Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 10:15:40 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (860) 4300 Value Destroyed (33922) 33922 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (20153) 20153 TOTAL SCORE: 65895 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 18180 Follower Combat Kills 337 Entered Garrisons 400 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -1364 Cogmind --------- Core Integrity 0/650 Matter 275/300 Energy 145/200 System Corruption 3% Temperature Cool (-141) Movement Flying (31) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Backup Power VII Backup Power VII > --- PROPULSION (4) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (8) ------ Improved Cryofiber Web Improved Cooling System Improved Signal Interpreter Core Analyzer Improved Particle Charger Experimental Reaction Control System Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- Advanced Beam Rifle Advanced Beam Rifle High-powered Field Laser Wave Gun Enhanced Autogun > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I Backup Power VII Backup Power VII > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Core Analyzer Improved Particle Charger Improved Weapon Cycler Experimental Reaction Control System Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle High-powered Field Laser Wave Gun Wave Gun Enhanced Autogun > --- INVENTORY -------- (None) [Rating: 108] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Backup Power VII Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Particle Charger Storage Small Battery Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Slots Evolved 16 | 2 3 . 5 . . 1 . 1 2 . 1 . . . . . . . 1 . Power 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . Utility 7 | . 1 . 3 . . . . 1 . . 1 . . . . . . . 1 . Weapon 4 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . Parts Attached 247 | 5 10 4 19 7 1 16 2 18 20 . 24 5 . 8 11 8 63 . 26 . Power 21 | 1 1 . . . . . . 1 1 . 3 . . . 2 . 8 . 4 . Engine 16 | 1 1 . . . . . . 1 1 . 3 . . . 1 . 5 . 3 . Core 4 | . . . . . . . . . . . . . . . . . 3 . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 48 | 2 2 . 5 2 . 6 . 3 2 . . 2 . . . 2 16 . 6 . Treads 3 | 2 . . . . . . . . . . . . . . . . . . 1 . Leg 4 | . . . . 1 . . . . . . . 1 . . . 1 1 . . . Wheel 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 2 . 2 . Flight 35 | . 2 . 4 1 . 5 . 3 2 . . 1 . . . 1 13 . 3 . Utility 104 | . 5 3 9 3 1 6 . 7 6 . 16 . . 2 7 2 29 . 8 . Device 65 | . 3 2 1 1 1 1 . 3 4 . 9 . . 2 5 1 26 . 6 . Storage 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Processor 15 | . 2 . 2 1 . 2 . 2 1 . 2 . . . . . 1 . 2 . Hackware 13 | . . . 2 . . 2 . 2 1 . 5 . . . . . 1 . . . Protection 9 | . . . 4 1 . 1 . . . . . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 2 1 5 2 . 4 2 7 11 . 5 3 . 6 2 4 10 . 8 . Energy Gun 46 | 1 . 1 2 . . 2 . 5 8 . 4 2 . 3 2 2 8 . 6 . Energy Cannon 4 | . . . . . . . . . . . 1 1 . . . 1 1 . . . Ballistic Gun 13 | 1 1 . 1 2 . 2 1 1 1 . . . . 1 . . 1 . 1 . Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . Special Weapon 3 | . . . 1 . . . . . . . . . . 1 . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . . . . . 2 6 3 4 . . . Parts Lost 8 | . . . . . . . . 2 . . 2 . . . . . 1 . 3 . Power 4 | . . . . . . . . 1 . . . . . . . . 1 . 2 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . 1 . . 2 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 1 . . 1 . . . . . 1 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 100 99 99 99 100 99 100 100 99 100 100 99 99 100 99 100 98 95 Engine 14 | . 17 22 15 14 14 13 13 12 11 16 15 15 15 15 14 15 14 15 7 . Flight 20 | . 14 22 22 20 21 20 20 18 21 22 21 21 21 21 21 21 21 21 20 20 Device 11 | . 11 10 7 6 6 6 . 7 7 11 13 15 15 15 15 14 14 15 17 20 Processor 5 | . 6 11 7 7 7 6 6 2 3 . 2 5 5 5 5 5 5 5 7 10 Hackware 14 | . . . 7 14 14 19 26 25 23 22 15 15 15 15 15 15 15 15 12 10 Protection 1 | . . . 4 7 7 . . . . . . . . . . . . . . . Energy Gun 15 | . 14 11 15 14 14 18 20 18 17 16 15 15 15 14 15 15 14 15 18 20 Ballistic Gun 10 | . 10 11 7 13 14 13 13 12 11 11 10 10 10 10 10 10 10 10 6 5 Ballistic Cannon 1 | . 7 11 7 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 34 | 7 10 13 24 24 24 24 19 23 28 28 28 26 26 26 27 25 29 26 34 33 Greatest Support 34 | 20 13 13 25 25 25 25 25 25 30 30 30 30 30 30 30 30 34 34 34 34 Greatest Overweight (x) 2 | 2 2 . 1 1 . 1 . 1 2 . . 1 . . . . 2 . 1 . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 67% | Wizard-Sprinter 15% | Wizard-Gunner 12% | Hacker-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Wizard-Gunner | -9/Storage Wizard-Gunner | -9/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Zion Wizard-Sprinter | -7/Deep Caves Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Matter Collected 12463 | 277 725 153 811 965 314 944 324 844 920 53 1888 132 211 85 296 200 2218 56 1047 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 39348 | 133 1377 201 2236 2679 875 2591 959 2193 2987 688 7197 656 717 . 268 646 6900 421 5482 142 Parts 2062 | 3 95 18 164 179 60 125 55 129 137 4 377 35 35 . 18 39 342 9 234 4 Haulers Intercepted 55 | . 2 . 6 6 . 5 . 6 10 . 7 . . . . . 9 . 4 . Recyclers Shooed 6 | 1 1 . . . . . . . . . . . . . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . . . . 35 31 . . 31 . . . 3 Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Combat Hostiles Destroyed 827 | . 32 2 54 67 34 55 36 50 58 2 152 15 19 . 10 15 123 2 98 3 Guns 779 | . 19 1 42 65 33 54 36 49 54 2 148 15 19 . 10 15 120 2 92 3 Cannons 24 | . 13 1 9 1 . . . . . . . . . . . . . . . . AOE 8 | . . . 2 . . . . . . . 2 . . . . . . . 4 . Classes Destroyed 26 | 2 6 . 3 3 . 1 1 2 . 1 2 1 1 . 1 . 2 . . . Worker 30 | . 3 2 1 1 . 4 . 1 1 . 5 . . . . . 7 . 5 . Builder 5 | . . . 1 1 . 1 . 1 . . . . . . . . 1 . . . Tunneler 9 | 2 . 3 . . . . . . 1 . 1 . . . . . 1 . 1 . Hauler 55 | . 2 . 6 6 . 5 . 6 10 . 7 . . . . . 9 . 4 . Recycler 15 | 1 3 . 4 1 . . . . 2 . 1 . . . . . . . 3 . Mechanic 9 | . . . 1 3 . . . . . . 1 . . . . . 1 . 3 . Operator 27 | . 1 . 5 1 . 2 . 1 3 . 4 . . . . . 9 . 1 . Watcher 23 | . 3 . 1 1 . 1 . 3 . . 7 . . . . . 4 . 3 . Swarmer 162 | . 3 . 17 13 20 7 19 5 11 . 19 7 3 . . 8 23 . 6 1 Cutter 8 | . . . . . . . . 3 . . . . . . . . 5 . . . Saboteur 4 | . . . . . . . . . . . . . . . . . 1 . 3 . Grunt 387 | . 29 2 27 31 10 35 11 30 28 . 68 4 7 . . 5 51 . 47 2 Brawler 29 | . . . . 2 . . 2 2 . . 12 . 3 . . . 4 . 4 . Duelist 28 | . . . . 2 1 . 2 . 1 . 11 . 4 . . . 4 . 3 . Protector 15 | . . . . 2 . . . . . . 6 . . . . . 5 . 2 . Sentry 89 | . . . 10 17 3 9 1 9 12 . 14 . 1 . . 1 9 . 3 . Demolisher 2 | . . . . . . . . . . . 2 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . Hunter 36 | . . . . . . 4 . . 2 . 6 2 . . . . 7 . 15 . Programmer 33 | . . . . . . . 1 . 2 . 10 1 . . . . 6 . 13 . Heavy 10 | . . . . . . . . 1 2 . 1 . . . . . 5 . 1 . Behemoth 4 | . . . . . . . . . . . . 1 . . . 1 1 . 1 . Compactor 4 | . . . . . . . . . . 2 . . . . . . . 2 . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . 2 . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . Assembled 9 | . . . . . . . . . . . 3 . . . 6 . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 27 | 2 7 3 21 14 6 18 10 7 10 2 21 7 7 . 6 7 17 2 27 3 Combat Bots Only 27 | . 7 2 14 12 6 8 8 7 7 2 21 7 7 . 6 7 12 2 27 3 Max Kills in Single Turn 7 | 1 1 2 4 3 3 3 4 2 4 1 3 2 2 . 4 3 3 1 7 1 Gunslinging 3 | . . . . 2 2 2 3 1 1 . 2 1 1 . 1 2 2 . 1 . Exploded 4 | . . . 2 . . . . . . . 2 . . . . . . . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Hostile Shots Fired 1892 | . 92 2 73 122 62 124 67 83 169 . 374 14 8 . 19 29 314 1 327 12 Missed 995 | . 42 1 27 47 21 57 27 38 91 . 216 6 6 . 12 19 187 1 189 8 Damage Taken 14388 | . 547 15 481 968 375 958 432 919 1127 . 2913 166 26 . 605 163 2358 . 2261 74 Core 11390 | . 440 15 337 658 254 767 345 743 887 . 2338 129 20 . 525 129 1906 . 1827 70 Absorbed by Shields 15 | . . . . . . . 15 . . . . . . . . . . . . . Redirected to Core 9455 | . 333 . 337 515 194 605 278 622 803 . 2003 129 20 . 308 117 1623 . 1554 14 Ignored by Resistances 116 | . . . . . . . . . . . . . . . . . 35 . 80 1 Core Remaining (%) 100 | 100 . 100 . . 100 . . 100 . . . . . . . 100 . . . . Volleys Fired 1722 | 9 220 20 107 131 60 119 50 122 91 6 212 79 40 1 23 21 201 11 195 4 Largest 5 | 2 3 3 4 4 4 5 5 5 5 5 5 5 5 1 5 5 5 5 5 5 Hottest 298 | 70 105 130 189 189 177 246 246 246 246 271 244 244 244 24 244 244 244 237 298 298 Shots Fired 6278 | 18 366 42 340 449 164 479 198 440 416 29 998 146 126 1 99 81 962 55 849 20 Gun 6058 | 18 293 22 249 413 164 479 198 440 416 29 998 146 126 1 99 81 962 55 849 20 Cannon 220 | . 73 20 91 36 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2456 | 9 184 31 172 214 69 198 74 162 180 12 412 28 43 . 46 30 386 22 180 4 Thermal 3822 | 9 182 11 168 235 95 281 124 278 236 17 586 118 83 1 53 51 576 33 669 16 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 127 | 4 31 13 27 48 30 48 54 56 67 16 127 22 43 . 16 49 56 50 98 23 Robot Miss Streak 5 | 1 3 1 2 2 1 3 1 2 2 1 2 1 1 . 2 1 5 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 246 | . 1 . . 15 15 15 17 11 10 1 60 5 7 . 2 8 46 2 30 1 Max Gunslinging Chain 3 | . 1 . . 2 2 2 3 2 1 1 2 2 1 . 1 2 2 1 2 1 Shots Hit Robots 4053 | 13 154 22 177 279 101 316 130 268 293 25 735 42 81 . 61 67 696 54 524 15 Core Hits 1889 | 4 68 14 81 106 39 154 105 114 158 6 353 22 36 . 28 31 317 10 236 7 Critical Kills 6 | . . . . 1 . . 1 . 1 . 2 . . . . . 1 . . . Critical Parts Destroyed 7 | . . . . 1 . . . 2 . . 1 . . . . . 3 . . . Critical Strikes 258 | . 11 . 16 16 9 16 4 15 14 . 54 2 5 . 2 5 57 1 30 1 Burn 239 | . 8 . 14 13 9 16 3 13 13 . 51 2 5 . 2 5 53 1 30 1 Destroy 13 | . . . . 2 . . 1 2 1 . 3 . . . . . 4 . . . Blast 6 | . 3 . 2 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97430 | 163 2327 485 3893 5449 1892 5957 2645 5739 7163 705 19014 1121 1954 . 2922 1756 17130 1202 15538 375 Guns 91254 | 163 1538 298 2884 5144 1892 5922 2645 5702 7163 705 18413 1121 1954 . 1292 1756 17125 1202 13960 375 Cannons 1775 | . 754 155 561 305 . . . . . . . . . . . . . . . . Explosions 4388 | . 27 32 448 . . 35 . 37 . . 601 . . . 1630 . . . 1578 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 13 | . 8 . . . . . . . . . . . . . . . 5 . . . Kinetic 24068 | 76 1292 252 1125 1882 671 1960 827 1623 1810 193 4815 151 417 . 454 462 3910 369 1746 33 Thermal 73193 | 87 1027 233 2768 3567 1221 3962 1818 4084 5353 512 14199 970 1537 . 2468 1294 13215 833 13703 342 Explosive 121 | . . . . . . . . 32 . . . . . . . . . . 89 . Electromagnetic 35 | . . . . . . 35 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 2 . . 2 . 9 9 2 2 2 . . 1 5 5 3 Average Corruption 1 | . . . 1 1 1 . . 1 . 9 2 2 2 2 . . 1 5 2 3 Corruption Purged 18 | . . . . . . . . . . . 10 . . . . . 3 . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 97 | . . . 4 22 8 . . 6 . 2 1 10 4 1 . . 20 2 16 1 Message Errors 19 | . . . . 5 2 . . 1 . . . 1 . . . . 4 1 5 . Matter Fused 27 | . . . 2 8 1 . . 2 . 1 . . 1 1 . . 5 . 5 1 Heat Flow Errors 11 | . . . 1 2 . . . . . . . 1 1 . . . 4 1 1 . Energy Discharges 8 | . . . . 1 . . . 2 . . . 1 . . . . . . 4 . Data Loss (minor) 14 | . . . . 4 3 . . . . . 1 1 . . . . 4 . 1 . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . Alerts 4 | . . . . . 1 . . 1 . . . 2 . . . . . . . . Weapon Failures 12 | . . . . 2 1 . . . . 1 . 3 2 . . . 3 . . . Overload Shots 33 | . . . . . . . . . 1 2 15 2 1 . 1 9 2 . . . Effects 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 957 | . 12 18 37 . . . . . . . 146 . . . 407 . . . 337 . Projectiles 23 | . 12 11 . . . . . . . . . . . . . . . . . . Explosions 934 | . . 7 37 . . . . . . . 146 . . . 407 . . . 337 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . 4 2 2 2 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . 4 2 2 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 433 | . 4 . . . . . . . . . 57 . . . 370 . 2 . . . Shots 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | 36 195 22 255 302 66 118 228 75 148 114 274 227 282 . 82 256 412 269 241 . Average Temperature 53 | 15 38 11 58 45 16 38 76 21 22 43 56 41 75 . 18 65 87 86 68 . Received Heat Transfer 3757 | . 267 9 159 291 90 432 126 306 351 . 773 21 20 . 63 18 419 . 385 27 Effects 5 | . . . . . . . 1 . . . . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . 1 1 1 1 . 1 4 . 2 . . . . . 3 . 2 . Combat Hostiles 16 | . . . 1 1 1 1 . 1 4 . 2 . . . . . 3 . 2 . Parts Melted 364 | . 7 . 12 15 5 19 5 27 47 1 64 6 5 . 2 5 89 . 55 . Heat Transferred 122785 | 259 3491 420 5726 7488 2806 8211 3016 8544 10796 933 22721 1542 2695 . 1059 2501 20729 1258 18072 518 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Peak Influence 3089 | 15 1133 599 1237 1364 1531 1627 1944 1413 1021 402 2624 . . . . . 2070 785 3089 . Initial 1004 | . 9 412 233 522 886 741 1004 947 642 357 281 . . . . . 258 724 549 . Average 1014 | 5 538 521 688 948 1303 1170 1300 891 480 373 1421 . . . . . 992 770 1284 . Maximum Alert Level 5 | . 4 2 4 4 4 5 5 4 3 2 5 . . . . . 5 3 5 . Low Security (%) 5 | 100 18 . . . . . . . 15 . . . . . . . 6 . 9 . Level 1 9 | . 19 . 20 3 . . . 3 22 93 5 . . . . . 14 . 6 . Level 2 17 | . 27 100 32 16 . 3 . 32 42 6 1 . . . . . 14 . 20 . Level 3 26 | . 28 . 34 54 20 33 24 32 18 . 15 . . . . . 19 100 17 . Level 4 28 | . 5 . 12 25 79 60 55 31 . . 40 . . . . . 33 . 11 . Level 5 6 | . . . . . . 2 20 . . . 20 . . . . . 11 . 2 . High Security 6 | . . . . . . . . . . . 15 . . . . . . . 32 . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 6 | . . . 1 1 . 1 . 1 . . 1 . . . . . 1 . . . Squads Dispatched 193 | . 12 . 12 25 . 15 . 13 19 . 42 . . . . . 26 . 29 . Investigation 90 | . 11 . 10 8 . 11 . 10 10 . 16 . . . . . 7 . 7 . Extermination 6 | . . . . . . . . . 1 . 3 . . . . . 2 . . . Reinforcement 29 | . 1 . 2 2 . 1 . 3 4 . 1 . . . . . 10 . 5 . Assault 41 | . . . . 5 . . . . . . 18 . . . . . 4 . 14 . Garrison 27 | . . . . 10 . 3 . . 4 . 4 . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . 2 . . . . . . . 2 . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Distress Signals 26 | . . . 3 8 . 5 . 7 . . 2 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 987 | . 35 2 61 93 32 66 35 63 65 6 187 11 15 . 14 13 142 5 135 7 Peak Tracking Total 13 | . 5 2 7 6 6 8 8 6 6 4 13 3 5 . 3 4 12 5 13 7 Tactical Retreats 17 | . . . 2 1 1 2 3 1 . . 3 . . . . . 2 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Traps Triggered 38 | . 2 . 2 1 8 . 7 2 3 . 7 . . . . . 5 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Machines Disabled 241 | . 27 7 20 24 5 26 5 35 1 . 12 1 2 . 4 . 11 . 61 . Max in Single Turn 4 | . 2 1 2 2 1 2 1 2 1 . 2 1 1 . 1 . 4 . 3 . Garrison Access 10 | . . . . . . . . . 3 . 3 . . . . . 3 . 1 . Garrison Relay 9 | . . . . . 4 . 5 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Machines Accessed 187 | . 9 . 15 12 2 12 3 15 35 . 33 . . 1 . . 34 . 16 . Terminals 113 | . 6 . 9 9 2 8 3 11 20 . 19 . . . . . 19 . 7 . Fabricators 15 | . . . . . . . . . 4 . 5 . . . . . 5 . 1 . Repair Stations 10 | . 1 . 2 . . . . . 2 . 2 . . . . . 1 . 2 . Recycling Units 29 | . 2 . 2 2 . 1 . 2 6 . 6 . . . . . 6 . 2 . Scanalyzers 8 | . . . 2 . . 2 . 2 . . . . . . . . . . 2 . Garrison Access 11 | . . . . 1 . 1 . . 3 . 1 . . . . . 3 . 2 . Total Hacks 805 | . 44 . 62 43 7 46 16 81 155 . 134 . . 4 . . 142 . 71 . Successful 582 | . 31 . 46 27 3 31 5 46 132 . 103 . . 4 . . 104 . 50 . Failed 220 | . 12 . 15 16 4 14 11 35 23 . 31 . . . . . 38 . 21 . Catastrophic 45 | . . . 3 4 . 1 1 13 4 . 8 . . . . . 7 . 4 . Database Lockouts 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . Manual 564 | . 31 . 48 24 7 32 17 83 102 . 69 . . 9 . . 87 . 55 . Terminals 653 | . 35 . 49 37 7 40 16 74 124 . 108 . . . . . 107 . 56 . Fabricators 35 | . . . . . . . . . 7 . 11 . . . . . 14 . 3 . Repair Stations 18 | . 3 . 7 . . . . . 2 . 2 . . . . . 1 . 3 . Recycling Units 72 | . 6 . 4 4 . 2 . 5 17 . 12 . . . . . 17 . 5 . Scanalyzers 8 | . . . 2 . . 2 . 2 . . . . . . . . . . 2 . Garrison Access 15 | . . . . 2 . 2 . . 5 . 1 . . . . . 3 . 2 . Terminal Hacks 290 | . 10 . 16 17 3 15 4 25 73 . 52 . . 4 . . 50 . 21 . Part Schematic 46 | . . . . . . . . 1 18 . 14 . . 4 . . 8 . 1 . Robot Schematic 5 | . . . . . . . . . 3 . 2 . . . . . . . . . Robot Analysis 38 | . 3 . 4 2 . 3 1 9 11 . . . . . . . 4 . 1 . Prototype ID Bank 47 | . 2 . 4 4 . 2 1 4 10 . 6 . . . . . 11 . 3 . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . 2 . . . . . . . . . 1 . Emergency Access Points 4 | . . . . . . . . . 4 . . . . . . . . . . . Machine Index 4 | . . . . . . . . . 1 . . . . . . . 2 . 1 . Terminal Index 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Alert Level 13 | . . . . 1 . . . . 2 . 4 . . . . . 4 . 2 . Unreport Threat 75 | . . . 6 8 3 7 2 10 10 . 11 . . . . . 10 . 8 . Locate Traps 38 | . 3 . 1 . . 3 . 1 6 . 12 . . . . . 10 . 2 . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 32 | . . . . . . . . . 5 . 11 . . . . . 13 . 3 . Network Status 5 | . . . . . . . . . 1 . 1 . . . . . 2 . 1 . Load Schematic 12 | . . . . . . . . . 1 . 5 . . . . . 5 . 1 . Build 15 | . . . . . . . . . 3 . 5 . . . . . 6 . 1 . Repair Station Hacks 13 | . 2 . 5 . . . . . 2 . 1 . . . . . 1 . 2 . Refit 13 | . 2 . 5 . . . . . 2 . 1 . . . . . 1 . 2 . Recycling Unit Hacks 29 | . 1 . 2 2 . 1 . 2 7 . 6 . . . . . 6 . 2 . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 28 | . 1 . 2 2 . 1 . 2 6 . 6 . . . . . 6 . 2 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 . 1 . . 3 . 1 . . . . . 3 . 1 . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . 3 . 1 . . . . . 3 . 1 . Unauthorized Hacks 208 | . 18 . 23 7 . 14 1 19 42 . 32 . . . . . 31 . 21 . Terminals 153 | . 17 . 18 4 . 10 1 14 29 . 25 . . . . . 20 . 15 . Track 25 | . 4 . 4 . . 2 . 2 4 . 3 . . . . . 3 . 3 . Botnet 89 | . 5 . 8 4 . 5 1 9 18 . 17 . . . . . 15 . 7 . Disrupt 26 | . 4 . 5 . . 3 . 2 4 . 4 . . . . . 1 . 3 . Operators 5 | . . . . . . . . . 2 . 1 . . . . . 1 . 1 . Search 8 | . 4 . 1 . . . . 1 1 . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . 2 . . . . . . . 1 . . . Haulers 3 | . . . . . . . . . 2 . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Mechanics 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Recycling Units 37 | . 1 . 2 2 . 1 . 3 9 . 6 . . . . . 10 . 3 . Monitor 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Reject 4 | . . . . . . . . . 1 . . . . . . . 3 . . . Recyclers 5 | . . . . . . . . 1 1 . . . . . . . 2 . 1 . Mask 4 | . . . . . . . . . 1 . . . . . . . 3 . . . Tunnel 22 | . 1 . 2 2 . 1 . 2 5 . 6 . . . . . 1 . 2 . Scanalyzers 8 | . . . 2 . . 2 . 2 . . . . . . . . . . 2 . Extract 8 | . . . 2 . . 2 . 2 . . . . . . . . . . 2 . Garrison Access 5 | . . . . 1 . 1 . . 2 . . . . . . . . . 1 . Broadcast 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Watchers 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . Data Cores Recovered 19 | . . . . 1 . 2 . 1 3 . 4 . . . . . 8 . . . Used 13 | . . . . 1 . 2 . 1 2 . 3 . . . . . 4 . . . Hacking Detections 137 | . 6 . 10 8 2 10 3 11 24 . 25 . . . . . 29 . 9 . Full Trace Events 58 | . 4 . 9 7 2 8 2 5 3 . 9 . . . . . 7 . 2 . Feedback Events 7 | . . . 1 . 1 . . 3 . . 2 . . . . . . . . . Corruption 4 | . . . 1 . 1 . . 2 . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Feedback Blocked 2 | . . . . . . . . 1 1 . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . 2 . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . 40 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 84 | . . . 6 . . 5 . 6 18 . 14 . . 19 . . 8 . 8 . Parts Built 16 | . . . . . . . . . 3 . 5 . . . . . 6 . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 1123 | . . . . . . . . . 154 . 331 . . . . . 585 . 53 . Total Part Build Rating 90 | . . . . . . . . . 18 . 28 . . . . . 32 . 12 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 153 | . 1 . 18 19 . 9 . 12 35 . 36 . . . . . 13 . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . 7 . 10 . . . 3 . . . . . . . . . Machine Destruction 16 | . . . . . 7 . 8 . . . 1 . . . . . . . . . Programmers 4 | . . . . . . . 2 . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Total Allies 18 | . . . . 10 . . . . . . 3 . . 2 . . 3 . . . Largest Group 10 | . . . . 10 . . . . . . 3 . . 2 2 2 3 . . . Highest-Rated Group 192 | . . . . 88 . . . . . . 93 . . 192 192 192 93 . . . Highest-Rated Ally 96 | . . . . 16 . . . . . . 31 . . 96 96 96 31 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 150 | . . . . 65 . . . . . . 46 . . . 21 . 18 . . . Total Damage 2423 | . . . . 618 . . . . . . 857 . . . 498 . 450 . . . Kills 23 | . . . . 10 . . . . . . 4 . . . 5 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Robot Analysis Total 38 | . 3 . 4 2 . 3 1 9 11 . . . . . . . 4 . 1 . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . 3 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Turns Passed 19267 | 98 1267 246 1028 2397 637 826 424 948 1435 44 3587 502 276 441 438 332 2785 54 1475 27 Spaces Moved 28715 | 50 1225 478 1372 1036 837 1081 572 1566 3494 95 4465 1192 667 1180 672 840 5526 84 2234 49 Core 500 | 48 290 . 8 73 . 2 . 1 2 . . 2 . . . . 74 . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . Flight 28212 | . 935 478 1364 963 837 1079 572 1565 3492 95 4465 1190 667 1180 672 840 5452 84 2233 49 Fastest Speed 26 | 50 37 37 34 34 34 29 29 29 26 26 26 26 26 26 26 26 26 31 31 31 Average Speed 29 | 128 40 37 34 38 34 31 29 29 27 26 26 26 26 26 26 26 28 31 31 31 Slowest Speed 160 | 160 150 37 100 107 34 100 29 102 150 26 26 105 26 26 26 29 150 31 110 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 424 | . 3 1 25 38 . 26 . 31 75 5 82 . 2 . . . 69 4 63 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 79 | 5 97 99 97 99 77 82 63 98 98 89 99 98 91 88 75 92 99 75 48 8 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 25 | . 1 . 2 2 . 1 . 2 5 . 6 2 1 . . . 1 . 2 . Known Exits Taken 7 | . 1 . 1 1 . 1 . . . . 1 . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 . . . . . 1 . . . 1 1 1 1 . . . . . Scrap Searched 17 | . . 1 . . . . . . . . . 5 2 5 . 4 . . . . Spaces Dug 47 | . . . . . . . . . . . 4 35 3 . . 1 4 . . . Terrain Destroyed 966 | . 199 9 77 25 . 78 . 88 3 . 57 43 18 . 21 5 90 1 249 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 161 | . . . . . . . . 5 3 . 20 43 18 . 1 5 31 1 31 3 AOE 805 | . 199 9 77 25 . 78 . 83 . . 37 . . . 20 . 59 . 218 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Total 36096 | 63 1636 512 1668 2726 1088 1294 736 1799 3723 95 6440 1292 720 1312 903 925 6399 92 2620 53 Wait 4584 | . 146 3 145 1527 21 34 6 49 91 . 1612 1 14 116 166 29 494 2 128 . Move 27877 | 49 1218 475 1322 964 835 1029 571 1504 3349 87 4305 1191 662 1179 671 839 5389 77 2112 49 Hop 394 | . 3 1 24 33 . 25 . 30 70 2 76 . 2 . . . 68 2 58 . Pick Up . | . . . . . . . . . . . . . . . . . . . . . Fast Attach 212 | 5 10 2 11 5 3 8 2 16 16 . 18 5 . 8 11 8 60 . 24 . Attach . | . . . . . . . . . . . . . . . . . . . . . Detach 14 | . 1 . 1 1 . 1 . 3 3 . 1 . . . . . 2 . 1 . Swap 37 | . . 2 8 2 . 8 . 2 4 . 6 . . . . . 3 . 2 . Drop 203 | . 7 4 14 6 1 13 2 11 17 . 15 5 . 8 11 8 60 . 21 . Fire 1722 | 9 220 20 107 131 60 119 50 122 91 6 212 79 40 1 23 21 201 11 195 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 286 | . . . . . 144 . 87 . 18 . 37 . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 764 | . 30 5 36 57 24 57 18 62 64 . 158 11 2 . 21 20 120 . 79 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: [*Fac x4] / *Low x2) -6/Waste -6/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 395 | -10/Materials | Reached level 2 408 | -10/Materials | Destroyed 7 combat bots 554 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Central database locked down 662 | -10/Materials | Discovered new exit (range 6) 668 | -10/Materials | Reached level 3 681 | -10/Materials | Identified exit to Mines 785 | -10/Materials | Discovered new exit (range 13) 874 | -10/Materials | Reached level 4 877 | -10/Materials | Upgraded with Power slot (x1) 883 | -10/Materials | Upgraded with Utility slot (x1) 919 | -10/Materials | Upgraded with Weapon slot (x1) 987 | -10/Materials | Discovered new exit (range 7) 1178 | -10/Materials | Reached level 5 1217 | -10/Materials | Build established: Hacker-Gunner 1366 | -10/Materials | Entered Mines 1369 | -10/Mines | Learned location of 1 exit from Materials 1379 | -10/Mines | Received a Mining Laser from a helpful Derelict 1409 | -10/Mines | Discovered new exit (range 5) 1475 | -10/Mines | Discovered new exit (range 6) 1480 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1480 | -10/Mines | Discovered new exit (range 5) 1505 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1612 | -10/Mines | Entered Materials 1613 | -9/Materials | Identified exit to Materials 1614 | -9/Materials | Reached level 6 1632 | -9/Materials | Reached level 7 1654 | -9/Materials | Upgraded with Weapon slot (x1) 1666 | -9/Materials | Upgraded with Utility slot (x1) 1779 | -9/Materials | Reached level 8 1788 | -9/Materials | Upgraded with Propulsion slot (x1) 1800 | -9/Materials | Discovered new exit (range 6) 1826 | -9/Materials | Discovered new exit (range 16) 1915 | -9/Materials | Central database locked down 2011 | -9/Materials | Discovered exit to Materials (range 16) 2016 | -9/Materials | Reached level 9 2043 | -9/Materials | Upgraded with Utility slot (x1) 2092 | -9/Materials | Discovered exit to Materials (range 10) 2267 | -9/Materials | Identified exit to Mines 2267 | -9/Materials | Identified exit to Storage 2406 | -9/Materials | Reached level 10 2486 | -9/Materials | Sterilization system engaged 2486 | -9/Materials | Non-combat units ordered to evacuate 2504 | -9/Materials | Destroyed 14 combat bots 2586 | -9/Materials | Combat units ordered to evacuate 2624 | -9/Materials | Upgraded with Utility slot (x1) 2640 | -9/Materials | Entered Storage 2742 | -9/Storage | Identified exit to Garrison 2795 | -9/Storage | Reached level 11 3040 | -9/Storage | First assault squad dispatched 3047 | -9/Storage | Garrison activated, responded to threat 3126 | -9/Storage | Destroyed 12 combat bots 3127 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3140 | -9/Storage | Discovered exit to Materials (range 16) 3292 | -9/Storage | Reached level 12 3332 | -9/Storage | Used back door to open Recycling access 3332 | -9/Storage | Discovered new exit (range 5) 3352 | -9/Storage | Lost 3 allies 3514 | -9/Storage | Lost 4 allies 3546 | -9/Storage | Garrison activated, responded to threat 3609 | -9/Storage | Build established: Wizard-Gunner 4296 | -9/Storage | Garrison activated, responded to threat 4651 | -9/Storage | Garrison activated, responded to threat 4719 | -9/Storage | Destroyed 10 combat bots 5007 | -9/Storage | Sterilization system engaged 5007 | -9/Storage | Non-combat units ordered to evacuate 5037 | -9/Storage | Entered Garrison 5049 | -9/Garrison | Triggered checkpoint 5065 | -9/Garrison | Garrison Relay disabled 5129 | -9/Garrison | Discovered exit to Materials (range 8) 5155 | -9/Garrison | Triggered checkpoint 5188 | -9/Garrison | Garrison Relay disabled 5199 | -9/Garrison | Triggered checkpoint 5255 | -9/Garrison | Discovered exit to Materials (range 10) 5311 | -9/Garrison | Triggered checkpoint 5330 | -9/Garrison | Garrison Relay disabled 5369 | -9/Garrison | Triggered checkpoint 5475 | -9/Garrison | Triggered checkpoint 5476 | -9/Garrison | Garrison Relay disabled 5476 | -9/Garrison | Reached level 13 5492 | -9/Garrison | Discovered exit to Materials (range 13) 5496 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5589 | -9/Garrison | Triggered checkpoint 5674 | -9/Garrison | Entered Materials 5695 | -8/Materials | Central database locked down 5774 | -8/Materials | Destroyed 8 combat bots 5869 | -8/Materials | Reached level 14 5879 | -8/Materials | Upgraded with Weapon slot (x1) 5915 | -8/Materials | Discovered new exit (range 4) 6047 | -8/Materials | Discovered new exit (range 15) 6201 | -8/Materials | Destroyed 8 combat bots 6257 | -8/Materials | Garrison activated, responded to threat 6326 | -8/Materials | Identified exit to Garrison 6366 | -8/Materials | Build established: Wizard-Sprinter 6388 | -8/Materials | Destroyed 8 combat bots 6452 | -8/Materials | Reached level 15 6459 | -8/Materials | Sterilization system engaged 6459 | -8/Materials | Non-combat units ordered to evacuate 6473 | -8/Materials | Destroyed 7 combat bots 6500 | -8/Materials | Entered Garrison 6508 | -8/Garrison | Triggered checkpoint 6580 | -8/Garrison | Garrison Relay disabled 6592 | -8/Garrison | Triggered checkpoint 6607 | -8/Garrison | Garrison Relay disabled 6645 | -8/Garrison | Discovered new exit (range 10) 6660 | -8/Garrison | Triggered checkpoint 6726 | -8/Garrison | Discovered new exit (range 3) 6733 | -8/Garrison | Garrison Relay disabled 6742 | -8/Garrison | Triggered checkpoint 6769 | -8/Garrison | Discovered new exit (range 5) 6803 | -8/Garrison | Destroyed 8 combat bots 6854 | -8/Garrison | Discovered new exit (range 12) 6871 | -8/Garrison | Garrison Relay disabled 6878 | -8/Garrison | Garrison Relay disabled 6904 | -8/Garrison | Triggered checkpoint 6920 | -8/Garrison | Destroyed 8 combat bots 6924 | -8/Garrison | Entered Materials 7041 | -8/Materials | System Shield fried by hacking feedback 7187 | -8/Materials | Reached level 16 7196 | -8/Materials | Upgraded with Utility slot (x1) 7239 | -8/Materials | Discovered new exit (range 3) 7423 | -8/Materials | Discovered new exit (range 16) 7491 | -8/Materials | Destroyed 7 combat bots 7719 | -8/Materials | Discovered new exit (range 14) 7745 | -8/Materials | Core integrity fell below 50% 7806 | -8/Materials | Sterilization system engaged 7806 | -8/Materials | Non-combat units ordered to evacuate 7872 | -8/Materials | Entered Factory 7874 | -7/Factory | Identified exit to DSF 8073 | -7/Factory | Discovered new exit (range 14) 8076 | -7/Factory | Garrison activated, responded to threat 8092 | -7/Factory | Reached level 17 8340 | -7/Factory | Upgraded with Propulsion slot (x1) 8360 | -7/Factory | Fabricated Cld. Plasma Rifle? 8364 | -7/Factory | Discovered new exit (range 9) 8434 | -7/Factory | Destroyed 7 combat bots 8532 | -7/Factory | Discovered new exit (range 8) 8640 | -7/Factory | Discovered new exit (range 7) 8737 | -7/Factory | Identified exit to Lower Caves 8749 | -7/Factory | Fabricated Adv. Reaction Control System? 8863 | -7/Factory | Garrison activated, responded to threat 8981 | -7/Factory | Fabricated Imp. System Shield (x1) 9026 | -7/Factory | Identified exit to Factory 9154 | -7/Factory | Reached level 18 9176 | -7/Factory | Upgraded with Power slot (x1) 9307 | -7/Factory | Sucked down chute 9307 | -7/Factory | Entered Waste 9315 | -7/Waste | Spotted C-40 Crusher 9315 | -7/Waste | Spotted C-40 Crusher 9322 | -7/Waste | EMP discharged 9328 | -7/Waste | Destroyed C-40 Crusher 9334 | -7/Waste | Destroyed C-40 Crusher 9341 | -7/Waste | Spotted C-40 Crusher 9341 | -7/Waste | Spotted C-40 Crusher 9341 | -7/Waste | Spotted C-40 Crusher 9346 | -7/Waste | Spotted C-40 Crusher 9348 | -7/Waste | Discovered new exit (range 11) 9351 | -7/Waste | Entered Factory 9372 | -7/Factory | Discovered exit to Lower Caves (range 16) 9415 | -7/Factory | Imp. System Shield fried by hacking feedback 9480 | -7/Factory | Fabricated Adv. System Shield (x1) 9604 | -7/Factory | Destroyed 7 combat bots 9684 | -7/Factory | Destroyed 10 combat bots 9696 | -7/Factory | Discovered exit to Factory (range 14) 9767 | -7/Factory | Discovered exit to Lower Caves (range 12) 9906 | -7/Factory | Discovered exit to Factory (range 13) 9978 | -7/Factory | Garrison activated, responded to threat 10016 | -7/Factory | Destroyed 7 combat bots 10180 | -7/Factory | First assault squad dispatched 10196 | -7/Factory | Destroyed 8 combat bots 10210 | -7/Factory | Reached level 19 10334 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10372 | -7/Factory | Destroyed 7 combat bots 10545 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10749 | -7/Factory | Discovered exit to Factory (range 16) 10784 | -7/Factory | Crushed by falling debris 10784 | -7/Factory | Core integrity fell below 50% 10825 | -7/Factory | Imp. Hacking Suite fried by hacking feedback 10937 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 11005 | -7/Factory | Discovered exit to Factory (range 16) 11027 | -7/Factory | Allied Derelicts emerged from ambush trap array 11031 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 11371 | -7/Factory | Garrison activated, responded to threat 12369 | -7/Factory | High security lockdown imminent 12449 | -7/Factory | High security lockdown engaged 12619 | -7/Factory | Sterilization system engaged 12619 | -7/Factory | Non-combat units ordered to evacuate 12625 | -7/Factory | Destroyed 9 combat bots 12719 | -7/Factory | Combat units ordered to evacuate 12872 | -7/Factory | Destroyed 21 combat bots 12891 | -7/Factory | Reached level 20 12894 | -7/Factory | Upgraded with Utility slot (x1) 12919 | -7/Factory | Ambient heat levels rising (+10) 12938 | -7/Factory | Entered Lower Caves 12944 | -7/Lower Caves | Met a Warlord Commander 12945 | -7/Lower Caves | Learned location of Warlord (-4) 12946 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12961 | -7/Lower Caves | Spotted B-75 Beast 12967 | -7/Lower Caves | Destroyed B-75 Beast 12984 | -7/Lower Caves | Learned Factory emergency access door positions 13002 | -7/Lower Caves | Encountered a Warlord checkpoint 13141 | -7/Lower Caves | Attracted the attention of an 0b10 base 13165 | -7/Lower Caves | Destroyed 7 combat bots 13178 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13249 | -7/Lower Caves | Learned location of Zion (-7) 13418 | -7/Lower Caves | Discovered new exit (range 15) 13440 | -7/Lower Caves | Entered another Lower Caves area 13495 | -7/Lower Caves | Destroyed 7 combat bots 13506 | -7/Lower Caves | Discovered exit to Factory (range 6) 13559 | -7/Lower Caves | Learned Factory security intel 13669 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13686 | -7/Lower Caves | Discovered new exit (range 6) 13687 | -7/Lower Caves | Encountered a Warlord checkpoint 13716 | -7/Lower Caves | Entered Zion 13738 | -7/Zion | Discovered new exit (range 8) 13752 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13755 | -7/Zion | System corruption cleaned by Quarantine Array 13763 | -7/Zion | Learned 4 Factory zone layouts 13893 | -7/Zion | Found CR-A16's Pointy Stick 13904 | -7/Zion | Opened final containment barrier to the Deep Caves 13922 | -7/Zion | Found Prototype Device 13922 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13931 | -7/Zion | Received a hallucinogenic algorithm 13943 | -7/Zion | Found Prototype Special Weapon 13943 | -7/Zion | Identified RU-N14's Throwing Claymores 14004 | -7/Zion | Given A8's code to call for help 14091 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14092 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14145 | -7/Zion | Discovered new exit (range 3) 14145 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14157 | -7/Zion | Entered Deep Caves 14157 | -7/Deep Caves | Accompanied by 2 allies 14314 | -7/Deep Caves | Attacked by Z-Imprinter 14328 | -7/Deep Caves | Allies destroyed Z-Imprinter 14342 | -7/Deep Caves | Found Prototype Protection 14342 | -7/Deep Caves | Identified Zio. Weapon Casing 14363 | -7/Deep Caves | Z-Facility disabled 14375 | -7/Deep Caves | Core integrity fell below 20% 14515 | -7/Deep Caves | Discovered new exit (range 6) 14595 | -7/Deep Caves | Entered Proximity Caves 14595 | -6/Proximity Caves | Accompanied by 2 allies 14759 | -6/Proximity Caves | Spotted B-75 Beast 14784 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14807 | -6/Proximity Caves | Destroyed 7 combat bots 14813 | -6/Proximity Caves | Destroyed B-75 Beast 14823 | -6/Proximity Caves | Discovered exit to Factory (range 11) 14927 | -6/Proximity Caves | Entered Factory 14929 | -6/Factory | Reached level 21 14969 | -6/Factory | Discovered new exit (range 11) 15004 | -6/Factory | Fabricated Imp. Weapon Cycler (x2) 15195 | -6/Factory | Discovered new exit (range 8) 15243 | -6/Factory | Discovered new exit (range 4) 15474 | -6/Factory | Discovered new exit (range 13) 15536 | -6/Factory | Discovered new exit (range 5) 15649 | -6/Factory | Spotted B-75 Beast 15653 | -6/Factory | Destroyed B-75 Beast 15740 | -6/Factory | Destroyed 7 combat bots 15837 | -6/Factory | Destroyed 8 combat bots 15967 | -6/Factory | Cargo convoy interrupted 15974 | -6/Factory | Core integrity fell below 50% 15987 | -6/Factory | Core integrity fell below 20% 16026 | -6/Factory | Destroyed 12 combat bots 16116 | -6/Factory | Reached level 22 16327 | -6/Factory | First assault squad dispatched 16466 | -6/Factory | Fabricated Biomechanical Wings? 16667 | -6/Factory | Fabricated Biomechanical Wings (x1) 16955 | -6/Factory | Allied Derelicts emerged from ambush trap array 17005 | -6/Factory | Discovered new exit (range 15) 17167 | -6/Factory | Garrison activated, responded to threat 17208 | -6/Factory | Destroyed 11 combat bots 17424 | -6/Factory | Fabricated Biomechanical Wings (x1) 17642 | -6/Factory | Fabricated Biomechanical Wings? 17672 | -6/Factory | Destroyed 10 combat bots 17684 | -6/Factory | Sterilization system engaged 17684 | -6/Factory | Non-combat units ordered to evacuate 17712 | -6/Factory | Manually triggered Chute Trap 17712 | -6/Factory | Sucked down chute 17712 | -6/Factory | Entered Waste 17719 | -6/Waste | Spotted C-40 Crusher 17719 | -6/Waste | Spotted C-40 Crusher 17720 | -6/Waste | Spotted C-40 Crusher 17721 | -6/Waste | Spotted C-40 Crusher 17723 | -6/Waste | Spotted C-40 Crusher 17727 | -6/Waste | EMP discharged 17728 | -6/Waste | Discovered new exit (range 10) 17728 | -6/Waste | Spotted C-40 Crusher 17746 | -6/Waste | Destroyed C-40 Crusher 17762 | -6/Waste | Destroyed C-40 Crusher 17766 | -6/Waste | Entered Factory 17793 | -6/Factory | Spotted B-75 Beast 17804 | -6/Factory | Destroyed B-75 Beast 17941 | -6/Factory | Discovered new exit (range 14) 17962 | -6/Factory | Identified exit to Lower Caves 17965 | -6/Factory | Discovered new exit (range 5) 18113 | -6/Factory | Discovered new exit (range 5) 18262 | -6/Factory | Garrison activated, responded to threat 18292 | -6/Factory | Found Rocket Array 18474 | -6/Factory | Reached level 23 18476 | -6/Factory | Upgraded with Utility slot (x1) 18509 | -6/Factory | Fabricated Wave Gun? 18509 | -6/Factory | Discovered new exit (range 15) 18534 | -6/Factory | Destroyed 9 combat bots 18760 | -6/Factory | High security lockdown imminent 18772 | -6/Factory | Cargo convoy interrupted 18810 | -6/Factory | Destroyed 8 combat bots 18840 | -6/Factory | High security lockdown engaged 18975 | -6/Factory | Destroyed 12 combat bots 19221 | -6/Factory | Destroyed 27 combat bots 19241 | -6/Factory | Entered Lower Caves 19252 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19268 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19210_ I-36 Angel unfolds itself. 19211_ I-36 Angel suffers critical hit (Burn). 19213_ Penetrated by Slug. 19216_ QEO%X 19250_ S-27 Virus springs to life. 19250_ G-50 Soldier springs to life. 19250_ B-48 Gladiator springs to life. 19252_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 19252_ Slug penetrates Wall. 19256_ Y-64 Sentinel: "REQUESTING BACKUP." 19257_ G-50 Soldier destroyed. 19263_ G-50 Soldier suffers critical hit (Burn). 19263_ G-50 Soldier destroyed. 19266_ S-27 Virus destroyed. 19266_ Switching to secondary target: B-48 Gladiator. 19267_ System corrupted: Matter fused (-9). 19268_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????#####?????????????????????? | | ????????????????## ##????????????????????? | | ???????????????## # ##???????????????????? | | ????????????#### ####????????????????? | | ?????????? # ##???????????????? | | ?????????? $ # @ #???????????????? | | ?????????????????# ##???????????????? | | ?????????????????### % #???????????????? | | ??# ??????????????# b #???????????????? | | ??? ???????####?#* # #???????????????? | | ?????# ?????# ##;%%#### #???????????????? | | ?????# ???# ###g #??## #???????????????? | | ?????# ### ##g #????##???????????????? | | ?????# Y #?????????????????????? | | ?????# ## ## #?????????????????????? | | ???????# ?# #?????????????????????? | | ???????# ??#%%* ##?????????????????????? | | ???????###//### ###????????????????????? | | ???????# / ####?????????????????? | | ???????# # #?????????????????? | | ???????#""""""# ##????????????????? | | ???????######?# ##???????????????? | | ???????? ##### ##??????????????? | | ???????# ##??## #??????????????? | | ???????## #??## #??????????????? | | ????????# #?## #??????????????? | | ????????# ?# #??????????????? | | ????????## ?#### #??????????????? | | ?????????# ????## #??????????????? | | ????????? ##????#####??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 43 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 26 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 5 Weapon Cycling 20 Evasion (%) 78 Targeting Accuracy 8 Core Analysis 6 Particle Charging 20 Offensive Hacking 75 Defensive Hacking 34 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Hacking Suite | -8/Materials | Extracted Trap Extractor | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Plasma Cutter | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted System Shield | -8/Materials | Hacked Recoil Stabilizer | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted System Restoration Module | -7/Factory | Hacked Adv. Terrain Scanner | -7/Factory | Hacked Hyp. Gauss Cannon | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Adv. Beam Rifle | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. System Restoration Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked System Guard | -7/Factory | Hacked Lance | -7/Factory | Hacked Lyr. Heavy Armor Plating | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Phase Cannon | -7/Factory | Hacked Corruption Screen | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Imp. Actuator Array | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Imp. Field Recycling Unit | -7/Factory | Hacked Dynamic Insulation System | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Matter Compressor | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked Power Amplifier | -7/Factory | Hacked Imp. Transmission Jammer | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Hacked Shock Absorption System | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Ripper | -7/Zion | Free Enh. Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Imp. Armor Integrity Analyzer | -6/Factory | Hacked Imp. Particle Charger | -6/Factory | Hacked Nanoactuators | -6/Factory | Hacked Wave Gun | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Arm. Medium Treads | -6/Factory | Hacked Force Field | -6/Factory | Extracted Imp. Targeting Computer | -6/Factory | Extracted Melee Analysis Suite | -6/Factory | Extracted Reactive Plating | -6/Factory | Extracted Imp. Signal Interpreter | -6/Factory | Extracted Imp. Reaction Control System | -6/Factory | Extracted Nuclear Pulse Thruster | -6/Factory | Extracted Hrd. Medium Armor Plating | -6/Factory | Extracted Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked W-25 Informer | -7/Factory | Hacked M-28 Smith | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Cld. Plasma Rifle | x1 | -7/Factory | Preloaded Adv. Reaction Control System | x1 | -7/Factory | Preloaded Imp. System Shield | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Imp. Weapon Cycler | x2 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Wave Gun | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Levels Raised 22 | . 4 . 5 2 1 2 . 1 2 . 2 . . . . . 2 . 1 . XP Earned 36801 | 3000 6298 891 6998 3048 881 2956 1009 1143 2487 32 2773 175 177 50 120 710 2568 22 1403 60 XP Spent 35970 | 1000 6350 870 7790 2840 . 3820 1130 1700 2950 . 3035 . . . . . 2160 . 2325 . Upgrades 61 | 2 14 2 9 4 . 5 4 1 5 . 5 . . . . . 8 . 2 . Power Slot 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . Utility Slot 7 | . 1 . 3 . . . . 1 . . 1 . . . . . . . 1 . Weapon Slot 4 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . Core Integrity 1 | . . . . . . . . . . . . . . . . . . . 1 . Heat Dissipation 14 | . 1 1 1 2 . 2 3 . . . 3 . . . . . 1 . . . Energy Generation 2 | . . . . . . . . . 2 . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Mass Support 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Sensor Range 5 | . . . . . . . . . . . . . . . . . 5 . . . Ranged Accuracy 9 | . 4 1 1 . . 2 . . . . . . . . . . 1 . . . Hack Attack % 7 | . 4 . 1 2 . . . . . . . . . . . . . . . . Hack Defense % 2 | . 1 . . . . . 1 . . . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . 1 . . . Protomatter Created 12514 | . 397 51 595 965 215 692 229 860 863 . 2692 137 461 . 106 314 2049 86 1788 14 Integrity Restored 13481 | . 501 77 505 880 371 957 236 1141 1124 . 2920 166 15 . 456 326 2343 . 1463 . Core 10725 | . 405 50 337 658 254 767 211 877 887 . 2338 129 12 . 456 206 1906 . 1232 . Parts 2756 | . 96 27 168 222 117 190 25 264 237 . 582 37 3 . . 120 437 . 231 . Protomatter Decayed 5865 | . 81 . 372 519 55 305 144 342 413 . 1386 78 405 . . 29 992 . 744 . Game ------ Seed PointyCombatGuard Manual? 0 Play Time 08:34:28 Cumulative 105.5 hours Start 2024.08.04 @ 16:07:20 End 2024.08.05 @ 10:15:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5d22296-4a4e-4894-9abf-63b72b53dd80