Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.03 @ 05:43:24 Player: Khazzy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (1103) 1103 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3058 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (27) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Small Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Particle Gun Field Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Medium Matter Pod [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 34 | 8 . 6 20 Power 7 | 1 . 1 5 Engine 2 | 1 . . 1 Core 5 | . . 1 4 Reactor . | . . . . Propulsion 9 | 3 . 1 5 Treads . | . . . . Leg 3 | 1 . . 2 Wheel 6 | 2 . 1 3 Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 2 4 Device 2 | . . 1 1 Storage 3 | 1 . . 2 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 3 . 2 6 Energy Gun 7 | 2 . . 5 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 1 23 Power 6 | . . . 6 Propulsion 7 | . . 1 6 Utility 4 | . . . 4 Weapon 7 | . . . 7 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 85 76 80 Engine 2 | . 14 4 . Core 9 | . . 6 11 Leg 3 | . . . 4 Wheel 14 | . 28 21 10 Device 5 | . . 4 6 Storage 15 | . 14 11 16 Processor 6 | . . 6 7 Energy Gun 10 | . 14 9 9 Ballistic Gun 10 | . 14 11 9 Special Melee Weapon 2 | . . 1 3 Naked Turns . | . . . . Heaviest Build 31 | 11 11 16 31 Greatest Support 32 | 16 16 26 32 Greatest Overweight (x) 6 | 3 . . 6 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 7 8 8 Average Carried 5 | 5 6 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 6 7 7 3 Class Distribution -------------------- 40% | Mutant 33% | Scavenger-Mutant 23% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 678 | 255 . 117 306 Remotely . | . . . . Salvage Created 1347 | . . 256 1091 Parts 65 | . . 22 43 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . . 3 19 Guns 21 | . . 3 18 Classes Destroyed 8 | . . 5 3 Worker 3 | . . 2 1 Builder 1 | . . . 1 Recycler 2 | . . 1 1 Watcher 3 | . . 2 1 Grunt 16 | . . 2 14 Brawler 1 | . . . 1 Sentry 3 | . . 1 2 Hunter 2 | . . . 2 Best Kill Streak 5 | . . 5 5 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 248 | . . 17 231 Missed 52 | . . 2 50 Damage Taken 2286 | . . 163 2123 Core 611 | . . 52 559 Absorbed by Shields . | . . . . Ignored by Resistances 648 | . . 48 600 Core Remaining (%) 95 | 100 100 87 . Volleys Fired 104 | . . 18 86 Largest 3 | . . 2 3 Hottest 168 | . . 73 168 Shots Fired 180 | . . 30 150 Gun 180 | . . 30 150 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 75 | . . 18 57 Thermal 105 | . . 12 93 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 37 | . . 9 37 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 155 | . . 21 134 Core Hits 64 | . . 12 52 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2234 | . . 347 1887 Guns 2181 | . . 334 1847 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 53 | . . 13 40 Kinetic 900 | . . 210 690 Thermal 1281 | . . 124 1157 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions . | . . . . Melee 5 | . . . 5 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . 6 9 Shots . | . . . . Rammed 9 | . . 2 7 Targets Rammed 14 | . . 2 12 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 230 | . . 101 230 Average Temperature 94 | . . 47 108 Received Heat Transfer 1251 | . . 81 1170 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 1 | . . . 1 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 2970 | . . 370 2600 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 248 | . . 133 248 Initial 47 | . . . 47 Average 87 | . . 76 108 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 96 Level 1 2 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . . 6 31 Peak Tracking Total 9 | . . 4 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 1 1 Successful 1 | . . 1 . Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat 2 | . . . 2 Combat 1 | . . . 1 Robot Hacks Applied 4 | . . . 4 parse_system 2 | . . . 2 no_distress 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1369 | 87 85 324 873 Spaces Moved 687 | 59 85 275 268 Core 70 | 40 . . 30 Treads . | . . . . Legs 72 | . . . 72 Wheels 545 | 19 85 275 166 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 90 Average Speed 107 | 116 100 90 126 Slowest Speed 350 | 200 100 100 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 19 23 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1133 | 75 85 320 653 Wait 258 | . . 14 244 Move 684 | 58 84 274 268 Hop . | . . . . Pick Up 27 | 8 1 2 16 Fast Attach 7 | 4 . 3 . Attach 24 | 3 . 1 20 Detach 1 | 1 . . . Swap 3 | 1 . 2 . Drop 6 | . . 4 2 Fire 104 | . . 18 86 Melee 5 | . . . 5 Ram 9 | . . 2 7 Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 173 | -10/Materials | Entered another Materials area 173 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 488 | -9/Materials | Discovered new exit (range 7) 496 | -9/Materials | Identified exit to Materials 497 | -9/Materials | Entered another Materials area 497 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 624 | -8/Materials | Lost 4 parts (2p1n1u) 832 | -8/Materials | Lost 3 parts (2n1w) 1055 | -8/Materials | Lost 4 parts (2p1n1w) 1260 | -8/Materials | Core integrity fell below 50% 1312 | -8/Materials | Core integrity fell below 20% 1357 | -8/Materials | Lost 10 parts (2p2n2u4w) 1370 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Processing Tank disabled. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. Sml. Storage Unit destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. Aluminum Leg destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Field Laser destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Med. Matter Pod destroyed. Acquired Particle Gun. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????###########?????????????????????? | | ????????# #????# #?????????????????????? | | ????????# #????# #?????????????????????? | | ????????# #????# ! #?????????????????????? | | ????????# #????# Y%@ #?????????????????????? | | ????????# #????# """ #?????????????????????? | | ????????# #????# """"k#?????????????????????? | | ????????# #????# %""" " #?????????????????????? | | ????????# #????# =! %%k #?????????????????????? | | #########= ###########w###### ######+???????????? | | !% %[%! ??????????? | | % =%* ??????????? | | ??????????? | | #######+#### #############+######+???????????? | | #??????????# #???????????????????????????????? | | #??????????# #???????????????????????????????? | | #??????????# #???????????????????????????????? | | #??????????# #???????????????????????????????? | | #??????????# #???????????????????????????????? | | #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# +???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #?????????? #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????? ????????????????????????????????? | | # #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 220 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepShrapnelComputer Manual? 0 Play Time 00:17:37 Cumulative 7.3 hours Start 2024.03.03 @ 05:28:56 End 2024.03.03 @ 05:43:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 4 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0cd2c00-6d4e-4697-bc4f-d127806f0548