Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 15:59:38 Player: AshCrow Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (2358) 2358 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 8668 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Flying (280) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heavy Treads Heavy Treads Medium Matter Pod (100) Makeshift ECM Suite Improved Reaction Control System Improved Utility Shielding Layered Medium Armor Plating Improved Powered Armor Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Long-range Proton Cannon Minigun Hypervelocity Coil Gun Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Energy Well Medium Matter Pod Weapon Cycler Makeshift ECM Suite Improved Reaction Control System Improved Utility Shielding Layered Medium Armor Plating Improved Powered Armor Advanced System Restoration Module Variable Charge Gun [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Improved Utility Shielding Weapon Heavy Machine Gun Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 4 | . . . . . 3 . . . . 1 Weapon 2 | . . . . . 2 . . . . . Parts Attached 65 | 7 2 6 . 6 8 2 4 . 7 23 Power 8 | 1 1 1 . . 1 . 1 . . 3 Engine 6 | 1 1 1 . . 1 . 1 . . 1 Core 1 | . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 17 | 2 . 1 . 1 2 . 1 . 2 8 Treads 14 | 2 . 1 . 1 2 . 1 . 2 5 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 Utility 16 | 2 . 1 . 1 3 1 1 . 2 5 Device 5 | 1 . . . . 3 . . . 1 . Storage 3 | 1 . . . 1 . . . . . 1 Processor 1 | . . . . . . . 1 . . . Hackware 3 | . . 1 . . . . . . . 2 Protection 4 | . . . . . . 1 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 24 | 2 1 3 . 4 2 1 1 . 3 7 Energy Gun 4 | . . . . . . . . . . 4 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 15 | 2 1 2 . 4 1 1 1 . 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . 1 . Special Weapon 2 | . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 35 | . . 5 . . 2 . 1 . 3 24 Power 6 | . . 1 . . . . . . . 5 Propulsion 7 | . . . . . . . 1 . 2 4 Utility 7 | . . 1 . . 1 . . . 1 4 Weapon 15 | . . 3 . . 1 . . . . 11 Highest Loss Streak 15 | . . 3 . . 2 . 1 . 2 15 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 1 6 7 7 7 7 9 12 14 13 14 Power 1 | . 3 2 2 2 1 1 . . . . Propulsion 2 | . . 1 1 1 . 2 3 3 3 3 Utility 4 | . . 1 2 2 4 4 6 7 6 8 Weapon 2 | 1 2 2 2 2 2 2 2 4 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . 2 . . 1 . . 1 . 1 9 Power 1 | . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 9 | . . . . . . . 1 . . 8 Weapon 3 | . 1 . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 90 100 100 84 92 85 93 96 88 Engine 12 | . 14 13 14 14 12 13 13 13 13 5 Treads 25 | . 28 28 28 28 25 26 22 26 25 20 Device 6 | . 14 5 . . 12 13 6 6 11 7 Storage 9 | . 14 14 14 14 6 6 6 6 6 5 Processor 2 | . . . . . . . 2 6 6 5 Hackware 5 | . . . 14 14 6 . . . . 5 Protection 3 | . . . . . . 5 6 6 5 7 Ballistic Gun 24 | . 28 21 28 28 19 25 26 26 24 14 Peak Build Rating 84 | 7 9 13 13 21 44 53 57 57 58 84 Average Rating 37 | 5 8 9 13 16 38 52 51 57 51 70 On Entrance 29 | . 7 9 13 13 21 40 53 57 57 58 Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 12 17 17 14 35 50 68 68 67 69 73 Greatest Support 163 | 40 40 40 40 40 82 82 82 82 88 163 Greatest Overweight (x) 4 | . . . . . . . 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 9 15 15 15 15 15 15 Most Carried 15 | 3 8 8 8 15 14 13 15 15 15 15 Average Carried 11 | 2 6 7 8 8 8 10 13 15 14 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 3 8 8 8 14 11 12 15 15 15 11 Class Distribution -------------------- 43% | Mutant 18% | Derelict-Skirmisher 15% | Derelict-Gunner 9% | Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Matter Collected 2772 | 302 32 357 . 40 152 254 162 . 711 762 Remotely . | . . . . . . . . . . . Salvage Created 2842 | 152 32 225 . . 233 234 66 . 830 1070 Parts 138 | 8 5 20 . . 10 7 7 . 26 55 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 75 | . . 10 . . . 5 6 . 54 . Prevented 4 | . . . . . . . 4 . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 55 | . 3 5 . . 8 6 3 . 16 14 Guns 48 | . 3 5 . . 4 6 3 . 13 14 AOE 7 | . . . . . 4 . . . 3 . Classes Destroyed 12 | 2 1 2 . . 1 2 . . 2 2 Builder 2 | . . . . . . . . . . 2 Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . Recycler 2 | 1 . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . Watcher 1 | . . . . . . . . . . 1 Swarmer 28 | . 3 1 . . 7 4 3 . 7 3 Grunt 12 | . . . . . . 1 . . 6 5 Brawler 2 | . . . . . . . . . 2 . Sentry 4 | . . . . . . 1 . . 1 2 Programmer 5 | . . . . . 1 . . . . 4 Subdweller 4 | . . 4 . . . . . . . . Best Kill Streak 7 | 4 3 2 . . 7 3 3 . 6 5 Combat Bots Only 7 | . 3 2 . . 7 3 3 . 6 3 Max Kills in Single Turn 3 | 1 2 2 . . 2 2 1 . 2 3 Gunslinging 1 | . 1 . . . . 1 . . 1 1 Exploded 2 | . . . . . 2 . . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 484 | . 10 131 . . 34 28 15 . 64 202 Missed 131 | . 2 59 . . 6 11 2 . 18 33 Hits 353 | . 8 72 . . 28 17 13 . 46 169 Projectile 353 | . 8 72 . . 28 17 13 . 46 169 AOE 4 | . . . . . . . . . . 4 Critical Strikes 16 | . . . . . 1 . . . 1 14 Part Disruptions 2 | . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 6429 | . 61 848 . . 416 170 204 . 834 3896 Core 1291 | . 22 147 . . 17 5 . . 88 1012 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 35 | . . . . . . . . . . 35 Core Remaining (%) 73 | 100 . . . 32 . . . . 87 . Volleys Fired 187 | 8 5 41 . . 16 8 5 . 43 61 Largest 4 | 2 2 2 . . 3 4 4 . 4 4 Hottest 256 | 40 40 125 . . 83 116 116 . 116 256 Shots Fired 471 | 16 10 78 . . 34 32 20 . 120 161 Gun 439 | 16 10 72 . . 27 32 20 . 116 146 Cannon 8 | . . . . . . . . . . 8 Launcher 11 | . . . . . 7 . . . 4 . Special 13 | . . 6 . . . . . . . 7 Kinetic 393 | 16 10 72 . . 27 32 20 . 116 100 Thermal 52 | . . 6 . . . . . . . 46 Explosive 4 | . . . . . . . . . 4 . Electromagnetic 15 | . . . . . 7 . . . . 8 Robot Hit Streak 17 | 3 5 17 . . 4 5 4 . 10 14 Robot Miss Streak 9 | 2 2 6 . . 9 8 6 . 9 5 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 16 | . 1 3 . . . 1 1 . 6 4 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . 1 1 Shots Hit Robots 291 | 8 6 52 . . 17 19 13 . 74 102 Core Hits 174 | 5 4 17 . . 17 16 12 . 64 39 Critical Kills 12 | . . . . . . 1 . . 3 8 Critical Parts Destroyed 17 | . . . . . . . . . 6 11 Critical Strikes 35 | . . . . . . 1 . . 9 25 Burn 3 | . . . . . . . . . . 3 Destroy 32 | . . . . . . 1 . . 9 22 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4856 | 100 64 596 . . 512 278 197 . 1506 1603 Guns 3877 | 100 64 572 . . 255 278 197 . 998 1413 Cannons 190 | . . . . . . . . . . 190 Explosions 765 | . . . . . 257 . . . 508 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3195 | 100 64 572 . . 255 278 197 . 998 731 Thermal 706 | . . 24 . . . . . . . 682 Explosive 508 | . . . . . . . . . 508 . Electromagnetic 447 | . . . . . 257 . . . . 190 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 1 1 1 11 Average Corruption 2 | . . . . . 1 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 78 | . . . . . 2 4 11 1 24 36 Message Errors 14 | . . . . . . . 1 . 4 9 Matter Fused 21 | . . . . . . 1 4 . 7 9 Heat Flow Errors 9 | . . . . . 1 2 2 . 1 3 Energy Discharges 6 | . . . . . . . 1 . . 5 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . . . . 3 1 6 4 Data Loss (major) 3 | . . . . . . 1 . . 1 1 Misfires 4 | . . . . . . . . . 3 1 Alerts 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 25 | . . . . . . . . . . 25 Projectiles 25 | . . . . . . . . . . 25 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . 12 . . . 12 . Shots 2 | . . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 774 | . . 7 . . 172 265 255 . 387 774 Average Temperature 190 | . . 3 . . 48 112 121 . 112 272 Received Heat Transfer 1313 | . . 387 . . . 24 . . 171 731 Effects 47 | . . . . . . 3 . . 4 40 Shutdowns 11 | . . . . . . . . . . 11 Energy Bleed 3 | . . . . . . . . . 1 2 Interference 14 | . . . . . . 3 . . 3 8 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 6 | . . . . . . . . . . 6 Damage (minor) 4 | . . . . . . . . . . 4 Damage (major) 5 | . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . . . . 2 Heat Transferred 1696 | . . 50 . . . . . . . 1646 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 85 | 100 100 . 100 . 100 . . . . 73 Level 1 14 | . . . . . . . . . . 26 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 243 | 10 70 . 8 . 163 . . . . 243 Initial 16 | . . . 6 . . . . . . 16 Average 65 | 1 26 . . . 60 . . . . 94 Influence Increases 1639 | 20 70 90 8 . 224 130 70 . 355 672 Destroy 0b10 Robot/C 1060 | . 60 60 . . 160 120 60 . 320 280 Destroy 0b10 Robot/NC 45 | 20 . . . . . . . . 5 20 Destroy Leader 132 | . 10 . . . 30 10 10 . 30 42 Successful Hack 8 | . . . 8 . . . . . . . Disable Machine 60 | . . . . . 30 . . . . 30 Anti-Garrison Action 200 | . . . . . . . . . . 200 Destroy Structure 14 | . . . . . 4 . . . . 10 Lose Combat Pursuer 120 | . . 30 . . . . . . . 90 Influence Decreases 1585 | 20 60 86 22 . 224 70 130 . 329 644 Entered New Map 36 | . . 6 8 . . . 12 . . 10 Time Decay 1229 | 20 60 60 14 . 204 70 108 . 309 384 Lost Part 300 | . . 20 . . 20 . 10 . 20 230 Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 9 | . . . . . 5 . . . . 4 Investigation 1 | . . . . . . . . . . 1 Extermination 4 | . . . . . 1 . . . . 3 Reinforcement 1 | . . . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 3 9 . . 11 6 3 . 21 28 Peak Tracking Total 7 | . 3 3 . . 4 3 3 . 7 6 Tactical Retreats 7 | . . 1 . . 1 . . . . 5 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . . . 2 . . . . 2 Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 15 | . . . 3 7 . . . 4 . 1 Terminals 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 67 | . . . 6 27 . . . 31 . 3 Successful 63 | . . . 4 27 . . . 31 . 1 Failed 4 | . . . 2 . . . . . . 2 Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . . . . . 3 Terminals 3 | . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 62 | . . . 4 27 . . . 31 . . Record 39 | . . . 2 26 . . . 11 . . Part Schematic 12 | . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Level Access Points 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 85 | . . . . . . . . . . 85 Highest-Rated Ally 85 | . . . . . . . . . . 85 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 Total Damage 63 | . . . . . . . . . . 63 Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 4011 | 29 196 236 . . 79 . . . 2305 1166 Sensors 3471 | . . . . . . . . . 2305 1166 Seismic 461 | 29 196 236 . . . . . . . . ECM 79 | . . . . . 79 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Turns Passed 11797 | 116 196 642 371 3758 555 388 1276 141 2895 1459 Spaces Moved 5776 | 48 107 269 213 2270 257 226 446 90 1157 693 Core 2 | 2 . . . . . . . . . . Treads 5764 | 46 107 269 213 2270 257 226 446 90 1157 683 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . . . . . . 10 Fastest Speed 50 | 50 160 160 160 160 156 156 156 158 158 158 Average Speed 163 | 155 160 160 160 160 156 156 211 158 160 161 Slowest Speed 360 | 160 160 160 160 160 160 156 241 158 244 360 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 17 17 42 95 10 46 50 75 98 16 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . Scrap Searched 19 | . . 2 . 5 . 1 7 . 4 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 69 | . . . . . 3 . . . 62 4 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 64 | . . . . . 3 . . . 61 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Total 7806 | 72 124 395 243 2399 390 248 772 89 2139 935 Wait 1638 | 7 . 71 . 103 107 9 306 . 913 122 Move 5766 | 47 106 268 212 2269 256 225 445 89 1156 693 Hop . | . . . . . . . . . . . Pick Up 57 | 3 7 3 . 13 3 3 6 . 8 11 Fast Attach 23 | 7 . . . . 2 . 2 . 3 9 Attach 31 | . . 5 . 1 6 2 . . 3 14 Detach 8 | . . . . . . 1 1 . 1 5 Swap 23 | . 2 6 . 5 . . 2 . 2 6 Drop 39 | . 4 1 . 8 . . 5 . 7 14 Fire 187 | 8 5 41 . . 16 8 5 . 43 61 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 33 | . . . 31 . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Subcaves 314 | -10/Subcaves | Approached by a straggling Scientist 412 | -10/Subcaves | A Subdweller sparked back to life 412 | -10/Subcaves | A Subdweller sparked back to life 412 | -10/Subcaves | A Subdweller sparked back to life 592 | -10/Subcaves | Lost 3 parts (1u2w) 651 | -10/Subcaves | Discovered new exit (range 15) 667 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 671 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 827 | -10/Subcaves | Discovered new exit (range 15) 874 | -10/Subcaves | Core integrity fell below 50% 955 | -10/Subcaves | Entered Recycling 1266 | -8/Recycling | Identified exit to Factory 1282 | -8/Recycling | Scanned before Scraplab entrance 1306 | -8/Recycling | Entered Scraplab 1322 | -8/Recycling | Discovered new exit (range 3) 1326 | -8/Recycling | Entered Scraptown 2049 | -8/Scraptown | Discovered exit to Factory (range 7) 2175 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2180 | -8/Scraptown | Learned location of Testing (-2) 2225 | -8/Scraptown | Visited Symbiants 2277 | -8/Scraptown | Visited Cave Peace 2317 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2477 | -8/Scraptown | Visited SPCMW 2858 | -8/Scraptown | Visited Supply Room 2925 | -8/Scraptown | Visited Awakened 2962 | -8/Scraptown | Visited IN-MT5's Study 3370 | -8/Scraptown | Visited UFD Registry 3370 | -8/Scraptown | Registered with UFD as "Rustplate" 3426 | -8/Scraptown | Visited Science Guys 3532 | -8/Scraptown | Visited Junk Cannon Lab 3596 | -8/Scraptown | Visited Abandonware Association 3618 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 3840 | -8/Scraptown | Visited Sword Containment 3869 | -8/Scraptown | Visited Junk Repository 3944 | -8/Scraptown | Visited Curators Association 4085 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4283 | -8/Scraptown | Visited Research Penetration Think Tank 4344 | -8/Scraptown | Visited Derelict Rescue Squad 4353 | -8/Scraptown | Found DRS Beacon 4656 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4695 | -8/Scraptown | Found DCF Scrap (28 items) 4989 | -8/Scraptown | Met Optimus 4989 | -8/Scraptown | Accepted into 0bPrime 5074 | -8/Scraptown | Discovered exit to Factory (range 5) 5084 | -8/Scraptown | Entered Factory 5084 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 5186 | -6/Factory | Garrison activated, responded to threat 5226 | -6/Factory | Destroyed 7 combat bots 5394 | -6/Factory | Build established: Derelict-Gunner 5626 | -6/Factory | Discovered new exit (range 9) 5639 | -6/Factory | Entered Lower Caves 5641 | -6/Lower Caves | UFD Scientist delivered a prototype 5643 | -6/Lower Caves | Found Prototype Protection 5644 | -6/Lower Caves | Identified Enh. Scrap Shield 5953 | -6/Lower Caves | Build established: Gunner 5965 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6003 | -6/Lower Caves | Discovered new exit (range 7) 6027 | -6/Lower Caves | Entered another Lower Caves area 6461 | -6/Lower Caves | Learned Factory emergency access door positions 6476 | -6/Lower Caves | Encountered a Warlord checkpoint 7058 | -6/Lower Caves | Build established: Derelict-Gunner 7283 | -6/Lower Caves | Discovered new exit (range 12) 7301 | -6/Lower Caves | Identified exit to Data Miner 7303 | -6/Lower Caves | Entered Data Miner 7303 | -6/Data Miner | Discovered new exit (range 6) 7334 | -6/Data Miner | Met Data Miner 7382 | -6/Data Miner | Learned location of Section 7 (-2) 7382 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7408 | -6/Data Miner | Received God Mode back door access code from Data Miner 7443 | -6/Data Miner | Identified exit to Proximity Caves 7444 | -6/Data Miner | Entered Proximity Caves 7657 | -5/Proximity Caves | Learned Factory stockpile data 7703 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8340 | -5/Proximity Caves | Build established: Derelict-Skirmisher 8943 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10062 | -5/Proximity Caves | Activated DRS Beacon 10116 | -5/Proximity Caves | Discovered new exit (range 12) 10218 | -5/Proximity Caves | Found Unknown Protection 10250 | -5/Proximity Caves | Identified exit to Factory 10339 | -5/Proximity Caves | Entered Factory 10339 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10340 | -5/Factory | Identified exit to Upper Caves 10478 | -5/Factory | Build established: Scavenger-Skirmisher 10673 | -5/Factory | Spotted B-75 Beast 11192 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 11226 | -5/Factory | Incoming investigation squad redirected 11577 | -5/Factory | Lost 4 parts (2p1u1w) 11749 | -5/Factory | System corruption reached 10% 11753 | -5/Factory | Core integrity fell below 50% 11786 | -5/Factory | Core integrity fell below 20% 11798 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Energy Well destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer builds a Door. K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Mak. System Shield destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Matter fused (-10). U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# *#?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ????????????????????## """ """ #?????????????????? | | ????????????? ?????# """ """ #?????????????????? | | ????????????" !??# #?????????????????? | | ???????????? ! # ##############????? | | ??????????? # # #????? | | ??????????? # # #????? | | ??????????? # g # #????? | | ???????????###+############u## # #????? | | ?????????? ^ % pgu # #????? | | ?????????? u # #????? | | ?????????? ^ % @ + #????? | | ?????????? ^ # #????? | | ?????????? k +% #????? | | ??????????? ############### #????? | | ??????????? ???????????????# ! #????? | | ??!?????????? ????????????????# #????? | | ???????????????????????????????##+###########????? | | ???????????????????????????????# == #??????? | | ???????????????????????????????# |!!! #??????? | | ???????????????????????????????#=!!!!! !######## | | ???????????????????????????????# !!! # | | ???????????????????????????????#] # | | ????????????????????!??????????# ! ! # """" " | | ???????????????????????????????#! # """" " | | ???????????????????????????????# # """" " | | ???????????????????????????????#######+#### """" " | | ???????????????????????????????????## + """" " | | ???????!???????????????????????????# ### """" " | | ???????????????????????????????????#T #?# """" " | | ???????????????????????????????????## #?# | | ?????????????????????????+??+???????# #?# | | ????????????????????????????????????# #?# | | ????????????????????????????????????# #?######## | | ????????????????????????????????????+ #????????? | | ??????????????????????????????????? # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 800 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed GravitonPowerJammer Manual? 0 Play Time 01:41:06 Cumulative 37.6 hours Start 2025.07.26 @ 14:05:38 End 2025.07.26 @ 15:59:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 64 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aece9d76-dc0a-4632-8ee3-4975901890ed