Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 05:56:51 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3445) 3445 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 7050 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 581/700 Matter 208/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Treading (145) Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Structural Scanner Improved Sensor Array Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Assault Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Meta Core Advanced Treads Subdweller Monowheel Improved Hover Unit Airjet Gravmag System Gravmag System Gravmag System Improved Propulsion Shielding Subdweller Laser Subdweller Machine Gun Subdweller Shrapnel Launcher Multitool Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Meta Core Advanced Treads Subdweller Monowheel Improved Hover Unit Airjet Gravmag System Gravmag System Structural Scanner Improved Propulsion Shielding Subdweller Laser Subdweller Machine Gun Subdweller Shrapnel Launcher Multitool Chainsword [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 77 | 6 10 8 36 7 9 1 Power 6 | 1 . 2 3 . . . Engine 6 | 1 . 2 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 4 1 14 4 1 . Treads 16 | . 2 1 8 4 1 . Leg 7 | 2 2 . 3 . . . Wheel 1 | . . . 1 . . . Hover 2 | . . . 2 . . . Flight . | . . . . . . . Utility 25 | 1 3 2 10 1 7 1 Device 11 | . 1 1 4 1 3 1 Storage 3 | 1 1 . 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 10 | . . 1 5 . 4 . Artifact . | . . . . . . . Weapon 20 | 2 3 3 9 2 1 . Energy Gun 8 | 1 1 1 5 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 10 | . 2 2 4 2 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 8 | . . . 8 . . . Parts Lost 15 | . . 3 10 . 2 . Power 2 | . . 1 1 . . . Propulsion 4 | . . . 4 . . . Utility 5 | . . 1 2 . 2 . Weapon 4 | . . 1 3 . . . Highest Loss Streak 4 | . . 1 4 . 1 . To Critical Strikes . | . . . . . . . Average Backups 11 | 4 9 9 11 14 14 14 Power . | . 1 . . . . 1 Propulsion 3 | 2 6 3 2 4 4 4 Utility 1 | . . . . 2 1 1 Weapon 4 | 1 1 3 6 5 6 5 Tool/Special . | . . . . . . . Unused Backups 23 | . 4 4 7 . . 8 Power 2 | . . . 1 . . 1 Propulsion 7 | . 3 2 . . . 2 Utility 1 | . . . . . . 1 Weapon 11 | . 1 2 6 . . 2 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 90 | . 89 99 88 78 84 94 Engine 10 | . 14 13 8 7 6 7 Treads 25 | . 7 28 25 30 30 30 Leg 4 | . 20 . 6 . . . Device 7 | . . 1 12 7 12 17 Storage 10 | . 14 14 9 7 7 7 Processor 3 | . 3 9 . . . . Protection 7 | . . 3 6 15 18 20 Energy Gun 2 | . 10 . 5 . . . Ballistic Gun 1 | . 10 . . . . . Ballistic Cannon 15 | . 7 27 12 9 6 9 Peak Build Rating 45 | 6 11 15 35 43 44 45 Average Rating 24 | 3 7 12 27 40 42 43 On Entrance 20 | . 6 11 13 27 43 44 Avg Prop Armor Cover (%) 5 | . . . 5 . 12 . Naked Turns . | . . . . . . . Heaviest Build 74 | 13 24 27 57 74 74 53 Greatest Support 88 | 20 40 40 80 88 88 88 Greatest Overweight (x) 1 | 1 . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 12 | 7 9 10 12 15 15 15 Most Carried 15 | 8 10 10 15 15 15 15 Average Carried 11 | 5 9 9 12 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 6 10 10 15 15 15 15 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Matter Collected 2902 | 169 279 422 1042 129 861 . Remotely . | . . . . . . . Salvage Created 3070 | . 257 183 1331 164 1135 . Parts 166 | . 17 14 79 5 51 . Haulers Intercepted 6 | . 1 . 3 . 2 . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Combat Hostiles Destroyed 71 | . 5 11 27 3 25 . Melee 1 | . . . . . 1 . Guns 13 | . 3 . 10 . . . Cannons 48 | . 2 11 15 3 17 . AOE 8 | . . . 1 . 7 . Classes Destroyed 17 | . 4 2 8 1 2 . Worker 3 | . . . 1 . 2 . Builder 1 | . . . . 1 . . Tunneler 1 | . . . 1 . . . Hauler 6 | . 1 . 3 . 2 . Recycler 6 | . . . 2 . 4 . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 7 | . 1 . 3 1 2 . Swarmer 15 | . . . 7 . 8 . Grunt 21 | . 5 . 7 3 6 . Duelist 1 | . . . 1 . . . Sentry 17 | . . . 9 . 8 . Specialist 2 | . . . 2 . . . Hunter 2 | . . . 1 . 1 . Programmer 2 | . . . . . 2 . Artisan 2 | . . 2 . . . . Subdweller 11 | . . 11 . . . . Best Kill Streak 9 | . 3 2 5 3 9 . Combat Bots Only 7 | . 2 2 4 3 7 . Max Kills in Single Turn 5 | . 1 1 2 1 5 . Gunslinging . | . . . . . . . Exploded 5 | . . . 1 . 5 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Hostile Shots Fired 463 | . 21 63 146 4 229 . Missed 128 | . 7 13 40 1 67 . Hits 335 | . 14 50 106 3 162 . Melee 1 | . . . 1 . . . Projectile 334 | . 14 50 105 3 162 . Critical Strikes 7 | . 1 1 5 . . . Damage Taken 4407 | . 193 1044 1611 49 1510 . Core 487 | . 60 162 146 18 101 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 154 | . . . . . 154 . Regen/Repaired (Parts) 121 | . . . 51 . 70 . Core Remaining (%) 61 | 100 . 11 73 . . . Volleys Fired 268 | . 32 59 82 5 90 . Largest 2 | . 2 2 2 1 1 . Hottest 100 | . 70 66 100 50 50 . Shots Fired 424 | . 64 110 154 5 91 . Gun 117 | . 52 3 62 . . . Cannon 305 | . 12 107 92 5 89 . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 333 | . 38 107 92 5 91 . Thermal 29 | . 26 3 . . . . Explosive . | . . . . . . . Electromagnetic 62 | . . . 62 . . . Robot Hit Streak 16 | . 6 16 11 5 16 . Robot Miss Streak 4 | . 2 2 4 . 4 . Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 284 | . 40 70 108 4 62 . Core Hits 134 | . 15 20 55 5 39 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 17 | . 2 2 . 1 12 . Burn 2 | . 2 . . . . . Blast 15 | . . 2 . 1 12 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8494 | . 559 1379 2525 322 3709 . Guns 1420 | . 436 18 966 . . . Cannons 6292 | . 123 1361 1342 183 3283 . Explosions 731 | . . . 190 139 402 . Melee . | . . . . . . . Ramming 51 | . . . 27 . 24 . Kinetic 6927 | . 356 1361 1342 183 3685 . Thermal 411 | . 203 18 190 . . . Explosive . | . . . . . . . Electromagnetic 1105 | . . . 966 139 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 10 . 1 1 Average Corruption 6 | . . . 9 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . . 49 . 6 1 Message Errors 13 | . . . 12 . 1 . Matter Fused 19 | . . . 17 . 2 . Heat Flow Errors 4 | . . . 4 . . . Energy Discharges 4 | . . . 2 . 2 . Parts Fused 2 | . . . 2 . . . Data Loss (minor) 5 | . . . 4 . . 1 Data Loss (major) 1 | . . . 1 . . . Misfires 4 | . . . 3 . 1 . Alerts 1 | . . . 1 . . . Weapon Failures 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 365 | . . 13 40 39 273 . Projectiles 319 | . . 13 16 39 251 . Explosions 42 | . . . 20 . 22 . Melee 4 | . . . 4 . . . Knockbacks 39 | . 2 18 8 . 11 . Impact . | . . . . . . . Kinetic 39 | . 2 18 8 . 11 . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . . . 86 . . . Shots 2 | . . . 2 . . . Rammed 5 | . . . 2 . 3 . Targets Rammed 6 | . . . 2 . 4 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 442 | . 219 . 442 . 19 . Average Temperature 77 | . 88 . 71 . 5 . Received Heat Transfer 1308 | . 129 180 585 27 387 . Effects 2 | . 2 . . . . . Energy Bleed 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 3 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 8 | . . . 6 2 . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 992 | . 717 25 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 4 . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Maximum Alert Level 2 | . . . 1 1 2 1 Low Security (%) 58 | 100 100 . 66 39 26 . Level 1 29 | . . . 33 60 23 100 Level 2 12 | . . . . . 50 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 583 | . 83 . 292 374 583 220 Initial 220 | . . . . 115 143 220 Average 197 | . 20 . 155 241 366 212 Influence Increases 2245 | . 169 . 849 399 828 . Destroy 0b10 Robot/C 1200 | . 100 . 540 60 500 . Destroy 0b10 Robot/NC 130 | . 15 . 50 10 55 . Destroy Leader 346 | . 24 . 162 12 148 . Successful Hack 40 | . . . 11 16 13 . Disable Machine 390 | . . . 30 300 60 . Destroy Structure 94 | . . . 41 1 52 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 30 | . 30 . . . . . Influence Decreases 2045 | . 126 43 595 337 579 365 Entered New Map 679 | . . 22 . 139 173 345 Time Decay 1264 | . 126 21 513 198 386 20 Lost Part 102 | . . . 82 . 20 . Squads Dispatched 14 | . 1 . 5 2 6 . Investigation 4 | . . . 1 1 2 . Extermination 3 | . . . . 1 2 . Reinforcement 4 | . 1 . 1 . 2 . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Distress Signals 6 | . 1 . 2 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 10 11 37 3 33 . Peak Tracking Total 9 | . 4 2 6 3 9 . Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Traps Triggered 3 | . . . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Machines Disabled 27 | . . 1 2 20 4 . Max in Single Turn 10 | . . 1 1 10 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Machines Accessed 25 | . . 2 9 2 10 2 Terminals 15 | . . . 6 1 8 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 3 | . . . . . 1 2 Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 63 | . . 5 24 5 24 5 Successful 27 | . . 5 8 4 9 1 Failed 36 | . . . 16 1 15 4 Catastrophic 10 | . . . 4 1 5 . Database Lockouts . | . . . . . . . Manual 27 | . . . 17 . 10 . Terminals 40 | . . . 17 2 21 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . 2 . Recycling Units 6 | . . . . . 1 5 Scanalyzers 6 | . . . 3 3 . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 13 | . . 5 2 1 5 . Record 4 | . . 4 . . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 2 | . . . . . 2 . Branch Access Points 3 | . . . 1 1 1 . Alert Level 2 | . . . 1 . 1 . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . Scan Component 2 | . . . 1 . 1 . Repair 2 | . . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . 1 1 Retrieve Components 2 | . . . . . 1 1 Scanalyzer 5 | . . . 2 3 . . Retrieve Study 5 | . . . 2 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 2 . 1 . Terminals 3 | . . . 2 . 1 . Botnet 3 | . . . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . . . 8 2 8 1 Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 2 3 . . Parts Repaired 2 | . . . 1 . 1 . Time 76 | . . . 32 . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . . . . . 10 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Active Infowar (turns) 2321 | . 132 1223 353 . 568 45 Optics 1708 | . 132 1223 353 . . . Sensors 605 | . . . . . 560 45 Terrain 4 | . . . . . 4 . Structural 15 | . . . . . . 15 Traps 4 | . . . . . 4 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Turns Passed 5132 | 54 545 1598 1578 405 907 45 Spaces Moved 2573 | 39 268 840 760 250 390 26 Core 13 | 13 . . . . . . Treads 2115 | . 34 840 575 250 390 26 Legs 411 | 26 234 . 151 . . . Wheels 34 | . . . 34 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 120 145 145 145 Average Speed 149 | 99 125 160 153 146 145 145 Slowest Speed 240 | 120 160 160 240 160 145 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 43 46 56 8 71 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . 4 . . . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 95 | . . . 38 2 55 . Melee . | . . . . . . . Projectile 53 | . . . 18 2 33 . AOE 42 | . . . 20 . 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Total 3386 | 53 416 985 1019 285 594 34 Wait 319 | . 85 62 74 12 86 . Move 2565 | 38 267 837 759 249 389 26 Hop 1 | . . 1 . . . . Pick Up 61 | 9 9 10 24 4 2 3 Fast Attach 40 | 3 6 1 19 . 11 . Attach 23 | 3 2 3 8 2 2 3 Detach 2 | . . . 1 . 1 . Swap 31 | . 3 4 17 6 1 . Drop 70 | . 12 8 33 7 8 2 Fire 268 | . 32 59 82 5 90 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . 2 . 4 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: Fac / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 5) 600 | -10/Materials | Entered Subcaves 1088 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1089 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1247 | -10/Subcaves | Visited 4L-MR0's lab 1263 | -10/Subcaves | Found Meta Core 1377 | -10/Subcaves | Visited Clippyterm 1382 | -10/Subcaves | Learned 40 Factory zone layouts 1436 | -10/Subcaves | Discovered new exit (range 12) 1459 | -10/Subcaves | Learned location of Zion (-6) 1459 | -10/Subcaves | Met a Zionite searching for "candidates" 1508 | -10/Subcaves | Core integrity fell below 50% 1666 | -10/Subcaves | Disturbed a concealed Subdweller 1669 | -10/Subcaves | Disturbed a concealed Subdweller 1752 | -10/Subcaves | Core integrity fell below 20% 1994 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2198 | -10/Subcaves | Entered Materials 2198 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2323 | -8/Materials | Lost 4 parts (2n2w) 2348 | -8/Materials | Build established: Scavenger-Mutant 2633 | -8/Materials | Garrison activated, responded to threat 3105 | -8/Materials | System corruption reached 10% 3591 | -8/Materials | Repaired Sub. Monowheel? 3741 | -8/Materials | Discovered new exit (range 4) 3776 | -8/Materials | Entered Factory 3776 | -7/Factory | Evolved 2 slots: Utility x2 3777 | -7/Factory | Identified exit to Factory 3777 | -7/Factory | Identified exit to Storage 3789 | -7/Factory | Identified exit to Lower Caves 4104 | -7/Factory | Build established: Mutant 4181 | -7/Factory | Entered Storage 4657 | -7/Storage | Destroyed 7 combat bots 4737 | -7/Storage | Discovered exit to Factory (range 14) 4796 | -7/Storage | Repaired Imp. Deuterium Engine+ 4960 | -7/Storage | Identified exit to Recycling 5075 | -7/Storage | Used back door to open Recycling access 5088 | -7/Storage | Entered Recycling 5133 | -7/Recycling | Self-destructed Last Messages --------------- >>\\IAMDERELICT Access granted. 05078_ Acquired Hvy. Assault Cannon. LOCATION=RECYCLING GOAL=ESCAPE 05100_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 2 components... Adv. ECM Suite Core Analyzer 05110_ Dropped Hvy. Assault Cannon. 05111_ System corrupted: Component data lost. 05113_ Acquired Gravmag System. 05118_ Dropped Imp. Light Armor Plating. 05119_ Acquired Gravmag System. 05123_ R-06 Scavenger collects Hvy. Assault Cannon. 05126_ R-06 Scavenger collects Imp. Light Armor Plating. 05133_ Connecting with Recycling Unit... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? # ?????????????????? | | ????????????????????????????? ##?????????????????? | | ???????????????????????????? ##?????????????????? | | ???????????????????????????? ##?????????????????? | | ??????????????????????????? # ?????????????????? | | ??????????????????????????# # ?????????????????? | | ?????????????????????????? # ?????????????????? | | ?????????????????????????? + ?????????????????? | | ?????????????????????????? # ?????????????????? | | ??????????????????????????# # ?????????????????? | | ?????????????????????###### + ?????????????????? | | ?????????????????????###### # ?????????????????? | | ??????????????#########"""# # ?????????????????? | | ??????????????#########"Y"# ##?????????????????? | | ??????????????## @ ############???????? | | ??????????????## r #############??????? | | ??????????????## r ##??????? | | ??????????????## ##??????? | | ??????????????## ##??????? | | ??????????????## ##??????? | | ??????????????## ! ! ##??????? | | ??????????????##########= ###"Y"###!!!####??????? | | ??????????????##########= ###"""###! !###???????? | | ??????????????????????###################????????? | | ??????????????????????#######?#####??????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Monowheel | 15% | -8/Materials Imp. Deuterium Engine | 12% | -7/Storage Studied --------- Assault Cannon | -8/Materials | Hacked Hover Unit | -8/Materials | Hacked Imp. Hover Unit | -7/Factory | Hacked Airjet | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyAlphaTube Manual? 0 Play Time 00:41:29 Cumulative 433.7 hours Start 2025.12.29 @ 05:17:23 End 2025.12.29 @ 05:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/0/0/0/0/1/0/1 Lore% 84 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad66eb5d-1321-45a2-9ef5-7f209740ba90