Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.20 @ 22:01:23 // Halloween2020/ForbiddenLore Player: Dhrov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (856) 856 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2776 Bonus ------- None Cogmind --------- Core Integrity 375/550 Matter 300/300 Energy 220/220 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (12) --- Advanced Heat Sink Advanced Weight Redist. System Actuator Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle EM Pulse Cannon Shock Bomb Launcher Mace Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Ion Cannon > --- INVENTORY -------- Advanced Heat Sink Visual Processing Unit Improved Sensor Array Actuator Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle Shock Bomb Launcher Scythe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 50 | 6 4 19 21 . Power 6 | 1 . . 5 . Engine 3 | 1 . . 2 . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 23 | 2 . 12 9 . Treads 6 | 2 . 4 . . Leg 13 | . . 8 5 . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 4 . Utility 11 | 1 4 3 3 . Device 3 | . 1 . 2 . Storage 4 | 1 2 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 10 | 2 . 4 4 . Energy Gun 4 | 2 . . 2 . Energy Cannon 5 | . . 3 2 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 Average Slot Usage (%) 96 | . 97 98 95 97 Engine 8 | . 14 11 5 . Core 5 | . . . 8 18 Treads 11 | . 28 11 . . Leg 13 | . . 20 11 33 Flight 7 | . . . 24 . Device 8 | . 6 11 9 9 Storage 10 | . 14 10 9 9 Processor 2 | . . 11 . . Protection 5 | . 4 . 8 9 Energy Gun 15 | . 28 11 8 8 Energy Cannon 6 | . . 7 9 9 Naked Turns . | . . . . . Heaviest Build 63 | 13 42 50 63 61 Greatest Support 60 | 40 40 60 55 55 Greatest Overweight (x) 4 | 4 1 4 3 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 10 | 5 7 11 12 12 Most Carried 12 | 3 6 12 12 12 Average Carried 7 | 2 3 7 9 11 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 3 6 12 12 11 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 720 | 202 88 217 213 . Remotely . | . . . . . Salvage Created 1002 | . 69 223 653 57 Parts 53 | . 4 13 33 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 20 | . 1 5 13 1 Guns 5 | . . 2 3 . Cannons 11 | . . 2 8 1 AOE 4 | . 1 1 2 . Classes Destroyed 6 | . 3 2 1 . Builder 1 | . 1 . . . Watcher 3 | . 1 . 2 . Swarmer 3 | . . . 3 . Grunt 12 | . 1 3 8 . Duelist 1 | . . 1 . . Sentry 4 | . . 1 2 1 Best Kill Streak 3 | . 2 2 3 1 Combat Bots Only 3 | . 1 2 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1214 | . 16 285 458 455 Core 244 | . . 69 109 66 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 82 . . Volleys Fired 57 | . 5 14 30 8 Largest 2 | . 2 2 2 2 Hottest 129 | . 80 120 129 129 Shots Fired 107 | . 10 28 54 15 Gun 50 | . 10 10 23 7 Cannon 53 | . . 14 31 8 Launcher 4 | . . 4 . . Special . | . . . . . Kinetic . | . . . . . Thermal 64 | . . 10 39 15 Explosive 4 | . . 4 . . Electromagnetic 39 | . 10 14 15 . Robot Hit Streak 22 | . 3 13 22 8 Robot Miss Streak 2 | . 1 1 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 88 | . 6 24 45 13 Core Hits 38 | . 3 11 22 2 Critical Hits 2 | . . 1 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1931 | . 172 456 1064 239 Guns 717 | . 93 107 421 96 Cannons 959 | . . 287 529 143 Explosions 254 | . 79 62 113 . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic . | . . . . . Thermal 1324 | . 79 211 795 239 Explosive 62 | . . 62 . . Electromagnetic 544 | . 93 183 268 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . 18 . 2 . Projectiles 2 | . . . 2 . Explosions 18 | . 18 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . 51 . . Shots 3 | . . 3 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 498 | . 36 255 498 167 Average Temperature 122 | . 16 79 155 81 Received Heat Transfer 624 | . 12 72 279 261 Effects 8 | . . 1 7 . Shutdowns 2 | . . . 2 . Interference 3 | . . 1 2 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1987 | . 100 333 1147 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 277 | . 81 138 277 81 Initial 28 | . . 28 18 6 Average 79 | . 49 58 143 46 Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 70 100 Level 1 9 | . . . 29 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 1 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 8 7 20 10 Peak Tracking Total 8 | . 2 3 4 8 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 7 | . 4 1 2 . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 10 4 12 . Successful 21 | . 8 1 12 . Failed 5 | . 2 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 10 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 9 | . 8 1 . . Record 6 | . 5 1 . . Scanalyzer Index 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 3 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 9 | . . . 9 . Insert Component 4 | . . . 4 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 100 | . . . 100 . Retrieved Matter 208 | . . . 208 . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2545 | 86 759 555 810 335 Spaces Moved 1279 | 49 437 223 369 201 Core 10 | 10 . . . . Treads 574 | 39 437 98 . . Legs 466 | . . 125 140 201 Wheels . | . . . . . Hover . | . . . . . Flight 229 | . . . 229 . Fastest Speed 50 | 50 160 150 150 150 Average Speed 163 | 149 161 156 177 151 Slowest Speed 274 | 250 180 240 274 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 52 18 28 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . 12 43 5 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 59 | . 12 43 4 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1627 | 60 481 400 470 216 Wait 171 | . 31 112 24 4 Move 1275 | 48 436 222 368 201 Hop . | . . . . . Pick Up 34 | 6 2 17 8 1 Fast Attach 25 | 3 3 9 10 . Attach 10 | 3 . 2 5 . Detach 3 | . 1 1 1 . Swap 15 | . 1 8 6 . Drop 36 | . 2 15 17 2 Fire 57 | . 5 14 30 8 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 8) 521 | -10/Materials | Discovered new exit (range 14) 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -9/Materials | Discovered new exit (range 3) 1400 | -9/Materials | Identified exit to Materials 1401 | -9/Materials | Entered another Materials area 1401 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1591 | -8/Materials | Discovered new exit (range 11) 2211 | -8/Materials | Entered Storage 2223 | -8/Storage | Build established: Scavenger-Mutant 2546 | -8/Storage | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005. O-16 Technician locks terminal. Dropped Imp. Sensor Array. Dropped Visual Processing Unit. Acquired EM Pulse Cannon. R-06 Scavenger collects Imp. Sensor Array. Y-45 Defender heat short circuits Lgt. Treads. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. R-06 Scavenger collects Hvy. Assault Rifle. R-06 Scavenger collects Broken Lgt. Treads. K-01 Serf collects debris. Aluminum Leg destroyed. Carbon-fiber Leg destroyed. Hvy. Laser destroyed. 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Nuclear Core | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityRegenerativeActivator Manual? 0 Play Time 00:29:05 Cumulative 18.7 hours Start 2020.11.20 @ 21:33:11 End 2020.11.20 @ 22:01:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 46 Rogue 43 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ddd30cdb-6c73-47a6-a280-f84a8ec61ec8