Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 13:04:32 Player: Demo Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (316) 1580 Value Destroyed (16656) 16656 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (10198) 10198 TOTAL SCORE: 36554 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5462 Follower Combat Kills 900 Entered Garrisons 800 Used RIF Installer 2000 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -264 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Wheel > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Machine Analyzer Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Experimental ECM Suite Experimental System Shield Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Compact HERF Cannon Nova Cannon Coil Gun > --- INVENTORY -------- Particle Reactor Wheel Wheel Wheel Advanced Heat Sink Matter Compressor Advanced Trap Scanner Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Heavy] Relay Coupler [Behemoth] Improved Dynamic Insulation System Transdimensional Reconstructor Cooled Plasma Rifle Helical Railgun Smartbomb Launcher Advanced Remote Datajack Improved Plasma Cutter Shock Maul [Rating: 142] Favorites ----------- Power Particle Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Slots Evolved 14 | . . 2 . 2 . 2 . . . 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . 1 . . . . . . . Utility 10 | . . . . 2 . 1 . . . 2 1 . . . . 2 . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 249 | 5 . 4 3 19 8 12 9 15 13 4 21 1 7 6 17 47 28 30 Power 20 | . . . 1 1 . 1 2 1 5 . . . 1 1 3 2 2 . Engine 4 | . . . 1 . . . 1 1 1 . . . . . . . . . Core 7 | . . . . 1 . 1 1 . 3 . . . . . . 1 . . Reactor 9 | . . . . . . . . . 1 . . . 1 1 3 1 2 . Propulsion 71 | 3 . 2 . 6 4 3 3 4 2 2 5 . 2 2 6 13 5 9 Treads 22 | 2 . . . . 4 . . . 1 . 2 . 1 1 4 3 1 3 Leg 3 | . . . . 2 . . . . . . . . . . . . 1 . Wheel 46 | 1 . 2 . 4 . 3 3 4 1 2 3 . 1 1 2 10 3 6 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 93 | . . 1 1 6 3 5 2 5 2 2 10 . 3 3 4 20 12 14 Device 40 | . . 1 . 2 2 2 . 1 1 1 5 . 1 1 3 9 4 7 Storage 11 | . . . 1 2 . 2 1 1 . . . . 2 1 . . . 1 Processor 6 | . . . . . . . . 1 . 1 . . . . . 2 1 1 Hackware 17 | . . . . 1 . . . . . . 3 . . . 1 7 1 4 Protection 19 | . . . . 1 1 1 1 2 1 . 2 . . 1 . 2 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 . 1 1 6 1 3 2 5 4 . 6 1 1 . 4 12 9 7 Energy Gun 23 | 1 . 1 . 3 . 2 1 3 3 . 1 . . . 1 4 2 1 Energy Cannon 19 | . . . 1 2 1 . . 2 1 . 3 . . . . 3 4 2 Ballistic Gun 9 | 1 . . . . . . . . . . 1 . 1 . 2 1 2 1 Ballistic Cannon 4 | . . . . . . 1 . . . . . . . . 1 2 . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . 1 1 . . . 1 . 2 Impact Weapon 3 | . . . . . . . 1 . . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . 3 . 3 . . . . . 5 . 7 2 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . . Parts Lost 103 | . . . 6 3 4 . 4 2 9 . 6 . 3 . 10 20 6 30 Power 5 | . . . 1 . . . . . 1 . . . . . . . 1 2 Propulsion 43 | . . . 3 2 2 . 2 2 3 . 3 . 1 . 4 11 3 7 Utility 31 | . . . . . 1 . 2 . 1 . 2 . 1 . 3 5 1 15 Weapon 24 | . . . 2 1 1 . . . 4 . 1 . 1 . 3 4 1 6 Highest Loss Streak 13 | . . . 6 2 1 . 2 1 5 . 1 . 1 . 3 7 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 5 4 3 13 19 19 19 18 19 19 19 19 19 20 19 18 18 18 Power 1 | . . . . . 1 1 2 1 1 2 1 1 2 1 1 1 . 1 Propulsion 2 | . 2 . . 1 3 3 2 1 1 . 3 4 4 3 2 . . 1 Utility 10 | . 2 2 1 8 11 12 11 12 14 14 11 10 9 10 11 10 10 9 Weapon 3 | . 1 1 1 3 3 3 3 3 2 2 2 3 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 81 | 1 1 . . 14 11 2 8 3 5 . 1 . 4 1 3 8 7 12 Power 8 | . . . . . 2 . . 1 1 . . . 2 1 . . . 1 Propulsion 8 | 1 . . . 1 . . . . . . . . 1 . 1 . . 4 Utility 50 | . 1 . . 11 8 1 7 1 4 . 1 . . . . 4 7 5 Weapon 13 | . . . . 1 1 1 1 1 . . . . 1 . 2 4 . 1 Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 42 55 58 67 98 91 91 95 91 88 91 94 98 83 99 90 93 89 Engine 1 | . . . 1 . . . 2 6 4 6 . . . . . . . . Core 2 | . . . . 5 9 7 4 1 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . 4 5 5 5 5 4 4 3 Treads 5 | . 28 22 16 . 15 6 . . 5 6 5 5 8 10 10 2 5 5 Wheel 16 | . . 20 12 10 19 19 22 25 17 13 15 17 18 17 16 14 14 10 Device 19 | . . . 7 9 9 12 21 15 15 16 13 17 22 27 30 24 25 23 Storage 7 | . . . 7 14 18 14 7 7 7 6 5 5 7 5 5 5 5 5 Processor 4 | . . . . . . . . 4 7 12 11 11 6 5 1 . 8 9 Hackware 5 | . . . . 5 . . . . . . 7 5 5 5 8 19 6 8 Protection 5 | . . . . 1 8 7 8 9 6 6 5 5 2 . . . 5 5 Energy Gun 7 | . 14 11 9 6 1 6 15 21 12 13 8 4 5 . 3 5 5 1 Energy Cannon 5 | . . . 3 5 13 13 . . 7 6 6 11 7 . 2 2 4 6 Ballistic Gun 1 | . . . . . . . . . . . . . 3 . 10 3 2 3 Impact Weapon 1 | . . . . . . . 6 . . . . . . . . . 2 . Peak Build Rating 142 | 3 3 8 9 31 28 43 48 51 59 62 79 78 82 84 92 113 128 142 Average Rating 71 | 2 3 5 6 20 26 36 44 47 53 60 71 78 77 65 83 91 119 131 On Entrance 51 | . 3 3 5 6 28 27 43 47 47 58 62 78 78 82 84 83 112 126 Naked Turns 1 | . . . . 1 . . . . . . . . . . . . . . Heaviest Build 107 | 2 2 6 19 65 69 72 78 81 86 75 89 89 91 84 89 95 103 107 Greatest Support 150 | 3 3 3 40 36 36 54 54 50 42 26 38 38 50 34 36 74 34 150 Greatest Overweight (x) 9 | . . 1 1 4 3 3 1 2 4 3 4 2 2 2 2 9 4 4 Average Overweight (x) 1 | . . . . 1 2 1 1 1 2 2 2 2 1 1 2 2 2 2 Largest Inventory Capacity 25 | 5 5 5 10 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 5 5 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 5 4 2 13 19 19 19 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 5 5 5 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 5 5 1 20 20 20 20 20 20 20 20 20 20 20 20 20 20 . Class Distribution -------------------- 33% | Bothacker-Tank 22% | Scavenger-Mutant 14% | Mutant 12% | Scavenger-Tank 4% | Tank 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Tank | -7/Factory Mutant | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Upper Caves Bothacker-Gunner | -5/Upper Caves Bothacker-Mutant | -5/Zhirov Bothacker-Tank | -4/Proximity Caves Bothacker-Tank | -4/Factory Scavenger-Mutant | -4/Garrison Bothacker-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Matter Collected 8755 | 283 50 89 16 578 389 . 502 207 206 40 681 141 164 . 1368 1511 1519 1011 Remotely 11 | . . . . . . . . . . . . . . . . 11 . . Salvage Created 17923 | 271 . 89 16 479 1164 . 1406 1305 950 95 1072 183 907 . 2104 2242 2830 2810 Parts 727 | 11 . 3 2 25 71 . 28 50 39 9 41 5 38 . 68 93 101 143 Haulers Intercepted 6 | . . . . . . . . . . . 1 . . . . 4 . 1 Recyclers Shooed 13 | 1 . . . 1 . . . 3 . . 1 . . . . 3 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . . 6 7 . 56 . . . Prevented 11 | . . . . . . . . . . . . 4 7 . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Combat Hostiles Destroyed 238 | . . 2 1 4 30 . 17 14 17 . 12 2 5 . 31 35 32 36 Guns 115 | . . 2 1 1 . . 15 12 8 . 5 1 1 . 24 11 16 18 Cannons 68 | . . . . 2 9 . . . 5 . 3 1 4 . 6 13 13 12 AOE 32 | . . . . . 20 . . . . . 2 . . . . 6 . 4 Classes Destroyed 18 | 3 . 1 1 3 1 . 1 1 . 1 2 . . . 1 . 2 1 Worker 22 | 2 . . . 1 . . . 6 . 2 1 . . . . 4 . 6 Builder 19 | . . . . 2 . . . 2 . . 1 . . . . 7 . 7 Tunneler 8 | 5 . . . 1 . . . 2 . . . . . . . . . . Hauler 6 | . . . . . . . . . . . 1 . . . . 4 . 1 Recycler 10 | 1 . . . 3 . . . 3 . . 1 . . . . 1 . 1 Operator 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 10 | . . . . . . . . 2 . 1 1 . . . . 1 2 3 Swarmer 62 | . . . 1 . 18 . 5 2 4 . . . . . 11 7 7 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 81 | . . 2 . . 4 . 6 6 7 . 8 2 . . 11 13 4 18 Brawler 10 | . . . . . 3 . 1 . . . . . . . 2 1 2 1 Duelist 8 | . . . . . . . . . . . 1 . . . 1 . 4 2 Sentry 31 | . . . . 3 6 . 3 3 2 . 1 . . . 2 1 10 . Hunter 22 | . . . . 1 . . 1 . . . . . 3 . 4 7 2 4 Programmer 20 | . . . . . . . 1 3 4 . 2 . 1 . . 6 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . 2 . Decomposer 3 | . . . . . . . . . . . . 3 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 6 . 1 1 2 12 . 4 10 5 3 5 2 2 . 6 7 5 9 Combat Bots Only 12 | . . 1 1 1 12 . 4 4 5 . 3 2 2 . 6 5 5 9 Max Kills in Single Turn 5 | 1 . 1 1 1 3 . 2 1 1 1 1 1 1 . 1 5 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . 1 . . Exploded 3 | . . . . . 3 . . . . . 1 . . . . 3 . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Hostile Shots Fired 2000 | . 1 22 88 39 111 9 120 140 119 . 111 20 68 . 218 260 112 562 Missed 671 | . . 4 17 12 42 1 38 44 33 . 60 10 22 . 78 105 23 182 Hits 1329 | . 1 18 71 27 69 8 82 96 86 . 51 10 46 . 140 155 89 380 Melee 18 | . . . . . . . 3 . . . 1 . . . . . 6 8 Projectile 1311 | . 1 18 71 27 69 8 79 96 86 . 50 10 46 . 140 155 83 372 AOE 4 | . . . . . . . 2 . . . . . . . . 1 . 1 Critical Strikes 48 | . . . . . 1 . 2 3 3 . 2 . 1 . 4 6 7 19 Actively Blocked 7 | . . . . . . . . . . . . . . . . 1 3 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 19950 | . 12 241 574 386 847 55 1055 1143 1057 30 1075 186 541 . 1888 2843 2035 5982 Core 2899 | . . 75 178 90 218 6 107 97 81 . 75 20 79 . 87 400 176 1210 Absorbed by Shields 1950 | . . . . . 15 . . . . . . . . . 676 15 181 1063 Reduced by Siege Mode 668 | . . . . . . . . . 21 . . . . . . . 188 459 Redirected to Shielding 63 | . . . . . . . . . . . . . . . . . . 63 Ignored by Resistances 996 | . . . . . . . . . . . 35 . 59 . 18 30 132 722 Regen/Repaired (Parts) 495 | . . . . . . . . . . . . . . . . . . 495 Core Remaining (%) 70 | 100 100 . 36 . 44 . . . 58 100 . . . . 73 . 49 . Volleys Fired 1121 | 32 . 17 3 46 115 8 81 84 75 7 71 10 25 . 100 139 174 134 Largest 3 | 1 . 2 2 2 2 1 3 3 3 3 3 3 3 . 3 3 3 3 Hottest 286 | 50 . 90 90 131 138 75 155 105 185 200 235 235 235 . 201 286 286 264 Shots Fired 2245 | 32 . 19 5 63 139 8 158 212 136 18 135 22 73 . 282 313 334 296 Gun 1454 | 32 . 19 4 37 2 . 158 209 93 12 84 7 41 . 241 165 199 151 Cannon 616 | . . . 1 19 81 8 . 3 43 6 33 11 32 . 32 115 113 119 Launcher 67 | . . . . 7 56 . . . . . . . . . . . . 4 Special 108 | . . . . . . . . . . . 18 4 . . 9 33 22 22 Kinetic 560 | . . . . . . 7 . . . . 7 . 16 . 190 139 97 104 Thermal 1280 | 32 . 17 2 54 83 1 158 153 110 6 61 12 49 . 83 114 209 136 Explosive 4 | . . . . . . . . . . . . . . . . . . 4 Electromagnetic 293 | . . 2 3 9 56 . . 59 26 12 49 6 8 . . 27 6 30 Robot Hit Streak 46 | 6 . 9 3 14 15 . 46 20 17 4 20 20 30 . 26 23 36 27 Robot Miss Streak 6 | 2 . 1 1 2 4 . 5 4 2 2 5 . 1 . 6 6 3 5 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 2 1 Secondary Targets 17 | . . . . . . . 3 3 . . . . . . 7 2 2 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . 1 1 1 . Shots Hit Robots 1451 | 22 . 15 3 40 42 . 113 154 90 5 95 14 48 . 167 203 246 194 Core Hits 627 | 9 . 3 1 14 47 . 59 43 31 4 34 5 16 . 73 86 94 108 Critical Kills 15 | . . . . . . . . 1 . . . . 1 . 1 3 4 5 Critical Parts Destroyed 18 | . . . . . . . 1 . . . . . 2 . 4 5 3 3 Critical Strikes 59 | 3 . . . 2 . . 5 7 . . 2 1 3 . 7 13 8 8 Burn 20 | 3 . . . 2 . . 3 6 . . 1 1 . . 2 1 1 . Meltdown 5 | . . . . . . . . 1 . . . . 1 . . . 1 2 Destroy 21 | . . . . . . . . . . . . . 2 . 5 8 . 6 Blast 4 | . . . . . . . . . . . . . . . . 4 . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Smash 8 | . . . . . . . 2 . . . . . . . . . 6 . Melee Attacks 218 | . . . . . . . 101 4 10 . 3 . . . . . 100 . Impact 218 | . . . . . . . 101 4 10 . 3 . . . . . 100 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 41763 | 275 . 235 54 779 2117 . 2947 3035 2110 160 2291 268 1511 . 4037 6724 7722 7498 Guns 24365 | 275 . 193 33 449 16 . 2706 3007 1440 95 1429 146 809 . 3216 3043 4527 2981 Cannons 12438 | . . . . 315 700 . . 28 670 37 686 122 702 . 821 2422 2570 3365 Explosions 4062 | . . 42 . 15 1401 . . . . 28 176 . . . . 1259 . 1141 Melee 866 | . . . . . . . 241 . . . . . . . . . 625 . Ramming 32 | . . . 21 . . . . . . . . . . . . . . 11 Kinetic 9032 | . . . . . . . . . . . 96 . 251 . 2378 2397 2055 1855 Thermal 24294 | 275 . 205 12 728 946 . 2706 2143 1808 75 1301 178 1087 . 1659 2663 4914 3594 Explosive 2117 | . . . . . . . . . . . . . . . . 976 . 1141 Electromagnetic 5422 | . . 30 21 51 1171 . . 892 302 85 894 90 173 . . 688 128 897 Impact 866 | . . . . . . . 241 . . . . . . . . . 625 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 4 . . . . 3 11 . 3 3 3 3 3 1 1 5 Average Corruption 2 | . . . 4 . . . . 2 5 . 2 3 3 3 3 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 131 | . . . . . . . . 9 18 . 3 12 16 6 31 1 17 18 Message Errors 28 | . . . . . . . . . 8 . 1 . 4 2 7 . 3 3 Matter Fused 33 | . . . . . . . . 1 3 . 2 8 2 2 5 1 5 4 Heat Flow Errors 22 | . . . . . . . . 1 3 . . 1 1 . 6 . 6 4 Energy Discharges 16 | . . . . . . . . 2 . . . . 4 1 6 . 1 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . 2 . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . . 1 1 . . 1 1 . 3 . 1 1 Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . 1 1 . 1 . . 1 Alerts 3 | . . . . . . . . 1 . . . . 1 . 1 . . . Weapon Failures 9 | . . . . . . . . 1 1 . . 1 2 . 1 . 1 2 Overload Shots 20 | . . . . . . . 4 . 5 . . . . . . . . 11 Effects 2 | . . . . . . . . . 1 . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . 1 . . . . . . . . . Overflow Damage 949 | . . . . 3 28 . 75 8 . . 7 23 124 . 41 57 329 254 Projectiles 478 | . . . . 3 4 . . 8 . . 7 23 124 . 41 29 79 160 Explosions 146 | . . . . . 24 . . . . . . . . . . 28 . 94 Melee 325 | . . . . . . . 75 . . . . . . . . . 250 . Knockbacks 11 | . . . . . . . . . . . . . . . . 11 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . 11 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . 40 9 . 111 . . . . 31 . . . . . . . . Shots 10 | . . 1 . . 8 . . . . 1 . . . . . . . . Rammed 8 | . . . 7 . . . . . . . . . . . . . . 1 Targets Rammed 8 | . . . 7 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | . . 28 10 71 272 . 415 336 267 212 223 152 160 . 336 433 174 478 Average Temperature 84 | . . 18 7 21 77 . 111 104 65 87 58 61 59 . 101 60 68 124 Received Heat Transfer 3452 | . 6 108 . 72 162 12 261 258 282 . 324 90 48 . 143 348 257 1081 Effects 10 | . . . . . 2 . 4 . . . . . . . . 1 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . Interference 7 | . . . . . 2 . 2 . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . 3 . 1 . . . . 1 3 4 Total Turns 213 | . . . . . . . . . 66 . 3 . . . . 2 81 61 Longest Duration 52 | . . . . . . . . . 37 . 3 . . . . 2 52 28 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 1 . 1 2 1 . 2 . . . . 2 3 . Combat Hostiles 10 | . . . . . 1 . . 2 1 . 2 . . . . 2 2 . Parts Fried 28 | . . . . 1 3 . 1 6 . . 5 . 2 . . 3 1 6 Impact Corruptions 5 | . . . . . . . 1 . . . . . . . . . 4 . Robots Melted 18 | . . . . 1 . . 3 1 4 . . . 1 . 1 3 2 2 Combat Hostiles 15 | . . . . 1 . . 2 . 4 . . . . . 1 3 2 2 Parts Melted 101 | 7 . 1 . 5 3 . 15 17 16 . 1 . 4 . 6 5 11 10 Heat Transferred 36176 | 1036 . 531 37 1591 1460 . 5020 4403 2766 124 1995 333 1480 . 2502 3973 5467 3458 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 1 . . 9 . . . . 1 2 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Maximum Alert Level 5 | . . . . . 4 3 4 3 3 2 1 . . . . 3 5 5 Low Security (%) 13 | 100 100 100 100 100 13 . . . . . . . . . . 18 . . Level 1 12 | . . . . . 14 . . . . . 99 . . . . 39 . . Level 2 15 | . . . . . 7 67 42 12 12 100 . . . . . 31 . . Level 3 25 | . . . . . 29 32 30 87 87 . . . . . . 10 17 . Level 4 14 | . . . . . 35 . 27 . . . . . . . . . 25 14 Level 5 15 | . . . . . . . . . . . . . . . . . 56 57 High Security 2 | . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2878 | 10 . 59 38 30 1419 744 1502 910 1044 548 283 . . . . 1094 2878 2174 Initial 1618 | . . . 18 . 8 744 427 788 611 548 239 . . . . 122 758 1618 Average 922 | 2 . 15 15 6 775 673 902 759 866 516 244 . . . . 401 1766 1802 Influence Increases 10845 | 40 . 79 45 183 1511 17 1195 576 523 41 447 40 145 . 683 1784 2420 1116 Destroy 0b10 Robot/C 5440 | . . 40 20 80 700 . 540 280 340 . 260 40 100 . 620 780 920 720 Destroy 0b10 Robot/NC 495 | 40 . . . 35 5 . 35 75 10 20 35 . . . 5 90 55 90 Destroy Leader 682 | . . 20 10 40 20 . 50 94 30 2 58 . 30 . 50 140 30 108 Allied During Kill 322 | . . . . . 49 . 50 . . . 8 . . . 8 32 175 . Successful Hack 141 | . . . . 25 7 . 21 . 14 . 14 . . . . 44 . 16 Disable Machine 570 | . . 15 . . 15 . . 30 15 15 . . . . . 405 45 30 Anti-Garrison Action 1800 | . . . . . 550 . 350 . 50 . . . . . . . 850 . Destroy Structure 1080 | . . 4 . 3 150 2 149 7 64 4 42 . . . . 218 345 92 Partial Spotted 30 | . . . . . 15 . . 15 . . . . . . . . . . Lose Combat Pursuer 285 | . . . 15 . . 15 . 75 . . 30 . 15 . . 75 . 60 Influence Decreases 8771 | 40 . 30 94 170 105 825 304 1204 353 596 696 280 145 . 488 896 625 1920 Entered New Map 4365 | . . . 31 . 5 675 184 714 263 496 250 89 . . . 73 325 1260 Time Decay 2913 | 40 . 30 20 170 . 150 . 470 . 100 356 191 125 . 358 553 . 350 Lost Part 953 | . . . 43 . 40 . 40 20 90 . 60 . 20 . 80 200 60 300 Lost Ally 540 | . . . . . 60 . 80 . . . 30 . . . 50 70 240 10 Squads Dispatched 38 | . . 2 . . . 1 . 7 . . 2 . . . 1 12 . 13 Investigation 8 | . . 1 . . . 1 . . . . . . . . . 5 . 1 Extermination 9 | . . . . . . . . 3 . . 1 . . . . 4 . 1 Reinforcement 8 | . . 1 . . . . . 3 . . 1 . . . . 3 . . Assault 12 | . . . . . . . . . . . . . . . 1 . . 11 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Distress Signals 7 | . . . . 1 . . . 4 . . . . . . . . . 2 Communications Jammed 98 | . . . . . . . . . . . 3 . . . . 32 13 50 Distress Signals 92 | . . . . . . . . . . . 3 . . . . 26 13 50 Times Spotted 388 | . 3 7 8 13 33 1 29 27 17 2 19 5 6 . 34 51 43 90 Peak Tracking Total 23 | . 3 4 7 3 10 2 5 8 4 1 4 5 3 . 7 8 10 23 Tactical Retreats 13 | . . . 1 . . 1 . 3 . . 1 . 1 . . 3 . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Traps Triggered 28 | . . 1 . 1 11 1 6 1 3 . . . . . . 2 2 . Indirectly 7 | . . . . 1 6 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Machines Disabled 55 | . . 1 . . 8 . 4 2 2 1 . . . . . 27 8 2 Max in Single Turn 4 | . . 1 . . 2 . 1 1 1 1 . . . . . 4 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Relay 15 | . . . . . 5 . 4 . 1 . . . . . . . 5 . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Machines Accessed 52 | . . 1 . 7 4 1 4 5 1 4 2 1 . 6 . 11 3 2 Terminals 31 | . . 1 . 4 4 . 4 1 1 4 2 1 . . . 5 3 1 Fabricators 5 | . . . . . . . . 2 . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 . . . 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . . . . . . . 2 . 1 Total Hacks 161 | . . 3 . 26 8 1 5 14 2 7 3 1 . 19 . 55 10 7 Successful 74 | . . . . 17 1 1 2 2 1 2 1 1 . 19 . 23 1 3 Failed 87 | . . 3 . 9 7 . 3 12 1 5 2 . . . . 32 9 4 Catastrophic 23 | . . 1 . 1 2 . 1 1 1 4 1 . . . . 6 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 80 | . . . . 15 2 . 2 13 1 5 1 . . . . 35 4 2 Terminals 89 | . . 3 . 18 8 . 5 7 2 7 3 1 . . . 21 10 4 Fabricators 16 | . . . . . . . . 3 . . . . . . . 13 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . 6 . . . 2 . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 24 | . . . . 2 . 1 . 2 . . . . . . . 16 . 3 Terminal Hacks 35 | . . . . 6 1 . 2 . 1 1 . 1 . 19 . 1 1 2 Record 8 | . . . . . . . . . . . . 1 . 7 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . . 1 . 1 . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . 1 . . 1 . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . . 1 . . . . . 1 . . . . . . . 1 Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . . . . . . 1 . . Retrieve Components 3 | . . . . 2 . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . 1 . . . . . . . 3 . 1 Unlock Access 5 | . . . . 1 . 1 . 1 . . . . . . . 2 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 26 | . . . . 8 . . . 1 . 1 1 . . . . 15 . . Terminals 11 | . . . . 5 . . . 1 . 1 1 . . . . 3 . . Botnet 10 | . . . . 4 . . . 1 . 1 1 . . . . 3 . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 3 . . . . . . . . . . . 4 . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . Reject 3 | . . . . 2 . . . . . . . . . . . 1 . . Recyclers 2 | . . . . 1 . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . 7 . . Broadcast 1 | . . . . . . . . . . . . . . . . 1 . . Restock 1 | . . . . . . . . . . . . . . . . 1 . . Reprogram 2 | . . . . . . . . . . . . . . . . 2 . . Intercept 2 | . . . . . . . . . . . . . . . . 2 . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . 1 . 6 3 1 3 5 1 4 2 . . . . 9 2 2 Full Trace Events 6 | . . 1 . . 1 . 1 . . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . Time 56 | . . . . . . . . . . . . . . . . 56 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . 10 . . . . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Used RIF Installer 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hacked 44 | . . . . . . . . . . . 8 3 . . 4 15 4 10 Non-combat 16 | . . . . . . . . . . . 4 . . . 1 6 . 5 Combat 28 | . . . . . . . . . . . 4 3 . . 3 9 4 5 Robot Hacks Applied 63 | . . . . . . . . . . . 12 3 . . 7 18 4 19 parse_system 2 | . . . . . . . . . . . . . . . 2 . . . no_distress 4 | . . . . . . . . . . . 1 . . . . 1 . 2 find_chute 1 | . . . . . . . . . . . . . . . . 1 . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . 1 map_walls 2 | . . . . . . . . . . . 1 . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . . . . . . . . 1 . 1 ignore_parts 2 | . . . . . . . . . . . . . . . . 2 . . find_station 1 | . . . . . . . . . . . . . . . . . . 1 map_route 2 | . . . . . . . . . . . 1 . . . . 1 . . mark_security 2 | . . . . . . . . . . . 1 . . . . . . 1 find_shortcuts 1 | . . . . . . . . . . . . . . . . . . 1 find_garrison 2 | . . . . . . . . . . . 1 . . . . 1 . . show_paths 1 | . . . . . . . . . . . 1 . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . 1 scatter_targeting 6 | . . . . . . . . . . . . . . . . 2 1 3 disrupt_area 10 | . . . . . . . . . . . 2 1 . . 1 4 . 2 overload_power 5 | . . . . . . . . . . . 1 1 . . 1 2 . . amplify_resonance 7 | . . . . . . . . . . . 1 1 . . . 1 1 3 wipe_record 1 | . . . . . . . . . . . . . . . . . . 1 overwrite_iff 4 | . . . . . . . . . . . . . . . 2 . 2 . formatsys_low 2 | . . . . . . . . . . . 1 . . . . . . 1 formatsys_high 3 | . . . . . . . . . . . 1 . . . 1 1 . . Relay Couplers Released 57 | . . . . . 16 . 17 . 4 . . . . . . . 20 . Machine Destruction 57 | . . . . . 16 . 17 . 4 . . . . . . . 20 . Attached 12 | . . . . . . . . . . . 3 . . . 1 3 1 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 3 . 2 . . . . . . . 2 . 8 . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Total Allies 37 | . . . . . 5 . 4 . . . 2 . . . 6 6 13 1 Largest Group 7 | . . . . . 4 . 2 . . . 2 . . . 3 3 7 1 Highest-Rated Group 224 | . . . . . 62 . 142 . . . 165 . . . 138 141 224 36 Highest-Rated Ally 142 | . . . . . 31 . 80 . . . 142 . . . 64 56 56 36 Total Orders 4 | . . . . . . . . . . . . . . . 1 2 . 1 AID 2 | . . . . . . . . . . . . . . . 1 . . 1 RETURN 2 | . . . . . . . . . . . . . . . . 2 . . Ally Attacks 199 | . . . . . 21 . 44 . . . 10 . . . 17 25 82 . Total Damage 5078 | . . . . . 281 . 801 . . . 459 . . . 481 668 2388 . Kills 37 | . . . . . 5 . 10 . . . 3 . . . . 5 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Active Infowar (turns) 6730 | . . . . . 1 . . . . 110 603 . . . 879 1602 2465 1070 Terrain 1 | . . . . . 1 . . . . . . . . . . . . . Traps 2856 | . . . . . . . . . . . . . . . . 464 1694 698 Machine Analysis 179 | . . . . . . . . . . . . . . . . . . 179 Cloaking 363 | . . . . . . . . . . . . . . . . 363 . . Jamming 6698 | . . . . . . . . . . 110 603 . . . 879 1602 2465 1039 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . . . 3 . 2 . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 8 . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . 7 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Turns Passed 16163 | 164 26 123 47 811 1869 310 1648 1183 690 201 814 758 761 222 1245 1604 2584 1103 Spaces Moved 9589 | 103 50 152 28 487 1143 227 920 756 339 142 459 608 588 183 742 862 1360 440 Core 444 | 103 50 152 13 126 . . . . . . . . . . . . . . Treads 90 | . . . 2 . . . . . . . . . . . . . . 88 Legs 25 | . . . . 25 . . . . . . . . . . . . . . Wheels 9030 | . . . 13 336 1143 227 920 756 339 142 459 608 588 183 742 862 1360 352 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 101 101 105 97 97 120 110 120 105 101 116 95 110 113 Average Speed 114 | 50 50 50 78 119 122 113 106 101 117 123 118 120 113 102 119 121 117 139 Slowest Speed 250 | 50 50 100 160 250 125 125 110 130 140 125 145 120 120 116 120 215 145 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 15 17 12 37 90 7 93 17 44 3 9 67 77 61 77 20 95 8 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . 2 3 . . . . Known Exits Taken 8 | . . . . 1 . 1 . 1 . 1 1 1 . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . 1 1 . . . . Scrap Searched 5 | . . . . . . . . . . . . . 2 . 3 . . . Spaces Dug 183 | . . . . . 4 5 57 3 4 . 3 . . . . 4 103 . Terrain Destroyed 548 | . . 3 . 2 101 5 58 4 4 3 17 4 15 . 47 115 120 50 Melee 143 | . . . . . . . 57 3 4 . 3 . . . . . 76 . Projectile 190 | . . . . 2 . 5 1 1 . . 2 4 15 . 46 38 44 32 AOE 214 | . . 3 . . 101 . . . . 3 12 . . . . 77 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Gar Res Total 12853 | 182 53 179 47 660 1475 272 1290 1038 535 158 626 626 645 221 964 1243 1903 736 Wait 738 | 33 . 2 5 39 78 . 88 142 45 3 29 6 7 . 33 78 103 47 Move 9572 | 102 49 151 27 486 1142 226 919 756 338 141 458 607 587 182 741 861 1359 440 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 231 | 7 2 2 . 42 15 4 14 10 18 1 13 1 7 5 18 28 26 18 Fast Attach 121 | 4 . 1 1 14 3 7 . 10 6 1 10 . 3 13 6 24 6 12 Attach 110 | 1 . 4 4 2 2 2 4 2 8 1 8 . 4 1 10 25 8 24 Detach 24 | . . 2 . . . 1 . . 1 . 1 . . . 2 10 2 5 Swap 208 | . . . . 6 13 12 12 10 7 2 18 2 4 3 18 28 51 22 Drop 266 | 3 2 . . 25 15 12 18 20 19 2 15 . 8 17 17 34 38 21 Fire 1121 | 32 . 17 3 46 115 8 81 84 75 7 71 10 25 . 100 139 174 134 Melee 218 | . . . . . . . 101 4 10 . 3 . . . . . 100 . Ram 7 | . . . 7 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 Escape Stasis 124 | . . . . . 48 . 32 . 8 . . . . . . 16 8 12 Rewire 112 | . . . . . 44 . 21 . . . . . . . 19 . 28 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Gar / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 15) 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Discovered new exit (range 5) 314 | -9/Materials | Entered Mines 317 | -9/Mines | Discovered new exit (range 14) 319 | -9/Mines | Build established: Mutant 349 | -9/Mines | Core integrity fell below 50% 359 | -9/Mines | Learned location of Zion (-6) 361 | -9/Mines | Entered Materials 361 | -8/Materials | Evolved 2 slots: Utility x2 388 | -8/Materials | Lost 6 parts (1p3n2w) 1160 | -8/Materials | Identified exit to Garrison 1172 | -8/Materials | Entered Garrison 1262 | -8/Garrison | Rescued a captive Derelict 1263 | -8/Garrison | Rescued a captive Derelict 1360 | -8/Garrison | Build established: Scavenger-Mutant 1414 | -8/Garrison | Triggered checkpoint 1470 | -8/Garrison | Triggered checkpoint 1487 | -8/Garrison | Garrison Relay disabled 1666 | -8/Garrison | Triggered checkpoint 1692 | -8/Garrison | Triggered checkpoint 1696 | -8/Garrison | Triggered checkpoint 1747 | -8/Garrison | Lost 4 allies 1767 | -8/Garrison | Destroyed 12 combat bots 1822 | -8/Garrison | Triggered checkpoint 1892 | -8/Garrison | Garrison Relay disabled 1975 | -8/Garrison | Discovered new exit (range 10) 2254 | -8/Garrison | Core integrity fell below 50% 2358 | -8/Garrison | Garrison Relay disabled 2392 | -8/Garrison | Garrison Relay disabled 2433 | -8/Garrison | Installed Relay Interface Framework 2463 | -8/Garrison | Discovered new exit (range 3) 2491 | -8/Garrison | Phase Generator disabled 2500 | -8/Garrison | Spotted B-75 Beast 2500 | -8/Garrison | Spotted B-75 Beast 2888 | -8/Garrison | Discovered new exit (range 11) 3005 | -8/Garrison | Garrison Relay disabled 3041 | -8/Garrison | Entered Factory 3041 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3323 | -7/Factory | Identified exit to Garrison 3351 | -7/Factory | Entered Garrison 3588 | -7/Garrison | Garrison Relay disabled 3755 | -7/Garrison | Triggered checkpoint 3877 | -7/Garrison | Discovered new exit (range 10) 4036 | -7/Garrison | Triggered checkpoint 4091 | -7/Garrison | Garrison Relay disabled 4118 | -7/Garrison | Build established: Mutant 4165 | -7/Garrison | Triggered checkpoint 4281 | -7/Garrison | Triggered checkpoint 4431 | -7/Garrison | Found embedded Infiltrators 4457 | -7/Garrison | Garrison Relay disabled 4563 | -7/Garrison | Discovered new exit (range 10) 4632 | -7/Garrison | Triggered checkpoint 4697 | -7/Garrison | Build established: Scavenger-Mutant 4773 | -7/Garrison | Garrison Relay disabled 4809 | -7/Garrison | Discovered new exit (range 11) 4889 | -7/Garrison | Expanded RIF knowledge: Hotswap 4935 | -7/Garrison | Triggered checkpoint 4999 | -7/Garrison | Entered Factory 5345 | -7/Factory | Discovered new exit (range 13) 5424 | -7/Factory | Identified exit to Factory 5479 | -7/Factory | Build established: Tank 6174 | -7/Factory | Garrison activated, responded to threat 6182 | -7/Factory | Identified exit to Garrison 6182 | -7/Factory | Entered Garrison 6399 | -7/Garrison | Lost 4 parts (1n1u2w) 6418 | -7/Garrison | Triggered checkpoint 6433 | -7/Garrison | Garrison Relay disabled 6486 | -7/Garrison | Expanded RIF knowledge: Command Fork 6542 | -7/Garrison | Triggered checkpoint 6632 | -7/Garrison | Lost 5 parts (1p2n2w) 6737 | -7/Garrison | Discovered exit to Factory (range 15) 6857 | -7/Garrison | System corruption reached 10% 6872 | -7/Garrison | Entered Factory 6872 | -6/Factory | Evolved 2 slots: Utility x2 6906 | -6/Factory | Discovered new exit (range 6) 6913 | -6/Factory | Identified exit to Factory 6950 | -6/Factory | Build established: Bothacker-Tank 7073 | -6/Factory | Entered another Factory area 7073 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7829 | -5/Factory | Discovered new exit (range 10) 7839 | -5/Factory | Identified exit to Upper Caves 7887 | -5/Factory | Entered Upper Caves 8121 | -5/Upper Caves | Encountered a Warlord checkpoint 8637 | -5/Upper Caves | Discovered new exit (range 6) 8643 | -5/Upper Caves | Identified exit to Upper Caves 8645 | -5/Upper Caves | Entered another Upper Caves area 8746 | -5/Upper Caves | Spotted B-75 Beast 8763 | -5/Upper Caves | Discovered new exit (range 14) 8780 | -5/Upper Caves | Identified exit to Factory 8887 | -5/Upper Caves | Learned location of Armory (-3) 8911 | -5/Upper Caves | Learned Factory terminal intel 9255 | -5/Upper Caves | Discovered new exit (range 5) 9271 | -5/Upper Caves | Build established: Bothacker-Gunner 9406 | -5/Upper Caves | Entered Zhirov 9406 | -5/Zhirov | Discovered new exit (range 3) 9430 | -5/Zhirov | Met Zhirov 9448 | -5/Zhirov | Learned location of Quarantine (-3) 9448 | -5/Zhirov | Learned location of Testing (-2) 9448 | -5/Zhirov | Learned location of Command (-1) 9464 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9485 | -5/Zhirov | Found Alien Artifact 9485 | -5/Zhirov | Identified Integrated Reactor 9485 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9506 | -5/Zhirov | Found Alien Artifact 9628 | -5/Zhirov | Entered Proximity Caves 9823 | -4/Proximity Caves | Learned Research stockpile data 9847 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9903 | -4/Proximity Caves | Lost 3 parts (2n1u) 9919 | -4/Proximity Caves | Build established: Bothacker-Tank 10151 | -4/Proximity Caves | Learned 8 Research zone layouts 10706 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10775 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10873 | -4/Proximity Caves | Entered Factory 10873 | -4/Factory | Evolved 2 slots: Utility x2 10874 | -4/Factory | Loaded intel: 28 terminal locations 11312 | -4/Factory | Lost 7 parts (4n1u2w) 11523 | -4/Factory | Found Prototype Hackware 11523 | -4/Factory | Identified Exp. System Shield 11665 | -4/Factory | Lost 3 parts (2u1w) 11685 | -4/Factory | Identified exit to Garrison 11829 | -4/Factory | Lost 4 parts (2n1u1w) 11890 | -4/Factory | Lost 3 parts (3n) 12147 | -4/Factory | Found Prototype Processor 12147 | -4/Factory | Identified Exp. Targeting Computer 12150 | -4/Factory | Found Exp. Targeting Computer 12290 | -4/Factory | Identified exit to Garrison 12383 | -4/Factory | Fabricated Exp. Heat Sink (x1) 12438 | -4/Factory | Spotted B-86 Titan 12477 | -4/Factory | Entered Garrison 12477 | -4/Garrison | Accompanied by 3 allies 12746 | -4/Garrison | Lost 4 allies 12823 | -4/Garrison | Triggered checkpoint 12865 | -4/Garrison | Garrison Relay disabled 13001 | -4/Garrison | Lost 4 allies 13237 | -4/Garrison | Triggered checkpoint 13241 | -4/Garrison | Triggered checkpoint 13257 | -4/Garrison | Triggered checkpoint 13389 | -4/Garrison | Spotted Executioner 13396 | -4/Garrison | Spotted Executioner 13409 | -4/Garrison | Destroyed Executioner 13414 | -4/Garrison | Destroyed Executioner 13425 | -4/Garrison | Found Prototype Processor 13436 | -4/Garrison | Lost 3 parts (1n1u1w) 13437 | -4/Garrison | Found Prototype Processor 13437 | -4/Garrison | Identified Exp. Core Analyzer (x2) 13465 | -4/Garrison | Found Exp. Targeting Computer 13607 | -4/Garrison | Triggered checkpoint 13675 | -4/Garrison | Garrison Relay disabled 13719 | -4/Garrison | Discovered new exit (range 10) 13761 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 13864 | -4/Garrison | Garrison Relay disabled 13995 | -4/Garrison | Build established: Scavenger-Mutant 14131 | -4/Garrison | Triggered checkpoint 14184 | -4/Garrison | Garrison Relay disabled 14270 | -4/Garrison | Discovered new exit (range 5) 14673 | -4/Garrison | Build established: Scavenger-Tank 14718 | -4/Garrison | Triggered checkpoint 14734 | -4/Garrison | Core integrity fell below 50% 14752 | -4/Garrison | Rescued a captive Derelict 14758 | -4/Garrison | Spotted B-90 Cyclops 14759 | -4/Garrison | Rescued a captive Derelict 14789 | -4/Garrison | Destroyed B-90 Cyclops 14804 | -4/Garrison | Discovered new exit (range 10) 14842 | -4/Garrison | Garrison Relay disabled 15061 | -4/Garrison | Entered Research 15061 | -3/Research | Evolved 2 slots: Utility x2 15157 | -3/Research | Build established: Bothacker-Tank 15311 | -3/Research | First assault squad dispatched 15462 | -3/Research | Lost 5 parts (2n2u1w) 15765 | -3/Research | Identified exit to Armory 15765 | -3/Research | Identified exit to Quarantine 15853 | -3/Research | High security lockdown imminent 15884 | -3/Research | Lost 4 parts (1n3u) 15913 | -3/Research | Found Prototype Device 15913 | -3/Research | Identified Exp. ECM Suite 15933 | -3/Research | High security lockdown engaged 16038 | -3/Research | Spotted Executioner 16038 | -3/Research | Spotted Striker 16046 | -3/Research | Identified Transdimensional Reconstructor 16046 | -3/Research | Warped through subspace 16091 | -3/Research | Lost 6 parts (1n3u2w) 16100 | -3/Research | Destroyed 9 combat bots 16141 | -3/Research | Spotted Investigator 16145 | -3/Research | Scanned by Researcher 16149 | -3/Research | Core integrity fell below 50% 16161 | -3/Research | Core integrity fell below 20% 16164 | -3/Research | Released all parts (4) 16164 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 20. 16163_ Stasis bubble strength at 134. 16163_ G-67 Veteran suffers critical hit (Destroy). 16163_ G-67 Veteran destroyed. 16163_ Penetrated by Slug. 16163_ Slug penetrates G-67 Veteran. 16163_ G-67 Veteran stasis bubble strength at 67. 16163_ G-73 Enforcer stasis bubble strength at 62. 16163_ M-36 Artificer stasis bubble strength at 10. 16164_ Released Relay Coupler [Behemoth]. 16164_ Released Exp. Core Analyzer. 16164_ Released Exp. Targeting Computer. 16164_ Released Adv. Energy Well. 16164_ Stasis bubble strength at 128. 16164_ G-67 Veteran stasis bubble strength at 48. Map ----- +----------------------------------------------------+ | ??????????????????""?????????????????????????????? | | ??????????????????""?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????" ????????????????????? | | ????????????????????" ??# ?"??????????????????? | | ????????????????????? ??# #"??????????????????? | | ?????????????????????? ?+ # ??????????????????? | | ?????????????????????? # # ??????????????????? | | ??????????????????????? # ; ??????????????????? | | ????????????????????????" h;#####+####?????????? | | ????????????????????????# %![% ????????? | | ???????????????????????## =%%/ #?????? | | ???????????????????????#" ggg #?????? | | ????????????????????????# [%g """" +?????? | | ????????????????????????##*%=%[ """"" #?????? | | ????????????????????????#"gh ! """" % #?????? | | ????????????????????????## """" % #?????? | | ????????????????????????# #?????? | | ???????????????########## % % #?????? | | ???????????????# #=! % #?????? | | ???????????????+ ] #=|!! #?????? | | ???????????????# #l/!! / % #?????? | | ???????????????# ! #@lg== ! ####### | | ???????????????#""" #gggg[ %# | | ???????????????#""" /==*=% =# | | +#?????????????#""" #=c!/[[ # | | ############## #mg*="T" m # | | ## = g!g% """ = [ + | | ######"#####g#+########## % # | | =//[+%%**[%=%= #??# ! # = | | #######%%/=%[[ #??# !%=/ # | | """ ##???[#====[[| "" #??## ! ####### | | """" T#????#==!!= """ #???## ! # | | """" #????#!*]! """ #????# # | | = ##????#! ] = #???## # """" | | [ #?????# ] #???## # """" | | " #?????# = """ #???## # """" | | "%" #?????# """ #???##! # ^ | | " #?????# """ #???## # ^ | | % #?????# #???##! # """" | | # +####?????# #???## #^ """" | | # # ??????????##############???## # """" | | ## ????????????????????????????## # | | #! #????????????????????########## # | | #?? ??????[??????????????# #! ####+# | | #???? ?????????????????????# *%= # #!*%! | | +???????????????????????????# % %!# #!!!= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 36 Energy Capacity 900 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 30 Relay Coupler Types 3 Relay Coupler Value 69 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Heat Sink | x1 | -4/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapStorageTelecube Manual? 0 Play Time 03:40:01 Cumulative 189.6 hours Start 2025.05.23 @ 16:15:58 End 2025.05.24 @ 13:04:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 408d4313-7b09-489a-a725-43cb6fd2b9a4