Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.01 @ 14:44:16 Player: Gder Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (823) 823 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5138 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 865/1000 Matter 12/400 Energy 294/300 System Corruption 4% Temperature Cool (0) Movement Rolling (135) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Enhanced Armored Leg Armored Wheel > --- UTILITY (8) ------ Advanced Cooling System Medium Storage Unit Medium Matter Pod Advanced Signal Interpreter Seismic Detector Improved Target Analyzer Recalibrator > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (10) --- Ion Engine Seismic Detector Tesla Rifle Wave Gun Assault Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Overtuned Treads Carbon-fiber Leg Enhanced Armored Leg Compact Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Medium Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Target Analyzer Recalibrator > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Seismic Detector Tesla Rifle Wave Gun Assault Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Missile Launcher Mining Laser [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Overtuned Treads Leg Enhanced Armored Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Target Analyzer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 6 | . . . . 6 Weapon . | . . . . . Parts Attached 37 | 8 5 . 1 23 Power 6 | 1 1 . 1 3 Engine 5 | 1 1 . 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 3 . . . 6 Treads 2 | . . . . 2 Leg 2 | . . . . 2 Wheel 5 | 3 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 . . 12 Device 9 | 1 . . . 8 Storage 4 | 1 1 . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 3 . . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . . 1 2 8 Power 3 | . . . . 3 Propulsion 5 | . . 1 1 3 Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . 1 2 4 To Critical Strikes . | . . . . . Average Backups 10 | 2 9 11 13 9 Power 1 | . 1 2 2 . Propulsion 1 | . 2 1 1 . Utility 1 | . 2 3 3 . Weapon 6 | . 3 5 7 8 Tool/Special . | . . . . . Unused Backups 9 | . . . . 9 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 9 | . . . . 9 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 100 100 72 87 Engine 12 | . 14 14 14 10 Treads 2 | . . . . 9 Wheel 23 | . 28 28 28 13 Device 16 | . 14 14 14 23 Storage 13 | . 14 14 14 10 Ballistic Gun 9 | . 20 23 1 1 Ballistic Cannon 2 | . . . . 8 Special Weapon 2 | . 6 4 . 1 Peak Build Rating 63 | 7 8 8 12 63 Average Rating 17 | 5 7 7 6 44 On Entrance 6 | . 7 8 8 10 Naked Turns . | . . . . . Heaviest Build 54 | 13 28 28 35 54 Greatest Support 38 | 26 20 26 26 38 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 13 15 15 10 Most Carried 15 | 5 12 12 15 14 Average Carried 10 | 2 9 11 13 9 Final Capacity 15 | 8 15 15 15 10 Final Carried 15 | 5 12 11 15 10 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1030 | 304 135 28 249 314 Remotely . | . . . . . Salvage Created 875 | 143 194 40 . 498 Parts 54 | 14 18 2 . 20 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 21 | . 6 3 . 12 Guns 9 | . 6 3 . . Cannons 9 | . . . . 9 AOE 3 | . . . . 3 Classes Destroyed 8 | 2 3 . . 3 Tunneler 4 | 4 . . . . Hauler 1 | . 1 . . . Recycler 3 | 1 . . . 2 Watcher 2 | . 2 . . . Swarmer 11 | . 6 3 . 2 Grunt 7 | . . . . 7 Sentry 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 6 | 5 3 3 . 6 Combat Bots Only 6 | . 3 3 . 6 Max Kills in Single Turn 3 | 1 1 2 . 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 197 | . 32 39 17 109 Missed 75 | . 5 20 7 43 Hits 122 | . 27 19 10 66 Projectile 122 | . 27 19 10 66 Critical Strikes 4 | . . . . 4 Part Disruptions 1 | . . . . 1 Damage Taken 1633 | . 164 153 176 1140 Core 219 | . 48 27 9 135 Absorbed by Shields . | . . . . . Ignored by Resistances 465 | . 54 49 48 314 Core Remaining (%) 83 | 100 . . 66 . Volleys Fired 79 | 8 28 5 . 38 Largest 2 | 2 2 2 . 2 Hottest 120 | 70 100 120 . 100 Shots Fired 141 | 16 47 10 . 68 Gun 63 | 16 38 9 . . Cannon 63 | . . . . 63 Launcher . | . . . . . Special 15 | . 9 1 . 5 Kinetic 107 | 8 27 9 . 63 Thermal 34 | 8 20 1 . 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 32 | 7 6 13 . 32 Robot Miss Streak 7 | 1 3 . . 7 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 97 | 11 24 7 . 55 Core Hits 97 | 6 11 3 . 77 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2534 | 141 296 91 13 1993 Guns 528 | 141 296 91 . . Cannons 1417 | . . . . 1417 Explosions 576 | . . . . 576 Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 1772 | 54 210 91 . 1417 Thermal 173 | 87 86 . . . Explosive 576 | . . . . 576 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 1 2 4 Average Corruption 1 | . 1 1 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 6 . 7 6 Message Errors 3 | . 1 . 1 1 Matter Fused 9 | . 2 . 4 3 Heat Flow Errors 6 | . 3 . 2 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 14 | . . . 8 6 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee 8 | . . . 8 . Knockbacks 37 | . . . . 37 Impact . | . . . . . Kinetic 37 | . . . . 37 Secondary . | . . . . . Self-Inflicted Damage 88 | . . . 6 82 Shots 2 | . . . . 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 279 | 27 198 . 279 231 Average Temperature 54 | 10 45 . 118 144 Received Heat Transfer 414 | . . 48 96 270 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 518 | 259 259 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 . . 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 287 | 10 155 . . 287 Initial . | . . . . . Average 30 | 1 47 . . 16 Influence Increases 818 | 25 255 90 . 448 Destroy 0b10 Robot/C 420 | . 120 60 . 240 Destroy 0b10 Robot/NC 50 | 25 15 . . 10 Destroy Leader 66 | . 26 . . 40 Successful Hack 37 | . 26 . . 11 Disable Machine 18 | . . . . 18 Destroy Structure 62 | . 8 . . 54 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 150 | . 45 30 . 75 Influence Decreases 551 | 25 255 90 . 181 Time Decay 501 | 25 255 80 . 141 Lost Part 50 | . . 10 . 40 Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 12 8 14 20 Peak Tracking Total 9 | . 4 6 9 8 Tactical Retreats 5 | . 3 1 . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 5 | . 4 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . 6 . 2 3 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 54 | . 23 . 18 13 Successful 39 | . 14 . 18 7 Failed 15 | . 9 . . 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 20 | . 15 . . 5 Terminals 33 | . 23 . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 29 | . 7 . 18 4 Record 19 | . 1 . 18 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 3 | . 2 . . 1 Patrol Status 1 | . . . . 1 Transport Status 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 9 | . 7 . . 2 Terminals 9 | . 7 . . 2 Botnet 4 | . 2 . . 2 Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . 3 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2481 | 19 765 249 740 708 Terrain 688 | . . . . 688 Seismic 2481 | 19 765 249 740 708 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2571 | 109 765 249 740 708 Spaces Moved 2128 | 77 607 215 799 430 Core 5 | 5 . . . . Treads 152 | . . . . 152 Legs 1 | . . . . 1 Wheels 1970 | 72 607 215 799 277 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 90 105 Average Speed 99 | 82 91 104 91 126 Slowest Speed 330 | 100 95 105 105 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 73 16 65 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . . 4 . Spaces Dug 9 | . 9 . . . Terrain Destroyed 36 | . 9 . . 27 Melee . | . . . . . Projectile 9 | . 9 . . . AOE 27 | . . . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2401 | 102 748 225 809 517 Wait 104 | 5 95 3 . 1 Move 2125 | 76 606 214 799 430 Hop . | . . . . . Pick Up 23 | 5 7 . 3 8 Fast Attach 17 | 7 . . . 10 Attach 14 | . . 1 2 11 Detach 3 | . . . 2 1 Swap 22 | 1 10 2 2 7 Drop 13 | . 2 . . 11 Fire 79 | 8 28 5 . 38 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves (discovered 4 exits: *Mat x2 / [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Identified exit to Mines 262 | -10/Materials | Identified exit to Materials 344 | -10/Materials | Discovered new exit (range 11) 526 | -10/Materials | Learned location of 2 exits from Subcaves 582 | -10/Materials | Learned Storage emergency access door positions 667 | -10/Materials | Learned location of 2 exits from Mines 695 | -10/Materials | Build established: Mutant 736 | -10/Materials | Loaded intel: 1 repair station location 788 | -10/Materials | Learned Storage emergency access door positions 875 | -10/Materials | Entered Subcaves 875 | -10/Subcaves | Discovered new exit (range 11) 876 | -10/Subcaves | Approached by a straggling Scientist 876 | -10/Subcaves | Identified exit to Materials 942 | -10/Subcaves | Shifting Twisted Machinery released Flamer 942 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1025 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1097 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1124 | -10/Subcaves | Entered Scraptown 1276 | -7/Scraptown | Visited Bundlers 1330 | -7/Scraptown | Visited CPS Storage 1415 | -7/Scraptown | Visited UFD Registry 1415 | -7/Scraptown | Registered with UFD as "Fluxeater" 1428 | -7/Scraptown | Visited Cyclists 1493 | -7/Scraptown | Visited Scrap Suit Storage 1516 | -7/Scraptown | Visited Research Penetration Think Tank 1535 | -7/Scraptown | Visited Scrapoid Pod Storage 1682 | -7/Scraptown | Met Optimus 1682 | -7/Scraptown | Accepted into 0bPrime 1725 | -7/Scraptown | Visited Scrapoid Research Area 1766 | -7/Scraptown | Discovered new exit (range 5) 1775 | -7/Scraptown | Civil war broke out across Scraptown 1837 | -7/Scraptown | Lost 5 allies 1849 | -7/Scraptown | Identified exit to Factory 1864 | -7/Scraptown | Entered Factory 1864 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 2186 | -5/Factory | Discovered new exit (range 7) 2215 | -5/Factory | Build established: Scavenger-Mutant 2572 | -5/Factory | Self-destructed Last Messages --------------- 02559_ Nuclear Reactor explodes. 02559_ G-50 Soldier destroyed. 02559_ Destroyed Field Laser. 02560_ Slug penetrates Earth. 02560_ Ovr. Treads destroyed. 02561_ U-05 Engineer lays Concrete. 02561_ G-67 Veteran knocked back. 02561_ G-67 Veteran destroyed. 02562_ U-05 Engineer lays Concrete. 02563_ Penetrated by Slug. 02563_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02563_ U-05 Engineer lays Concrete. 02567_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 02567_ U-05 Engineer builds a Wall. 02568_ The unstable cave ceiling collapses. 02568_ Penetrated by Slug. 02568_ Acquired 4 matter. 02571_ Lgt. Nuclear Core destroyed. 02571_ Slug penetrates P-70 Sage. 02571_ Dropped Hvy. Flak Cannon. Map ----- +----------------------------------------------------+ | # # # ## ###! | | # +^ + ## #### | | # ! # # + | | #!! # # "" ##### # | | ###### ### ## "F"" #???# # | | ######+#?# ## """" #?#?# # | | # #?# ## #???# # | | # #?# ###########?#?# # | | # """" ### ###############+# | | # """" # # | | # """" # # | | # """" # # """ """ """ | | # """" + T + """ """ """ " | | # """" # # """ """ """ " | | # """" # # " | | # # # ! | | # ## ################ | | # ## # ??# | | # ## # ??? | | ### # + """" """" ??? | | # # """" """" ??? | | # # # """" """" ?#? | | # """" """" ??? | | # ??# | | # """" """" #?? | | %@ #* # """" """" ??? | | ==pu # """" """" ??? | | !Yp # """" """" ??? | | g #??????????????? | | # % #??????????????? | | # #??????????????? | | ### # ##?????????????? | | ??## # # #??????????????? | | ???### ## #??????????????? | | #????#### #??????????????? | | ???#????? ##?????????????? | | ????????? #??????????????? | | ???????? ?????????????? | | ????????? ?????????????? | | ????????? ##???????????? | | ???#????? ? #????????????? | | ????????? ????#????????????? | | ??????????? ?????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 27 Energy Capacity 450 Matter Stores 340 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedIonicReconstructor Manual? 0 Play Time 00:37:38 Cumulative 78.7 hours Start 2025.06.01 @ 14:06:38 End 2025.06.01 @ 14:44:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 30 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c17ba7db-a026-46da-bc28-222f957545f7