Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 12:28:52 // Halloween2020/ForbiddenLore Player: Boris Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1676) 1676 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 4284 Bonus ------- High Alert Combat Kills 74 Aligned with FarCom 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 45/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Light EM Pulse Cannon > --- INVENTORY (4) ---- Large Battery (300) Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Improved Heat Sink Large Battery Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Bomb Drone Bay Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Enhanced Flamer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 78 | 7 24 4 22 9 12 Power 8 | 1 4 . 3 . . Engine 8 | 1 4 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 3 2 5 2 . Treads 6 | 1 1 2 2 . . Leg . | . . . . . . Wheel 8 | 1 2 . 3 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 5 . 3 . 3 Device 2 | . . . . . 2 Storage 8 | 2 5 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 43 | 2 12 2 11 7 9 Energy Gun 15 | 1 9 1 4 . . Energy Cannon 5 | . . . 3 . 2 Ballistic Gun 14 | 1 1 . 3 4 5 Ballistic Cannon . | . . . . . . Launcher 6 | . . 1 1 3 1 Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 18 | . 3 . 2 . 13 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 13 | . 3 . 2 . 8 Highest Loss Streak 13 | . 2 . 1 . 13 Average Slot Usage (%) 98 | . 99 100 95 99 94 Engine 12 | . 13 14 10 11 10 Treads 13 | . 14 26 9 . . Wheel 11 | . 14 1 12 21 20 Storage 28 | . 28 28 24 33 30 Protection 1 | . . . 8 . . Energy Gun 15 | . 18 27 10 . . Energy Cannon 2 | . . . 8 9 . Ballistic Gun 9 | . 8 . 10 14 30 Launcher 1 | . . . . 9 . Naked Turns 3 | . . . . . 3 Heaviest Build 67 | 14 43 43 64 67 65 Greatest Support 40 | 16 20 40 40 24 24 Greatest Overweight (x) 5 | . 2 2 4 5 5 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 22 | 8 16 16 22 22 22 Average Capacity 15 | 6 10 16 17 22 20 Most Carried 22 | 5 16 16 22 22 22 Average Carried 14 | 3 9 15 16 22 18 Final Capacity 22 | 8 16 16 22 22 4 Final Carried 22 | 5 16 16 22 22 2 Class Distribution -------------------- 61% | Mutant 14% | Hauler-Mutant 12% | Hauler-Gunner 7% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1172 | 275 263 107 263 103 161 Remotely . | . . . . . . Salvage Created 2095 | 111 649 217 901 104 113 Parts 130 | 6 43 9 56 12 4 Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 61 | . 14 7 22 11 7 Guns 32 | . 14 5 5 2 6 Cannons 6 | . . . 5 1 . AOE 20 | . . 2 9 8 1 Classes Destroyed 10 | 2 3 . 2 2 1 Tunneler 1 | 1 . . . . . Hauler 4 | . 2 . 2 . . Recycler 2 | 1 1 . . . . Watcher 2 | . . . 2 . . Swarmer 20 | . 3 3 7 7 . Grunt 24 | . 11 4 7 2 . Brawler 1 | . . . . 1 . Sentry 8 | . . . 8 . . Demolisher 1 | . . . . 1 . Assembled 7 | . . . . . 7 Best Kill Streak 10 | 1 4 3 10 7 7 Combat Bots Only 10 | . 4 3 10 7 7 Max Kills in Single Turn 6 | 1 1 1 4 6 1 Gunslinging . | . . . . . . Exploded 6 | . . 1 4 6 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3450 | . 607 290 624 195 1734 Core 529 | . 102 23 147 19 238 Absorbed by Shields 76 | . . . . . 76 Core Remaining (%) 75 | 100 . 50 . . . Volleys Fired 171 | 5 67 18 48 9 24 Largest 3 | 2 2 2 3 3 3 Hottest 146 | 70 100 90 146 79 69 Shots Fired 312 | 10 127 35 75 14 51 Gun 250 | 10 125 35 31 6 43 Cannon 47 | . . . 41 4 2 Launcher 8 | . . . 3 4 1 Special 7 | . 2 . . . 5 Kinetic 112 | 5 58 . . 6 43 Thermal 64 | 5 59 . . . . Explosive 8 | . . . 3 4 1 Electromagnetic 123 | . 10 35 72 4 2 Robot Hit Streak 14 | 2 11 6 14 5 8 Robot Miss Streak 4 | 2 4 2 2 1 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 216 | 5 83 25 58 9 36 Core Hits 107 | 3 35 9 34 12 14 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . 1 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4773 | 70 876 513 1855 837 622 Guns 1980 | 70 871 294 321 29 395 Cannons 859 | . . . 741 91 27 Explosions 1915 | . . 205 793 717 200 Melee . | . . . . . . Ramming 19 | . 5 14 . . . Kinetic 674 | 7 243 . . 29 395 Thermal 1305 | 63 553 205 271 119 94 Explosive 1226 | . . . 522 598 106 Electromagnetic 1549 | . 75 294 1062 91 27 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Effects 29 | . 2 27 . . . Message Errors 7 | . . 7 . . . Matter Fused 6 | . . 6 . . . Heat Flow Errors 5 | . 1 4 . . . Energy Discharges 7 | . 1 6 . . . Data Loss (minor) 4 | . . 4 . . . Overload Shots . | . . . . . . Overflow Damage 54 | . . 22 12 20 . Projectiles 8 | . . . . 8 . Explosions 46 | . . 22 12 12 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 188 | . . 67 73 48 . Shots 6 | . . 2 2 2 . Rammed 5 | . 2 3 . . . Targets Rammed 5 | . 2 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 314 | 50 314 260 261 36 66 Average Temperature 76 | 25 80 91 78 17 25 Received Heat Transfer 549 | . 240 108 171 30 . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 4 . . Combat Hostiles 3 | . . . 3 . . Parts Fried 12 | . . 2 10 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2657 | 185 1522 250 400 150 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 2 4 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 578 | 10 211 120 578 462 . Initial 172 | . 6 15 . 172 . Average 143 | 3 105 36 269 321 . Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 73 | 100 89 100 49 . . Level 1 11 | . 10 . 6 61 . Level 2 14 | . . . 44 37 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . 3 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 29 7 39 10 9 Peak Tracking Total 11 | . 5 3 10 7 11 Tactical Retreats 6 | . 2 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 8 | . 8 . . . . Reused 2 | . 2 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 13 | . . 3 5 2 3 Max in Single Turn 3 | . . 1 2 1 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 17 | . 9 1 6 . 1 Terminals 9 | . 6 . 3 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 41 | . 22 1 17 . 1 Successful 27 | . 12 1 13 . 1 Failed 14 | . 10 . 4 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 17 | . 9 . 7 . 1 Terminals 22 | . 13 . 9 . . Fabricators . | . . . . . . Repair Stations 11 | . 5 . 6 . . Recycling Units 4 | . 4 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 1 3 . 1 Robot Analysis 2 | . 1 . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Reprogram Traps 2 | . 2 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . 6 . . Scan Component 4 | . 1 . 3 . . Repair 4 | . 1 . 3 . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . Terminals 5 | . 3 . 2 . . Track 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Botnet 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 8 . 5 . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . 3 . . Time 116 | . 26 . 90 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 20 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches 6 | . . . . . 6 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4533 | 97 1218 1277 926 443 572 Spaces Moved 2766 | 68 757 687 479 341 434 Core 5 | 5 . . . . . Treads 726 | . 1 577 148 . . Legs . | . . . . . . Wheels 2035 | 63 756 110 331 341 434 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 100 110 110 Average Speed 128 | 96 108 170 130 110 110 Slowest Speed 180 | 100 180 180 180 140 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 94 98 56 61 76 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 118 | . 2 31 37 41 7 Melee . | . . . . . . Projectile 2 | . 2 . . . . AOE 116 | . . 31 37 41 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3470 | 87 1031 761 710 392 489 Wait 348 | 3 146 36 130 29 4 Move 2761 | 67 756 686 478 340 434 Hop . | . . . . . . Pick Up 45 | 5 17 6 14 2 1 Fast Attach 24 | 7 3 . 12 1 1 Attach 16 | . 4 1 2 . 9 Detach 4 | . 1 . 1 . 2 Swap 39 | . 17 3 9 8 2 Drop 56 | . 17 8 16 3 12 Fire 171 | 5 67 18 48 9 24 Melee 1 | . 1 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 2 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 5) 483 | -10/Materials | Repaired Lgt. Ion Engine 569 | -10/Materials | Discovered new exit (range 7) 933 | -10/Materials | Discovered new exit (range 16) 1043 | -10/Materials | Discovered new exit (range 12) 1056 | -10/Materials | Discovered new exit (range 15) 1116 | -10/Materials | Build established: Scavenger-Mutant 1316 | -10/Materials | Entered Mines 1430 | -10/Mines | Build established: Mutant 1473 | -10/Mines | Found the Drone Emporium 1482 | -10/Mines | Found Prototype Device 1551 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1633 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2016 | -10/Mines | Discovered new exit (range 5) 2280 | -10/Mines | Discovered new exit (range 9) 2324 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2593 | -10/Mines | Entered Materials 2593 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3033 | -9/Materials | Discovered new exit (range 4) 3077 | -9/Materials | Identified exit to Mines 3126 | -9/Materials | Destroyed 10 combat bots 3176 | -9/Materials | Repaired Ion Engine 3312 | -9/Materials | Repaired Hvy. Assault Rifle? 3360 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3519 | -9/Materials | Entered Mines 3576 | -9/Mines | Learned location of Zion (-7) 3594 | -9/Mines | Learned Materials stockpile data 3597 | -9/Mines | Build established: Hauler-Mutant 3607 | -9/Mines | Assembled infested the area 3748 | -9/Mines | Discovered new exit (range 9) 3781 | -9/Mines | Destroyed 7 combat bots 3876 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3883 | -9/Mines | Found Prototype Device 3957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3957 | -9/Mines | Discovered new exit (range 5) 3962 | -9/Mines | Entered Exiles 3979 | -9/Exiles | Discovered new exit (range 15) 3992 | -9/Exiles | Met 8R-AWN 4008 | -9/Exiles | Met EX-HEX 4037 | -9/Exiles | Met EX-BIN 4099 | -9/Exiles | Aligned with FarCom system 4100 | -9/Exiles | Given EX-Vault access code 4127 | -9/Exiles | Opened EX-Vault 4133 | -9/Exiles | Found Field Lobotomy Kit 4156 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4172 | -9/Exiles | Build established: Hauler-Gunner 4262 | -9/Exiles | Met EX-DEC 4387 | -9/Exiles | Visited The Gauntlet 4433 | -9/Exiles | Attacked by the Exiles 4448 | -9/Exiles | Core integrity fell below 50% 4496 | -9/Exiles | Destroyed 7 combat bots 4510 | -9/Exiles | Identified Bomb Drone Bay 4527 | -9/Exiles | Core integrity fell below 20% 4534 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 04522_ Penetrated by HV Slug. 04522_ HV Slug penetrates Earth. 04522_ Penetrated by HV Slug. 04522_ HV Slug penetrates Earth. 04523_ The unstable cave ceiling collapses. 04524_ 8R-AWN unaffected by assimilation attempt. 04526_ Penetrated by HV Slug. 04526_ HV Slug penetrates Earth. 04526_ Penetrated by HV Slug. 04526_ HV Slug penetrates Earth. 04527_ The unstable cave ceiling collapses. 04527_ 8R-AWN unaffected by assimilation attempt. 04530_ The unstable cave ceiling collapses. 04530_ Field Lobotomy Kit expended. 04530_ Assimilation attempt on A-02 Transporter failed. 04530_ Penetrated by HV Slug. 04530_ Critical hit. 04530_ Arm. 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""#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Enh. Flamer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingMagneticUnit Manual? 0 Play Time 00:42:21 Cumulative 153.8 hours Start 2020.11.13 @ 11:47:14 End 2020.11.13 @ 12:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 52 Rogue 37 Adventurer 15 Explorer 0 Win Type - Total 4 Types 1/0/1/1/1/0/0/0/0 Lore% 77 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5753808-6847-4c50-8a00-5bac0ba1f85a