Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 16:39:32 Player: Solanix Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (25) 125 Value Destroyed (518) 518 Prototype IDs (229) 4580 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 12323 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 97/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Ghost Barrier > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Light Nuclear Core EM Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Makeshift Hacking Suite Improved System Shield > --- WEAPON ----------- Dirty Datajack Scythe Scythe > --- INVENTORY -------- Visual Processing Unit Seismic Detector Power Sword [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Weapon Shielding Weapon Scythe Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Concussive RPG Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 4 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . 1 1 1 . . . . Utility 3 | . . . 2 . 1 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 54 | 6 4 12 10 7 2 5 4 4 . Power 4 | . 1 2 1 . . . . . . Engine 4 | . 1 2 1 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 2 3 2 1 2 . . . Treads 1 | . . 1 . . . . . . . Leg . | . . . . . . . . . . Wheel 4 | 2 1 . . . . 1 . . . Hover 2 | . . . . 1 1 . . . . Flight 6 | . . 1 3 1 . 1 . . . Utility 21 | 2 2 2 3 2 1 3 3 3 . Device 11 | 2 . 1 2 1 . 2 2 1 . Storage . | . . . . . . . . . . Processor 5 | . 1 . 1 1 1 . 1 . . Hackware 4 | . . 1 . . . 1 . 2 . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 . 6 3 3 . . 1 1 . Energy Gun 4 | 1 . 2 . 1 . . . . . Energy Cannon 2 | . . 1 . . . . 1 . . Ballistic Gun 3 | 1 . 2 . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Parts Lost 28 | . . 6 2 . . 12 . 8 . Power 1 | . . . . . . 1 . . . Propulsion 11 | . . 3 1 . . 6 . 1 . Utility 11 | . . . 1 . . 4 . 6 . Weapon 5 | . . 3 . . . 1 . 1 . Highest Loss Streak 8 | . . 2 2 . . 8 . 8 . To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 4 | 4 5 4 4 4 4 3 4 4 2 Power 1 | 1 1 1 1 1 . . 1 1 1 Propulsion . | . 1 . . . . . . . . Utility 2 | . . 2 . 2 3 2 2 2 1 Weapon . | 1 1 . 2 . . 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 2 3 2 1 2 . 1 2 1 Power 2 | . . . . . 1 . . . 1 Propulsion . | . . . . . . . . . . Utility 8 | . 1 1 1 1 1 . 1 2 . Weapon 3 | . 1 1 1 . . . . . . Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 79 | . 92 86 87 89 92 56 47 45 13 Engine 6 | . 6 8 7 7 6 1 . . . Treads 3 | . . 9 . . . . . . . Wheel 7 | . 28 10 . . . 1 . . . Flight 9 | . . . 23 28 26 10 6 4 . Device 6 | . 5 3 13 12 13 3 2 4 . Processor 12 | . 13 14 9 8 12 13 18 16 . Hackware 4 | . . 3 9 7 6 7 6 8 6 Protection 3 | . 9 6 . . . . . . . Energy Gun 4 | . 14 5 . 1 . . . . . Ballistic Gun 10 | . 14 19 9 . . . . . . Slashing Weapon 3 | . . . . 10 13 8 6 6 6 Special Melee Weapon 3 | . . . 7 7 6 6 6 4 . Peak Build Rating 39 | 8 8 11 26 30 37 39 34 37 14 Average Rating 17 | 4 6 9 23 29 36 27 28 30 14 On Entrance 18 | . 8 7 9 23 30 37 23 33 10 Naked Turns . | . . . . . . . . . . Heaviest Build 14 | 4 6 10 12 14 14 14 4 4 3 Greatest Support 20 | 10 10 20 12 16 16 16 4 4 3 Greatest Overweight (x) 3 | 1 . 3 . 1 . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 2 Average Carried 4 | 4 4 4 4 4 4 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 3 5 5 4 5 3 2 Class Distribution -------------------- 67% | Mutant 13% | Scavenger-Sprinter 8% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Matter Collected 913 | 260 65 257 24 58 169 30 40 10 . Remotely . | . . . . . . . . . . Salvage Created 609 | 150 117 206 35 52 . 26 . 23 . Parts 60 | 14 11 22 5 4 . 1 . 3 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . 9 . . . 6 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 19 | . 5 9 3 1 . 1 . . . Melee 2 | . . . . 1 . 1 . . . Guns 14 | . 5 6 3 . . . . . . Cannons 3 | . . 3 . . . . . . . Classes Destroyed 7 | 2 2 1 . 2 . . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 11 | . 3 4 3 . . 1 . . . Grunt 2 | . 2 . . . . . . . . Programmer 1 | . . . . 1 . . . . . Subdweller 5 | . . 5 . . . . . . . Best Kill Streak 3 | 3 3 3 3 1 . 1 . 1 . Combat Bots Only 3 | . 3 3 3 1 . 1 . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 272 | . 15 74 10 8 . 141 . 19 5 Missed 132 | . 7 25 6 5 . 81 . 7 1 Hits 140 | . 8 49 4 3 . 60 . 12 4 Projectile 140 | . 8 49 4 3 . 60 . 12 4 AOE 5 | . . 5 . . . . . . . Critical Strikes 3 | . . 2 . . . 1 . . . Damage Taken 2563 | . 68 982 90 31 . 816 . 519 57 Core 1112 | . 18 221 . 21 . 392 . 403 57 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 47 | . 1 46 . . . . . . . Ignored by Resistances 48 | . . . . . . . . 48 . Core Remaining (%) 75 | 100 . 4 100 97 . . . . . Volleys Fired 117 | 25 26 54 6 6 . . . . . Largest 2 | 1 2 2 2 2 . . . . . Hottest 105 | 40 60 105 25 93 . . . . . Shots Fired 193 | 25 52 97 7 12 . . . . . Gun 173 | 25 52 84 6 6 . . . . . Cannon 19 | . . 13 . 6 . . . . . Launcher 1 | . . . 1 . . . . . . Special . | . . . . . . . . . . Kinetic 105 | . 26 67 6 6 . . . . . Thermal 87 | 25 26 30 . 6 . . . . . Explosive 1 | . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | 6 7 9 4 3 . . . . . Robot Miss Streak 5 | 2 5 4 1 3 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 126 | 15 29 63 7 8 . 3 . 1 . Core Hits 46 | 5 11 21 5 1 . 2 . 1 . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . . Burn 1 | . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . Melee Attacks 16 | . . . 2 4 . 7 . 2 1 Impact . | . . . . . . . . . . Slashing 13 | . . . . 4 . 6 . 2 1 Piercing 3 | . . . 2 . . 1 . . . Sneak Attacks 2 | . . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . Damage Inflicted 1673 | 160 262 780 93 222 . 64 . 92 . Guns 1161 | 160 262 635 74 30 . . . . . Cannons 191 | . . 145 . 46 . . . . . Explosions 14 | . . . 14 . . . . . . Melee 307 | . . . 5 146 . 64 . 92 . Ramming . | . . . . . . . . . . Kinetic 790 | . 131 539 74 46 . . . . . Thermal 562 | 160 131 241 . 30 . . . . . Explosive 14 | . . . 14 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 300 | . . . . 146 . 62 . 92 . Piercing 7 | . . . 5 . . 2 . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . 1 2 . Message Errors 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 29 | . . . . 29 . . . . . Projectiles 11 | . . . . 11 . . . . . Explosions . | . . . . . . . . . . Melee 18 | . . . . 18 . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 36 | . 32 16 1 36 . . . . . Average Temperature 12 | . 11 9 1 15 . . . . . Received Heat Transfer 156 | . 18 99 . . . 39 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . Heat Transferred 1393 | 375 300 644 . 74 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 98 | 100 100 . 100 94 100 . . . . Level 1 1 | . . . . 5 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 265 | 10 70 . 119 265 125 . . . . Initial 125 | . . . 44 . 125 . . . . Average 42 | 1 25 . 69 36 96 . . . . Influence Increases 1082 | 20 168 155 108 396 . 200 . 20 15 Destroy 0b10 Robot/C 300 | . 100 80 60 20 . 20 . 20 . Destroy 0b10 Robot/NC 25 | 20 . . . 5 . . . . . Destroy Leader 42 | . 20 . 10 12 . . . . . Successful Hack 26 | . 3 . . 23 . . . . . Disable Machine 15 | . . . . 15 . . . . . Anti-Garrison Action 200 | . . . . 200 . . . . . Destroy Structure 9 | . . . 8 1 . . . . . Partial Spotted 60 | . . . 30 30 . . . . . Lose Combat Pursuer 405 | . 45 75 . 90 . 180 . . 15 Influence Decreases 1067 | 20 126 112 191 141 192 195 70 20 . Entered New Map 235 | . . 21 41 2 132 25 14 . . Time Decay 742 | 20 126 81 130 139 60 120 56 10 . Lost Part 90 | . . 10 20 . . 50 . 10 . Squads Dispatched 8 | . 1 . 3 4 . . . . . Investigation 2 | . . . . 2 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 5 | . 1 . 3 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Distress Signals 2 | . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 17 20 13 13 1 19 . 4 3 Peak Tracking Total 9 | . 5 5 7 5 1 9 . 4 4 Tactical Retreats 16 | . 2 4 . 3 . 6 . . 1 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Traps Triggered 4 | . . . . 4 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Machines Disabled 1 | . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Machines Accessed 24 | . 5 1 1 10 1 1 1 4 . Terminals 8 | . 3 . . 4 1 . . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 72 | . 7 9 6 16 1 1 1 31 . Successful 64 | . 5 9 6 11 . 1 1 31 . Failed 8 | . 2 . . 5 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 1 . . 5 1 . . . . Terminals 14 | . 4 . . 9 1 . . . . Fabricators 4 | . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 3 . . 2 . . . . . Scanalyzers 6 | . . . 6 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 48 | . 2 9 . 4 . 1 1 31 . Record 20 | . . 8 . 1 . . . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 8 | . . . . . . . . 8 . Prototype ID Bank 6 | . 1 . . 2 . . . 3 . Open Door 2 | . . . . . . 1 1 . . Locate Traps 2 | . 1 . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . Report Inventory 3 | . 2 . . 1 . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 3 . . . . . Terminals 2 | . . . . 2 . . . . . Assimilate 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Jam 1 | . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 1 6 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 51 | . . . . 51 . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 1752 | 28 135 302 202 401 131 328 172 53 . Optics 984 | . . 302 . . 129 328 172 53 . Sensors 830 | . . . 202 401 131 96 . . . Terrain 39 | 28 11 . . . . . . . . Seismic 219 | 11 135 . . . . 73 . . . Robot Analysis Total 151 | . . . . . . . . 151 . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Turns Passed 3063 | 113 404 1127 263 413 131 328 172 59 53 Spaces Moved 4635 | 83 371 945 317 1058 368 829 460 113 91 Core 354 | 80 . 92 . . . 61 . 30 91 Treads 153 | . . 153 . . . . . . . Legs . | . . . . . . . . . . Wheels 953 | 3 371 579 . . . . . . . Hover 11 | . . . . . . 11 . . . Flight 3164 | . . 121 317 1058 368 757 460 83 . Fastest Speed 29 | 50 80 40 34 29 29 29 35 35 50 Average Speed 51 | 56 80 100 35 29 29 36 35 41 50 Slowest Speed 200 | 100 80 200 40 117 29 100 35 100 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . 6 . 1 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 66 68 20 31 7 75 66 81 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 36 | . . . . . . . . 36 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 8 | . . 5 . . . 1 2 . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 15 | . . 5 8 1 . 1 . . . Melee 1 | . . . . . . 1 . . . Projectile 6 | . . 5 . 1 . . . . . AOE 8 | . . . 8 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Total 5111 | 122 432 1038 461 1128 393 844 470 125 98 Wait 197 | . 24 5 119 28 16 . . . 5 Move 4613 | 82 370 944 316 1046 367 826 459 112 91 Hop 6 | . . . . 5 . 1 . . . Pick Up 47 | 9 3 10 5 4 5 4 4 3 . Fast Attach 28 | 2 3 4 6 11 . . 2 . . Attach 27 | 4 1 5 4 . 2 5 2 3 1 Detach 1 | . . . . . . . . 1 . Swap 6 | . . 4 . 1 . . . 1 . Drop 37 | . 5 12 3 6 3 1 3 4 . Fire 117 | 25 26 54 6 6 . . . . . Melee 14 | . . . 2 3 . 7 . 1 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 12) 333 | -10/Materials | Identified exit to Mines 511 | -10/Materials | Discovered new exit (range 10) 518 | -10/Materials | Identified exit to Subcaves 518 | -10/Materials | Entered Subcaves 581 | -10/Subcaves | Ambushed by swarm of Subdwellers 696 | -10/Subcaves | Lost 3 allies 756 | -10/Subcaves | Discovered new exit (range 14) 768 | -10/Subcaves | Identified exit to Materials 944 | -10/Subcaves | Core integrity fell below 50% 1044 | -10/Subcaves | Discovered exit to Materials (range 11) 1107 | -10/Subcaves | Visited 4L-MR0's lab 1558 | -10/Subcaves | Core integrity fell below 20% 1578 | -10/Subcaves | Discovered new exit (range 13) 1645 | -10/Subcaves | Entered Materials 1645 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1899 | -8/Materials | Discovered new exit (range 6) 1907 | -8/Materials | Identified exit to Factory 1908 | -8/Materials | Entered Factory 1908 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2228 | -7/Factory | Build established: Scavenger-Sprinter 2293 | -7/Factory | Discovered new exit (range 12) 2320 | -7/Factory | Identified exit to Factory 2321 | -7/Factory | Entered another Factory area 2321 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2450 | -6/Factory | Discovered new exit (range 9) 2452 | -6/Factory | Identified exit to Lower Caves 2452 | -6/Factory | Entered Lower Caves 2454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2487 | -6/Lower Caves | Learned Factory emergency access door positions 2591 | -6/Lower Caves | Encountered a Warlord checkpoint 2602 | -6/Lower Caves | Lost 8 parts (1p4n2u1w) 2775 | -6/Lower Caves | Discovered new exit (range 8) 2777 | -6/Lower Caves | Identified exit to Lower Caves 2780 | -6/Lower Caves | Entered another Lower Caves area 2804 | -6/Lower Caves | Discovered new exit (range 9) 2807 | -6/Lower Caves | Identified exit to Factory 2842 | -6/Lower Caves | Encountered a Warlord checkpoint 2865 | -6/Lower Caves | Build established: Mutant 2905 | -6/Lower Caves | Discovered new exit (range 11) 2909 | -6/Lower Caves | Identified exit to Data Miner 2952 | -6/Lower Caves | Entered Data Miner 2952 | -6/Data Miner | Discovered new exit (range 6) 2954 | -6/Data Miner | Identified exit to Proximity Caves 2958 | -6/Data Miner | Met Data Miner 2969 | -6/Data Miner | Learned location of Section 7 (-2) 2969 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2975 | -6/Data Miner | Received God Mode back door access code from Data Miner 2980 | -6/Data Miner | Destroyed Data Miner 2984 | -6/Data Miner | Interfaced with the Data Conduit 2985 | -6/Data Miner | Found Prototype Hackware 2987 | -6/Data Miner | Found Prototype Hackware 2995 | -6/Data Miner | Core integrity fell below 50% 2998 | -6/Data Miner | Identified Ghost Barrier 2999 | -6/Data Miner | Identified System Mapper 3008 | -6/Data Miner | Core integrity fell below 20% 3011 | -6/Data Miner | Entered Proximity Caves 3040 | -5/Proximity Caves | Lost 8 parts (1n6u1w) 3064 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02984_ Dropped Imp. Thermal Shield. 02985_ Dropped Visual Processing Unit. 02985_ Acquired Prototype Hackware. 02988_ Dropped Adv. Shield Generator. 02989_ Acquired Imp. Thermal Shield. 02991_ Dropped Dirty Datajack. 02992_ VTOL Module destroyed. 02994_ Imp. Melee Analysis Suite destroyed. 02997_ Imp. Thermal Shield destroyed. 02998_ Identified Ghost Barrier. 02999_ Identified System Mapper. 03005_ System corrupted: IFF burst signal emitted. 03005_ Adv. Visual Processing Unit destroyed. 03007_ Scythe destroyed. 03007_ System Mapper destroyed. 03009_ Imp. System Shield destroyed. 03009_ Imp. Signal Interpreter destroyed. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##???????######?????????????? | | ????????????????????## ###??## #?????????????? | | ?????????##????????## #### #?????????????? | | ?????????# ##??????# ### ?????? | | ????????## ##????### ????? | | ???????## #???## #### s #????????? | | ???????# ##### ###ss#### #???????? | | ??????## @###?#### #??????? | | ??????# ##????? #?????? | | ??????# #??????? ??????? | | ??????# #??????? ??????? | | ??????## ## ##???????? ??????? | | ???????# ## #?????????????????? | | ???????## #????????????????? | | ????????# ##????????????????? | | ???????## #?????????????????? | | ??????## ### ##????????????????? | | ??????# ##?? #????????????????? | | ??????# ##### ##??# #????????????????? | | ??????## ###???# ##??# ##???????????????? | | ???????##??????# ##?# #???????????????? | | ???????????????# #?# #???????????????? | | ??????????????## ### #????????????????? | | ?????????????## ####?????????????? | | ???????####### #?????????????? | | ???????# ## #?????????????? | | ???????# """" #### ##?????????????? | | ???????# """" #??# # ## ##??????????????? | | ???????# """" ##?# ## #??##???????????????? | | ???????# #?# ## #???????????????????? | | ???????##### #?## ## #???????????????????? | | ??????????# ##??####### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Unlimited Data Challenges ------------ None Game ------ Seed MiniHeatVibroblade Manual? 0 Play Time 02:01:07 Cumulative 36.7 hours Start 2025.05.08 @ 04:29:29 End 2025.05.08 @ 16:39:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1122762a-3db4-4830-9b40-4ef15483cc37