Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 01:19:38 Player: naoky Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2822) 2822 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 5374 Bonus ------- High Alert Combat Kills 222 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 88/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Melee Analysis Suite Hardlight Generator > --- WEAPON ----------- Heavy Laser High-powered Shotgun Assault Cannon Axe > --- INVENTORY -------- Aluminum Leg [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Parts Attached 94 | 6 23 27 37 1 Power 12 | 1 1 4 6 . Engine 10 | 1 1 4 4 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 23 | 2 7 5 9 . Treads . | . . . . . Leg 17 | 2 1 5 9 . Wheel 6 | . 6 . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 6 4 7 1 Device 13 | . 5 1 6 1 Storage 2 | 1 1 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 40 | 2 9 14 15 . Energy Gun 19 | 1 5 7 6 . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 . 5 4 . Ballistic Cannon 5 | . 1 . 4 . Launcher 3 | . 1 2 . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 39 | . 2 8 19 10 Power 5 | . . 1 3 1 Propulsion 7 | . . . 4 3 Utility 8 | . 2 2 2 2 Weapon 19 | . . 5 10 4 Highest Loss Streak 7 | . 1 3 6 7 Average Slot Usage (%) 88 | . 88 90 90 77 Engine 8 | . 13 8 5 . Core 1 | . . . 1 7 Leg 16 | . 15 9 23 11 Wheel 6 | . 12 11 . . Device 13 | . 9 9 18 17 Storage 2 | . 8 . . . Processor 5 | . . 8 6 9 Energy Gun 14 | . 14 20 10 8 Ballistic Gun 8 | . 2 13 9 7 Ballistic Cannon 4 | . 2 . 8 8 Launcher 1 | . . 5 . . Special Weapon 2 | . 7 . . . Slashing Weapon 2 | . . . 4 7 Naked Turns . | . . . . . Heaviest Build 26 | 9 13 20 26 25 Greatest Support 47 | 20 32 23 47 42 Greatest Overweight (x) 4 | . 4 2 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 4 4 4 2 Average Carried 2 | . 2 2 2 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | 1 3 2 1 1 Class Distribution -------------------- 35% | Mutant 14% | Scavenger-Gunner 12% | Gunner 11% | Scavenger-Tank 10% | Scavenger-Skirmisher 6% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1660 | 275 397 319 627 42 Remotely . | . . . . . Salvage Created 2910 | 50 427 561 1578 294 Parts 173 | 1 43 37 80 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 72 | 1 16 17 32 6 Melee 14 | . . . 11 3 Guns 43 | 1 10 17 14 1 Cannons 11 | . 4 . 5 2 AOE 4 | . 2 . 2 . Classes Destroyed 9 | 1 3 2 2 1 Worker 1 | . . . . 1 Builder 5 | . 2 2 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 11 | . 6 3 2 . Grunt 45 | 1 10 10 21 3 Duelist 2 | . . 1 1 . Sentry 14 | . . 3 8 3 Best Kill Streak 9 | 1 5 4 9 4 Combat Bots Only 7 | 1 5 4 7 3 Max Kills in Single Turn 4 | 1 4 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 5078 | 32 677 1155 2235 979 Core 907 | 11 147 196 306 247 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 95 36 51 . . Volleys Fired 175 | 5 57 60 46 7 Largest 4 | 2 2 4 4 3 Hottest 260 | 60 130 260 219 124 Shots Fired 455 | 10 113 166 151 15 Gun 375 | 10 73 162 122 8 Cannon 64 | . 28 . 29 7 Launcher 6 | . 2 4 . . Special 10 | . 10 . . . Kinetic 209 | 5 56 78 60 10 Thermal 220 | . 55 84 76 5 Explosive 6 | . 2 4 . . Electromagnetic 20 | 5 . . 15 . Robot Hit Streak 20 | 7 9 16 20 5 Robot Miss Streak 9 | 1 9 6 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 369 | 9 83 124 134 19 Core Hits 172 | 2 47 52 59 12 Critical Hits 2 | . 2 . . . Critical Kills 2 | . 2 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 50 | . . . 39 11 Impact . | . . . . . Slashing 50 | . . . 39 11 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5393 | 114 984 956 2839 500 Guns 2753 | 114 442 766 1306 125 Cannons 637 | . 195 . 322 120 Explosions 709 | . 290 190 229 . Melee 1231 | . . . 982 249 Ramming 6 | . . . . 6 Kinetic 1571 | 51 409 305 642 164 Thermal 1839 | . 285 461 1012 81 Explosive 480 | . 290 190 . . Electromagnetic 266 | 63 . . 203 . Impact . | . . . . . Slashing 1231 | . . . 982 249 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 102 | . 13 37 52 . Projectiles 13 | . 13 . . . Explosions 89 | . . 37 52 . Melee . | . . . . . Knockbacks 7 | . 2 . 5 . Impact . | . . . . . Kinetic 5 | . 2 . 3 . Secondary 2 | . . . 2 . Self-Inflicted Damage 357 | . . 252 103 2 Shots 6 | . . 4 2 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 510 | 6 370 510 391 . Average Temperature 142 | 6 94 191 117 . Received Heat Transfer 1902 | 18 204 357 1017 306 Effects 18 | . . 17 1 . Shutdowns 4 | . . 4 . . Energy Bleed 2 | . . 1 1 . Interference 4 | . . 4 . . Matter Decay 3 | . . 3 . . Short Circuit 1 | . . 1 . . Damage (major) 4 | . . 4 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 3459 | . 558 733 2020 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 570 | 20 350 445 570 337 Average Influence 281 | 12 185 298 409 243 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 31 | 100 67 11 8 7 Level 1 42 | . 32 76 24 92 Level 2 26 | . . 12 67 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 6 5 8 2 Investigation 7 | . 3 2 1 1 Extermination . | . . . . . Reinforcement 11 | . 3 3 4 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 13 | . 3 1 5 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | 1 32 30 49 13 Peak Tracking Total 8 | 1 6 4 8 8 Tactical Retreats 10 | . 3 3 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . . 3 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 16 | . 4 7 4 1 Terminals 10 | . 2 5 2 1 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 11 16 8 5 Successful 20 | . 7 8 3 2 Failed 20 | . 4 8 5 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 6 10 5 5 Fabricators . | . . . . . Repair Stations 10 | . 4 6 . . Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 5 2 2 Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Reinforcement Status 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 3 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 3 5 2 1 Full Trace Events 6 | . 2 2 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 58 | . 26 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . 10 . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 4059 | 316 1039 992 1395 317 Spaces Moved 2618 | 250 764 704 730 170 Core 63 | 28 6 1 . 28 Treads . | . . . . . Legs 1706 | 222 340 272 730 142 Wheels 849 | . 418 431 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 50 Average Speed 110 | 112 102 95 126 136 Slowest Speed 250 | 120 250 150 150 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 12 83 48 44 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 121 | . 18 88 14 1 Melee . | . . . . . Projectile 6 | . . . 5 1 AOE 115 | . 18 88 9 . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 3330 | 276 907 906 1018 223 Wait 296 | 7 21 90 147 31 Move 2614 | 249 763 703 729 170 Hop . | . . . . . Pick Up 46 | 8 21 11 5 1 Fast Attach 47 | . 4 15 28 . Attach 45 | 6 19 12 7 1 Detach 4 | . 3 . 1 . Swap 2 | . . . 2 . Drop 49 | 1 19 15 14 . Fire 175 | 5 57 60 46 7 Melee 50 | . . . 39 11 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 103 | -11/Scrapyard | Discovered new exit (range 8) 317 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 535 | -10/Materials | Core integrity fell below 50% 589 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Repaired Lgt. Ion Engine? 853 | -10/Materials | Discovered new exit (range 15) 1128 | -10/Materials | Discovered new exit (range 8) 1356 | -10/Materials | Entered another Materials area 1356 | -9/Materials | Evolved 2 slots: Weapon x2 1548 | -9/Materials | Lost 3 parts (1p1u1w) 1589 | -9/Materials | Discovered new exit (range 16) 2006 | -9/Materials | Repaired Imp. Ion Engine 2237 | -9/Materials | Discovered new exit (range 12) 2348 | -9/Materials | Entered another Materials area 2348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2653 | -8/Materials | Garrison activated, responded to threat 2796 | -8/Materials | Destroyed 7 combat bots 2797 | -8/Materials | Lost 6 parts (1p2n1u2w) 2969 | -8/Materials | Discovered new exit (range 14) 3097 | -8/Materials | Build established: Scavenger-Gunner 3439 | -8/Materials | Core integrity fell below 50% 3498 | -8/Materials | Lost 4 parts (1n1u2w) 3743 | -8/Materials | Entered Storage 3758 | -8/Storage | Identified exit to Recycling 3763 | -8/Storage | Build established: Scavenger-Tank 3845 | -8/Storage | Lost 3 parts (2n1u) 4044 | -8/Storage | Core integrity fell below 20% 4060 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04037_ R-06 Scavenger collects Wheel. 04038_ Acquired 22 matter. 04038_ Titanium Leg destroyed. 04040_ Acquired 5 matter. 04040_ K-01 Serf collects debris. 04041_ Penetrated by Slug. 04042_ Acquired 5 matter. 04044_ K-01 Serf collects debris. 04044_ Penetrated by Slug. 04044_ Assault Cannon destroyed. 04044_ Slammed into H-55 Commando. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 04045_ Slammed into H-55 Commando. 04045_ Destabilizing: Core damaged (-22). 04056_ Penetrated by Slug. 04056_ Imp. Heat Sink destroyed. 04059_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????? ???????????????????????????????????? | | ????????????#/#######????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# !% #????????????????????????????? | | ???????????# %* #????????????????????????????? | | ???????????# % #????????????????????????????? | | ???????????# #????????????????????????????? | | ?########### #????????????????????????????? | | ?# # #????????????????????????????? | | ## """""" # !#????????????????????????????? | | # "????" #######[#????????????????????????????? | | # "????" #????##%#????????????????????????????? | | T + """""" #?????#%#????????????????????????????? | | # #######=#????????????????????????????? | | ## + g%#????????????????????????????? | | ?# #### g###+###??????????????????????? | | ?##############+## #??????????????????????? | | ????????# # #?????????????????#####? | | ?????????# """" # #?????????????????#"""#? | | ?????????# "??" # ###################"T"## | | ?????????# "??" # | | ?????????# "??" +% | | ?????????# "??" # @ % | | >????????# """" # #########################+#### | | ?????????# # #?????????????????????## % T#? | | ?????????# # #?????????????????????##" "##? | | ?????????########## #?????????????????????##===##? | | ??????????????????# #?????????????????????##===##? | | ??????????????????# #?????????????????????#######? | | ??????????????????# #?????????????????????#######? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 425 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Heat Shielding 150 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Novice Programmer One Hack Too Far Risk Taker Shopping List Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed GodAntimatterLoader Manual? 0 Play Time 01:50:47 Cumulative 3.6 hours Start 2020.08.11 @ 22:55:16 End 2020.08.12 @ 01:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f82b53e4-0e99-48e0-b077-fbbc5cec952b