Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 15:50:24 Player: Nicolas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (518) 518 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1769 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 63/400 Matter 216/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Rolling (80) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Small Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Structural Scanner Assault Rifle Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 22 | 6 1 13 2 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 4 . Device 3 | . 1 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 7 5 Power 4 | . . 3 1 Propulsion 2 | . . 2 . Utility 3 | . . 2 1 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . 5 5 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 93 78 60 Engine 14 | . 14 16 7 Wheel 16 | . 28 12 11 Device 9 | . 7 11 5 Storage 11 | . 14 11 11 Protection 4 | . . 5 11 Energy Gun 6 | . 14 4 . Ballistic Gun 12 | . 14 12 9 Launcher 3 | . . 4 5 Naked Turns . | . . . . Heaviest Build 26 | 14 15 26 18 Greatest Support 32 | 32 32 32 10 Greatest Overweight (x) 6 | 1 . 6 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 4 | 2 4 4 3 Average Carried 2 | . 3 2 1 Final Capacity 8 | 8 8 8 8 Final Carried 4 | 2 4 3 1 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 560 | 224 91 172 73 Remotely . | . . . . Salvage Created 628 | . 209 404 15 Parts 57 | . 17 40 . Haulers Intercepted . | . . . . Recyclers Shooed 5 | . . 5 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 23 | . 7 13 3 Guns 13 | . 7 5 1 AOE 10 | . . 8 2 Classes Destroyed 7 | . 2 4 1 Worker 3 | . . 3 . Builder 2 | . . 2 . Recycler 2 | . . 2 . Swarmer 10 | . 3 7 . Grunt 7 | . 4 3 . Sentry 3 | . . 3 . Assembled 3 | . . . 3 Best Kill Streak 10 | . 3 10 3 Combat Bots Only 10 | . 3 10 3 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 4 | . . 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1615 | . 185 861 569 Core 394 | . 57 226 111 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 21 | . . 21 . Core Remaining (%) 88 | 100 77 . . Volleys Fired 50 | . 15 28 7 Largest 2 | . 2 2 2 Hottest 73 | . 70 70 73 Shots Fired 94 | . 30 55 9 Gun 83 | . 30 45 8 Cannon . | . . . . Launcher 11 | . . 10 1 Special . | . . . . Kinetic 58 | . 15 36 7 Thermal 25 | . 15 9 1 Explosive 11 | . . 10 1 Electromagnetic . | . . . . Robot Hit Streak 10 | . 6 10 2 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 61 | . 18 38 5 Core Hits 50 | . 11 30 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1682 | . 228 1229 225 Guns 688 | . 228 405 55 Cannons . | . . . . Explosions 994 | . . 824 170 Melee . | . . . . Ramming . | . . . . Kinetic 434 | . 75 317 42 Thermal 254 | . 153 88 13 Explosive 994 | . . 824 170 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . 27 . Projectiles . | . . . . Explosions 27 | . . 27 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 248 | . . 209 39 Shots 7 | . . 6 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 75 | . 75 17 9 Average Temperature 23 | . 35 7 6 Received Heat Transfer 210 | . 72 138 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 740 | . 444 259 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 618 | . 190 618 189 Initial 162 | . . 79 162 Average 206 | . 99 288 157 Maximum Alert Level 2 | . . 2 . Low Security (%) 75 | 100 100 56 100 Level 1 2 | . . 4 . Level 2 22 | . . 39 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 9 19 12 Peak Tracking Total 8 | . 3 8 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 720 | 41 207 411 61 Spaces Moved 394 | 31 147 176 40 Core 39 | 2 . 37 . Treads . | . . . . Legs . | . . . . Wheels 355 | 29 147 139 40 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 95 80 Average Speed 118 | 98 100 142 91 Slowest Speed 350 | 100 100 350 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 14 | 3 28 16 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 74 | . . 65 9 Melee . | . . . . Projectile . | . . . . AOE 74 | . . 65 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 546 | 38 176 277 55 Wait 73 | . 12 56 5 Move 391 | 30 146 175 40 Hop . | . . . . Pick Up 6 | 2 2 2 . Fast Attach 13 | 6 1 6 . Attach 5 | . . 3 2 Detach . | . . . . Swap 4 | . . 4 . Drop 4 | . . 3 1 Fire 50 | . 15 28 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 10) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 290 | -9/Materials | Repaired Com. Wheel 312 | -9/Materials | Build established: Mutant 422 | -9/Materials | Discovered new exit (range 9) 497 | -9/Materials | Core integrity fell below 50% 520 | -9/Materials | Lost 5 parts (1p2n2u) 525 | -9/Materials | Destroyed 10 combat bots 649 | -9/Materials | First assault squad dispatched 660 | -9/Materials | Entered Mines 661 | -9/Mines | Learned location of Storage (-8) 661 | -9/Mines | Assembled infested the area 666 | -9/Mines | Assisted by a Guerilla fighting off Assembled 672 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 712 | -9/Mines | Crushed by falling debris 714 | -9/Mines | Core integrity fell below 20% 721 | -9/Mines | Self-destructed Last Messages --------------- way!" 00687_ HV Slug penetrates Wall. 00695_ as-69062 destroyed. 00695_ as-58540 destroyed. 00696_ Grenade Launcher destroyed. 00697_ Structural Scanner destroyed. 00697_ System corrupted by crushing effect (+3). 00701_ as-61066 destroyed. 00702_ Med. Laser destroyed. 00704_ Lgt. Ion Engine destroyed. 00704_ as-76831 destroyed. 00706_ Acquired 10 matter. 00712_ The unstable cave ceiling collapses. 00712_ Crushed by falling debris. 00712_ Hvy. Assault Rifle destroyed. 00712_ System corrupted by crushing effect (+3). 00713_ Acquired 6 matter. 00713_ Acquired 3 matter. 00714_ Acquired 6 matter. 00717_ Acquired 48 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????| ?????????????????????????????????? | | ??????????????%!!????????????????????????????????? | | ??????????????#*%|???????????????????????????????? | | ???????????????#= ??????????????????????????????? | | ??????????????## #?????????????????????????????? | | ??????????????# ##???????????????????????????? | | ??????????????? a #??######??????????????????? | | ????????????????? ### ###??????????????????? | | ??????????????????? ##??????????????????? | | ????????????????????? ##??????????????????? | | ??????????????????????# #??????????????????? | | ???????????????????????# @ #??????????????????? | | ???????????????????????## #??????????????????? | | ????????????????????##### ## #??????????????????? | | ????????????????????#####a##? #??????????????????? | | ???????????????????### ##??#??????????????????? | | ???????????????????### #####?????????????????????? | | ???????????????????## ####?????????????????????? | | ???????????????????## ##???????????????????????? | | ???????????????????## ##???????????????????????? | | ???????????????????## ###???????????????????????? | | ???????????????????### #####????????????????????? | | ????????????????? ## ######????????????????????? | | ?????????????????## ## ### ####??????????????????? | | ?????????????????## ## ## ###??????????????????? | | ?????????????????## *> ##??????????????????? | | ?????????????????##### ### #???????????? | | ?????????????????##### ####????? ##???????????? | | ??????????????????#### ##??????????###???????????? | | ?????????????????##### ##????????????????????????? | | ?????????????????### # ###???????????????????????? | | ?????????????????## ####??????????????????????? | | ?????????????????## ####?????????????????????? | | ?????????????????### ###?????????????????????? | | ?????????????????#### [ ##?????????????????????? | | ??????????????????#### ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed AssaultCorruptionMallet Manual? 0 Play Time 00:12:16 Cumulative 5.7 hours Start 2022.05.22 @ 15:39:27 End 2022.05.22 @ 15:50:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7763155-2d4b-4e38-a508-510bd5d76ab0