Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 18:25:58 Player: Tuja Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (80) 400 Value Destroyed (3638) 3638 Prototype IDs (12) 240 Alien Tech Used (3) 600 Bonus (5451) 5451 TOTAL SCORE: 18229 Bonus ------- Follower Combat Kills 451 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 89/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Machine Analyzer Enhanced Optical Array Experimental Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Matter Compressor Machine Analyzer Enhanced Optical Array Experimental Signal Interpreter Improved Targeting Computer Reaction Control System Centrium Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Power Sword Power Sword > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Advanced Signal Interpreter Subatomic Replicator Enhanced Quantum Rifle Nova Cannon Linear Accelerator Sigix Containment Pod [Rating: 150] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Array Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Machine Analyzer Device Graphene Brace Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun Small Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . 1 1 . . . . . 2 . . Utility 9 | . . 2 . 2 . . . 1 . 1 . . 1 . . 2 . Weapon 2 | . . . . . . . . . 1 1 . . . . . . . Parts Attached 160 | 6 11 5 1 8 10 3 1 12 12 16 22 8 5 10 5 10 15 Power 17 | 1 1 1 . . 1 . . 2 . 2 2 1 1 1 2 . 2 Engine 5 | 1 1 1 . . . . . 1 . 1 . . . . . . . Core 5 | . . . . . 1 . . 1 . 1 1 . . 1 . . . Reactor 7 | . . . . . . . . . . . 1 1 1 . 2 . 2 Propulsion 48 | 2 3 1 1 6 2 2 . 3 4 3 7 2 3 1 1 2 5 Treads 5 | . . . . . . . . . . . 3 1 . . . . 1 Leg 1 | . . . . . . . . . . . 1 . . . . . . Wheel 17 | 2 3 1 1 3 . . . . 2 3 1 1 . . . . . Hover 9 | . . . . 2 1 . . 1 2 . 2 . . . . . 1 Flight 16 | . . . . 1 1 2 . 2 . . . . 3 1 1 2 3 Utility 57 | 1 2 3 . . 6 . . 4 5 6 5 4 1 5 2 7 6 Device 27 | . 1 2 . . . . . . 2 3 3 2 1 2 2 6 3 Storage 7 | 1 1 . . . . . . 1 1 1 . 1 . 1 . . . Processor 12 | . . . . . 6 . . 1 1 1 1 . . . . 1 1 Hackware 5 | . . 1 . . . . . 2 . . . . . 1 . . 1 Protection 6 | . . . . . . . . . 1 1 1 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | 2 5 . . 2 1 1 1 3 3 5 8 1 . 3 . 1 2 Energy Gun 7 | . 3 . . . . . 1 . . 1 . . . . . 1 1 Energy Cannon 3 | . . . . . . . . . . 1 . . . 1 . . 1 Ballistic Gun 17 | 2 1 . . . . 1 . 1 2 3 7 . . . . . . Ballistic Cannon 3 | . . . . 1 . . . . 1 . . . . 1 . . . Launcher 3 | . 1 . . . 1 . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . . 1 1 1 2 1 . 4 . 2 1 Corrupted Parts 3 | . 1 . . . . . . . . . 2 . . . . . . System Corruption 7 | . 1 . . . . . . . . . 6 . . . . . . Parts Lost 116 | . 8 3 . 15 . . . 7 5 11 20 12 . 8 . 3 24 Power 15 | . 1 1 . 1 . . . 1 1 . 2 2 . 2 . . 4 Propulsion 42 | . 3 2 . 7 . . . 4 2 3 5 5 . 2 . . 9 Utility 29 | . 1 . . 3 . . . 1 1 4 5 2 . 3 . 3 6 Weapon 30 | . 3 . . 4 . . . 1 1 4 8 3 . 1 . . 5 Highest Loss Streak 14 | . 5 2 . 9 . . . 4 5 10 14 12 . 8 . 2 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Backups 10 | 2 3 9 13 15 7 8 8 9 9 12 13 12 11 9 7 7 4 Power 1 | . . . 1 1 1 1 1 1 1 1 2 1 1 1 2 1 . Propulsion . | . . 2 3 4 . 1 1 . . 1 . . 1 1 . 1 . Utility 3 | . 1 1 1 . . 1 1 1 2 5 8 8 6 1 1 1 . Weapon 2 | 1 1 3 6 6 3 4 4 3 3 4 1 . 1 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . 1 2 5 2 . . . . . 3 . 2 . . 2 Power 4 | . . . . . 1 1 . . . . . 1 . 1 . . . Propulsion 4 | . . . 1 1 1 1 . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . . . 2 . . . . 1 Weapon 3 | . . . . . 1 . . . . . . . . 1 . . 1 Tool/Special 2 | . . . . 1 1 . . . . . . . . . . . . Average Slot Usage (%) 78 | . 75 93 89 64 46 88 100 97 78 85 81 73 74 73 78 83 56 Engine 2 | . 12 10 11 5 . . . . 1 . . . . . . . . Core 1 | . . . . . 4 7 7 5 . 4 . . . 3 . 3 . Reactor 1 | . . . . . . . . . . . 3 4 5 . 3 4 2 Treads 2 | . . . . . . . . . . . 8 6 . . . . . Wheel 5 | . 20 17 12 14 . . . . 7 9 2 7 8 . . . . Hover 2 | . . . . . 3 3 . . 7 8 5 1 . . . . . Flight 8 | . . . . . 14 22 30 30 7 5 4 . 7 13 17 19 12 Device 8 | . 3 21 22 13 . . . . . 5 9 7 9 11 8 14 6 Storage 7 | . 14 11 11 9 7 7 7 6 5 5 5 7 12 9 8 8 4 Processor 15 | . . . . . 13 38 38 28 23 20 20 18 14 14 13 12 14 Hackware 3 | . . 11 11 5 . . . 9 5 2 . . . . 4 4 5 Protection 2 | . . . . . . . . . 3 4 3 5 3 3 4 4 1 Energy Gun 2 | . 2 11 11 5 . . 2 5 . 1 . . . . . 1 2 Ballistic Gun 7 | . 16 11 11 6 . 7 12 5 8 10 10 7 4 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 2 4 7 8 8 4 Peak Build Rating 150 | 6 7 14 15 16 29 36 38 56 69 87 93 93 101 113 126 149 150 Average Rating 60 | 3 5 13 13 12 16 32 36 50 59 77 80 65 90 106 119 141 96 On Entrance 53 | . 6 7 13 15 5 29 36 38 31 69 81 93 61 101 113 119 137 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 11 87 87 87 90 10 12 14 29 33 65 64 64 76 76 49 65 59 Greatest Support 69 | 26 26 20 20 20 10 26 26 35 44 48 69 69 32 54 61 68 59 Greatest Overweight (x) 28 | . 28 8 8 8 . . . 2 1 9 3 3 3 2 . . 3 Average Overweight (x) . | . 3 5 7 2 . . . . . 1 1 . 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 8 8 8 10 10 15 15 15 15 15 10 10 10 Average Capacity 14 | 7 20 25 25 23 8 8 8 9 10 14 13 15 14 10 10 10 7 Most Carried 18 | 5 10 13 17 18 8 8 8 10 10 15 15 15 15 15 10 10 10 Average Carried 10 | 1 3 9 13 15 7 7 8 9 9 12 13 12 13 10 9 9 6 Final Capacity 25 | 8 25 25 25 8 8 8 8 10 10 15 15 15 15 10 10 10 5 Final Carried 16 | 2 10 13 16 7 8 8 8 10 10 15 15 10 15 10 9 10 2 Class Distribution -------------------- 29% | Scavenger-Mutant 20% | Mutant 13% | Sprinter 7% | Scavenger-Tank 7% | Scout 6% | Gunner 5% | Hacker-Sprinter 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -3/Research Scout | -3/Quarantine Scout | -2/Research Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Matter Collected 3074 | 184 213 132 14 . 71 58 . 385 317 397 824 222 . 60 . 157 40 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3972 | . 445 200 9 16 . . . 615 406 503 1084 318 . 69 . 130 177 Parts 237 | . 40 11 . . . . . 39 19 28 46 35 . 2 . 9 8 Haulers Intercepted 2 | . 1 . . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . . 43 35 . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Combat Hostiles Destroyed 61 | . 8 3 1 1 . . . 10 6 6 14 6 . 2 . 2 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 39 | . 4 3 1 . . . . 5 3 6 13 4 . . . . . Cannons 8 | . . . . 1 . . . . 1 . . . . 2 . 2 2 AOE 11 | . 4 . . . . . . 5 2 . . . . . . . . Classes Destroyed 17 | . 8 1 1 1 . . . 3 . . 1 1 . . . . 1 Worker 5 | . 1 1 . . . . . . 1 . . . . . . 2 . Builder 5 | . 2 . . . . . . 1 . 2 . . . . . . . Tunneler 2 | . 1 . . . . . . 1 . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . 1 . . . . . . Recycler 3 | . 1 . . . . . . . 1 1 . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . . 1 . . . . . . . . 1 Swarmer 8 | . 3 . . . . . . . . 2 2 . . 1 . . . Grunt 20 | . 5 . . . . . . 4 4 . 6 . . 1 . . . Duelist 2 | . . . . . . . . . . . 2 . . . . . . Sentry 10 | . . 3 . . . . . 2 2 2 1 . . . . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . Hunter 8 | . . . . 1 . . . 2 . 2 1 2 . . . . . Programmer 6 | . . . . . . . . 1 . . 2 1 . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 10 2 1 1 . . . 4 3 4 6 5 . 2 . 2 2 Combat Bots Only 6 | . 6 2 1 1 . . . 3 2 2 6 5 . 2 . 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 . . . 2 2 2 2 1 . 1 . 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . Exploded 2 | . 1 . . . . . . 2 2 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Hostile Shots Fired 1147 | . 56 26 2 84 11 . . 118 33 113 157 114 . 85 . 53 295 Missed 432 | . 16 9 1 26 8 . . 65 6 33 55 24 . 43 . 27 119 Hits 715 | . 40 17 1 58 3 . . 53 27 80 102 90 . 42 . 26 176 Melee 31 | . . . . 2 . . . . . . 10 . . 3 . . 16 Projectile 684 | . 40 17 1 56 3 . . 53 27 80 92 90 . 39 . 26 160 Critical Strikes 37 | . . 1 . 5 . . . 3 1 4 9 2 . 4 . 1 7 Actively Blocked 6 | . . . . . . . . . . . 3 2 . . . 1 . Part Disruptions 3 | . . . . . . . . . . . . 3 . . . . . Damage Taken 14692 | . 649 250 14 1318 67 . . 837 600 1491 2224 1302 . 904 . 567 4469 Core 3377 | . 137 89 14 471 35 . . 201 68 107 393 143 . 113 . 95 1511 Absorbed by Shields 88 | . . . . . . . . . 25 . . . . . . . 63 Reduced by Siege Mode 403 | . . . . . . . . . . . . . . . . . 403 Redirected to Shielding 74 | . . . . . . . . . . . . . . 26 . 31 17 Ignored by Resistances 12 | . . . . . . . . . . . . 12 . . . . . Core Remaining (%) 73 | 100 45 . 74 14 . . 95 76 93 . . 44 . 91 100 . . Volleys Fired 243 | . 47 17 4 7 6 . 3 26 16 25 37 23 . 11 . 10 11 Largest 4 | . 2 2 2 2 1 . 2 2 3 4 4 3 . 2 . 2 2 Hottest 191 | . 60 60 60 60 20 . 63 99 106 191 153 90 . 84 . 135 178 Shots Fired 491 | . 75 34 8 12 6 . 5 35 41 83 113 31 . 18 . 15 15 Gun 400 | . 72 34 8 6 6 . 5 25 25 65 113 28 . 7 . 1 5 Cannon 74 | . . . . 5 . . . . 16 18 . . . 11 . 14 10 Launcher 14 | . 3 . . 1 . . . 10 . . . . . . . . . Special 3 | . . . . . . . . . . . . 3 . . . . . Kinetic 370 | . 54 17 4 10 6 . 4 14 41 65 100 28 . 18 . 9 . Thermal 83 | . 2 17 4 1 . . 1 11 . 18 13 . . . . 1 15 Explosive 4 | . 3 . . 1 . . . . . . . . . . . . . Electromagnetic 31 | . 16 . . . . . . 10 . . . . . . . 5 . Robot Hit Streak 19 | . 7 15 5 7 3 . 3 9 14 11 19 4 . 7 . 6 13 Robot Miss Streak 6 | . 2 6 2 5 1 . . 2 2 3 3 2 . 2 . 2 . Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . . . . Secondary Targets 8 | . . 1 . . . . . . . . 7 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . . . . Shots Hit Robots 347 | . 46 22 6 8 4 . 2 30 28 46 93 20 . 14 . 14 14 Core Hits 199 | . 27 9 1 10 1 . 2 46 19 20 40 8 . 5 . 6 5 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 2 1 . . . . . . Critical Strikes 15 | . . . . . . . . . 3 4 4 . . 2 . 2 . Burn 3 | . . . . . . . . . . 2 1 . . . . . . Destroy 4 | . . . . . . . . . 1 2 1 . . . . . . Blast 5 | . . . . . . . . . 2 . . . . 2 . 1 . Sever 3 | . . . . . . . . . . . 2 . . . . 1 . Melee Attacks 38 | . . . . 9 . . . . . . 7 5 . 8 . 8 1 Impact 9 | . . . . 9 . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . 7 5 . 8 . 8 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 1 . . . . 3 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9220 | . 975 208 55 119 35 . 18 1191 972 1197 2273 404 . 477 . 750 546 Guns 5449 | . 543 208 55 18 35 . 18 511 567 917 1946 404 . 128 . . 99 Cannons 1739 | . . . . 88 . . . . 295 280 . . . 294 . 381 401 Explosions 1227 | . 432 . . 13 . . . 672 110 . . . . . . . . Melee 797 | . . . . . . . . . . . 327 . . 55 . 369 46 Ramming 8 | . . . . . . . . 8 . . . . . . . . . Kinetic 5714 | . 389 67 24 106 35 . 18 360 862 893 1784 404 . 422 . 350 . Thermal 1660 | . 185 141 31 . . . . 227 110 304 162 . . . . . 500 Explosive 270 | . 257 . . 13 . . . . . . . . . . . . . Electromagnetic 771 | . 144 . . . . . . 596 . . . . . . . 31 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 797 | . . . . . . . . . . . 327 . . 55 . 369 46 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 . . 16 . . . 3 . . 7 14 . 1 . 2 12 Average Corruption 5 | . 1 . . 6 . . . 2 . . 4 12 . 1 . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 77 | . . . . 6 . . . 9 . . 36 13 . 2 . . 11 Message Errors 17 | . . . . 3 . . . 3 . . 6 1 . . . . 4 Matter Fused 16 | . . . . 1 . . . 2 . . 7 3 . 1 . . 2 Heat Flow Errors 12 | . . . . . . . . 1 . . 7 4 . . . . . Energy Discharges 6 | . . . . . . . . . . . 4 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . 1 . . . 3 . . 8 . . 1 . . 1 Data Loss (major) 5 | . . . . . . . . . . . 2 3 . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . 1 . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 143 | . 100 . . . . . . . . . 2 . . 10 . 31 . Projectiles 15 | . . . . . . . . . . . . . . 10 . 5 . Explosions 100 | . 100 . . . . . . . . . . . . . . . . Melee 28 | . . . . . . . . . . . 2 . . . . 26 . Knockbacks 13 | . . . . 4 . . . . 3 1 . . . 4 . 1 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . 4 . . . . 3 1 . . . 4 . 1 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . 207 . . 39 . . . 4 . . . . . . . . . Shots 7 | . 6 . . 1 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 66 19 . 33 4 . 20 164 13 371 256 240 . . . 315 246 Average Temperature 78 | . 31 5 . 12 4 . 7 33 6 169 67 103 . . . 131 142 Received Heat Transfer 1930 | . 213 117 . 297 36 . . 171 179 81 406 36 . 178 . . 216 Effects 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 25 | . . . . . . . . . . . . . . . . . 25 Longest Duration 25 | . . . . . . . . . . . . . . . . . 25 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . 1 . 1 3 . . . . 3 . Heat Transferred 2575 | . 175 325 75 . . . . 383 100 629 407 . . . . . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Maximum Alert Level 1 | . 1 . . . 1 . . 1 . . . . . . . . 1 Low Security (%) 95 | 100 96 100 100 100 70 . . 99 100 100 . . 100 100 100 100 85 Level 1 4 | . 3 . . . 29 . . . . . . . . . . . 14 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 329 | . 204 56 . 74 264 . . 207 137 52 . . . 101 29 137 329 Initial 100 | . . 51 . . 6 . . 49 100 47 . . . . 29 11 87 Average 53 | . 79 15 . 11 132 . . 66 76 17 . . . 30 24 29 117 Influence Increases 3941 | . 360 111 . 167 439 60 . 629 246 204 364 120 . 258 . 267 716 Destroy 0b10 Robot/C 1400 | . 160 60 . 20 140 . . 220 120 120 300 120 . 40 . 40 60 Destroy 0b10 Robot/NC 135 | . 40 5 . . 20 . . 20 10 15 10 . . . . 10 5 Destroy Leader 286 | . 42 30 . 10 30 . . 72 30 40 20 . . . . 10 2 Allied During Kill 34 | . . . . . 10 . . 16 . . 4 . . . . . 4 Successful Hack 234 | . 11 16 . 23 32 . . 101 . . . . . 45 . 6 . Disable Machine 150 | . 45 . . . 15 . . 15 30 15 . . . 30 . . . Destroy Structure 187 | . 62 . . 9 27 . . 5 56 14 . . . 8 . 6 . Partial Spotted 180 | . . . . . 45 . . 30 . . . . . 15 . . 90 Lose Combat Pursuer 1335 | . . . . 105 120 60 . 150 . . 30 . . 120 . 195 555 Influence Decreases 3818 | . 237 234 . 153 222 167 45 501 355 263 395 128 . 206 33 149 730 Entered New Map 478 | . . 72 . . 8 87 25 30 107 51 15 2 . . 23 8 50 Time Decay 2047 | . 157 142 . 63 194 80 20 301 198 135 192 76 . 198 10 121 160 Lost Part 893 | . 80 20 . 90 . . . 70 50 77 188 50 . 8 . 20 240 Lost Ally 400 | . . . . . 20 . . 100 . . . . . . . . 280 Squads Dispatched 32 | . 3 . . 3 5 . . 8 2 1 . . . 3 . 2 5 Investigation 11 | . 1 . . 2 3 . . 4 . . . . . . . . 1 Extermination 11 | . . . . . 1 . . 2 1 1 . . . 2 . 2 2 Reinforcement 10 | . 2 . . 1 1 . . 2 1 . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Distress Signals 5 | . . . . 2 . . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 228 | . 13 5 1 15 13 3 1 27 11 6 18 6 . 30 . 20 59 Peak Tracking Total 29 | . 3 3 1 13 5 4 1 7 3 3 7 6 . 17 . 11 29 Tactical Retreats 30 | . . . . 2 2 1 . 6 . . 2 . . 4 . 3 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Traps Triggered 11 | . 1 . . 2 1 . . 4 . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Machines Disabled 12 | . 3 . . . 1 . 1 1 2 1 . 1 . 2 . . . Max in Single Turn 2 | . 2 . . . . . 1 1 1 1 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Machines Accessed 57 | . 3 4 . 2 7 1 . 16 2 2 . . 2 9 . 6 3 Terminals 41 | . 2 3 . 2 5 . . 9 1 1 . . 1 9 . 5 3 Fabricators 6 | . . . . . 2 . . 4 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 6 | . 1 . . . . . . 2 1 1 . . 1 . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 163 | . 14 12 . 7 20 1 . 53 5 8 . . 4 23 . 9 7 Successful 80 | . 6 8 . 3 9 1 . 31 2 3 . . 2 12 . 3 . Failed 83 | . 8 4 . 4 11 . . 22 3 5 . . 2 11 . 6 7 Catastrophic 17 | . . 1 . 1 3 . . 4 . . . . 1 4 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 98 | . 11 11 . 7 15 . . 23 1 3 . 1 1 15 . 3 7 Terminals 118 | . 12 10 . 7 14 . . 31 1 4 . . 1 23 . 8 7 Fabricators 21 | . . . . . 6 . . 15 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 18 | . 2 . . . . . . 5 4 4 . . 3 . . . . Scanalyzers 4 | . . 2 . . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . 2 3 . 1 2 1 . 10 . . . . . 9 . 3 . Record 3 | . . . . . . . . 1 . . . . . 2 . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . Robot Schematic 4 | . . 1 . 1 1 . . 1 . . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . . . 1 . 3 . Level Access Points 2 | . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . 1 . . . . . 1 . . . . . 1 . . . Fabricator Index 2 | . . 1 . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . 1 . . . Locate Traps 3 | . 1 . . . . . . 2 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 9 | . . . . . 3 . . 6 . . . . . . . . . Load Schematic 6 | . . . . . 2 . . 4 . . . . . . . . . Build 3 | . . . . . 1 . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . . . . . . 4 2 2 . . 2 . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 6 | . 1 . . . . . . 2 1 1 . . 1 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . . . . . . . 1 1 . . 1 . . . . Scanalyzer 3 | . . 2 . . . . . 1 . . . . . . . . . Insert Component 2 | . . 1 . . . . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 3 3 . 2 4 . . 10 . 1 . . . 3 . . . Terminals 24 | . 2 3 . 2 4 . . 9 . 1 . . . 3 . . . Botnet 24 | . 2 3 . 2 4 . . 9 . 1 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . Monitor 2 | . 1 . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 4 . 2 7 . . 15 1 1 . . 1 7 . 3 3 Full Trace Events 10 | . . . . 2 3 . . 4 . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . 1 . 1 1 . . 1 . . . . . . . . . Robots Built 5 | . . . . . 1 . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 227 | . . . . . 116 . . 111 . . . . . . . . . Total Robot Build Rating 19 | . . . . . 3 . . 16 . . . . . . . . . Part Schematics Acquired 3 | . 1 1 . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . 23 . . . . . . . . . Retrieved Matter 23 | . . . . . . . . 23 . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 1 2 . . 3 . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Total Allies 23 | . . . . . 1 . . 6 . . 2 . . . . . 14 Largest Group 6 | . . . . . 1 . . 3 . . 2 . . . . . 6 Highest-Rated Group 103 | . . . . . 34 . . 103 . . 96 . . . . . 82 Highest-Rated Ally 49 | . . . . . 34 . . 37 . . 49 . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . 11 . . 26 . . 11 . . . . . 22 Total Damage 2131 | . . . . . 880 . . 388 . . 287 . . . . . 576 Kills 15 | . . . . . 11 . . 2 . . 1 . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Active Infowar (turns) 6911 | . 158 482 379 237 138 171 51 719 410 407 1794 498 159 549 36 387 336 Optics 5653 | . . . . . 138 171 51 718 409 407 1794 498 159 549 36 387 336 Sensors 1123 | . . . . . . . . . . . . 198 159 549 36 181 . Terrain 1418 | . 158 482 379 237 . . . . . . . . 111 51 . . . Seismic 96 | . . . . . . . . . . . . . . . . . 96 Machine Analysis 5626 | . . . . . 109 171 51 719 410 407 1794 498 159 549 36 387 336 Cloaking 203 | . . . . . . . . . . . . . . . . 203 . Jamming 215 | . . . . . . . . . . 215 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . 2 1 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Turns Passed 7792 | 53 522 484 379 271 566 171 51 719 410 407 1794 498 159 549 36 387 336 Spaces Moved 8223 | 48 241 254 192 183 954 471 118 1403 316 231 823 307 113 855 81 968 665 Core 62 | 17 3 . . 1 . . . . . . . . . . . . 41 Treads 551 | . . . . . . . . . . . 489 62 . . . . . Legs 15 | . . . . . . . . . . . 15 . . . . . . Wheels 1896 | 31 238 254 192 120 . . . . 306 230 150 245 108 22 . . . Hover 215 | . . . . 13 . . . . . . 169 . . . . . 33 Flight 5484 | . . . . 49 954 471 118 1403 10 1 . . 5 833 81 968 591 Fastest Speed 28 | 50 90 140 140 35 32 32 36 32 34 100 110 115 115 34 32 29 28 Average Speed 71 | 75 146 165 185 106 32 34 36 33 100 117 185 127 121 36 32 29 37 Slowest Speed 1450 | 90 1450 200 200 200 35 36 36 178 115 625 260 320 210 130 32 32 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . 9 1 . 13 . . . . . 4 . 11 7 Potential Cave-ins 2 | . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . 4 . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 42 30 52 24 25 66 14 34 11 5 74 23 3 64 2 14 32 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . 3 . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . . . . . . . Scrap Searched 3 | . . . . . . 1 . . . . 2 . . . . . . Spaces Dug 17 | . . . . 13 . . . . . . . 4 . . . . . Terrain Destroyed 124 | . 58 . . 13 . . . 5 26 8 5 4 . 4 . 1 . Melee 9 | . . . . 5 . . . . . . . 4 . . . . . Projectile 24 | . . . . . . . . . 6 8 5 . . 4 . 1 . AOE 91 | . 58 . . 8 . . . 5 20 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Qua Res Acc Com Total 9616 | 63 339 288 207 231 1199 480 121 1601 368 306 995 375 134 1060 90 1032 727 Wait 733 | 3 25 5 6 18 204 . . 133 18 21 74 21 1 145 . 36 23 Move 8116 | 47 240 253 191 181 935 468 117 1376 315 230 822 306 112 846 80 946 651 Hop 44 | . . . . . 9 1 . 13 . . . . . 4 . 10 7 Pick Up 105 | 7 13 8 4 3 7 4 . 8 3 12 10 4 4 12 1 3 2 Fast Attach 96 | 1 2 . 1 . 9 2 . 9 10 8 15 4 7 7 1 9 11 Attach 91 | 5 8 5 . 9 2 2 . 4 3 7 11 6 2 14 3 3 7 Detach 16 | . 2 . . . 2 . . 3 . 1 1 . 2 2 1 1 1 Swap 19 | . 2 . . 1 . . 1 8 1 1 1 . 1 . 2 1 . Drop 65 | . . . 1 2 7 3 . 8 2 1 2 6 5 11 2 6 9 Fire 243 | . 47 17 4 7 6 . 3 26 16 25 37 23 . 11 . 10 11 Melee 37 | . . . . 9 . . . . . . 7 5 . 8 . 7 1 Ram 1 | . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . 1 18 . . 6 . . . . . . . . 4 Rewire 17 | . . . . . . . . 2 . . 15 . . . . . . Trap 4 | . . . . . . . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 360 | -10/Materials | Lost 5 parts (1p1n1u2w) 377 | -10/Materials | Core integrity fell below 50% 405 | -10/Materials | Lost 3 parts (2n1w) 451 | -10/Materials | Discovered new exit (range 10) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Utility x2 834 | -9/Materials | Build established: Scavenger-Mutant 861 | -9/Materials | Discovered new exit (range 5) 897 | -9/Materials | Discovered new exit (range 10) 986 | -9/Materials | Discovered new exit (range 15) 1060 | -9/Materials | Entered Mines 1061 | -9/Mines | Assembled infested the area 1066 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1102 | -9/Mines | Learned location of Storage (-9) 1160 | -9/Mines | Learned location of Zion (-7) 1422 | -9/Mines | Discovered new exit (range 13) 1439 | -9/Mines | Entered Materials 1439 | -8/Materials | Evolved 2 slots: Utility x2 1652 | -8/Materials | Lost 6 parts (1p2n2u1w) 1654 | -8/Materials | Crushed by falling debris 1664 | -8/Materials | Crushed by falling debris 1673 | -8/Materials | Crushed by falling debris 1674 | -8/Materials | System corruption reached 10% 1676 | -8/Materials | Crushed by falling debris 1677 | -8/Materials | Core integrity fell below 50% 1691 | -8/Materials | Core integrity fell below 20% 1706 | -8/Materials | Discovered new exit (range 11) 1710 | -8/Materials | Entered Factory 1710 | -7/Factory | Evolved 2 slots: Propulsion x2 1721 | -7/Factory | Lost 9 parts (5n1u3w) 1875 | -7/Factory | Fabricated D-53 Grenadier (x1) 2018 | -7/Factory | Build established: Sprinter 2132 | -7/Factory | Discovered new exit (range 15) 2276 | -7/Factory | Entered Lower Caves 2278 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2283 | -7/Lower Caves | Learned location of Extension (-5) 2292 | -7/Lower Caves | Encountered a Warlord checkpoint 2442 | -7/Lower Caves | Discovered new exit (range 16) 2447 | -7/Lower Caves | Entered another Lower Caves area 2476 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2481 | -7/Lower Caves | Discovered new exit (range 2) 2494 | -7/Lower Caves | Learned location of 1 exit from Factory 2498 | -7/Lower Caves | Entered Factory 2498 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2499 | -6/Factory | Identified exit to Lower Caves 2914 | -6/Factory | Identified exit to Factory 2965 | -6/Factory | Fabricated P-60 Hacker (x2) 3031 | -6/Factory | Hacker 5a assimilated hostile G-50 Soldier 3059 | -6/Factory | Hacker 5b assimilated hostile G-50 Soldier 3083 | -6/Factory | Build established: Hacker-Sprinter 3128 | -6/Factory | Lost 3 allies 3162 | -6/Factory | Fabricated P-60 Hacker? 3166 | -6/Factory | Lost 4 parts (1p2n1w) 3209 | -6/Factory | Lost 3 parts (2n1u) 3217 | -6/Factory | Entered another Factory area 3217 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3389 | -5/Factory | Lost 5 parts (1p2n1u1w) 3542 | -5/Factory | Discovered new exit (range 13) 3627 | -5/Factory | Entered another Factory area 3627 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3670 | -4/Factory | Build established: Gunner 3686 | -4/Factory | Found Prototype Processor 3930 | -4/Factory | Lost 10 parts (3n4u3w) 3995 | -4/Factory | Discovered new exit (range 5) 4023 | -4/Factory | Identified exit to Upper Caves 4034 | -4/Factory | Entered Upper Caves 4093 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4162 | -4/Upper Caves | Lost 14 parts (1p5n4u4w) 4186 | -4/Upper Caves | Identified Exp. Signal Interpreter 4520 | -4/Upper Caves | Lost 5 parts (1p1u3w) 4823 | -4/Upper Caves | Build established: Scavenger-Mutant 4991 | -4/Upper Caves | Encountered a Warlord checkpoint 5281 | -4/Upper Caves | Learned Research emergency access door positions 5703 | -4/Upper Caves | Learned Research emergency access door positions 5799 | -4/Upper Caves | Discovered new exit (range 12) 5815 | -4/Upper Caves | Identified exit to Upper Caves 5828 | -4/Upper Caves | Entered another Upper Caves area 5841 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5853 | -4/Upper Caves | Found Prototype Special Weapon 5876 | -4/Upper Caves | Discovered new exit (range 6) 5883 | -4/Upper Caves | Identified exit to Research 5942 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 5944 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 5949 | -4/Upper Caves | Build established: Scavenger-Tank 5958 | -4/Upper Caves | System corruption reached 10% 5963 | -4/Upper Caves | Identified Molecular Deconstructor 5979 | -4/Upper Caves | Core integrity fell below 50% 6035 | -4/Upper Caves | Lost 12 parts (2p5n2u3w) 6326 | -4/Upper Caves | Entered Research 6326 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6417 | -3/Research | Discovered new exit (range 4) 6421 | -3/Research | Identified exit to Quarantine 6485 | -3/Research | Entered Quarantine 6493 | -3/Quarantine | Build established: Scavenger-Assassin 6570 | -3/Quarantine | Lost 8 parts (2p2n3u1w) 6603 | -3/Quarantine | Found Alien Artifact 6603 | -3/Quarantine | Identified Terrabomb 6603 | -3/Quarantine | Used Terrabomb 6611 | -3/Quarantine | Found Terrabomb 6611 | -3/Quarantine | Used Terrabomb 6644 | -3/Quarantine | Found Alien Artifact 6644 | -3/Quarantine | Identified Subatomic Replicator 6746 | -3/Quarantine | Spotted Alpha 7 6752 | -3/Quarantine | Found Alien Artifact 6754 | -3/Quarantine | Identified Core Reset Matrix 6754 | -3/Quarantine | Used Core Reset Matrix 6758 | -3/Quarantine | Detected hypermatrix surge 6758 | -3/Quarantine | Sensed 13 artifacts in vicinity 6852 | -3/Quarantine | Build established: Scout 6904 | -3/Quarantine | Identified exit to Research 6914 | -3/Quarantine | Met incapacitated Sigix Warrior 6914 | -3/Quarantine | Lockdown squad dispatched 6919 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6920 | -3/Quarantine | Unlocked Sigix quarantine chamber 6923 | -3/Quarantine | Found Sigix Containment Pod 7034 | -3/Quarantine | Entered Research 7034 | -2/Research | Evolved 2 slots: Propulsion x2 7065 | -2/Research | Discovered new exit (range 4) 7066 | -2/Research | Identified exit to Access 7070 | -2/Research | Entered Access 7070 | -1/Access | Evolved 2 slots: Utility x2 7113 | -1/Access | Found Prototype Processor 7113 | -1/Access | Identified Spectral Analyzer 7455 | -1/Access | Discovered new exit (range 8) 7457 | -1/Access | Identified exit to Command 7457 | -1/Access | Entered Command 7550 | -1/Command | Lost 4 parts (1p1n2u) 7637 | -1/Command | Spotted Alpha 7 7637 | -1/Command | Spotted Alpha 7 7637 | -1/Command | Spotted Striker 7637 | -1/Command | Spotted B-99 Colossus 7637 | -1/Command | Spotted Striker 7637 | -1/Command | Spotted Executioner 7637 | -1/Command | Spotted Executioner 7637 | -1/Command | Spotted Executioner 7637 | -1/Command | Spotted Executioner 7637 | -1/Command | Spotted B-99 Colossus 7651 | -1/Command | Used Subatomic Replicator to replicate Field Propulsion Array 7676 | -1/Command | Core integrity fell below 50% 7689 | -1/Command | Lost 12 parts (1p5n3u3w) 7716 | -1/Command | Destroyed Striker 7726 | -1/Command | Destroyed Striker 7729 | -1/Command | System corruption reached 10% 7734 | -1/Command | Emitted hypermatrix ping 7739 | -1/Command | Assembled emerged from beneath the floor 7760 | -1/Command | Core integrity fell below 20% 7765 | -1/Command | Lost 5 parts (1p2n2w) 7770 | -1/Command | Assembled emerged from beneath the floor 7777 | -1/Command | Lost 8 allies 7793 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07786_ Slug penetrates Wall. 07786_ as-29528 suffers critical hit (Destroy). 07786_ as-29528 destroyed. 07786_ Triggered Stasis Trap. 07786_ A bubble of rippling energy engulfs the area. 07786_ Field strength at 84. 07787_ Impulse Thruster Array destroyed. 07787_ Penetrated by Slug. 07787_ Field strength at 60. 07787_ Penetrated by Slug. 07787_ Slug penetrates Wall. 07788_ Field strength at 36. 07789_ Field strength at 30. 07790_ Penetrated by Slug. 07790_ Field strength at 6. 07790_ Slug penetrates Wall. 07790_ Stasis field depleted. 07793_ Penetrated by Slug. 07793_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | "???# #????? ???? "" # ""#??????? | | "???# #????? ?????] # T"#??????? | | ???# #????? ?????# # ""#??????? | | %??# #??###+####+########### ""#??????? | | ??# #??# #????????# ""#??????? | | ?# #??# #????????# ""#??????? | | ## #### ########## "#??????? | | + ] + ###??????? | | #####"!+#+#### #+############# #????????? | | = # # =! #?# #????????? | | # # = #?# #????????? | | # + ##########????????? | | "" # # ##?????????????????? | | """" # # "" "" #??????????????????? | | """ # # ""T"" #??????????????????? | | "" # # """ =#??????????????????? | | # #############??????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | %" #??????????????????#######?????? | | ####+########" #???????????????? #?????? | | #??????## #???#######?#?? #?????? | | #???????# #?### # # # # ^ #?????? | | #???????# ### ^ E "??????????????? | | "???#???#% p; "??????????????? | | != "##"#####%% Ep/ ^^ @ ^ "??????????????? | | == BB p %% ; ^"??????????????? | | BB + ^ "??????????????? | | % ##########;p#### "??????????????? | | #??? #### # #E;E# ???????????? | | % !!!#??? #??########; ?????????? | | !!!#?? #??????????# ???????? | | !!!# ????????????############??????? | | # ????????????????????????????????? | | # ???????????????????????????????? | | ##+#""########??????????????????????????????? | | # #??????????????????????????????? | | + #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # "" #??????????????????????????????? | | " """" #??????????????????????????????? | | " """" #??????????????????????????????? | | ####+# "" #??????????????????????????????? | | # =#??????????????????????????????? | | # #??????????????????????????????? | | # *! #??????????????????????????????? | | " # ! #??????????????????????????????? | | "" ####+#########??????????????????????????????? | | "" #??# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 450 Matter Stores 334 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 15 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 11 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ D-53 Grenadier | x1 | -7/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Terrabomb Subatomic Replicator Core Reset Matrix Achievements -------------- Alien Roots Deadly Force Deconstruction Dodgeball, But With Guns False Reunion Hehehe My Command Is Your Wish Prolific Hacker Challenges ------------ None Game ------ Seed SpacefoldThiefWheel Manual? 0 Play Time 02:37:28 Cumulative 63.0 hours Start 2025.08.13 @ 11:42:23 End 2025.08.13 @ 18:25:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 35 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb22ef5-1999-4a04-9630-e410b101d836