Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 15:13:50 Player: Dull Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1907) 1907 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-160) -160 TOTAL SCORE: 3652 Bonus ------- Friendly Fire -160 Cogmind --------- Core Integrity 0/400 Matter 111/300 Energy 280/280 System Corruption 5% Temperature Cool (83) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Hacking Suite Drone Bay (2/2) > --- WEAPON (2) ------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY (15) --- Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Weight Redist. System Weight Redist. System Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Weight Redist. System Weight Redist. System Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Improved Assault Rifle Improved Light Cannon Rocket Launcher Flail [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 83 | . 30 4 30 19 Power 11 | . 4 1 5 1 Engine 11 | . 4 1 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | . 8 . 8 7 Treads 17 | . 3 . 7 7 Leg 4 | . 3 . 1 . Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 14 | . 4 . 4 6 Device 6 | . 2 . 1 3 Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 5 | . 1 . 1 3 Artifact . | . . . . . Weapon 35 | . 14 3 13 5 Energy Gun 9 | . 5 1 3 . Energy Cannon 4 | . . 1 1 2 Ballistic Gun 10 | . 4 1 5 . Ballistic Cannon 1 | . . . . 1 Launcher 9 | . 4 . 3 2 Special Weapon . | . . . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 11 | . . . 9 2 Power 3 | . . . 3 . Propulsion 4 | . . . 3 1 Utility . | . . . . . Weapon 4 | . . . 3 1 Highest Loss Streak 3 | . . . 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 97 96 98 Engine 12 | . 14 14 10 11 Treads 22 | . 21 . 23 31 Leg 3 | . 5 . 3 . Hover 4 | . . 28 4 . Device 5 | . 9 14 3 . Storage 12 | . 14 14 11 11 Hackware 5 | . . . 9 11 Protection 5 | . 2 . 7 9 Energy Gun 7 | . 13 11 5 . Energy Cannon 2 | . . 1 1 9 Ballistic Gun 8 | . 13 11 8 . Launcher 1 | . . . . 4 Impact Weapon 3 | . . . 5 7 Peak Build Rating 23 | 6 11 10 20 23 Average Rating 13 | 6 8 9 16 19 On Entrance 10 | 6 6 8 10 20 Naked Turns . | . . . . . Heaviest Build 42 | 12 23 18 39 42 Greatest Support 60 | 20 40 18 60 60 Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 10 | 8 8 10 11 15 Most Carried 15 | 8 10 10 15 15 Average Carried 10 | 6 8 9 10 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 8 10 9 15 15 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1399 | 236 422 186 424 131 Remotely . | . . . . . Salvage Created 2670 | 130 461 111 1193 775 Parts 155 | 8 38 8 56 45 Haulers Intercepted 7 | . 2 . 1 4 Recyclers Shooed 7 | 1 3 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 53 | . 12 2 25 14 Melee 6 | . . . 3 3 Guns 15 | . 5 . 10 . Cannons 4 | . . . . 4 AOE 17 | . 7 2 3 5 Classes Destroyed 12 | 2 5 1 3 1 Worker 6 | . . 3 2 1 Builder 4 | . . . 2 2 Tunneler 3 | 3 . . . . Hauler 7 | . 2 . 1 4 Recycler 4 | 1 1 . 1 1 Operator 2 | . 2 . . . Watcher 2 | . 1 . 1 . Swarmer 12 | . 6 . 3 3 Grunt 26 | . 6 2 12 6 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 13 | . . . 9 4 Best Kill Streak 8 | 2 8 3 4 3 Combat Bots Only 4 | . 4 2 4 3 Max Kills in Single Turn 3 | 1 2 1 3 3 Gunslinging . | . . . . . Exploded 3 | . 2 1 3 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 330 | . 60 4 181 85 Missed 104 | . 24 4 55 21 Damage Taken 3047 | . 370 49 1748 880 Core 504 | . 71 28 268 137 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . 6 . . . Regen/Repaired (Parts) 490 | . . . 142 348 Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 140 | 12 43 15 49 21 Largest 2 | 2 2 2 2 2 Hottest 107 | 70 85 85 88 107 Shots Fired 244 | 24 85 16 90 29 Gun 182 | 24 78 2 78 . Cannon 35 | . . 9 7 19 Launcher 27 | . 7 5 5 10 Special . | . . . . . Kinetic 92 | 12 39 1 38 2 Thermal 125 | 12 39 10 47 17 Explosive 27 | . 7 5 5 10 Electromagnetic . | . . . . . Robot Hit Streak 21 | 4 21 7 11 8 Robot Miss Streak 5 | 3 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 205 | 13 53 11 85 43 Core Hits 92 | 5 31 7 32 17 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 7 | . . . 5 2 Critical Strikes 13 | . 1 . 9 3 Burn 3 | . 1 . 2 . Smash 10 | . . . 7 3 Melee Attacks 83 | . 1 . 41 41 Impact 83 | . 1 . 41 41 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . . 3 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5713 | 172 1267 299 2201 1774 Guns 1627 | 172 658 31 766 . Cannons 420 | . . 69 82 269 Explosions 1617 | . 608 199 319 491 Melee 2048 | . . . 1034 1014 Ramming 1 | . 1 . . . Kinetic 874 | 83 344 15 390 42 Thermal 1173 | 89 314 85 458 227 Explosive 1617 | . 608 199 319 491 Electromagnetic . | . . . . . Impact 2048 | . . . 1034 1014 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 . 5 Average Corruption 4 | . 4 5 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 6 11 . 8 Message Errors 8 | . 1 5 . 2 Matter Fused 6 | . 2 2 . 2 Heat Flow Errors 2 | . 1 1 . . Energy Discharges 5 | . 2 1 . 2 Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 537 | . 46 . 230 261 Projectiles 1 | . . . 1 . Explosions 70 | . 46 . 24 . Melee 466 | . . . 205 261 Knockbacks 7 | . . . 6 1 Impact 7 | . . . 6 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 252 | . 12 49 141 50 Shots 12 | . 1 4 5 2 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | 81 285 114 194 78 Average Temperature 48 | 33 61 40 45 35 Received Heat Transfer 1158 | . 138 . 684 336 Siege Activations . | . . . . . Robots Corrupted 16 | . . . 11 5 Combat Hostiles 11 | . . . 9 2 Parts Fried 16 | . . . 12 4 Impact Corruptions 28 | . . . 14 14 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 2986 | 259 877 185 1258 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 340 | 20 298 80 340 315 Initial 79 | . 13 . . 79 Average 114 | 8 61 72 159 151 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 79 | 100 92 100 62 75 Level 1 20 | . 7 . 37 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 4 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 6 | . 2 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 9 | . 4 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 26 1 42 18 Peak Tracking Total 6 | . 5 1 6 4 Tactical Retreats 8 | . 3 . 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 5 | . 4 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . . . 2 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 23 | . 7 . 9 7 Terminals 17 | . 6 . 5 6 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 57 | . 17 . 19 21 Successful 35 | . 8 . 13 14 Failed 22 | . 9 . 6 7 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 38 | . 14 . 10 14 Fabricators . | . . . . . Repair Stations 13 | . . . 6 7 Recycling Units 6 | . 3 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 6 . 6 8 Robot Analysis 1 | . . . . 1 Prototype ID Bank 5 | . 1 . 3 1 Open Door 2 | . . . . 2 Branch Access Points 2 | . 1 . 1 . Emergency Access Points 2 | . . . . 2 Alert Level 1 | . . . . 1 Unreport Threat 4 | . 2 . 2 . Locate Traps 2 | . 1 . . 1 Assault Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 4 6 Scan Component 5 | . . . 2 3 Repair 5 | . . . 2 3 Recycling Unit Hacks 3 | . 1 . 2 . Process 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 . 6 4 Full Trace Events 4 | . 1 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 2 3 Time 142 | . . . 58 84 Parts Recycled . | . . . . . Recycled Matter 4 | . 4 . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches 3 | . . . . 3 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4725 | 73 1605 423 1659 965 Spaces Moved 2268 | 24 734 364 721 425 Core . | . . . . . Treads 1614 | . 505 . 684 425 Legs 226 | 24 202 . . . Wheels . | . . . . . Hover 428 | . 27 364 37 . Flight . | . . . . . Fastest Speed 56 | 120 56 56 56 160 Average Speed 138 | 120 147 56 157 160 Slowest Speed 240 | 120 190 56 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 3 97 57 64 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 31 | . 1 . 3 27 Terrain Destroyed 167 | . 39 25 21 82 Melee 4 | . 1 . 3 . Projectile 1 | . . . . 1 AOE 162 | . 38 25 18 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3505 | 44 1174 566 1098 623 Wait 817 | 7 318 183 217 92 Move 2264 | 23 733 363 720 425 Hop . | . . . . . Pick Up 52 | 2 19 . 22 9 Fast Attach 19 | . 2 . 10 7 Attach 12 | . 4 2 5 1 Detach 4 | . 3 1 . . Swap 52 | . 24 2 15 11 Drop 61 | . 26 . 19 16 Fire 140 | 12 43 15 49 21 Melee 83 | . 1 . 41 41 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Identified exit to Mines 338 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 4) 1357 | -10/Materials | Discovered new exit (range 16) 1554 | -10/Materials | Discovered new exit (range 5) 1679 | -10/Materials | Entered Mines 1752 | -10/Mines | Learned location of Zion (-7) 1789 | -10/Mines | Assembled infested the area 1794 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1805 | -10/Mines | Discovered new exit (range 15) 2085 | -10/Mines | Learned location of Storage (-9) 2102 | -10/Mines | Entered Materials 2102 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -9/Materials | Discovered new exit (range 12) 2553 | -9/Materials | Lost 3 parts (1n2w) 2622 | -9/Materials | Core integrity fell below 50% 2644 | -9/Materials | Lost 3 parts (1p1n1w) 2672 | -9/Materials | Build established: Scavenger-Mutant 2709 | -9/Materials | Repaired Lgt. Treads 2894 | -9/Materials | Repaired Weight Redist. System 3020 | -9/Materials | Discovered new exit (range 3) 3406 | -9/Materials | Identified exit to Mines 3406 | -9/Materials | Identified exit to Storage 3708 | -9/Materials | Discovered new exit (range 10) 3761 | -9/Materials | Entered Storage 3998 | -9/Storage | Repaired Lgt. Treads 4031 | -9/Storage | Repaired Hrd. Light Armor Plating 4084 | -9/Storage | Repaired Lgt. Treads 4304 | -9/Storage | Core integrity fell below 20% 4726 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04664_ Dropped Hrd. Light Armor Plating. 04665_ Acquired Weight Redist. System. 04673_ System corrupted: Energy discharge (-81). 04685_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04688_ Dropped Core Shielding. 04689_ Acquired Drone Bay. 04690_ System corrupted: FCS attempts to trigger Rocket Launcher. 04690_ System corrupted: Rocket Launcher misfires. 04691_ Drone released from Drone Bay. 04696_ Acquired Drone Bay. 04696_ U-05 Engineer lays Concrete. 04698_ Drone released from Drone Bay. 04698_ Drone retrieved by Drone Bay. 04700_ U-05 Engineer builds a Wall. 04702_ The unstable cave ceiling collapses. 04717_ Drone destroyed. 04724_ U-05 Engineer lays Concrete. 04724_ G-34 Mercenary destroyed. 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