Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 05:07:37 Player: DragoX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (394) 394 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 859 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 250/250 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Plasma Flamer > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 4 5 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | . 2 6 Treads 2 | . . 2 Leg 4 | . 2 2 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 3 | 1 . 2 Device 2 | . . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 1 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 70 | . 67 72 Engine 13 | . 14 12 Leg 10 | . 14 8 Flight 1 | . . 2 Device 6 | . . 11 Storage 14 | . 14 14 Energy Gun 4 | . . 8 Ballistic Gun 14 | . 19 11 Special Weapon 3 | . 4 1 Naked Turns . | . . . Heaviest Build 14 | 10 10 14 Greatest Support 40 | 3 20 40 Greatest Overweight (x) 4 | 3 3 4 Average Overweight (x) 1 | 2 1 2 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 4 | 3 4 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 5 2 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 514 | 240 134 140 Remotely . | . . . Salvage Created 455 | . 157 298 Parts 25 | . 9 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 4 8 Melee 1 | . . 1 Guns 9 | . 4 5 Cannons 1 | . . 1 Classes Destroyed 3 | . 1 2 Recycler 1 | . . 1 Swarmer 3 | . . 3 Grunt 9 | . 4 5 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1033 | . 205 828 Core 261 | . 45 216 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 46 31 Largest 2 | . 2 2 Hottest 165 | . 100 165 Shots Fired 114 | . 67 47 Gun 81 | . 42 39 Cannon . | . . . Launcher . | . . . Special 33 | . 25 8 Kinetic 71 | . 42 29 Thermal 43 | . 25 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 59 | . 28 31 Core Hits 29 | . 10 19 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 687 | . 292 395 Guns 579 | . 292 287 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 17 | . . 17 Kinetic 459 | . 292 167 Thermal 211 | . . 211 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 12 | . . 12 Targets Rammed 14 | . . 14 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 147 | . 80 147 Average Temperature 31 | . 22 47 Received Heat Transfer 447 | . 90 357 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 723 | . . 723 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 142 | . 71 142 Initial 27 | . . 27 Average 35 | . 10 57 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 9 11 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 2 | . . 2 Traps Extracted . | . . . Installed 2 | . . 2 Triggered 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 7 | . 7 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1712 | 86 690 936 Spaces Moved 631 | 42 218 371 Core 346 | 42 103 201 Treads 2 | . . 2 Legs 167 | . 115 52 Wheels . | . . . Hover . | . . . Flight 116 | . . 116 Fastest Speed 37 | 50 120 37 Average Speed 158 | 176 147 162 Slowest Speed 250 | 200 200 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . . 3 Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 39 | 4 37 78 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 25 | . 25 . Terrain Destroyed 26 | . 25 1 Melee . | . . . Projectile 26 | . 25 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1174 | 55 475 644 Wait 387 | . 199 188 Move 624 | 41 217 366 Hop 2 | . . 2 Pick Up 26 | 10 3 13 Fast Attach 4 | . 1 3 Attach 21 | 4 3 14 Detach 1 | . 1 . Swap 1 | . 1 . Drop 15 | . 4 11 Fire 77 | . 46 31 Melee . | . . . Ram 9 | . . 9 Kick 5 | . . 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 2 | . . 2 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Crushed by falling debris 306 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 12) 777 | -10/Materials | Entered Mines 795 | -10/Mines | Met a Derelict bent on vengeance 830 | -10/Mines | Core integrity fell below 50% 873 | -10/Mines | Found a hidden stash of uninstalled traps 883 | -10/Mines | Lost 3 parts (3w) 885 | -10/Mines | Discovered new exit (range 7) 1337 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1451 | -10/Mines | Core integrity fell below 20% 1488 | -10/Mines | Lost 3 parts (1p2w) 1685 | -10/Mines | Discovered new exit (range 3) 1713 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01450_ Aluminum Leg melted. 01457_ Plasma Flamer destroyed. 01460_ Slammed into G-34 Mercenary. 01465_ G-34 Mercenary destroyed. 01465_ Heat Sink permanently disabled. 01465_ Destabilizing: Short circuit. 01467_ Dropped Broken Heat Sink. 01470_ Acquired 2 matter. 01472_ Acquired 4 matter. 01474_ Acquired Ion Engine. 01488_ Acquired Assault Rifle. 01685_ EXIT=FOUND 01707_ Assault Rifle destroyed. 01707_ Kicked G-47 Trooper out of the way. 01708_ Slammed into G-47 Trooper. 01708_ Destabilizing: System corrupted (+1). 01710_ Slammed into G-47 Trooper. 01711_ Destabilizing: System interference. 01711_ Imp. Heat Sink temporarily disabled. 01712_ Kicked G-47 Trooper out of the way. Map ----- +----------------------------------------------------+ | ##??????????????????????????? | | ##???????????????????????????? | | ##???????????????????????????? | | ### ##?????????????????????? | | ??????????????????? | | ?????????????????? | | ### #####??????????????????? | | #?# ##??????????????????????? | | ##?# ##???????????????????????? | | ##??? #????????????????????????? | | ##????# ##????????????????????????? | | #??????####?????????????????????????? | | ????????####????????????????????????? | | ???????## ##???????????????????????? | | ###????# ##??????????????????????? | | ##???# #??????????????????????? | | ##### ###########????????????? | | ## #????????????? | | #????????????? | | ### ##### #????????????? | | #??# #???# #????????????? | | # #### #???# #????????????? | | # % #???# ####?????????? | | # %##### #####???# g #?????????? | | =%%#???## ##???????# #?????????? | | !% #????####????????#####@#?????????? | | ####????????????????????#g#?????????? | | ??????????????????????? < ????????? | | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ??????????????????????# T#?????? | | ??????????????????????# ##?????? | | ??????????????????????########??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegAccelerationProcessor Manual? 0 Play Time 00:17:55 Cumulative 14.8 hours Start 2020.09.19 @ 04:39:55 End 2020.09.19 @ 05:07:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3fadd83e-7d86-4ad4-aa69-41e42b57d96d