Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.16 @ 17:40:59 Player: mat Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (18) 90 Value Destroyed (278) 278 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6648 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 156/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit Experimental Optical Array Advanced Signal Interpreter Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Reinforced Antimatter Reactor Advanced Signal Interpreter Long-range Terrain Scanner Signal Generator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Experimental Optical Array Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Reinforced Antimatter Reactor Advanced Signal Interpreter Long-range Terrain Scanner [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Long-range Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Slots Evolved 12 | . . 2 . . 4 2 2 2 . . . Power 2 | . . . . . . . 1 1 . . . Propulsion 3 | . . . . . 2 . 1 . . . . Utility 7 | . . 2 . . 2 2 . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 49 | 8 2 3 5 2 13 3 5 6 . . 2 Power 7 | 1 1 2 . . 1 . . 1 . . 1 Engine 5 | 1 1 2 . . 1 . . . . . . Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 15 | 3 . . 2 . 4 1 3 1 . . 1 Treads . | . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . . . 2 . 4 1 3 1 . . 1 Utility 20 | 2 1 . . 2 7 2 2 4 . . . Device 4 | 1 . . . 1 . 1 1 . . . . Storage 1 | 1 . . . . . . . . . . . Processor 9 | . 1 . . 1 4 . 1 2 . . . Hackware 6 | . . . . . 3 1 . 2 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | 2 . 1 3 . 1 . . . . . . Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . . 3 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 . . 1 . . . Parts Lost 19 | . . 3 . . 4 3 2 2 1 1 3 Power 2 | . . . . . 1 . . . . . 1 Propulsion 11 | . . 2 . . 1 3 1 2 1 . 1 Utility 4 | . . . . . 1 . 1 . . 1 1 Weapon 2 | . . 1 . . 1 . . . . . . Highest Loss Streak 3 | . . 3 . . 3 3 2 1 2 1 3 Average Slot Usage (%) 70 | . 100 61 66 78 87 80 52 52 47 46 40 Engine 4 | . 14 11 11 11 5 . . . . . . Wheel 4 | . 28 9 . . . . . . . . . Flight 12 | . . . 22 22 27 26 6 8 . . . Device 3 | . 6 . . 2 4 5 5 3 . . . Storage 2 | . 14 11 . . . . . . . . . Processor 17 | . 7 11 11 21 24 20 17 15 21 21 21 Hackware 14 | . . . . . 9 26 22 23 26 25 19 Ballistic Gun 9 | . 28 15 13 22 12 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 13 | 13 13 11 7 8 10 3 2 2 . . . Greatest Support 32 | 32 32 32 8 8 14 4 9 18 10 3 6 Greatest Overweight (x) 3 | . . 3 . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 4 4 4 4 4 4 4 4 4 Most Carried 6 | 5 6 6 4 4 4 4 4 4 3 4 4 Average Carried 3 | 1 2 5 3 3 3 2 3 3 3 3 4 Final Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 Final Carried 5 | 1 5 5 3 3 4 2 4 3 3 4 4 Class Distribution -------------------- 33% | Hacker-Scout 23% | Hacker-Mutant 22% | Mutant 11% | Scavenger-Scout 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Matter Collected 706 | 326 125 14 . 147 49 . . . 30 . 15 Remotely . | . . . . . . . . . . . . Salvage Created 443 | 114 221 60 . 27 21 . . . . . . Parts 41 | 9 18 6 . 4 4 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . Prevented 3 | . . . . . . . . . 1 2 . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Combat Hostiles Destroyed 12 | . 8 1 . 3 . . . . . . . Guns 12 | . 8 1 . 3 . . . . . . . Classes Destroyed 7 | 2 3 1 . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Drone 3 | . . . . 3 . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 5 | . 5 . . . . . . . . . . Grunt 3 | . 3 . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . Best Kill Streak 3 | 2 3 1 . 1 1 . . . . . . Combat Bots Only 3 | . 3 1 . 1 . . . . . . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Damage Taken 2534 | . 338 120 . . 399 136 130 94 212 151 954 Core 1511 | . 73 45 . . 110 41 70 . 195 133 844 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 70 . . 88 84 95 93 . . . . Volleys Fired 71 | 14 24 9 1 20 3 . . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . . Hottest 76 | 40 40 40 76 43 43 . . . . . . Shots Fired 133 | 28 48 10 2 40 5 . . . . . . Gun 133 | 28 48 10 2 40 5 . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 132 | 28 48 10 1 40 5 . . . . . . Thermal 1 | . . . 1 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 3 11 9 1 1 1 . . . . . . Robot Miss Streak 9 | 2 3 1 1 9 4 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 62 | 13 27 9 1 11 1 . . . . . . Core Hits 27 | 6 12 3 . 3 2 . . 1 . . . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 709 | 165 296 76 . 115 43 13 . 1 . . . Guns 695 | 165 296 76 . 115 43 . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 14 | . . . . . . 13 . 1 . . . Kinetic 695 | 165 296 76 . 115 43 . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . . . . . Average Corruption 3 | . . . . . 3 . . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 6 | . . . . . 6 . . . . . . Message Errors 1 | . . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . 6 . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . 1 . 1 . . . Targets Rammed 2 | . . . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 148 | . 18 6 38 4 148 . . . . . . Average Temperature 28 | . 8 6 25 3 61 . . . . . . Received Heat Transfer 399 | . 102 36 . . 114 54 36 18 . 9 30 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Peak Influence 1038 | 20 275 52 36 124 1038 417 216 160 . . . Initial 951 | . 13 52 21 13 951 417 196 100 . . . Average 323 | 7 119 50 30 79 982 416 196 116 . . . Maximum Alert Level 3 | . 1 . . . 3 2 1 . . . . Low Security (%) 61 | 100 74 100 100 100 . . 90 100 . . . Level 1 5 | . 25 . . . . . 9 . . . . Level 2 13 | . . . . . . 99 . . . . . Level 3 19 | . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 . 1 1 . . 1 Investigation 2 | . . . . . 1 . . 1 . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Distress Signals 4 | . 2 . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 98 | . 15 1 1 8 22 3 6 5 13 9 15 Peak Tracking Total 16 | . 5 1 2 2 7 3 6 4 8 8 16 Tactical Retreats 15 | . 1 . . . 7 . . 1 2 . 4 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Traps Triggered 5 | . . . . . 2 . 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Machines Disabled 1 | . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Machines Accessed 10 | . 1 . 2 . 1 . . 3 . 3 . Terminals 7 | . 1 . 2 . 1 . . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 19 | . 2 . 3 . 3 . . 7 . 4 . Successful 10 | . 1 . 2 . 1 . . 2 . 4 . Failed 9 | . 1 . 1 . 2 . . 5 . . . Catastrophic 4 | . . . . . 2 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . 1 . . . . 3 . . . Terminals 15 | . 2 . 3 . 3 . . 7 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 1 . 2 . 1 . . 2 . 4 . Record 5 | . . . . . . . . 1 . 4 . Open Door 2 | . . . 2 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 . . 1 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Turns Passed 2454 | 135 293 153 45 211 411 278 337 218 59 215 99 Spaces Moved 3844 | 89 206 96 89 407 1056 322 436 393 126 428 196 Core 1373 | 19 . 42 . . . 35 357 237 84 428 171 Treads . | . . . . . . . . . . . . Legs 5 | 5 . . . . . . . . . . . Wheels 325 | 65 206 54 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2141 | . . . 89 407 1056 287 79 156 42 . 25 Fastest Speed 34 | 50 100 100 37 37 34 40 40 37 40 50 40 Average Speed 48 | 90 100 136 37 37 35 41 48 45 46 50 48 Slowest Speed 200 | 120 100 200 37 37 40 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 19 | . . . . 2 6 10 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 43 15 27 83 30 7 14 14 28 71 38 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . . . . 1 . 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp War Pro Total 4287 | 117 250 110 99 428 1085 458 560 429 125 428 198 Wait 299 | . 11 . . . 5 140 116 27 . . . Move 3800 | 88 205 95 88 402 1045 303 435 391 125 427 196 Hop 16 | . . . . 2 4 9 . 1 . . . Pick Up 35 | 6 6 2 2 2 9 1 3 3 . 1 . Fast Attach 14 | 3 . . . . 4 . 4 1 . . 2 Attach 26 | 5 1 2 4 2 5 2 . 5 . . . Detach 1 | . . . . . . . . 1 . . . Swap 9 | . 1 1 1 . 4 1 1 . . . . Drop 16 | 1 2 1 3 . 6 2 1 . . . . Fire 71 | 14 24 9 1 20 3 . . . . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 6) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Utility x2 480 | -9/Materials | Discovered new exit (range 17) 524 | -9/Materials | Lost 3 parts (2n1w) 582 | -9/Materials | Entered Storage 626 | -9/Storage | Used back door to open Recycling access 626 | -9/Storage | Discovered new exit (range 4) 627 | -9/Storage | Entered Recycling 659 | -9/Recycling | Spotter reported a threat 677 | -9/Recycling | Discovered new exit (range 5) 707 | -9/Recycling | Spotter reported a threat 712 | -9/Recycling | Spotter reported a threat 731 | -9/Recycling | Spotter reported a threat 739 | -9/Recycling | Spotter reported a threat 769 | -9/Recycling | Spotter reported a threat 833 | -9/Recycling | Spotter reported a threat 837 | -9/Recycling | Identified exit to Factory 838 | -9/Recycling | Entered Factory 838 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 979 | -7/Factory | Assembled infested ambush trap array 1117 | -7/Factory | Discovered new exit (range 3) 1118 | -7/Factory | Identified exit to Lower Caves 1155 | -7/Factory | Lost 3 parts (1n1u1w) 1231 | -7/Factory | Identified exit to Factory 1249 | -7/Factory | Entered another Factory area 1249 | -6/Factory | Evolved 2 slots: Utility x2 1525 | -6/Factory | Discovered new exit (range 6) 1527 | -6/Factory | Identified exit to Factory 1527 | -6/Factory | Entered another Factory area 1527 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1550 | -5/Factory | Build established: Hacker-Scout 1556 | -5/Factory | Lost 3 parts (3n) 1860 | -5/Factory | Discovered new exit (range 5) 1861 | -5/Factory | Identified exit to Factory 1864 | -5/Factory | Entered another Factory area 1864 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2007 | -4/Factory | Identified exit to Upper Caves 2082 | -4/Factory | Entered Upper Caves 2137 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2140 | -4/Upper Caves | Identified exit to Warlord 2141 | -4/Upper Caves | Entered Warlord 2258 | -4/Warlord | Learned Testing stockpile data 2258 | -4/Warlord | Learned Quarantine stockpile data 2259 | -4/Warlord | Learned 4 Research zone layouts 2259 | -4/Warlord | Learned Factory repair station intel 2270 | -4/Warlord | Met Warlord 2295 | -4/Warlord | Warlord's base attacked by MAIN.C 2314 | -4/Warlord | Found Signal Generator 2319 | -4/Warlord | Build established: Hacker-Mutant 2350 | -4/Warlord | Discovered new exit (range 16) 2356 | -4/Warlord | Identified exit to Proximity Caves 2356 | -4/Warlord | Entered Proximity Caves 2398 | -3/Proximity Caves | Core integrity fell below 50% 2401 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 2416 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 2421 | -3/Proximity Caves | Core integrity fell below 20% 2455 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- GOAL=ESCAPE Searching scrap... Found Hvy. Phase Cannon. Found Mak. System Shield. Found Imp. Overload Regulator. Found Matter Compressor. Found 12 Matter. Acquired Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. Acquired Cesium-ion Thruster. Cesium-ion Thruster destroyed. S-43 Plague springs to life. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Y-72 Warden: "REQUESTING BACKUP." Hacking Suite destroyed. Searching scrap... Found Adv. Integration Mediator. Found Imp. Overload Regulator. Found 15 Matter. Acquired 15 matter. Map ----- +----------------------------------------------------+ | #??????????????????? ##???? #????????????? | | ##???????????????????# ##??? ##???????????? | | #???????????????#???# ##??? #???????????? | | ##????####??????# ## #??? #???????????? | | ##?### ##?????? #???# ##??????????? | | ### ##?????????# ##### ##?????????? | | #??????????# #?????????? | | ## ##??????#### #?????????? | | ##### ##????## ###### #?????????? | | #???# #????# #????# ##?????????? | | #???# ###??# #???## #??????????? | | ### #???# #### ###### ##?????????? | | ??# #???## ##### #?????????? | | ??# #????### #### #?????????? | | ?? #??????####### #### #?????????? | | ? #????????????### #??## #?????????? | | ?## ??????????????## ### #???## #?????????? | | ??## ??????????????# #?# #??#### #?????????? | | ???## ??????????????###?# #?## ## ##?????????? | | ????## ???????????### ## ### ##??????????? | | #?????## ?????????## ### ##??????????? | | ????????# ????????## ## #??????????? | | ?????????##???????# ##?????????? | | ??????????????# ## ##????????? | | ??????????????? ### #### #????????? | | ????????????????????????#@ ##### ! #????????? | | ????????????????????????# ###! #????????? | | ????????????????????????# ## ##????????? | | ????????????????????????# ## #?????????? | | ????????????????????????# ## ##?????????? | | ??????????????????????### ### ##?????????? | | ??????????????????????# ##?# ##????????? | | ??????????????????????# p#### #????????? | | ??????????????????????# ## ##????????? | | ?????????????????????# ### ##?????????? | | ????????????????????# ??## #??????????? | | ????????????????????## ???# #??????????? | | ?????????????????????####???##### ###??????????? | | ????????????????????????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportDerelictTearclaws Manual? 0 Play Time 00:56:14 Cumulative 117.8 hours Start 2021.05.16 @ 16:43:36 End 2021.05.16 @ 17:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 191 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a32977b5-8d00-40e5-95fa-3d11595e3677