Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 03:22:00 Player: Cyan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (157) 785 Value Destroyed (5604) 5604 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1608) 1608 TOTAL SCORE: 11877 Bonus ------- High Alert Combat Kills 1608 Cogmind --------- Core Integrity 0/1000 Matter 40/300 Energy 33/100 System Corruption 55% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Sensor Array Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Matter Compressor (0) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Heavy Phase Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Fission Core Medium Treads Flexi-carbon Leg Flexi-carbon Leg Improved Matter Compressor Improved Sensor Array Improved Target Analyzer Advanced Shield Generator Tesla Rifle Improved KE Penetrator Rocket Launcher Long-range Missile Launcher [Rating: 90] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Antimatter Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 1 . 1 . Utility 5 | . . 1 . 2 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 201 | 6 2 49 12 13 27 92 Power 10 | 1 . 2 1 1 1 4 Engine 6 | 1 . 2 . 1 1 1 Core 4 | . . . 1 . . 3 Reactor . | . . . . . . . Propulsion 38 | 2 . 7 6 . 3 20 Treads 9 | . . . . . . 9 Leg 29 | 2 . 7 6 . 3 11 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 82 | 1 2 19 2 7 15 36 Device 48 | . 1 7 1 5 10 24 Storage 8 | 1 . 4 . . . 3 Processor 8 | . 1 1 . 1 3 2 Hackware . | . . . . . . . Protection 18 | . . 7 1 1 2 7 Artifact . | . . . . . . . Weapon 71 | 2 . 21 3 5 8 32 Energy Gun 12 | 1 . 2 . 1 2 6 Energy Cannon 20 | . . 7 2 3 2 6 Ballistic Gun 9 | 1 . 4 1 . . 3 Ballistic Cannon 10 | . . . . . 1 9 Launcher 20 | . . 8 . 1 3 8 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 2 1 . . 6 Corrupted Parts 6 | . . . . . 4 2 System Corruption 25 | . . . . . 10 15 Parts Lost 61 | . . 12 1 4 3 41 Power 4 | . . 1 . . . 3 Propulsion 15 | . . 3 1 . 1 10 Utility 16 | . . 1 . 1 . 14 Weapon 26 | . . 7 . 3 2 14 Highest Loss Streak 22 | . . 4 1 2 1 22 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 96 99 98 99 98 96 Engine 5 | . 14 11 4 3 6 1 Core 2 | . . . 4 3 . 3 Treads 3 | . . . . . . 9 Leg 26 | . 28 32 34 30 31 16 Device 11 | . 10 4 6 8 19 13 Storage 7 | . 14 11 9 7 6 5 Processor 13 | . . 12 9 15 13 16 Protection 2 | . . 4 2 5 . 2 Energy Gun 6 | . 14 3 9 5 6 7 Energy Cannon 5 | . . 7 9 7 5 2 Ballistic Gun 4 | . 14 9 9 4 . . Ballistic Cannon 3 | . . . . . 2 8 Launcher 2 | . . 1 . 3 3 1 Peak Build Rating 90 | 6 7 18 28 36 58 90 Average Rating 44 | 4 6 13 24 32 46 77 On Entrance 20 | . 6 7 17 27 33 54 Naked Turns . | . . . . . . . Heaviest Build 91 | 13 14 40 45 51 64 91 Greatest Support 151 | 20 20 33 59 59 84 151 Greatest Overweight (x) 3 | 3 . 1 1 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 Average Capacity 15 | 7 8 14 15 15 15 18 Most Carried 20 | 3 7 15 15 15 15 20 Average Carried 12 | . 3 10 13 13 14 14 Final Capacity 20 | 8 8 15 15 15 15 20 Final Carried 15 | 2 7 11 14 15 14 1 Class Distribution -------------------- 32% | Scavenger-Skirmisher 27% | Scavenger-Gunner 17% | Scavenger-Mutant 11% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3865 | 208 79 792 210 218 348 2010 Remotely . | . . . . . . . Salvage Created 5328 | . 198 1532 324 404 494 2376 Parts 308 | . 16 107 19 10 35 121 Haulers Intercepted 7 | . . 2 1 . . 4 Recyclers Shooed 3 | . . . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 117 | . 3 41 5 10 10 48 Guns 53 | . 3 18 3 4 5 20 Cannons 33 | . . 11 1 3 1 17 AOE 30 | . . 12 . 3 4 11 Classes Destroyed 15 | . 2 6 1 . 2 4 Worker 13 | . . 2 . . 1 10 Builder 10 | . . 2 . . 1 7 Tunneler 2 | . . . . . . 2 Hauler 7 | . . 2 1 . . 4 Recycler 5 | . . 1 . . . 4 Watcher 7 | . 2 2 . . 2 1 Swarmer 30 | . . 7 . 6 5 12 Grunt 48 | . 3 27 . 3 2 13 Brawler 2 | . . . . . . 2 Protector 1 | . . . . . . 1 Sentry 12 | . . 7 2 1 . 2 Hunter 13 | . . . 3 . 1 9 Programmer 9 | . . . . . 1 8 Heavy 1 | . . . . . . 1 Behemoth 1 | . . . . . 1 . Best Kill Streak 18 | . 2 11 3 5 3 18 Combat Bots Only 11 | . 2 9 3 5 3 11 Max Kills in Single Turn 6 | . 1 3 1 2 3 6 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 2 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 842 | . 17 164 40 58 89 474 Missed 236 | . 4 49 12 21 27 123 Damage Taken 11449 | . 181 1603 365 536 744 8020 Core 1512 | . 72 260 15 43 116 1006 Absorbed by Shields 172 | . . . . . . 172 Reduced by Siege Mode 86 | . . . . . . 86 Ignored by Resistances 24 | . . . . . 18 6 Regen/Repaired (Parts) 9 | . . . 9 . . . Core Remaining (%) 80 | 100 71 35 97 93 86 . Volleys Fired 344 | . 17 95 19 24 30 159 Largest 4 | . 2 2 3 3 3 4 Hottest 235 | . 60 86 145 169 224 235 Shots Fired 754 | . 29 177 48 57 72 371 Gun 377 | . 29 110 30 28 23 157 Cannon 304 | . . 48 18 22 33 183 Launcher 73 | . . 19 . 7 16 31 Special . | . . . . . . . Kinetic 306 | . 17 81 15 17 15 161 Thermal 242 | . . 6 18 22 28 168 Explosive 50 | . . 19 . . . 31 Electromagnetic 156 | . 12 71 15 18 29 11 Robot Hit Streak 23 | . 7 16 4 14 11 23 Robot Miss Streak 7 | . 2 5 3 5 4 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 489 | . 20 118 34 36 42 239 Core Hits 369 | . 9 83 14 20 30 213 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . 2 . . 1 9 Burn 2 | . . 1 . . . 1 Blast 8 | . . . . . 1 7 Corrupt 2 | . . 1 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16234 | . 214 3391 622 949 1274 9784 Guns 5260 | . 214 1184 401 316 394 2751 Cannons 5275 | . . 848 221 261 498 3447 Explosions 5652 | . . 1335 . 372 382 3563 Melee . | . . . . . . . Ramming 47 | . . 24 . . . 23 Kinetic 4338 | . 97 913 153 190 224 2761 Thermal 5155 | . . 186 221 244 639 3865 Explosive 3994 | . . 1200 . . . 2794 Electromagnetic 2700 | . 117 1068 248 515 411 341 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 55 | . 1 . . . 10 55 Average Corruption 18 | . 1 . . . 6 22 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 111 | . . . . . 13 98 Message Errors 30 | . . . . . 7 23 Matter Fused 19 | . . . . . 3 16 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 14 | . . . . . 2 12 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 8 | . . . . . . 8 Data Loss (major) 5 | . . . . . . 5 Misfires 5 | . . . . . 1 4 Alerts 2 | . . . . . . 2 Misdirections 2 | . . . . . . 2 Weapon Failures 16 | . . . . . . 16 Overload Shots 4 | . . . . . . 4 Effects 1 | . . . . . . 1 Heat Surge 1 | . . . . . . 1 Overflow Damage 453 | . . 89 11 2 52 299 Projectiles 169 | . . . 11 . 52 106 Explosions 284 | . . 89 . 2 . 193 Melee . | . . . . . . . Knockbacks 18 | . . . . . 4 14 Impact . | . . . . . . . Kinetic 17 | . . . . . 4 13 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 623 | . . 152 . . . 471 Shots 17 | . . 6 . . . 11 Rammed 2 | . . . . . . 2 Targets Rammed 7 | . . 3 . . . 4 Kicked 5 | . . 3 . . . 2 Crushed . | . . . . . . . Highest Temperature 624 | . 124 258 414 410 396 624 Average Temperature 118 | . 59 73 129 177 121 142 Received Heat Transfer 2101 | . 126 573 18 90 66 1228 Effects 20 | . . . 1 7 . 12 Shutdowns 3 | . . . . . . 3 Energy Bleed 4 | . . . . 3 . 1 Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . 1 . . 1 Damage (minor) 4 | . . . . 2 . 2 Damage (major) 6 | . . . . 1 . 5 Siege Activations 2 | . . . . . . 2 Total Turns 22 | . . . . . . 22 Longest Duration 15 | . . . . . . 15 Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . . 1 2 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . 1 . 7 Heat Transferred 7584 | . . 372 333 408 1061 5410 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 1684 | . 114 997 585 466 394 1684 Initial 399 | . . 48 399 175 130 192 Average 461 | . 53 493 462 262 169 686 Maximum Alert Level 5 | . . 3 2 2 1 5 Low Security (%) 30 | 100 100 29 . 28 80 4 Level 1 24 | . . 15 31 68 19 24 Level 2 23 | . . 20 68 2 . 35 Level 3 14 | . . 34 . . . 16 Level 4 6 | . . . . . . 17 Level 5 . | . . . . . . 1 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 29 | . . 5 1 . 4 19 Investigation 3 | . . 1 . . 1 1 Extermination 4 | . . . . . 1 3 Reinforcement 14 | . . 4 1 . 2 7 Assault 2 | . . . . . . 2 Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 1 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . 1 4 . . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 163 | . 5 59 5 14 17 63 Peak Tracking Total 10 | . 2 7 2 3 4 10 Tactical Retreats 12 | . . 2 . 3 1 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 1 1 . . 3 . Indirectly 3 | . . . . . 3 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 41 | . . 4 . 1 12 24 Max in Single Turn 7 | . . 1 . 1 7 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . . 2 1 2 4 6 Terminals 11 | . . 2 . 2 4 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 31 | . . 4 2 3 14 8 Successful 15 | . . 3 2 . 8 2 Failed 16 | . . 1 . 3 6 6 Catastrophic 6 | . . . . 1 2 3 Database Lockouts . | . . . . . . . Manual 6 | . . . . . 5 1 Terminals 25 | . . 4 . 3 14 4 Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 . . 1 Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 12 | . . 3 . . 8 1 Record 6 | . . 2 . . 4 . Locate Traps 2 | . . . . . 1 1 Dispatch Records 1 | . . . . . 1 . Transport Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . . 2 1 2 3 6 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 36 | . . . 36 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5452 | 51 169 1381 441 496 981 1933 Spaces Moved 2634 | 30 95 547 248 263 607 844 Core 12 | 12 . . . . . . Treads 309 | . . . . . . 309 Legs 2313 | 18 95 547 248 263 607 535 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 125 124 120 Average Speed 140 | 130 120 171 127 125 124 143 Slowest Speed 330 | 200 120 190 190 125 125 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 25 | 3 22 70 27 10 20 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 24 | . . . . . . 24 Terrain Destroyed 462 | . . 123 5 . 73 261 Melee . | . . . . . . . Projectile 65 | . . . 5 . 2 58 AOE 397 | . . 123 . . 71 203 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3735 | 40 124 803 335 378 763 1292 Wait 390 | 1 5 78 44 70 77 115 Move 2628 | 29 94 546 247 262 606 844 Hop . | . . . . . . . Pick Up 110 | 4 6 23 8 8 12 49 Fast Attach 16 | 4 . 3 . . . 9 Attach 63 | 2 1 12 3 6 7 32 Detach 6 | . . 1 . . 2 3 Swap 122 | . 1 34 9 7 20 51 Drop 49 | . . 8 5 1 9 26 Fire 344 | . 17 95 19 24 30 159 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . 3 . . . 2 Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Identified exit to Materials 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 623 | -9/Materials | Lost 4 parts (2n2w) 951 | -9/Materials | Destroyed 9 combat bots 962 | -9/Materials | Build established: Scavenger-Mutant 1304 | -9/Materials | Discovered new exit (range 14) 1322 | -9/Materials | Core integrity fell below 50% 1354 | -9/Materials | Lost 3 parts (1n2w) 1363 | -9/Materials | Identified exit to Mines 1560 | -9/Materials | Discovered new exit (range 8) 1600 | -9/Materials | Identified exit to Materials 1602 | -9/Materials | Entered another Materials area 1602 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1958 | -8/Materials | Repaired Broken Aluminum Leg 2007 | -8/Materials | Discovered new exit (range 14) 2042 | -8/Materials | Identified exit to Factory 2043 | -8/Materials | Entered Factory 2043 | -7/Factory | Evolved 2 slots: Utility x2 2186 | -7/Factory | Build established: Scavenger-Skirmisher 2493 | -7/Factory | Discovered new exit (range 12) 2507 | -7/Factory | Identified exit to Factory 2539 | -7/Factory | Entered another Factory area 2539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2965 | -6/Factory | Spotted B-75 Beast 3059 | -6/Factory | Destroyed B-75 Beast 3322 | -6/Factory | Discovered new exit (range 7) 3328 | -6/Factory | Identified exit to Lower Caves 3447 | -6/Factory | Discovered new exit (range 15) 3474 | -6/Factory | Identified exit to Factory 3477 | -6/Factory | System corruption reached 10% 3520 | -6/Factory | Entered another Factory area 3520 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3763 | -5/Factory | Build established: Scavenger-Gunner 3817 | -5/Factory | System corruption reached 10% 3863 | -5/Factory | Crushed by falling debris 3922 | -5/Factory | Lost 3 parts (1p2u) 4700 | -5/Factory | Garrison activated, responded to threat 4775 | -5/Factory | Cargo convoy interrupted 4786 | -5/Factory | Lost 6 parts (4n1u1w) 4798 | -5/Factory | Destroyed 7 combat bots 5113 | -5/Factory | System corruption reached 30% 5125 | -5/Factory | Garrison activated, responded to threat 5158 | -5/Factory | Destroyed 11 combat bots 5162 | -5/Factory | Core integrity fell below 50% 5197 | -5/Factory | Lost 6 parts (1p1n1u3w) 5320 | -5/Factory | First assault squad dispatched 5371 | -5/Factory | Build established: Gunner 5424 | -5/Factory | Crushed by falling debris 5442 | -5/Factory | Core integrity fell below 20% 5453 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05445_ R-10 Processor collects Flexi-carbon Leg. 05445_ Acquired Flexi-carbon Leg. 05445_ Penetrated by Slug. 05446_ K-01 Serf collects debris. 05446_ U-05 Engineer lays Concrete. 05447_ Kicked L-41 Fighter. 05447_ U-05 Engineer lays Concrete. 05447_ R-10 Processor suffers critical hit (Burn). 05448_ U-05 Engineer lays Concrete. 05449_ K-01 Serf collects debris. 05450_ U-05 Engineer lays Concrete. 05450_ Flexi-carbon Leg destroyed. 05451_ The unstable cave ceiling collapses. 05451_ U-05 Engineer lays Concrete. 05452_ K-01 Serf collects debris. 05452_ U-05 Engineer lays Concrete. 05452_ K-01 Serf collects debris. 05452_ Fission Core severed. 05453_ R-10 Processor collects Fission Core. 05453_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ######################## ##????????????????? | | %% % ????????????????? | | % ???????????????? | | % = ???????????????? | | ! ???????????????? | | ?????????????? | | ????????????? | | ?????????????? | | ################+###""#### ;; ;###+####??????????? | | ??????????# ##; ???????????? | | ??????????# # ; ""???????????? | | ??????????# """"""" k "#??????????? | | ??????????# """"""" "#??????????? | | ??????????# """"""" % u "#??????????? | | ??????????# """"""" h% k "# "????????? | | ??????????# # # "????????? | | ??????????# """"""" R%R g "????????? | | ??????????# """"""" @ i ! ! "???????? | | ???######## """"""" #lgg !! ???????? | | + """"% ! ! !! # #????????? | | ???########% # % % # ???????? | | ??????????######## ## ## # # # # ???????? | | ????????????????# # ### ##??#? ?## ????????? | | ????????????????#############???????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 600 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Unlikely Earthworm Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed RelayBlastClaws Manual? 0 Play Time 03:55:32 Cumulative 25.0 hours Start 2025.04.01 @ 01:58:28 End 2025.04.02 @ 03:22:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f378237-1546-4e1f-a39c-16c727a5cc7b