Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 11:02:05 Player: SuperSwiss Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (1937) 1937 Prototype IDs (38) 760 Alien Tech Used (3) 600 Bonus (3835) 3835 TOTAL SCORE: 13572 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 35 Aligned with FarCom 300 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (8) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Compact Battery Structural Scanner Phase Shifter Improved Cloaking Device Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Core Stripper > --- INVENTORY -------- Field Propulsion Array Impulse Thruster Array Improved Datajack [Rating: 132] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Wheel Wheel Flight Unit Biomechanical Wings Utility Improved Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 . 1 . 1 . . 1 . Utility 7 | . . . . . 2 2 1 1 . . . 1 . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 155 | 6 2 4 2 . 22 16 34 24 13 . 10 15 7 Power 18 | 1 . . . . 1 1 3 6 1 . 3 1 1 Engine 4 | 1 . . . . 1 1 . 1 . . . . . Core 9 | . . . . . . . 3 5 1 . . . . Reactor 5 | . . . . . . . . . . . 3 1 1 Propulsion 34 | 2 . 1 1 . 4 9 8 4 . . 2 2 1 Treads 6 | 2 . 1 1 . 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | . . . . . 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 26 | . . . . . 1 8 8 4 . . 2 2 1 Utility 63 | 1 . 1 1 . 8 4 16 10 7 . 4 9 2 Device 18 | . . 1 . . 1 1 5 2 2 . 1 5 . Storage 5 | 1 . . 1 . . . 1 1 . . . . 1 Processor 2 | . . . . . . . 2 . . . . . . Hackware 12 | . . . . . . 1 1 6 1 . 1 1 1 Protection 26 | . . . . . 7 2 7 1 4 . 2 3 . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 2 . . 9 2 7 4 5 . 1 3 3 Energy Gun 8 | 1 1 1 . . 4 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . 1 1 . . 1 . . . 2 . . 1 1 Special Weapon 6 | . . . . . . 1 3 1 1 . . . . Impact Weapon 13 | . . . . . 3 . 3 2 2 . 1 1 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . 1 1 Unidentified Prototypes 14 | . . . . . 1 1 4 3 . . 1 1 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . Parts Lost 33 | . . 1 . . 5 1 1 . 8 . . 8 9 Power 5 | . . . . . . . . . 2 . . 1 2 Propulsion 11 | . . 1 . . 1 . 1 . 1 . . 3 4 Utility 9 | . . . . . . . . . 4 . . 4 1 Weapon 8 | . . . . . 4 1 . . 1 . . . 2 Highest Loss Streak 9 | . . 1 . . 2 1 1 . 8 . . 4 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 85 98 100 100 82 98 98 95 75 52 69 72 64 Engine 5 | . 14 14 14 14 9 7 . . . . . . . Core 2 | . . . . . . . 5 10 8 5 5 1 . Treads 9 | . 28 28 28 28 16 . . . . . . . . Flight 14 | . . . . . . 28 32 25 19 15 17 18 13 Device 10 | . . 12 14 14 9 14 17 9 5 5 7 11 12 Storage 5 | . 14 14 14 14 9 . . . . . . . 3 Hackware 7 | . . . . . . 6 6 17 19 15 21 19 19 Protection 11 | . . . . . 17 22 20 17 12 5 6 5 . Energy Gun 4 | . 13 10 14 14 8 . . . . . . . . Ballistic Gun 4 | . 14 14 14 14 3 . . . . . . . . Special Weapon 2 | . . . . . . 5 6 5 3 5 5 2 . Impact Weapon 3 | . . . . . 4 7 6 4 4 . 3 3 3 Peak Build Rating 132 | 6 7 8 9 9 23 39 64 88 86 48 100 120 132 Average Rating 44 | 4 6 7 8 9 18 36 56 76 71 47 74 103 115 On Entrance 38 | . 6 7 8 9 9 22 38 58 81 47 48 100 99 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 14 14 16 30 30 50 37 27 30 30 15 40 50 45 Greatest Support 60 | 40 40 40 40 40 60 23 29 30 33 16 40 50 45 Greatest Overweight (x) 4 | 1 . . . . 4 3 . 1 . . . . . Average Overweight (x) . | . . . . . 2 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 15 15 5 5 5 5 5 5 5 5 Most Carried 15 | 5 8 8 8 8 15 15 5 5 5 4 5 5 5 Average Carried 6 | 1 5 7 7 8 12 5 4 4 4 3 4 4 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | . 8 8 8 8 15 5 5 5 3 4 5 4 . Class Distribution -------------------- 42% | Mutant 26% | Hacker-Sprinter 11% | Sprinter 9% | Infiltrator-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Infiltrator-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Matter Collected 2161 | 180 188 128 . . 344 175 345 247 56 80 188 175 55 Remotely . | . . . . . . . . . . . . . . Salvage Created 2629 | . 282 115 . . 629 158 373 468 61 . 215 281 47 Parts 88 | . 22 3 . . 25 9 13 3 9 . 1 3 . Haulers Intercepted 15 | . . . . . 3 2 2 4 . . 2 2 . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Combat Hostiles Destroyed 29 | . 5 3 . . 10 . 2 . 5 . . 4 . Melee 4 | . . . . . 3 . 1 . . . . . . Guns 10 | . 2 2 . . 6 . . . . . . . . AOE 11 | . 3 1 . . . . . . 5 . . 2 . Classes Destroyed 13 | . 5 1 . . 4 . 1 . 1 . . 1 . Worker 1 | . 1 . . . . . . . . . . . . Builder 5 | . 2 . . . 2 . . . 1 . . . . Hauler 15 | . . . . . 3 2 2 4 . . 2 2 . Recycler 1 | . 1 . . . . . . . . . . . . Operator 7 | . 2 . . . 1 . 2 1 . . 1 . . Watcher 11 | . . . . . 1 2 3 3 . . . 1 1 Swarmer 5 | . . . . . . . . . 5 . . . . Cutter 2 | . . . . . . . . . . . . 2 . Grunt 13 | . 5 2 . . 6 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . Programmer 4 | . . . . . . . 2 . . . . 2 . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 6 | . 5 2 . . 6 2 2 2 6 . 1 3 1 Combat Bots Only 5 | . 2 2 . . 3 . 1 . 5 . . 2 . Max Kills in Single Turn 5 | . 2 1 . . 1 1 1 1 5 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 1 . . . . . . 4 . . 1 . Melee 1 | . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Hostile Shots Fired 486 | . 23 17 . . 58 11 32 4 113 . 5 92 131 Missed 213 | . 7 5 . . 20 6 20 2 60 . 2 47 44 Damage Taken 6160 | . 301 217 . . 744 49 222 32 1413 . 118 890 2174 Core 1846 | . 17 16 . . 34 17 21 . 355 . 84 123 1179 Absorbed by Shields 93 | . . . . . . . . . . . . . 93 Ignored by Resistances 41 | . . . . . 41 . . . . . . . . Regen/Repaired (Parts) 127 | . . . . . . 34 9 84 . . . . . Core Remaining (%) 90 | 100 . . . 86 93 97 97 100 . . 61 . . Volleys Fired 83 | . 19 12 . . 35 . 5 . 6 1 . 5 . Largest 2 | . 2 2 . . 2 . 1 . 1 1 . 1 . Hottest 130 | . 60 60 . . 130 . 20 . 43 7 . 49 . Shots Fired 136 | . 35 23 . . 61 . 5 . 6 1 . 5 . Gun 108 | . 31 18 . . 59 . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 22 | . 4 5 . . 2 . . . 6 . . 5 . Special 6 | . . . . . . . 5 . . 1 . . . Kinetic 42 | . 16 12 . . 14 . . . . . . . . Thermal 33 | . . . . . 28 . 5 . . . . . . Explosive 22 | . 4 5 . . 2 . . . 6 . . 5 . Electromagnetic 38 | . 15 6 . . 17 . . . . . . . . Robot Hit Streak 9 | . 6 6 . . 9 . . . 9 2 . 5 . Robot Miss Streak 7 | . 2 1 . . 7 . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 161 | . 20 16 . . 64 4 15 13 5 1 6 13 4 Core Hits 106 | . 19 13 . . 51 2 3 . 10 . . 8 . Critical Kills 3 | . . . . . 1 1 1 . . . . . . Critical Parts Destroyed 14 | . . . . . 4 . 6 1 . . 3 . . Critical Strikes 17 | . . . . . 5 1 7 1 . . 3 . . Smash 17 | . . . . . 5 1 7 1 . . 3 . . Melee Attacks 190 | . . . . . 26 21 40 27 15 . 10 34 17 Kinetic 13 | . . . . . . . . . . . . . 13 Impact 174 | . . . . . 26 21 40 27 15 . 10 34 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 4 2 4 5 . . 2 2 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7185 | . 665 374 . . 1422 357 930 1026 987 . 456 915 53 Guns 1059 | . 254 169 . . 636 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2160 | . 411 205 . . 196 . . . 987 . . 361 . Melee 3950 | . . . . . 590 357 930 1026 . . 456 554 37 Ramming 16 | . . . . . . . . . . . . . 16 Kinetic 363 | . 130 87 . . 109 . . . . . . . 37 Thermal 510 | . 92 . . . 418 . . . . . . . . Explosive 2001 | . 319 205 . . 157 . . . 959 . . 361 . Electromagnetic 382 | . 124 82 . . 148 . . . 28 . . . . Impact 3913 | . . . . . 590 357 930 1026 . . 456 554 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 4 1 6 . 8 8 8 . . Average Corruption 3 | . 2 2 2 2 3 1 5 . 7 8 8 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . 2 12 5 2 27 4 8 . 2 3 7 . . Message Errors 19 | . . 2 1 1 6 1 4 . 1 1 2 . . Matter Fused 16 | . . 2 . . 9 1 2 . . 1 1 . . Heat Flow Errors 6 | . . 2 . . 4 . . . . . . . . Energy Discharges 7 | . . 1 1 . 4 . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 12 | . 2 1 2 1 2 1 2 . 1 . . . . Data Loss (major) 6 | . . 2 1 . . 1 . . . . 2 . . Misfires 1 | . . . . . 1 . . . . . . . . Alerts 3 | . . 1 . . . . . . . 1 1 . . Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1848 | . . . . . 272 179 520 433 42 . 267 135 . Projectiles . | . . . . . . . . . . . . . . Explosions 64 | . . . . . 8 . . . 42 . . 14 . Melee 1784 | . . . . . 264 179 520 433 . . 267 121 . Knockbacks 9 | . . . . . 5 . 2 1 . . . 1 . Impact 9 | . . . . . 5 . 2 1 . . . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . 85 33 . . 49 . . . . . . . 7 Shots 5 | . 2 1 . . 2 . . . . . . . . Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 530 | . 39 268 . . 530 9 383 . 45 . . 62 30 Average Temperature 94 | . 13 85 . . 155 1 184 . 11 . . 35 16 Received Heat Transfer 848 | . 120 63 . . 279 12 . . 18 . . 36 320 Effects 7 | . . . . . 7 . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . 4 1 2 7 . . 2 4 . Combat Hostiles 4 | . . . . . 1 . 1 . . . . 2 . Parts Fried 39 | . . . . . 5 2 10 11 . . 3 8 . Impact Corruptions 53 | . . . . . 9 2 15 13 . . 7 7 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 607 | . 50 . . . 557 . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped 6 | . . . . . . . . . . . . . 6 Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Peak Influence 1847 | . 153 95 . . 269 143 164 162 503 191 261 306 1847 Initial 176 | . . 27 . . . 84 24 51 79 176 133 136 144 Average 162 | . 27 51 . . 103 68 51 85 221 183 181 198 1701 Maximum Alert Level 5 | . . . . . 1 . . . 2 . 1 1 5 Low Security (%) 85 | 100 100 100 . 100 87 100 100 100 39 100 62 49 . Level 1 10 | . . . . . 12 . . . 49 . 37 50 . Level 2 . | . . . . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . 99 Squads Dispatched 37 | . 2 . . . 2 6 3 3 3 . 1 5 12 Investigation 6 | . . . . . . 3 1 2 . . . . . Extermination 4 | . . . . . . 1 2 . . . . 1 . Reinforcement 15 | . 2 . . . 2 2 . 1 3 . 1 4 . Assault 12 | . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Distress Signals 12 | . 3 . . . 4 . 2 . 1 . 1 1 . Communications Jammed 1 | . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 13 6 . . 21 4 8 10 23 6 8 15 80 Peak Tracking Total 45 | . 3 4 . . 8 3 5 4 12 6 5 6 45 Tactical Retreats 27 | . . . . . 6 . 3 2 5 1 2 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Traps Triggered 10 | . 1 . . . 2 1 3 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Machines Disabled 7 | . . . . . . . 1 . 2 . . . 4 Max in Single Turn 1 | . . . . . . . 1 . 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Machines Accessed 52 | . 3 . 1 . 4 11 17 12 2 . 1 1 . Terminals 33 | . 3 . . . 2 5 10 9 2 . 1 1 . Fabricators 5 | . . . . . . 2 1 2 . . . . . Repair Stations 3 | . . . . . . 1 1 1 . . . . . Recycling Units 8 | . . . . . 2 1 5 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 126 | . 6 . 1 . 9 24 35 37 7 . 4 3 . Successful 76 | . 3 . 1 . 5 15 18 26 6 . 2 . . Failed 50 | . 3 . . . 4 9 17 11 1 . 2 3 . Catastrophic 7 | . 2 . . . . 1 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 3 . 1 . 3 10 15 12 2 . 2 . . Terminals 91 | . 6 . . . 4 13 24 30 7 . 4 3 . Fabricators 11 | . . . . . . 4 3 4 . . . . . Repair Stations 7 | . . . . . . 2 2 3 . . . . . Recycling Units 12 | . . . . . 5 1 6 . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 31 | . 2 . 1 . 1 2 5 15 4 . 1 . . Prototype ID Bank 2 | . . . . . . . . 1 1 . . . . Level Access Points 3 | . . . . . . . 1 1 . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . . 2 2 1 . . . . Locate Traps 3 | . . . . . . . 1 2 . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . 1 . 2 . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . Hauler Manifests 5 | . 1 . . . . 1 1 1 1 . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 2 4 . . . . . Load Schematic 5 | . . . . . . 2 1 2 . . . . . Build 5 | . . . . . . 2 1 2 . . . . . Repair Station Hacks 6 | . . . . . . 2 2 2 . . . . . Scan Component 3 | . . . . . . 1 1 1 . . . . . Repair 3 | . . . . . . 1 1 1 . . . . . Recycling Unit Hacks 8 | . . . . . 3 1 4 . . . . . . Report Inventory 7 | . . . . . 2 1 4 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 1 . . . 1 3 5 5 2 . 1 . . Terminals 18 | . 1 . . . 1 3 5 5 2 . 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 17 | . 1 . . . 1 3 4 5 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 1 . . 1 . . Used 3 | . . . . . . . 2 1 . . . . . Hacking Detections 39 | . 2 . . . 2 7 15 9 2 . 1 1 . Full Trace Events 6 | . . . . . . 3 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 4 | . . . . . . 1 1 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 603 | . . . . . . 268 67 268 . . . . . Total Part Build Rating 16 | . . . . . . 4 4 8 . . . . . Parts Repaired 3 | . . . . . . 1 1 1 . . . . . Time 102 | . . . . . . 38 26 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Total Allies 4 | . . . . 3 . . 1 . . . . . . Largest Group 3 | . . . . 3 3 . 1 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . 26 . . . . . . Highest-Rated Ally 26 | . . . . 16 16 . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . 15 . . . . . . . . Total Damage 162 | . . . . . 162 . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Turns Passed 7335 | 49 656 555 368 97 1465 740 1129 798 291 92 227 563 305 Spaces Moved 11550 | 33 356 318 228 55 636 1402 2945 2325 798 263 502 1214 475 Core 14 | 14 . . . . . . . . . . . . . Treads 1292 | 19 356 318 228 55 315 1 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 338 | . . . . . 321 17 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9906 | . . . . . . 1384 2945 2325 798 263 502 1214 475 Fastest Speed 21 | 50 160 160 160 160 125 29 27 26 21 30 28 28 34 Average Speed 48 | 117 160 160 160 160 165 32 29 27 26 30 29 29 34 Slowest Speed 320 | 160 160 160 160 160 320 240 31 102 30 30 30 34 34 Overloaded Moves 204 | . . . . . . . . . 204 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 1 2 10 2 . 3 5 3 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 4 61 75 61 16 45 41 61 52 30 87 16 38 58 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 81 | . . . . . 5 16 21 8 13 . 2 16 . Terrain Destroyed 255 | . 27 43 . . 34 16 21 8 62 . 2 42 . Melee 81 | . . . . . 5 16 21 8 13 . 2 16 . Projectile . | . . . . . . . . . . . . . . AOE 174 | . 27 43 . . 29 . . . 49 . . 26 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Total 12879 | 43 407 339 232 64 948 1659 3140 2421 847 275 565 1350 589 Wait 702 | . 23 3 . 10 192 180 62 37 6 11 36 69 73 Move 11487 | 32 355 317 227 54 635 1399 2940 2304 794 262 495 1203 470 Hop 25 | . . . . . . 1 2 10 2 . 3 5 2 Pick Up 77 | 5 8 2 1 . 23 9 6 5 . 1 7 5 5 Fast Attach 62 | 1 . 1 . . 5 5 27 11 2 . . 8 2 Attach 63 | 5 . 1 . . 10 8 4 3 10 . 10 6 6 Detach 14 | . . . . . 1 1 1 . 8 . 2 1 . Swap 33 | . 2 2 2 . 7 3 4 10 1 . . 1 1 Drop 87 | . . 1 2 . 14 14 28 14 3 . 2 5 4 Fire 83 | . 19 12 . . 35 . 5 . 6 1 . 5 . Melee 190 | . . . . . 26 21 40 27 15 . 10 34 17 Ram 8 | . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 18 18 . . . . 8 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / [*Low] / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 8) 596 | -10/Materials | Discovered new exit (range 14) 706 | -10/Materials | Entered Mines 722 | -10/Mines | Assembled infested the area 935 | -10/Mines | Discovered new exit (range 6) 1112 | -10/Mines | Discovered new exit (range 5) 1169 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1254 | -10/Mines | Discovered new exit (range 5) 1261 | -10/Mines | Entered Exiles 1282 | -10/Exiles | Discovered new exit (range 15) 1301 | -10/Exiles | Met 8R-AWN 1327 | -10/Exiles | Met EX-HEX 1375 | -10/Exiles | Met EX-BIN 1397 | -10/Exiles | Aligned with FarCom system 1399 | -10/Exiles | Given EX-Vault access code 1437 | -10/Exiles | Opened EX-Vault 1449 | -10/Exiles | Found Cloak of Protection 1484 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1535 | -10/Exiles | Met EX-DEC 1612 | -10/Exiles | Discovered new exit (range 14) 1629 | -10/Exiles | Left Exiles lab with Cloak of Protection 1629 | -10/Exiles | Entered Mines 1652 | -9/Mines | Met a Derelict bent on vengeance 1689 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1697 | -9/Mines | Discovered new exit (range 13) 1726 | -9/Mines | Entered Materials 1726 | -8/Materials | Accompanied by 3 allies 1726 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2304 | -8/Materials | Lost 3 allies 3107 | -8/Materials | Discovered new exit (range 5) 3191 | -8/Materials | Entered Factory 3191 | -7/Factory | Evolved 2 slots: Utility x2 3409 | -7/Factory | Repaired Lgt. Deuterium Engine 3484 | -7/Factory | Discovered new exit (range 12) 3515 | -7/Factory | Build established: Sprinter 3588 | -7/Factory | Fabricated Cld. VTOL Module? 3915 | -7/Factory | Discovered new exit (range 5) 3931 | -7/Factory | Entered another Factory area 3931 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4258 | -6/Factory | Discovered new exit (range 5) 4469 | -6/Factory | Repaired Structural Scanner? 4475 | -6/Factory | Discovered new exit (range 4) 4577 | -6/Factory | Discovered new exit (range 6) 4611 | -6/Factory | Fabricated Cld. VTOL Module? 4635 | -6/Factory | Build established: Infiltrator-Sprinter 4646 | -6/Factory | Discovered new exit (range 6) 4754 | -6/Factory | Discovered new exit (range 12) 4974 | -6/Factory | Identified exit to Factory 5060 | -6/Factory | Entered another Factory area 5060 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5183 | -5/Factory | Repaired Hvy. Flail 5212 | -5/Factory | Fabricated Cld. VTOL Module? 5221 | -5/Factory | Discovered new exit (range 9) 5244 | -5/Factory | Build established: Hacker-Sprinter 5417 | -5/Factory | Identified exit to Factory 5838 | -5/Factory | Fabricated Cld. VTOL Module (x1) 5858 | -5/Factory | Entered another Factory area 5858 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6022 | -4/Factory | Spotted B-86 Titan 6073 | -4/Factory | Crushed by falling debris 6121 | -4/Factory | Lost 8 parts (2p1n4u1w) 6149 | -4/Factory | Sucked down chute 6149 | -4/Factory | Entered Waste 6160 | -4/Waste | Spotted C-40 Crusher 6186 | -4/Waste | Spotted C-40 Crusher 6190 | -4/Waste | Spotted C-40 Crusher 6190 | -4/Waste | Spotted C-40 Crusher 6202 | -4/Waste | Spotted C-40 Crusher 6209 | -4/Waste | Spotted C-40 Crusher 6218 | -4/Waste | Discovered new exit (range 16) 6241 | -4/Waste | Entered Factory 6246 | -4/Factory | Identified exit to Research 6468 | -4/Factory | Entered Research 6468 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6738 | -3/Research | Lost 4 parts (1p1n2u) 7006 | -3/Research | Discovered new exit (range 12) 7031 | -3/Research | Entered Quarantine 7032 | -3/Quarantine | Maximum security lockdown engaged 7038 | -3/Quarantine | Found Alien Impact Weapon 7040 | -3/Quarantine | Identified Core Stripper 7133 | -3/Quarantine | Found Alien Artifact 7133 | -3/Quarantine | Identified Terrabomb 7133 | -3/Quarantine | Used Terrabomb 7215 | -3/Quarantine | Found Alien Artifact 7215 | -3/Quarantine | Identified Subatomic Replicator 7228 | -3/Quarantine | Met incapacitated Sigix Warrior 7228 | -3/Quarantine | Lockdown squad dispatched 7329 | -3/Quarantine | Spotted Executioner 7330 | -3/Quarantine | Core integrity fell below 50% 7332 | -3/Quarantine | Spotted Executioner 7334 | -3/Quarantine | Core integrity fell below 20% 7335 | -3/Quarantine | Spotted Investigator 7336 | -3/Quarantine | Scanned by Researcher 7336 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07336_ B-74 Champion engulfed in stasis bubble. 07336_ G-67 Veteran engulfed in stasis bubble. 07336_ G-73 Enforcer engulfed in stasis bubble. 07336_ I-47 Archangel engulfed in stasis bubble. 07336_ G-67 Veteran engulfed in stasis bubble. 07336_ I-47 Archangel engulfed in stasis bubble. 07336_ G-67 Veteran engulfed in stasis bubble. 07336_ I-47 Archangel engulfed in stasis bubble. 07336_ G-67 Veteran engulfed in stasis bubble. 07336_ C-30 ARC engulfed in stasis bubble. 07336_ G-67 Veteran engulfed in stasis bubble. 07336_ B-74 Champion engulfed in stasis bubble. 07336_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 07336_ C-30 ARC bursts open, deploying its payload. 07336_ G-73 Enforcer unfolds itself. 07336_ L-61 Swordsman unfolds itself. 07336_ B-74 Champion unfolds itself. 07336_ E-15 Imp unfolds itself. 07336_ Stasis bubble strength at 194. 07336_ G-67 Veteran stasis bubble strength at 181. 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""" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 610 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Armor Coverage 525 Resistance: KI 20 Phase Shifting 5 Evasion (%) 68 Recoil Reduction 3 Offensive Hacking 38 Defensive Hacking 42 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- Core Stripper Terrabomb Subatomic Replicator Achievements -------------- Alien Tech Dramatic Entrance False Reunion Hunted Sunderer Challenges ------------ None Game ------ Seed LightpackTacticalEdition Manual? 0 Play Time 03:58:04 Cumulative 47.4 hours Start 2025.01.18 @ 14:20:37 End 2025.01.19 @ 11:02:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 50 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03045032-e5d7-4c8a-8ff9-45febeec3cb4