Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 19:21:36 Player: osman sinnoks Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (445) 445 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 4275 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 14 Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 532/850 Matter 288/300 Energy 62/100 System Corruption 2% Temperature Warning (372) Movement Treading (160) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (5) ------ Signal Interpreter Transport Network Coupler > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Aluminum Leg Carbon-fiber Leg Seismic Detector Small Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Particle Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Seismic Detector Small Laser [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac DSF Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 2 . Parts Attached 24 | 7 2 4 . 3 . 8 Power 4 | 1 . 1 . 1 . 1 Engine 3 | 1 . . . 1 . 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . . 1 . 4 Treads 7 | 2 . . . 1 . 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 2 2 1 . . . . Device 2 | 1 1 . . . . . Storage 1 | 1 . . . . . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . 2 . 1 . 3 Energy Gun 3 | 2 . 1 . . . . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 2 | . . 1 . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . 2 . 1 . 8 Power 3 | . . . . 1 . 2 Propulsion 3 | . . . . . . 3 Utility 1 | . . 1 . . . . Weapon 4 | . . 1 . . . 3 Highest Loss Streak 8 | . . 1 . 1 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 100 99 100 99 . 56 Engine 4 | . 14 . . 12 . 5 Core 8 | . . 13 14 1 . . Treads 27 | . 28 28 28 28 . 22 Device 4 | . 14 9 . . . . Storage 1 | . 11 . . . . . Processor 21 | . 2 18 28 28 . 13 Energy Gun 19 | . 28 27 14 14 . 5 Ballistic Gun 7 | . . . 14 14 . 4 Naked Turns . | . . . . . . . Heaviest Build 25 | 13 13 10 9 9 9 25 Greatest Support 120 | 40 40 40 40 42 42 120 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 Most Carried 7 | 4 7 5 5 5 5 5 Average Carried 4 | 2 5 4 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 5 4 Class Distribution -------------------- 69% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Matter Collected 428 | 270 20 40 28 34 . 36 Remotely . | . . . . . . . Salvage Created 720 | 128 105 217 60 114 . 96 Parts 40 | 6 8 9 7 8 . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac DSF Combat Hostiles Destroyed 13 | . 3 5 3 1 . 1 Guns 10 | . 1 5 3 1 . . Cannons 1 | . . . . . . 1 AOE 2 | . 2 . . . . . Classes Destroyed 7 | 2 2 1 1 1 . . Tunneler 2 | 2 . . . . . . Recycler 3 | 1 1 . . 1 . . Turret 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 7 | . 3 1 3 . . . Grunt 5 | . . 4 . . . 1 Sentry 1 | . . . . 1 . . Best Kill Streak 3 | 2 3 2 3 1 . 1 Combat Bots Only 3 | . 3 2 3 1 . 1 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac DSF Hostile Shots Fired 230 | . 16 27 18 12 . 157 Missed 71 | . 7 6 8 2 . 48 Damage Taken 2087 | . 68 234 18 143 . 1624 Core 391 | . 7 38 . 28 . 318 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . . . 70 . . Volleys Fired 92 | 17 12 24 28 6 . 5 Largest 3 | 2 2 2 2 2 . 3 Hottest 195 | 90 90 105 85 88 . 195 Shots Fired 160 | 34 24 40 37 12 . 13 Gun 150 | 34 24 40 37 12 . 3 Cannon 10 | . . . . . . 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 34 | . . . 28 6 . . Thermal 74 | 17 12 17 9 6 . 13 Explosive . | . . . . . . . Electromagnetic 52 | 17 12 23 . . . . Robot Hit Streak 10 | 8 6 9 8 9 . 10 Robot Miss Streak 5 | 4 3 5 3 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 99 | 20 12 24 25 9 . 9 Core Hits 32 | 3 7 10 7 3 . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . 1 . . . Burn 1 | . . . 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1473 | 261 221 377 263 105 . 246 Guns 1142 | 261 136 346 263 105 . 31 Cannons 215 | . . . . . . 215 Explosions 116 | . 85 31 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 172 | . . . 141 31 . . Thermal 856 | 115 134 165 122 74 . 246 Explosive . | . . . . . . . Electromagnetic 445 | 146 87 212 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 . 2 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | 270 150 461 16 130 . 363 Average Temperature 117 | 90 52 184 6 58 . 243 Received Heat Transfer 534 | . . 99 . 63 . 372 Effects 5 | . . 5 . . . . Shutdowns 1 | . . 1 . . . . Interference 4 | . . 4 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | 2 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1926 | 333 248 420 370 185 . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac DSF Peak Influence 1173 | 15 143 116 . 1173 458 335 Initial 1163 | . 9 55 . 1163 458 320 Average 366 | 6 93 76 . 1135 458 322 Maximum Alert Level 4 | . . . . 4 2 1 Low Security (%) 67 | 100 100 100 . . . . Level 1 6 | . . . . . . 100 Level 2 . | . . . . . 100 . Level 3 4 | . . . . 17 . . Level 4 21 | . . . . 82 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac DSF Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 5 7 84 3 . 11 Peak Tracking Total 10 | . 3 3 6 2 . 10 Tactical Retreats 12 | . . . 10 . . 2 Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Machines Disabled 4 | . 1 2 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac DSF Machines Accessed 7 | . 1 . . 5 1 . Terminals 4 | . 1 . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 4 . . 11 3 . Successful 8 | . 2 . . 5 1 . Failed 10 | . 2 . . 6 2 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 13 | . 4 . . 6 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . . 1 1 . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Transport Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . Report Inventory 3 | . . . . 3 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 2 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac DSF Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 1 . . Highest-Rated Group 45 | . . 45 45 14 . . Highest-Rated Ally 31 | . . 31 31 14 . . Total Orders . | . . . . . . . Ally Attacks 8 | . . 1 7 . . . Total Damage 107 | . . 21 86 . . . Kills 2 | . . 1 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Turns Passed 2453 | 188 228 816 615 483 5 118 Spaces Moved 1358 | 76 117 460 344 300 4 57 Core 1 | 1 . . . . . . Treads 1357 | 75 117 460 344 300 4 57 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 152 152 152 Average Speed 158 | 158 160 160 160 152 152 159 Slowest Speed 160 | 160 160 160 160 160 152 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 6 28 98 17 70 . 57 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . 6 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . 6 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac DSF Total 1512 | 110 133 501 377 315 3 73 Wait 18 | . . 9 5 4 . . Move 1352 | 75 116 459 343 299 3 57 Hop . | . . . . . . . Pick Up 18 | 11 3 2 1 1 . . Fast Attach 7 | . . 1 . . . 6 Attach 11 | 7 . 2 . 1 . 1 Detach . | . . . . . . . Swap 6 | . 2 1 . 2 . 1 Drop 8 | . . 3 . 2 . 3 Fire 92 | 17 12 24 28 6 . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Recycling -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 407 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Entered Mines 694 | -10/Mines | Identified exit to Subcaves 704 | -10/Mines | Learned Materials garrison access intel 782 | -10/Mines | Discovered new exit (range 16) 805 | -10/Mines | Identified exit to Materials 993 | -10/Mines | Discovered exit to Materials (range 8) 1169 | -10/Mines | Learned location of Zion (-6) 1233 | -10/Mines | Entered Subcaves 1233 | -10/Subcaves | Accompanied by 2 allies 1238 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1304 | -10/Subcaves | Discovered new exit (range 11) 1339 | -10/Subcaves | Identified exit to Recycling 1505 | -10/Subcaves | Build established: Scavenger-Mutant 1848 | -10/Subcaves | Entered Recycling 1848 | -8/Recycling | Accompanied by 1 ally 2203 | -8/Recycling | Build established: Mutant 2305 | -8/Recycling | Discovered new exit (range 16) 2330 | -8/Recycling | Identified exit to Factory 2331 | -8/Recycling | Entered Factory 2331 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2335 | -6/Factory | Identified exit to DSF 2336 | -6/Factory | Entered DSF 2361 | -6/DSF | Additional patrols routed to DSF 2418 | -6/DSF | Discovered new exit (range 13) 2445 | -6/DSF | Identified exit to Factory 2454 | -6/DSF | Self-destructed Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Matter Repository disabled. Imp. Medium Treads destroyed. Critical hit (Burn: +37). System corrupted: FCS attempts to trigger Hvy. Ion Cannon. System corrupted: Hvy. Ion Cannon misfires. Acquired 30 matter. EXIT=IDENTIFIED: FACTORY ALERT: Hostile activity reported, dispatching reinforcements to area. Imp. Medium Treads destroyed. Particle Gun destroyed. Acquired 6 matter. Mak. Power Source destroyed. G-50 Soldier destroyed. Hvy. Ion Cannon destroyed. Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ####????????????????????????????????? | | #??!#????????????????????????????? | | #!!!## ??????????????????????????? | | ?????????????????????????? | | ????????????????????????? | | ??????????? !????????? | | !!!#[[[## ??????????? !????????? | | !!!#??[#?# #??????????? !????????? | | ####???### ##?????????? ##???????? | | #??????#!! ]]?????????? =????????? | | #???????!! ]??????????? =????????? | | #????????! ]??????????? =????????? | | #??????### ###????????# ##???????? | | #??????# !!#????????= =#???????? | | #??????# !!#????????= =#???????? | | ######## !!########?# #????????? | | #==#===#?# "##===#==### ###??????? | | #==#===### "##===#==## ""###????? | | % ^H g=g"""""????? | | % %^ ggg""#??????? | | #==#===#== ] # #==##"@%""#??????? | | ########==]]]% #########"""""#??????? | | ???????#########???????##"####??????? | | ????????????????????????#"#?????????? | | ????????????????????????#""?????????? | | ????????????????????????###?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedWeaponBeam Manual? 0 Play Time 00:21:22 Cumulative 13.4 hours Start 2024.06.15 @ 11:20:49 End 2024.06.16 @ 19:21:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63f6f5df-d0ac-4915-9035-79c8193b2164