Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.13 @ 01:09:26 Player: Cherman0 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (150) 750 Value Destroyed (4763) 4763 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3955) 3955 TOTAL SCORE: 12568 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 377 Entered Garrisons 600 Used RIF Installer 2500 Friendly Fire -84 Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 251/290 System Corruption 1% Temperature Cool (64) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Core Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Seismic Detector Gun Armor Advanced Shield Generator Authchip [R/NC] Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon Mini Grenade Launcher Improved Plasma Cutter Multitool Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Seismic Detector Improved Medium Armor Plating Gun Armor Advanced Shield Generator Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Barrage Gun Mini Grenade Launcher Improved Plasma Cutter Multitool Heavy Flail [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . . 4 . . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 2 | . . . . 2 . . . . . Weapon . | . . . . . . . . . . Parts Attached 109 | 3 9 1 18 26 14 2 10 11 15 Power 7 | . 2 . 1 3 . . . . 1 Engine 6 | . 2 . 1 2 . . . . 1 Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 42 | 2 1 . 2 7 5 . 9 5 11 Treads 42 | 2 1 . 2 7 5 . 9 5 11 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 1 1 8 4 2 1 2 1 Device 9 | 1 . 1 1 4 2 . . . . Storage 4 | . 2 . . . . 1 . 1 . Processor 2 | . . . . 1 1 . . . . Hackware . | . . . . . . . . . . Protection 8 | . . . . 3 1 1 1 1 1 Artifact . | . . . . . . . . . . Weapon 37 | . 4 . 14 8 5 . . 4 2 Energy Gun 2 | . . . 1 1 . . . . . Energy Cannon 11 | . . . 3 1 2 . . 4 1 Ballistic Gun 13 | . 1 . 7 5 . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . Launcher 4 | . 1 . 1 . 2 . . . . Special Weapon 3 | . 1 . . . 1 . . . 1 Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 22 | . 1 . 10 6 . . 2 . 3 Power 3 | . . . 2 . . . . . 1 Propulsion 5 | . . . 2 1 . . 2 . . Utility 4 | . . . 1 2 . . . . 1 Weapon 10 | . 1 . 5 3 . . . . 1 Highest Loss Streak 6 | . 1 . 6 2 . . 2 . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 6 13 18 18 19 19 20 19 19 19 Power 1 | 1 2 2 . 1 2 2 2 2 1 Propulsion 4 | 4 3 5 3 4 4 4 3 4 5 Utility 4 | . 1 2 4 4 4 6 6 6 5 Weapon 7 | 1 6 7 9 8 7 6 6 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 4 . 1 10 6 . . 1 9 Power 5 | . 1 . . 3 . . . . 1 Propulsion 9 | . 2 . . 2 3 . . 1 1 Utility 8 | . 1 . . 2 1 . . . 4 Weapon 9 | . . . 1 3 2 . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 96 100 100 99 99 99 Engine 11 | . 14 14 13 4 9 9 9 9 9 Treads 31 | . 28 28 28 35 36 36 35 36 36 Device 12 | . 14 14 13 10 9 9 9 8 9 Storage 12 | . 14 14 14 9 9 9 9 9 9 Processor 3 | . . . . 5 9 9 9 9 9 Protection 3 | . . . . 8 9 9 9 9 9 Energy Cannon 5 | . . . 3 1 5 18 16 17 15 Ballistic Gun 16 | . 23 28 22 12 11 . . . . Special Weapon 1 | . 4 . . . . . . . . Peak Build Rating 43 | 7 10 9 13 33 43 43 42 36 36 Average Rating 18 | 6 8 9 11 27 33 40 34 32 33 On Entrance 21 | 6 7 9 9 13 31 40 39 31 33 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 12 50 50 62 63 73 73 74 73 74 Greatest Support 94 | 40 40 40 40 88 94 94 94 86 86 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 . . Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 13 19 18 19 19 20 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 18 20 20 20 20 20 20 20 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Matter Collected 4781 | 262 477 165 767 984 590 176 620 204 536 Remotely . | . . . . . . . . . . Salvage Created 5373 | 183 344 103 376 1209 433 389 634 264 1438 Parts 333 | 16 33 12 33 61 34 22 33 12 77 Haulers Intercepted 6 | . 1 . . 4 . 1 . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 123 | . 9 2 13 23 13 8 17 3 35 Guns 39 | . 8 2 6 14 9 . . . . Cannons 51 | . . . 4 . 1 5 12 2 27 AOE 29 | . 1 . 3 8 3 2 5 . 7 Classes Destroyed 18 | 2 6 . 2 4 1 . 2 . 1 Worker 2 | . . . . 2 . . . . . Builder 1 | . 1 . . . . . . . . Tunneler 7 | 5 . 2 . . . . . . . Hauler 6 | . 1 . . 4 . 1 . . . Recycler 5 | 1 . . . 3 . . . 1 . Mechanic 1 | . 1 . . . . . . . . Watcher 4 | . 2 . . 1 . . . . 1 Swarmer 33 | . 5 . 3 7 6 2 2 . 8 Grunt 46 | . 4 2 . 11 2 5 5 1 16 Brawler 2 | . . . . . . . . . 2 Duelist 2 | . . . . 1 . . 1 . . Sentry 24 | . . . . 3 4 1 6 1 9 Specialist 2 | . . . . . . . 2 . . Hunter 3 | . . . . 1 . . . 1 1 Programmer 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . 1 . . . . Artisan 2 | . . . 2 . . . . . . Subdweller 10 | . . . 10 . . . . . . Best Kill Streak 8 | 4 4 2 2 6 3 4 3 1 8 Combat Bots Only 8 | . 3 2 2 5 3 4 3 1 8 Max Kills in Single Turn 4 | 1 2 1 1 4 2 2 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . 1 3 2 2 2 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Hostile Shots Fired 541 | . 54 6 93 99 45 29 95 11 109 Missed 153 | . 20 1 23 28 11 10 33 1 26 Damage Taken 5985 | . 370 70 1219 1134 419 271 986 158 1358 Core 809 | . 76 11 161 161 81 15 152 15 137 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 63 | . . . . . . . . 63 . Core Remaining (%) 50 | 100 . . . . . . . . . Volleys Fired 514 | 8 46 6 132 84 46 26 60 25 81 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 160 | 40 100 40 160 123 160 160 160 160 160 Shots Fired 805 | 16 77 12 183 125 77 44 90 34 147 Gun 336 | 16 61 12 93 108 46 . . . . Cannon 376 | . . . 50 7 27 43 77 34 138 Launcher 52 | . 2 . 13 10 4 1 13 . 9 Special 41 | . 14 . 27 . . . . . . Kinetic 313 | 16 61 12 102 76 46 . . . . Thermal 417 | . 14 . 68 24 27 43 77 32 132 Explosive 52 | . 2 . 13 10 4 1 13 . 9 Electromagnetic 23 | . . . . 15 . . . 2 6 Robot Hit Streak 16 | 4 8 4 12 9 16 5 8 7 12 Robot Miss Streak 6 | 2 5 2 3 6 1 3 3 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 415 | 9 33 6 70 81 53 21 37 13 92 Core Hits 239 | 7 17 5 23 61 21 13 34 4 54 Critical Kills 4 | . . . 2 . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . 3 2 1 1 . . . Burn 2 | . . . . 2 . . . . . Meltdown 1 | . . . . . . 1 . . . Destroy 3 | . . . 2 . 1 . . . . Blast 1 | . . . 1 . . . . . . Melee Attacks 48 | . . . . 11 11 . 18 . 8 Impact 48 | . . . . 11 11 . 18 . 8 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12296 | 111 481 78 1656 2696 1523 675 1652 344 3080 Guns 3132 | 111 431 76 655 1163 696 . . . . Cannons 5248 | . . . 437 161 449 556 936 343 2366 Explosions 3503 | . 50 . 564 962 378 119 716 . 714 Melee 389 | . . . . 389 . . . . . Ramming 24 | . . 2 . 21 . . . 1 . Kinetic 2819 | 111 431 76 725 780 696 . . . . Thermal 5082 | . . . 367 268 449 556 936 280 2226 Explosive 3503 | . 50 . 564 962 378 119 716 . 714 Electromagnetic 479 | . . . . 276 . . . 63 140 Impact 389 | . . . . 389 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . . . . 3 8 2 11 Message Errors 7 | . . . . . . 2 1 . 4 Matter Fused 4 | . . . . . . 1 1 1 1 Heat Flow Errors 5 | . . . . . . . 2 . 3 Energy Discharges 2 | . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 224 | . . . 14 139 28 10 1 4 28 Projectiles 40 | . . . 8 . . . 1 4 27 Explosions 89 | . . . 6 44 28 10 . . 1 Melee 95 | . . . . 95 . . . . . Knockbacks 2 | . . . 1 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 265 | . . . 75 98 33 14 24 . 21 Shots 12 | . . . 3 4 1 1 2 . 1 Rammed 4 | . . 1 . 2 . . . 1 . Targets Rammed 4 | . . 1 . 2 . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 302 | . 40 2 281 302 162 201 273 168 238 Average Temperature 63 | . 17 1 90 60 38 74 66 57 79 Received Heat Transfer 2078 | . 24 39 473 414 153 135 333 63 444 Effects 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 4 | . . . . 3 . . . . 1 Impact Corruptions 5 | . . . . 5 . . . . . Robots Melted 3 | . . . . . . 1 . 1 1 Combat Hostiles 3 | . . . . . . 1 . 1 1 Parts Melted 18 | . . . . 1 . 2 9 1 5 Heat Transferred 9857 | . . . 518 814 800 1100 1725 550 4350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Maximum Alert Level 4 | . . . . 1 2 1 3 2 4 Low Security (%) 67 | 100 100 100 . 88 30 20 5 57 9 Level 1 13 | . . . . 11 26 79 23 35 18 Level 2 11 | . . . . . 43 . 30 7 35 Level 3 7 | . . . . . . . 40 . 34 Level 4 . | . . . . . . . . . 2 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1162 | 10 124 57 . 233 538 389 948 463 1162 Initial 462 | . . 45 . 17 39 261 108 462 54 Average 187 | 4 26 6 . 73 306 255 594 185 568 Influence Increases 4607 | 30 438 70 160 762 539 278 920 152 1258 Destroy 0b10 Robot/C 2560 | . 180 40 60 460 320 160 520 60 760 Destroy 0b10 Robot/NC 130 | 30 25 10 . 50 . 5 . 5 5 Destroy Leader 288 | . 36 10 10 110 10 32 20 20 40 Allied During Kill 74 | . . . . . 25 . 38 2 9 Trap Triggered on 0b10 10 | . . 10 . . . . . . . Successful Hack 122 | . 30 . . 32 . 22 7 31 . Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 165 | . . . . 30 . 15 60 . 60 Anti-Garrison Action 450 | . . . . . 100 . 150 . 200 Destroy Structure 403 | . 32 . . 80 69 29 95 19 79 Lose Combat Pursuer 345 | . 75 . 90 . 15 15 30 15 105 Influence Decreases 2482 | 30 320 115 126 719 40 372 80 530 150 Time Decay 1614 | 30 320 115 78 499 . 222 . 350 . Lost Part 158 | . . . 48 60 . . 20 . 30 Lost Ally 260 | . . . . 10 40 . 60 30 120 Purge Threat 450 | . . . . 150 . 150 . 150 . Squads Dispatched 8 | . 3 . . 4 . 1 . . . Investigation 4 | . 3 . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . 4 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Distress Signals 5 | . 1 . . 2 . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 15 2 18 36 18 10 24 6 42 Peak Tracking Total 8 | . 3 2 3 4 5 5 5 2 8 Tactical Retreats 20 | . 4 . 6 . 1 1 1 1 6 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Traps Triggered 7 | . 2 . 1 1 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 4 | . 4 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 5 | . . 5 . . . . . . . Triggered 1 | . . 1 . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Machines Disabled 16 | . . . 1 2 1 1 6 . 5 Max in Single Turn 1 | . . . 1 1 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Machines Accessed 45 | . 11 . 4 10 3 4 2 8 3 Terminals 32 | . 8 . . 8 3 2 2 6 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . . 1 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 116 | . 25 . 7 26 5 14 4 27 8 Successful 57 | . 12 . 7 13 1 9 1 14 . Failed 59 | . 13 . . 13 4 5 3 13 8 Catastrophic 10 | . 4 . . 2 . . 1 2 1 Database Lockouts . | . . . . . . . . . . Manual 63 | . 20 . . 16 1 5 2 17 2 Terminals 88 | . 21 . . 23 5 8 4 19 8 Fabricators . | . . . . . . . . . . Repair Stations 7 | . 2 . . 2 . . . 3 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . Garrison Access 7 | . . . . 1 . 1 . 5 . Terminal Hacks 25 | . 3 . 7 4 1 4 1 5 . Record 5 | . . . 5 . . . . . . Part Schematic 1 | . . . . . . 1 . . . Robot Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . 1 . Unreport Threat 3 | . . . . 1 . 1 . 1 . Locate Traps 5 | . 1 . . 2 . . . 2 . Zone Layout 3 | . 1 . . . . 1 . 1 . Garrison Registry 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 1 . . 1 . . . 2 . Scan Component 3 | . 1 . . 1 . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 21 | . 8 . . 7 . . . 6 . Terminals 17 | . 6 . . 7 . . . 4 . Assimilate 3 | . . . . 1 . . . 2 . Botnet 1 | . . . . . . . . 1 . Operators 3 | . 1 . . 1 . . . 1 . Skim 10 | . 5 . . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Intercept 1 | . . . . . . . . 1 . Watchers 1 | . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 9 . . 9 2 3 . 7 2 Full Trace Events 5 | . . . . . . 1 1 1 2 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 44 | . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Used RIF Installer 5 | . . . . . 2 . 2 . 1 Code Merge 1 | . . . . . . . 1 . . Zone Cloak 1 | . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Programmers 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . . 3 . 6 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Total Allies 16 | . . . . 1 2 . 5 1 7 Largest Group 6 | . . . . 1 2 . 3 1 6 Highest-Rated Group 60 | . . . . 10 48 . 51 31 60 Highest-Rated Ally 39 | . . . . 10 31 . 31 31 39 Total Orders 3 | . . . . . . . 3 . . STAY 2 | . . . . . . . 2 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks 73 | . . . . . 12 . 43 2 16 Total Damage 1035 | . . . . . 177 . 541 41 276 Kills 15 | . . . . . 3 . 9 . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Active Infowar (turns) 18381 | 24 3370 2470 6010 2331 1182 406 1097 766 725 Traps 279 | . . . . 279 . . . . . Seismic 18381 | 24 3370 2470 6010 2331 1182 406 1097 766 725 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Turns Passed 19802 | 91 3370 2470 6186 2343 1290 478 1491 799 1284 Spaces Moved 7849 | 33 949 1003 2266 1027 681 247 740 414 489 Core . | . . . . . . . . . . Treads 7833 | 17 949 1003 2266 1027 681 247 740 414 489 Legs 16 | 16 . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 160 240 240 145 148 152 152 160 160 Average Speed 198 | 140 226 240 240 147 149 152 157 160 160 Slowest Speed 240 | 160 240 240 240 160 152 152 240 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 3 97 95 95 58 60 27 65 31 58 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 8 | . 5 . 1 2 . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 5 | . . 1 4 . . . . . . Spaces Dug 117 | . 11 . 27 8 21 8 13 16 13 Terrain Destroyed 378 | . 34 . 93 97 35 28 42 21 28 Melee 27 | . . . . 4 7 . 10 . 6 Projectile 79 | . 14 . 16 7 . 20 . 21 1 AOE 272 | . 20 . 77 86 28 8 32 . 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Total 11088 | 62 2055 1058 2765 1720 871 302 933 511 811 Wait 2054 | 17 1010 26 295 481 71 17 48 40 49 Move 7841 | 32 948 1002 2265 1026 680 247 739 413 489 Hop . | . . . . . . . . . . Pick Up 92 | 2 13 7 17 32 15 . . 1 5 Fast Attach 13 | 1 . . . 3 3 . 4 2 . Attach 30 | . 1 . 13 9 1 . 2 1 3 Detach 5 | . . . 2 2 1 . . . . Swap 240 | 2 27 1 36 36 21 10 39 18 50 Drop 105 | . 6 10 5 34 21 2 7 8 12 Fire 514 | 8 46 6 132 84 46 26 60 25 81 Melee 48 | . . . . 11 11 . 18 . 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . 1 . 2 . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire 119 | . . . . . . . 14 . 105 Trap 9 | . 4 5 . . . . . . . Miscellaneous 14 | . . . . . 1 . 2 2 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 10) 968 | -10/Materials | Discovered new exit (range 14) 1028 | -10/Materials | Identified exit to Materials 1099 | -10/Materials | Loaded intel: 1 repair station location 1158 | -10/Materials | Learned 4 Subcaves zone layouts 1206 | -10/Materials | Learned Storage stockpile data 1243 | -10/Materials | Learned location of Mines (-9) 1272 | -10/Materials | Identified exit to Subcaves 1292 | -10/Materials | Learned 4 Recycling zone layouts 1320 | -10/Materials | Loaded intel: 12 trap records 1360 | -10/Materials | Learned location of Recycling (-9) 3462 | -10/Materials | Entered Mines 3728 | -10/Mines | Found a hidden stash of uninstalled traps 3839 | -10/Mines | Discovered exit to Materials (range 8) 4405 | -10/Mines | Learned Materials terminal intel 5807 | -10/Mines | Discovered exit to Subcaves (range 13) 5932 | -10/Mines | Entered Subcaves 5933 | -10/Subcaves | Approached by a straggling Scientist 5933 | -10/Subcaves | Identified exit to Recycling 5997 | -10/Subcaves | Visited Clippyterm 6004 | -10/Subcaves | Learned location of Extension (-6) 6194 | -10/Subcaves | Visited 4L-MR0's lab 6276 | -10/Subcaves | Found Gun Armor 6523 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6557 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6650 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 6790 | -10/Subcaves | Discovered new exit (range 6) 7076 | -10/Subcaves | Identified exit to Materials 7195 | -10/Subcaves | Core integrity fell below 50% 7237 | -10/Subcaves | Lost 6 parts (1p1n4w) 7351 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7455 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 8902 | -10/Subcaves | Build established: Scavenger-Mutant 9253 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 9305 | -10/Subcaves | Build established: Mutant 10684 | -10/Subcaves | Ambushed by Subdweller buried in earth 10690 | -10/Subcaves | Core integrity fell below 20% 11970 | -10/Subcaves | Build established: Scavenger-Mutant 12118 | -10/Subcaves | Entered Materials 12118 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 12119 | -8/Materials | Loaded intel: 12 terminal locations 12673 | -8/Materials | Build established: Mutant 13154 | -8/Materials | Discovered new exit (range 3) 13555 | -8/Materials | Learned Factory emergency access door positions 13600 | -8/Materials | Learned location of 1 exit from Extension 13658 | -8/Materials | Learned location of 1 exit from Storage 13698 | -8/Materials | Identified exit to Factory 14453 | -8/Materials | Identified exit to Garrison 14461 | -8/Materials | Entered Garrison 14530 | -8/Garrison | Triggered checkpoint 14670 | -8/Garrison | Discovered new exit (range 29) 14670 | -8/Garrison | Discovered new exit (range 65) 14670 | -8/Garrison | Discovered new exit (range 62) 14763 | -8/Garrison | Triggered checkpoint 14771 | -8/Garrison | Triggered checkpoint 14849 | -8/Garrison | Rescued a captive Derelict 14849 | -8/Garrison | Rescued a captive Derelict 14928 | -8/Garrison | Installed Relay Interface Framework 15043 | -8/Garrison | Triggered checkpoint 15238 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 15456 | -8/Garrison | Spotted B-75 Beast 15516 | -8/Garrison | Destroyed B-75 Beast 15751 | -8/Garrison | Entered Materials 16229 | -8/Materials | Identified exit to Garrison 16229 | -8/Materials | Entered Garrison 16284 | -8/Garrison | Triggered checkpoint 16296 | -8/Garrison | Core integrity fell below 50% 16339 | -8/Garrison | Discovered new exit (range 5) 16427 | -8/Garrison | Triggered checkpoint 16559 | -8/Garrison | Triggered checkpoint 16589 | -8/Garrison | Triggered checkpoint 16761 | -8/Garrison | Triggered checkpoint 16950 | -8/Garrison | Rescued a captive Derelict 16956 | -8/Garrison | Rescued a captive Derelict 16961 | -8/Garrison | Triggered checkpoint 16980 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 17025 | -8/Garrison | Discovered exit to Factory (range 13) 17085 | -8/Garrison | Triggered checkpoint 17141 | -8/Garrison | Triggered checkpoint 17145 | -8/Garrison | Build established: Scavenger-Mutant 17249 | -8/Garrison | Triggered checkpoint 17342 | -8/Garrison | Discovered exit to Factory (range 11) 17532 | -8/Garrison | Expanded RIF knowledge: Code Merge 17720 | -8/Garrison | Entered Materials 17720 | -8/Materials | Accompanied by 1 ally 17862 | -8/Materials | Repaired Plasma Cannon 18203 | -8/Materials | Build established: Mutant 18315 | -8/Materials | Identified exit to Garrison 18519 | -8/Materials | Entered Garrison 18535 | -8/Garrison | Triggered checkpoint 18561 | -8/Garrison | Triggered checkpoint 18633 | -8/Garrison | Core integrity fell below 20% 18657 | -8/Garrison | Expanded RIF knowledge: Program Shield 18685 | -8/Garrison | Triggered checkpoint 19110 | -8/Garrison | Lost 6 allies 19179 | -8/Garrison | Triggered checkpoint 19409 | -8/Garrison | Destroyed 8 combat bots 19514 | -8/Garrison | Discovered exit to Factory (range 10) 19615 | -8/Garrison | Rescued a captive Derelict 19691 | -8/Garrison | Triggered checkpoint 19759 | -8/Garrison | Triggered checkpoint 19780 | -8/Garrison | Spotted B-75 Beast 19803 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 19761_ HV Slug penetrates Wall. 19763_ G-47 Trooper knocked back. 19767_ HV Slug penetrates G-47 Trooper. 19767_ G-47 Trooper suffers critical hit (Destroy). 19767_ G-47 Trooper knocked back. 19769_ HV Slug penetrates G-47 Trooper. 19769_ G-47 Trooper suffers critical hit (Destroy). 19769_ G-47 Trooper destroyed. 19771_ Triggered Alarm Trap. 19771_ An alarm sounds. 19779_ UC-42G(h) suffers critical hit (Burn). 19779_ G-47 Trooper suffers critical hit (Destroy). 19781_ UC-42G(h) suffers critical hit (Burn). 19781_ HV Slug penetrates G-47 Trooper. 19785_ HV Slug penetrates Wall. 19787_ UC-42G(h) destroyed. 19788_ Destroyed Unknown Leg. 19789_ Critical hit (Burn: +37). 19790_ G-47 Trooper destroyed. 19795_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????# #?????????# +[%=[= %=[ | | ???????????????????# #?????????# ##"##[####!* | | ???????????????????# #?#######?# #######??#= | | ???????????????????# #?#// #?# #????????# | | ???????????????????# #?#//]==#?# #????????#* | | ???????????????????# ### ]### #????????#% | | ???????????????????# " + #????????#[ | | ???????????????????##### ### #????????# | | ???????????????????????#!! !!#?# ???????# | | ???????????????????????#!! !!#?#####??????# | | ???????????????????????#######???????#????# | | ?????????????????????????????????????# #### | | ?????????????????????????????????????# | | ?????????????????????????????????????#### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### | | ????????????????????????????????########### | | ????????????????????????????????# | | ????????????????????????????????# | | ???????????#????????????????????# ######## | | ???????????# ########?????????# #??????## | | ???????????# %*%% #?????????# #???????? | | ???????????# # ! %######????# #???????? | | ???????????# % #????# #???????? | | ???????????# %%@*%BB #????# #???????? | | ???????????# # #####BB##????# #???????? | | ???????????# # ?????# ####### ########? | | ???????????#### ???????# | | ???????????????????????# | | ???????????????????????# ####### ############ | | ???????????????????????# #?????# #??????????? | | ???????????????????????# #?????# #??????????? | | ???????????????????????# #?????# #??????????? | | ???????????????????????# #?????# #??????????? | | ???????????????????????# #?????# ??????????? | | ???????????????????????# #?????###??????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Imp. Cooling System | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Plasma Cannon | 49% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackCombatInterpreter Manual? 0 Play Time 02:33:51 Cumulative 273.8 hours Start 2025.02.12 @ 10:05:22 End 2025.02.13 @ 01:09:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/2/1/0/0/1/0/0 Lore% 64 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f65ab839-6ae4-48bc-bc29-a75f6057adff