Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 21:31:53 // Winter2019/RPGLIKE

Player: stormcleaver5

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (46)      230
Value Destroyed (1048)     1048
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (65)                 65
              TOTAL SCORE: 2463

 Bonus
-------
High Alert Combat Kills    40
Follower Combat Kills      25

 Cogmind 
---------
Core Integrity             0/1000
Matter                     179/300
Energy                     234/265
System Corruption          0%
Temperature                Cool (375)
Movement                   Rolling (100) Ox2
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
  Improved Ion Engine
>          --- PROPULSION (1) ---
           Wheel
>          --- UTILITY (1) ------
  Improved Heat Sink
>          --- WEAPON (4) -------
           Beam Rifle
           Beam Rifle
     Heavy Assault Rifle
           Slug Cannon
>          --- INVENTORY (0) ----
               (None)

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
  Improved Flight Unit
>          --- UTILITY ----------
  Improved Heat Sink
>          --- WEAPON -----------
           Beam Rifle
           Beam Rifle
     Heavy Assault Rifle
           Slug Cannon
>          --- INVENTORY --------
               (None)
[Rating: 18]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    Heat Sink
  Device                   Heat Sink
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Slug Cannon

 Build                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Slots Evolved              3    | .   2   1   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   3    | .   2   1   .   
Parts Attached             27   | 3   4   13  7   
  Power                    5    | 1   .   3   1   
    Engine                 3    | 1   .   1   1   
    Core                   2    | .   .   2   .   
    Reactor                .    | .   .   .   .   
  Propulsion               9    | 1   1   5   2   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  8    | 1   1   5   1   
    Hover                  .    | .   .   .   .   
    Flight                 1    | .   .   .   1   
  Utility                  2    | .   1   1   .   
    Device                 2    | .   1   1   .   
    Storage                .    | .   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   11   | 1   2   4   4   
    Energy Gun             8    | .   2   3   3   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | 1   .   .   1   
    Ballistic Cannon       1    | .   .   1   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
  Highest Loss Streak      .    | .   .   .   .   
Average Slot Usage (%)     95   | .   88  99  100 
  Engine                   12   | .   19  6   12  
  Core                     3    | .   .   8   1   
  Wheel                    16   | .   19  14  14  
  Device                   13   | .   10  14  14  
  Energy Gun               25   | .   18  30  28  
  Ballistic Gun            16   | .   19  14  14  
  Ballistic Cannon         6    | .   .   7   14  
Naked Turns                .    | .   .   .   .   
Heaviest Build             24   | 7   10  19  24  
  Greatest Support         16   | 10  10  16  10  
  Greatest Overweight (x)  3    | .   .   1   3   
  Average Overweight (x)   .    | .   .   .   1   
Largest Inventory Capacity .    | .   .   .   .   
  Average Capacity         .    | .   .   .   .   
  Most Carried             .    | .   .   .   .   
  Average Carried          .    | .   .   .   .   
  Final Capacity           .    | .   .   .   .   
  Final Carried            .    | .   .   .   .   

 Class Distribution 
--------------------
 71% | Scavenger-Gunner
 20% | Mutant
  5% | Gunner

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Gunner | -10/Mines
 Scavenger-Gunner | -9/Materials

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Scr Mat Min Mat 
Matter Collected           959  | 228 252 241 238 
  Remotely                 .    | .   .   .   .   
Salvage Created            1397 | .   576 369 452 
  Parts                    77   | .   28  18  31  
Haulers Intercepted        5    | .   2   .   3   
Recyclers Shooed           2    | .   .   1   1   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Combat Hostiles Destroyed  31   | .   8   11  12  
  Guns                     25   | .   8   11  6   
  Cannons                  3    | .   .   .   3   
  AOE                      3    | .   .   .   3   
Classes Destroyed          11   | .   6   3   2   
  Worker                   2    | .   2   .   .   
  Builder                  1    | .   1   .   .   
  Tunneler                 3    | .   1   2   .   
  Hauler                   5    | .   2   .   3   
  Recycler                 3    | .   1   1   1   
  Operator                 1    | .   .   .   1   
  Swarmer                  6    | .   .   3   3   
  Grunt                    20   | .   8   4   8   
  Sentry                   1    | .   .   .   1   
  Demolisher               1    | .   .   1   .   
  Assembled                3    | .   .   3   .   
Best Kill Streak           4    | .   4   3   4   
  Combat Bots Only         4    | .   4   2   4   
Max Kills in Single Turn   3    | .   1   2   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   .   .   3   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Scr  Mat  Min  Mat  
Damage Taken               2259 | .    623  543  1093 
  Core                     1861 | .    533  439  889  
  Absorbed by Shields      .    | .    .    .    .    
  Redirected to Core       1292 | .    295  340  657  
Core Remaining (%)         63   | 100  .    26   .    
Volleys Fired              147  | .    74   29   44   
  Largest                  4    | .    3    4    4    
  Hottest                  192  | .    100  173  192  
Shots Fired                363  | .    131  88   144  
  Gun                      331  | .    131  86   114  
  Cannon                   32   | .    .    2    30   
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  173  | .    74   31   68   
  Thermal                  190  | .    57   57   76   
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         14   | .    14   12   7    
  Robot Miss Streak        5    | .    3    5    4    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    .    1    1    
    Max Gunslinging Chain  1    | .    .    1    1    
Shots Hit Robots           195  | .    84   46   65   
  Core Hits                77   | .    27   23   27   
  Critical Hits            .    | .    .    .    .    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3294 | .    1025 512  1757 
  Guns                     2256 | .    1025 474  757  
  Cannons                  188  | .    .    .    188  
  Explosions               846  | .    .    38   808  
  Melee                    .    | .    .    .    .    
  Ramming                  4    | .    .    .    4    
  Kinetic                  1189 | .    662  117  410  
  Thermal                  1293 | .    363  395  535  
  Explosive                786  | .    .    .    786  
  Electromagnetic          22   | .    .    .    22   
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         1    | .    1    1    .    
  Average Corruption       1    | .    1    1    .    
  Corruption Purged        .    | .    .    .    .    
  Effects                  1    | .    .    1    .    
    Energy Discharges      1    | .    .    1    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            27   | .    .    .    27   
  Projectiles              .    | .    .    .    .    
  Explosions               27   | .    .    .    27   
  Melee                    .    | .    .    .    .    
Knockbacks                 1    | .    .    .    1    
  Impact                   .    | .    .    .    .    
  Kinetic                  1    | .    .    .    1    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      175  | .    .    .    175  
  Shots                    3    | .    .    .    3    
  Rammed                   1    | .    .    .    1    
Targets Rammed             1    | .    .    .    1    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        450  | .    36   117  450  
  Average Temperature      94   | .    12   31   160  
  Received Heat Transfer   903  | .    315  120  468  
  Effects                  12   | .    .    .    12   
    Shutdowns              3    | .    .    .    3    
    Energy Bleed           2    | .    .    .    2    
    Interference           6    | .    .    .    6    
    Damage (minor)         1    | .    .    .    1    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             2    | .    .    .    2    
  Heat Transferred         3055 | .    825  873  1357 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      1    | .    .    .    1    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Peak Influence             516  | .   217 217 516 
  Average Influence        139  | .   91  130 230 
Maximum Alert Level        2    | .   1   1   2   
  Low Security (%)         73   | 100 91  66  56  
  Level 1                  23   | .   8   33  29  
  Level 2                  3    | .   .   .   14  
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          5    | .   3   .   2   
  Investigation            2    | .   1   .   1   
  Extermination            .    | .   .   .   .   
  Reinforcement            3    | .   2   .   1   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Scr Mat Min Mat 
Distress Signals           3    | .   1   2   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              57   | .   15  19  23  
  Peak Tracking Total      11   | .   4   8   11  
  Tactical Retreats        1    | .   .   1   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                1    | .   .   1   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Scr Mat Min Mat 
Machines Disabled          6    | .   .   1   5   
  Max in Single Turn       2    | .   .   1   2   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Scr Mat Min Mat 
Machines Accessed          4    | .   2   .   2   
  Terminals                3    | .   2   .   1   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              1    | .   .   .   1   
  Garrison Access          .    | .   .   .   .   
Total Hacks                8    | .   5   .   3   
  Successful               2    | .   .   .   2   
  Failed                   6    | .   5   .   1   
    Catastrophic           2    | .   1   .   1   
  Database Lockouts        .    | .   .   .   .   
  Manual                   6    | .   3   .   3   
  Terminals                7    | .   5   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              1    | .   .   .   1   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             .    | .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         4    | .   .   .   4   
  Terminals                1    | .   .   .   1   
    Assimilate             1    | .   .   .   1   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              1    | .   .   .   1   
    Extract                1    | .   .   .   1   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   2   .   1   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   2    | .   .   .   2   
  Parts Built              .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Scr Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Scr Mat Min Mat 
Total Allies               3    | .   .   2   1   
  Largest Group            2    | .   .   2   1   
  Highest-Rated Group      49   | .   .   49  31  
  Highest-Rated Ally       31   | .   .   31  31  
Total Orders               .    | .   .   .   .   
Ally Attacks               12   | .   .   10  2   
  Total Damage             126  | .   .   104 22  
  Kills                    2    | .   .   1   1   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Scr Mat Min Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -9  
-------------              Run  | Scr Mat Min Mat 
Turns Passed               1527 | 27  537 578 385 
Spaces Moved               1107 | 31  393 464 219 
  Core                     8    | 8   .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     .    | .   .   .   .   
  Wheels                   1098 | 23  393 464 218 
  Hover                    .    | .   .   .   .   
  Flight                   1    | .   .   .   1   
  Fastest Speed            50   | 50  80  80  90  
  Average Speed            86   | 72  80  87  98  
  Slowest Speed            245  | 80  80  110 245 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       45   | 4   62  94  23  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          71   | .   .   13  58  
  Melee                    .    | .   .   .   .   
  Projectile               17   | .   .   1   16  
  AOE                      54   | .   .   12  42  

 Actions                        | -11 -10 -10 -9  
---------                  Run  | Scr Mat Min Mat 
Total                      1399 | 33  501 572 293 
  Wait                     61   | .   14  47  .   
  Move                     1104 | 30  392 463 219 
  Hop                      .    | .   .   .   .   
  Pick Up                  .    | .   .   .   .   
  Fast Attach              14   | 3   3   5   3   
  Attach                   .    | .   .   .   .   
  Detach                   .    | .   .   .   .   
  Swap                     13   | .   1   8   4   
  Drop                     19   | .   1   11  7   
  Fire                     147  | .   74  29  44  
  Melee                    .    | .   .   .   .   
  Ram                      1    | .   .   .   1   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            40   | .   16  9   15  

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 15)
   28 | -11/Scrapyard | Entered Materials
  162 | -10/Materials | Core integrity fell below 50%
  206 | -10/Materials | Upgraded with Weapon slot (x2)
  242 | -10/Materials | Discovered new exit (range 7)
  305 | -10/Materials | Build established: Mutant
  560 | -10/Materials | Discovered new exit (range 8)
  565 | -10/Materials | Entered Mines
  566 | -10/Mines     | Assembled infested the area
  567 | -10/Mines     | Reached level 2
  660 | -10/Mines     | Discovered new exit (range 14)
  695 | -10/Mines     | Build established: Scavenger-Gunner
  730 | -10/Mines     | Learned location of Zion (-7)
  751 | -10/Mines     | Discovered new exit (range 6)
  844 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  846 | -10/Mines     | Upgraded with Weapon slot (x1)
 1143 | -10/Mines     | Entered Materials
 1143 | -9/Materials  | Accompanied by 1 ally
 1144 | -9/Materials  | Core integrity fell below 50%
 1145 | -9/Materials  | Reached level 3
 1148 | -9/Materials  | Led the pair of lost Derelicts to an unsafe place
 1175 | -9/Materials  | Core integrity fell below 20%
 1237 | -9/Materials  | Reached level 4
 1435 | -9/Materials  | Discovered new exit (range 15)
 1523 | -9/Materials  | Reached level 5
 1528 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01513_ Slug Cannon temporarily disabled.
01513_ Beam Rifle temporarily disabled. <x2>
01520_ Upgraded: Core Integrity (+150)
01521_ K-01 Serf collects debris.
01523_ Nuclear Reactor explodes.
01523_ Destroyed Aluminum Leg.
01523_ S-10 Pest destroyed.
01523_ Destroyed Heat Sink.
01523_ Reached level 5.
01523_ G-34 Mercenary destroyed.
01523_ G-47 Trooper destroyed.
01524_ U-05 Engineer lays Concrete.
01525_ K-01 Serf collects debris.
01525_ U-05 Engineer lays Concrete.
01526_ Overheating: Imp. Ion Engine damaged (-33).
01526_ U-05 Engineer lays Concrete. <x4>
01528_ Heat Sink melted.
01528_ G-34 Mercenary destroyed.
01528_ Destroyed Sml. Laser.
01528_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: TH             20
Evasion (%)                44

 Item Schematics 
-----------------
     Imp. Flight Unit | -9/Materials | Extracted
 Integration Mediator | -9/Materials | Extracted

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                        | -11  -10  -10  -9   
---------                  Run  | Scr  Mat  Min  Mat  
Levels Raised              4    | .    .    1    3    
  XP Earned                9391 | 3000 1020 1535 3836 
  XP Spent                 4800 | .    1300 2900 600  
Upgrades                   17   | .    2    5    10   
  Weapon Slot              3    | .    2    1    .    
  Core Integrity           8    | .    .    .    8    
  Heat Dissipation         2    | .    .    .    2    
  TH Resistance %          4    | .    .    4    .    
Protomatter Created        378  | .    112  79   187  
  Integrity Restored       858  | .    336  192  330  
    Core                   858  | .    336  192  330  
Protomatter Decayed        60   | .    .    27   33   

 Game 
------
Seed              ModifiedAssaultKit
  Manual?         0
Play Time         00:21:54
  Cumulative      9.9 hours
  Start           2019.12.22 @ 21:12:39
  End             2019.12.22 @ 21:31:53
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          7
  Rogue           7
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             17
Gallery%          14
Achievement%      28
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 3ca42a15-b4cb-408d-abe6-aa8e21d9537d