 | -3/Testing | Found Prototype Processor 24102 | -3/Testing | Identified Spectral Analyzer 24112 | -3/Testing | Found Prototype Launcher 24112 | -3/Testing | Identified Tactical Quantum Warhead 24155 | -3/Testing | Found Prototype Leg 24155 | -3/Testing | Identified Myomer Exoskeleton 24400 | -3/Testing | Retrieved Zion intel report: Emergency Access 24473 | -3/Testing | Found Prototype Hackware 24499 | -3/Testing | Found Prototype Hackware 24507 | -3/Testing | Discovered exit to Research (range 3) 24532 | -3/Testing | Found Prototype Ballistic Cannon 24532 | -3/Testing | Identified Omega Cannon 24700 | -3/Testing | Found Prototype Ballistic Gun 24700 | -3/Testing | Identified Hyp. Multirail 24728 | -3/Testing | Entered Research 24728 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24807 | -2/Research | Build established: Skirmisher 24946 | -2/Research | Lost 6 parts (1p1n3u1w) 24947 | -2/Research | Destroyed 10 combat bots 24978 | -2/Research | First assault squad dispatched 25229 | -2/Research | Zion Infowar Resupply teleported in 25267 | -2/Research | Zion Heavy squad teleported in 25435 | -2/Research | Found System Purifier 25466 | -2/Research | Found System Purifier 25510 | -2/Research | Found Zio. Weapon Casing 25769 | -2/Research | Retrieved Zion intel report: Trap Installations 25770 | -2/Research | Zion Offense Resupply teleported in 25772 | -2/Research | Destroyed 13 combat bots 25789 | -2/Research | Zion Light squad teleported in 25927 | -2/Research | Build established: Scavenger-Mutant 25958 | -2/Research | Cargo convoy interrupted 25993 | -2/Research | Incoming assault squad redirected 26104 | -2/Research | Discovered new exit (range 19) 26139 | -2/Research | Found Zio. Weapon Casing 26142 | -2/Research | Terminal network hard line cut 26171 | -2/Research | Identified exit to Access 26245 | -2/Research | Found Gamma Bomb Array 26259 | -2/Research | Spotted B-90 Cyclops 26263 | -2/Research | Spotted Executioner 26264 | -2/Research | Spotted Executioner 26264 | -2/Research | Spotted Striker 26277 | -2/Research | System corruption reached 10% 26304 | -2/Research | Entered Access 26304 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26334 | -1/Access | Lost 6 parts (1p3n2u) 26451 | -1/Access | Garrison activated, responded to threat 26561 | -1/Access | Zion Zionite Resupply teleported in 26569 | -1/Access | Found Zio. Weapon Casing 27054 | -1/Access | First assault squad dispatched 27194 | -1/Access | Discovered new exit (range 6) 27214 | -1/Access | Zion Heavy squad teleported in 27227 | -1/Access | Spotted B-99 Colossus 27285 | -1/Access | Destroyed 7 combat bots 27289 | -1/Access | Destroyed B-99 Colossus 27335 | -1/Access | Lost 5 parts (3p1n1w) 27349 | -1/Access | Destroyed 12 combat bots 27411 | -1/Access | Identified exit to Surface 27412 | -1/Access | Lost 7 parts (2p2n2u1w) 27416 | -1/Access | Identified System Mapper 27417 | -1/Access | Identified Ghost Barrier 27424 | *** | Escaped! Last Messages --------------- 27382_ L-61 Swordsman system terminally corrupted. 27382_ Lgt. Antimatter Reactor fried. 27382_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 27383_ G-73 Enforcer system terminally corrupted. 27383_ Adv. Heat Sink fried. 27383_ K-01 Serf collects debris. 27384_ System corrupted: Substantial component data lost. 27386_ K-01 Serf collects debris. 27398_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1D. 27401_ System corrupted: Matter fused (-6). 27411_ EXIT=IDENTIFIED: SURFACE 27416_ Identified System Mapper. 27417_ Identified Ghost Barrier. 27418_ Identified System Shield. 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"""T"""! #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ###?????????#################????????# #????????? | | *#????????? ????????# #????????? | | #????????# ???????# #????????? | | #????????# ######## ##### #?? | | #????????# + #?? | | ########## # #?? | | # # # #####+##### ###?? | | # # = ?# # #?????? | | !# # ?# # #?????? | | # ! #?################## # #?????? | | ##" #???????????? # # #?????? | | ?## " #???????????? # # #?????? | | ??# """ #????????????? # # ???????? | | ??# """ #????????????? # # ?????????? | | ??# " #?????????????? # # ???????????? | | ??########+#?????????????? # ##+##+#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 87 Energy Capacity 1200 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 12 Armor Coverage 825 Resistance: TH 25 Core Shielding 20 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Flight Unit | -8/Materials | Hacked Targeting Computer | -8/Materials | Hacked Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Lgt. Humpback | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Mak. Spear | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Weapon Mount | -7/Factory | Hacked HERF Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lance | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Power Sword | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Power Maul | -7/Zion | Archive Matter Filter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Force Rifle | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Imp. Hacking Suite | -6/Factory | Z-intel Hvy. Armor Plating | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Lyr. Medium Armor Plating | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Med. Matter Pod | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Hvy. Flail | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Hammer | -6/Factory | Z-intel Lgt. Deuterium Engine | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Proton Burst Cannon | -3/Testing | Z-intel Graviton Reactor | -3/Testing | Z-intel Lgt. Antimatter Cannon | -3/Testing | Z-intel Exp. Field Recycling Unit | -3/Testing | Z-intel Hvy. Wave Gun | -3/Testing | Z-intel Coolant Network | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Com. Tesla Bomb Launcher | -3/Testing | Z-intel Adv. Variable Charge Gun | -3/Testing | Z-intel Exp. Thermal Shield | -3/Testing | Z-intel Hvy. Hardcell Cannon | -3/Testing | Z-intel Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -5/Factory | Z-intel L-41 Fighter | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel Fabricated ------------ Weapon Mount | x2 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 21% | -10/Materials Imp. VTOL Module | 99% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionAluminumBasin Manual? 0 Play Time 04:58:48 Cumulative 1018.2 hours Start 2025.06.27 @ 21:19:42 End 2025.06.29 @ 14:45:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 605 Rogue 598 Adventurer 0 Explorer 7 Win Type 0 Total 68 Types 24/6/26/2/0/1/6/1/2/0 Lore% 92 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d3bc986-ddd1-4088-b282-39427e394f18