Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 15:47:30 Player: Kyzrati Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (754) 754 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 2098 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Ion Engine Large Storage Unit Light Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Small Laser Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Light Armor Plating High-powered Tractor Beam Particle Cannon Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 41 | 6 5 22 8 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 5 3 Treads . | . . . . Leg 4 | . . 1 3 Wheel 7 | 2 1 4 . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 3 . Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 4 11 4 Energy Gun 5 | 1 2 2 . Energy Cannon 2 | . . 1 1 Ballistic Gun 14 | 1 2 8 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 2 12 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 8 | . . 1 7 Highest Loss Streak 11 | . . 1 11 Average Slot Usage (%) 92 | . 84 95 93 Engine 11 | . 14 11 11 Wheel 20 | . 28 18 18 Device 2 | . . 4 . Storage 11 | . 14 11 11 Processor 5 | . . 6 11 Energy Gun 5 | . 13 3 1 Energy Cannon 1 | . . 2 . Ballistic Gun 32 | . 14 37 36 Naked Turns . | . . . . Heaviest Build 29 | 9 10 29 27 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) 2 | 1 . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 7 | 5 6 8 10 Most Carried 10 | 6 6 10 9 Average Carried 6 | 3 5 7 8 Final Capacity 10 | 6 6 10 10 Final Carried 8 | 6 5 8 4 Class Distribution -------------------- 47% | Scavenger-Skirmisher 29% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 822 | 264 6 479 73 Remotely 152 | . . 152 . Salvage Created 1229 | 80 60 1037 52 Parts 80 | 2 13 59 6 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 25 | . 3 19 3 Guns 24 | . 3 18 3 Cannons 1 | . . 1 . Classes Destroyed 7 | 1 2 4 . Hauler 1 | . . 1 . Recycler 5 | 1 . 4 . Watcher 1 | . 1 . . Swarmer 9 | . 3 3 3 Grunt 11 | . . 11 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 15 | 1 4 15 3 Combat Bots Only 9 | . 3 9 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1870 | . 32 842 996 Core 408 | . 7 201 200 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 97 . . Volleys Fired 67 | 4 6 47 10 Largest 4 | 2 2 4 4 Hottest 131 | 60 60 131 103 Shots Fired 237 | 8 12 178 39 Gun 230 | 8 12 171 39 Cannon 7 | . . 7 . Launcher . | . . . . Special . | . . . . Kinetic 203 | 4 6 161 32 Thermal 34 | 4 6 17 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 2 3 18 3 Robot Miss Streak 5 | 1 5 3 3 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 137 | 5 4 108 20 Core Hits 58 | 2 4 47 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1502 | 45 61 1288 108 Guns 1380 | 45 61 1166 108 Cannons 122 | . . 122 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1212 | 24 16 1087 85 Thermal 290 | 21 45 201 23 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 367 | 40 20 367 273 Average Temperature 96 | 20 15 92 159 Received Heat Transfer 294 | . . 294 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 597 | 50 100 397 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 613 | 5 110 613 247 Initial 172 | . 3 46 172 Average 213 | 1 68 304 230 Maximum Alert Level 2 | . . 2 1 Low Security (%) 55 | 100 100 42 15 Level 1 22 | . . 16 84 Level 2 21 | . . 40 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 4 30 15 Peak Tracking Total 12 | . 4 7 12 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 804 | 92 153 433 126 Spaces Moved 537 | 69 137 247 84 Core 6 | 6 . . . Treads . | . . . . Legs 12 | . . . 12 Wheels 519 | 63 137 247 72 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 94 | 87 90 95 106 Slowest Speed 150 | 100 100 100 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 6 27 29 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 700 | 91 155 352 102 Wait 23 | 3 3 17 . Move 534 | 68 136 246 84 Hop . | . . . . Pick Up 14 | 8 2 4 . Fast Attach 19 | 6 4 9 . Attach 11 | . 1 4 6 Detach 4 | . . 4 . Swap 11 | . . 9 2 Drop 17 | 2 3 12 . Fire 67 | 4 6 47 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 8) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Weapon x2 544 | -9/Materials | Destroyed 9 combat bots 654 | -9/Materials | Core integrity fell below 50% 666 | -9/Materials | Discovered new exit (range 8) 679 | -9/Materials | Entered Mines 698 | -9/Mines | Met a Derelict bent on vengeance 739 | -9/Mines | Build established: Scavenger-Skirmisher 771 | -9/Mines | Assembled infested the area 791 | -9/Mines | Core integrity fell below 20% 802 | -9/Mines | Discovered new exit (range 12) 805 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00787_ as-87353 destroyed. 00788_ as-54821 powers down. 00788_ Lgt. Assault Rifle destroyed. 00792_ The unstable cave ceiling collapses. 00792_ Lgt. Assault Rifle destroyed. 00793_ The unstable cave ceiling collapses. 00794_ Particle Cannon destroyed. 00794_ Autogun destroyed. 00796_ Lgt. Assault Rifle destroyed. 00796_ Aluminum Leg destroyed. 00797_ U-05 Engineer lays Concrete. 00798_ U-05 Engineer destroyed. 00798_ Aluminum Leg destroyed. 00801_ U-05 Engineer lays Concrete. 00802_ The unstable cave ceiling collapses. 00802_ U-05 Engineer lays Concrete. 00802_ EXIT=FOUND 00803_ The unstable cave ceiling collapses. 00804_ Lgt. Ion Engine destroyed. 00804_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #?????????#????????? | | ???????????????????????????? ##??????? ????????? | | ???????????????????????????? ##????? ????????? | | ????????????????#??????????? #???? #?????????? | | ????????????????# ?????????? #??? #?????????? | | ???????????????##$#????????? #?? #?????????? | | ??????????## ## #?????### ## ##????????? | | ??????????# ###### ss #????????? | | ???????? < ??????????? | | ?????????# @ ##????????????????? | | ?????????# ## #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# ! #????????????????? | | ???????????????#?????# #????????????????? | | ???????????????# ???## #????????????????? | | ???????????????# ?## #????????????????? | | ???????????????# ## #????????????????? | | ???????????????# ##????????????????? | | ???????????????# u d ##?????????????????? | | ##?????????????##### d # #??????????????????? | | #???????????###??# # ##??????????????????? | | =#??????????## ##?# # ##???????????????????? | | #??????????# ## ##????????????????????? | | ######?????# ==! # ##?????????????????????? | | #????## =%= #?????????????????????? | | ### #??### =* #?????????????????????? | | ##?# #?## #?????????????????????? | | ???# #?# #??????????????????? | | ???# ### ## #?????????????????? | | ???# ## #### #????????????????? | | ???# ##??# # # #????????????????? | | ???# ##??? #### #????????????????? | | ???## ##??? ##??? #????????????????? | | ????## #???? ##???? ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonSpectralChronowheel Manual? 0 Play Time 00:09:49 Cumulative 296.4 hours Start 2021.01.10 @ 15:38:54 End 2021.01.10 @ 15:47:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 23 Types 18/0/1/2/0/1/0/1/0 Lore% 38 Gallery% 79 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e241ef0b-ace0-48da-8fc0-8d2c0c2fd0de