Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 19:13:32 Player: KamenAya Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2227) 2227 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 5346 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 0/700 Matter 151/300 Energy 85/100 System Corruption 12% Temperature Cool (16) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Coolant Injector Improved Melee Analysis Suite System Shield > --- WEAPON (4) ------- Particle Gun Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Improved Airjet > --- UTILITY ---------- Coolant Injector Layered Light Armor Plating System Shield > --- WEAPON ----------- Lightning Gun Flak Cannon Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Angular Momentum Engine Hover Unit Remote Datajack Mining Laser [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility System Shield Device Improved Terrain Scanner Processor Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Parts Attached 53 | 5 7 3 . 22 16 Power 9 | 1 1 . . 4 3 Engine 8 | 1 1 . . 3 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 . 2 . 8 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover 10 | . . . . 7 3 Flight 2 | . . 1 . 1 . Utility 11 | . 4 . . 4 3 Device 3 | . . . . 2 1 Storage . | . . . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . . . . 1 . Protection 5 | . 3 . . 1 1 Artifact . | . . . . . . Weapon 18 | 2 2 1 . 6 7 Energy Gun 6 | 2 1 . . . 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 4 | . . . . 3 1 Launcher 2 | . . 1 . 1 . Special Weapon 3 | . . . . 1 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . 1 1 Parts Lost 34 | . . 2 . 14 18 Power 5 | . . 1 . . 4 Propulsion 12 | . . 1 . 5 6 Utility 4 | . . . . 3 1 Weapon 13 | . . . . 6 7 Highest Loss Streak 12 | . . 2 . 5 12 To Critical Strikes 1 | . . . . . 1 Average Backups 2 | . 2 3 4 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . 1 3 4 2 . Tool/Special . | . . . . . . Unused Backups 2 | . . 1 . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 86 72 85 77 89 Engine 4 | . 14 1 . 4 3 Core 2 | . . . . 2 5 Wheel 7 | . 28 18 28 4 . Hover 17 | . . . . 19 28 Device 4 | . . . . 5 7 Processor 4 | . 2 14 14 4 . Hackware 6 | . . . . 8 7 Protection 7 | . 12 14 14 4 6 Energy Gun 4 | . 19 5 . . 4 Energy Cannon 1 | . . . . 3 1 Ballistic Gun 2 | . 8 14 14 . . Ballistic Cannon 8 | . . . . 9 13 Launcher 6 | . . 4 14 7 6 Peak Build Rating 46 | 5 9 10 10 30 46 Average Rating 21 | 4 7 7 10 22 37 On Entrance 10 | . 5 9 10 10 27 Naked Turns . | . . . . . . Heaviest Build 40 | 7 14 14 14 27 40 Greatest Support 32 | 26 26 26 26 30 32 Greatest Overweight (x) 5 | . . . . 2 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 2 | . 2 3 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 1 . Class Distribution -------------------- 49% | Mutant 37% | Tank 7% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1731 | 250 69 108 . 557 747 Remotely . | . . . . . . Salvage Created 1888 | 90 213 113 . 672 800 Parts 110 | . 16 7 . 42 45 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 3 | . 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 56 | . 9 6 . 24 17 Melee 1 | . . . . . 1 Guns 16 | . 9 5 . 2 . Cannons 16 | . . . . 9 7 AOE 23 | . . 1 . 13 9 Classes Destroyed 13 | 1 1 1 . 6 4 Worker 8 | . . . . 2 6 Builder 7 | . . . . 1 6 Hauler 2 | . . . . 1 1 Recycler 3 | 1 1 . . . 1 Operator 1 | . . . . 1 . Watcher 4 | . . . . 4 . Swarmer 23 | . 9 5 . 9 . Grunt 20 | . . 1 . 8 11 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 9 | . . . . 7 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 1 7 3 . 6 7 Combat Bots Only 6 | . 6 3 . 5 4 Max Kills in Single Turn 3 | 1 1 1 . 3 3 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 381 | . 29 59 . 137 156 Missed 123 | . 3 17 . 50 53 Hits 258 | . 26 42 . 87 103 Projectile 258 | . 26 42 . 87 103 Critical Strikes 9 | . 1 . . 3 5 Part Disruptions 1 | . . . . . 1 Damage Taken 4185 | . 209 337 . 1327 2312 Core 1092 | . 37 70 . 281 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . 57 48 . Volleys Fired 145 | 4 23 25 . 48 45 Largest 4 | 2 2 2 . 3 4 Hottest 187 | 100 100 70 . 180 187 Shots Fired 307 | 8 46 42 . 102 109 Gun 131 | 8 46 41 . 14 22 Cannon 122 | . . . . 60 62 Launcher 51 | . . 1 . 27 23 Special 3 | . . . . 1 2 Kinetic 142 | . 9 25 . 48 60 Thermal 92 | 8 37 16 . 27 4 Explosive 51 | . . 1 . 27 23 Electromagnetic 21 | . . . . . 21 Robot Hit Streak 13 | 5 8 3 . 12 13 Robot Miss Streak 5 | 3 5 5 . 5 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 158 | 5 25 15 . 50 63 Core Hits 164 | 2 11 8 . 67 76 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 1 3 . . 2 . Burn 5 | 1 3 . . 1 . Blast 1 | . . . . 1 . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5708 | 63 298 209 . 2305 2833 Guns 755 | 63 298 153 . 75 166 Cannons 1343 | . . . . 595 748 Explosions 3445 | . . 56 . 1601 1788 Melee 103 | . . . . . 103 Ramming 62 | . . . . 34 28 Kinetic 1372 | . 13 92 . 519 748 Thermal 877 | 63 285 61 . 151 317 Explosive 3146 | . . 56 . 1601 1489 Electromagnetic 148 | . . . . . 148 Impact . | . . . . . . Slashing 103 | . . . . . 103 Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 66 | . . . . 1 65 Projectiles . | . . . . . . Explosions 62 | . . . . 1 61 Melee 4 | . . . . . 4 Knockbacks 14 | . . . . 7 7 Impact . | . . . . . . Kinetic 14 | . . . . 7 7 Secondary . | . . . . . . Self-Inflicted Damage 741 | . . . . 232 509 Shots 16 | . . . . 8 8 Rammed 9 | . . . . 6 3 Targets Rammed 9 | . . . . 6 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 530 | 117 493 242 . 530 258 Average Temperature 121 | 60 215 99 . 105 103 Received Heat Transfer 819 | . . 12 . 261 546 Effects 12 | . 3 . . 8 1 Shutdowns 5 | . 3 . . 2 . Energy Bleed 2 | . . . . 2 . Interference 4 | . . . . 3 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 1 1 3 . 2 . Heat Transferred 2127 | 259 1037 173 . 446 212 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 45 | 100 100 100 . 24 11 Level 1 30 | . . . . 16 83 Level 2 23 | . . . . 59 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 681 | 5 180 72 . 681 547 Initial 282 | . . 42 . . 282 Average 246 | . 96 33 . 416 269 Influence Increases 2372 | 5 230 155 . 1183 799 Destroy 0b10 Robot/C 1120 | . 180 120 . 480 340 Destroy 0b10 Robot/NC 125 | 5 5 . . 45 70 Destroy Leader 272 | . 30 30 . 140 72 Disable Machine 375 | . . . . 195 180 Destroy Structure 390 | . . 5 . 248 137 Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 60 | . 15 . . 45 . Influence Decreases 1887 | 5 120 265 . 562 935 Entered New Map 407 | . . 68 . . 339 Time Decay 1140 | 5 120 177 . 422 416 Lost Part 340 | . . 20 . 140 180 Squads Dispatched 12 | . 1 1 . 3 7 Investigation 1 | . . 1 . . . Extermination 2 | . . . . . 2 Reinforcement 9 | . 1 . . 3 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 5 | . 1 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 14 7 . 37 36 Peak Tracking Total 13 | . 7 3 . 6 13 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 25 | . . . . 13 12 Max in Single Turn 4 | . . . . 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 7 | . 1 1 . 1 4 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . 1 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 11 | . 1 1 . 1 8 Successful 11 | . 1 1 . 1 8 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 6 | . 1 . . 1 4 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 1 . . 1 4 Report Inventory 4 | . 1 . . 1 2 Retrieve Matter 2 | . . . . . 2 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 95 | . . . . . 95 Total Part Build Rating 10 | . . . . . 10 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 2258 | . 66 366 36 1172 618 Optics 1108 | . 66 366 36 640 . Terrain 1150 | . . . . 532 618 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3388 | 439 309 366 36 1237 1001 Spaces Moved 2463 | 92 190 279 39 996 867 Core 19 | 13 . . . . 6 Treads . | . . . . . . Legs . | . . . . . . Wheels 870 | 79 190 279 39 283 . Hover 1574 | . . . . 713 861 Flight . | . . . . . . Fastest Speed 45 | 50 90 90 90 48 45 Average Speed 86 | 84 90 96 90 93 74 Slowest Speed 300 | 90 90 100 90 185 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 36 | 9 43 50 5 86 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 462 | . . 7 . 278 177 Melee . | . . . . . . Projectile 17 | . . . . 9 8 AOE 445 | . . 7 . 269 169 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 3467 | 445 287 340 39 1220 1136 Wait 712 | 339 52 24 . 118 179 Move 2458 | 91 189 278 38 995 867 Hop . | . . . . . . Pick Up 53 | 6 7 3 1 19 17 Fast Attach 3 | . . 1 . 2 . Attach 56 | 5 9 4 . 21 17 Detach 8 | . 5 2 . 1 . Swap 3 | . . . . 3 . Drop 17 | . 2 3 . 7 5 Fire 145 | 4 23 25 . 48 45 Melee 3 | . . . . . 3 Ram 9 | . . . . 6 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 440 | -11/Scrapyard | Entered Materials 441 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 7) 749 | -10/Materials | Entered Mines 828 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 959 | -10/Mines | Met a Derelict shopkeep closing up shop 1109 | -10/Mines | Discovered new exit (range 8) 1115 | -10/Mines | Entered Subcaves 1116 | -10/Subcaves | Approached by a straggling Scientist 1134 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1135 | -10/Subcaves | Discovered new exit (range 11) 1140 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1151 | -10/Subcaves | Entered Materials 1151 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1392 | -8/Materials | Lost 3 parts (1n1u1w) 1822 | -8/Materials | Lost 5 parts (2n2u1w) 1924 | -8/Materials | Lost 3 parts (1n2w) 2369 | -8/Materials | Discovered new exit (range 15) 2375 | -8/Materials | Core integrity fell below 50% 2388 | -8/Materials | Entered Factory 2388 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2399 | -7/Factory | Build established: Tank 2785 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 3191 | -7/Factory | Crushed by falling debris 3200 | -7/Factory | System corruption reached 10% 3248 | -7/Factory | Lost 4 parts (2p1n1w) 3314 | -7/Factory | Cargo convoy interrupted 3359 | -7/Factory | Core integrity fell below 50% 3381 | -7/Factory | Core integrity fell below 20% 3389 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 03373_ System corrupted: Substantial component data lost. 03373_ M-28 Smith repairs U-05 Engineer. 03374_ Destroyed Particle Gun. 03375_ Penetrated by Slug. 03375_ Critical hit (Destroy). 03375_ Lgt. Angular Momentum Engine destroyed. 03375_ U-05 Engineer destroyed. 03379_ Acquired Imp. Melee Analysis Suite. 03379_ U-05 Engineer lays Concrete. 03380_ Penetrated by Slug. 03380_ U-05 Engineer builds a Wall. 03381_ U-05 Engineer lays Concrete. 03382_ G-47 Trooper destroyed. 03383_ Penetrated by Slug. 03384_ U-05 Engineer lays Concrete. 03385_ Penetrated by Slug. 03385_ Slug penetrates Wall. 03385_ Acquired Particle Gun. 03386_ Slug penetrates Wall. 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Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed ColdRocketHumpback Manual? 0 Play Time 00:43:51 Cumulative 7.7 hours Start 2025.05.09 @ 18:04:35 End 2025.05.09 @ 19:13:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 151b1486-5da7-4a1b-8fb9-1bd9e601b2d2