Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 16:42:40 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1792) 1792 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1205) 1205 TOTAL SCORE: 6482 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 558 Met Imprinter 300 Was Imprinted 300 Friendly Fire -27 Cogmind --------- Core Integrity 253/850 Matter 250/300 Energy 79/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Jamming Amplifier Jamming Amplifier Jamming Amplifier Jamming Amplifier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Cooling System Matter Compressor (250) Improved Particle Charger CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Filter EM Shield > --- WEAPON ----------- Plasma Rifle Thermic Laser Phase Cannon Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Matter Compressor Improved Trap Scanner IFF Parser Core Analyzer Energy Filter Improved Particle Charger Improved Particle Charger Weapon Cycler Jamming Amplifier Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Laser Phase Cannon CR-A16's Pointy Stick [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Jamming Amplifier Protection Utility Shielding Weapon Phase Cannon Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . . . 1 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 82 | 6 15 6 3 4 5 43 Power 16 | 1 3 2 . 2 1 7 Engine 11 | 1 2 2 . 2 1 3 Core 5 | . 1 . . . . 4 Reactor . | . . . . . . . Propulsion 20 | 2 2 3 2 1 3 7 Treads 2 | . . 2 . . . . Leg 18 | 2 2 1 2 1 3 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 5 1 . . 1 17 Device 10 | . . . . . . 10 Storage 5 | 1 3 . . . . 1 Processor 5 | . . . . . . 5 Hackware . | . . . . . . . Protection 5 | . 2 1 . . 1 1 Artifact . | . . . . . . . Weapon 21 | 2 5 . 1 1 . 12 Energy Gun 9 | 1 1 . 1 1 . 5 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 6 | 1 4 . . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Corrupted Parts 2 | . . . . . 1 1 System Corruption 6 | . . . . . 3 3 Parts Lost 26 | . 1 4 1 . 2 18 Power 6 | . . 1 . . . 5 Propulsion 10 | . . 2 1 . 1 6 Utility 6 | . 1 1 . . 1 3 Weapon 4 | . . . . . . 4 Highest Loss Streak 6 | . 1 2 1 . 2 6 To Critical Strikes 1 | . . . . . . 1 Average Backups 16 | 2 9 9 9 10 9 21 Power 1 | . 1 1 2 1 1 . Propulsion 2 | 1 2 . . 1 1 3 Utility 8 | . 2 4 4 4 4 12 Weapon 4 | . 3 3 3 3 3 4 Tool/Special . | . . . . . . . Unused Backups 38 | . 5 4 1 1 1 26 Power 2 | . . . . 1 . 1 Propulsion 7 | . 4 . . . . 3 Utility 24 | . . 3 1 . 1 19 Weapon 5 | . 1 1 . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 98 99 100 100 96 Engine 9 | . 11 11 11 11 11 7 Core 2 | . 2 . . . . 3 Treads 2 | . . 12 13 8 . . Leg 32 | . 28 30 29 35 44 31 Device 7 | . . . . . . 14 Storage 8 | . 14 11 11 11 11 6 Protection 7 | . 13 11 11 11 11 4 Energy Gun 7 | . 3 . 7 11 11 8 Energy Cannon 4 | . . . . . . 7 Ballistic Gun 8 | . 24 22 14 11 11 1 Ballistic Cannon 1 | . . . . . . 3 Piercing Weapon 1 | . . . . . . 2 Peak Build Rating 73 | 6 12 13 13 20 24 73 Average Rating 38 | 4 9 12 12 14 20 58 On Entrance 11 | . 6 9 12 13 20 22 Avg Prop Armor Cover (%) 7 | . . 8 7 7 . 4 Naked Turns 97 | . . . . . . 97 Heaviest Build 131 | 11 22 27 25 96 26 131 Greatest Support 90 | 20 20 30 30 50 55 90 Greatest Overweight (x) 2 | . 1 2 1 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 25 25 25 Average Capacity 18 | 7 9 10 10 10 10 24 Most Carried 25 | 6 10 10 10 11 10 25 Average Carried 16 | 2 9 9 9 9 9 21 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 6 10 9 10 10 10 5 Class Distribution -------------------- 37% | Scavenger-Mutant 23% | Scavenger-Tank 20% | Scavenger-Gunner 11% | Scavenger-Skirmisher 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2371 | 191 306 162 47 30 165 1470 Remotely . | . . . . . . . Salvage Created 1957 | . 352 245 88 . . 1272 Parts 106 | . 25 18 5 . . 58 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 5 | . . 1 . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . Prevented 4 | . . . . . 4 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 41 | . 11 6 2 . . 22 Melee 1 | . . . . . . 1 Guns 25 | . 11 6 2 . . 6 Cannons 11 | . . . . . . 11 AOE 3 | . . . . . . 3 Classes Destroyed 11 | . 4 1 . . . 6 Worker 2 | . . . . . . 2 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Hauler 2 | . 1 1 . . . . Recycler 2 | . 1 . . . . 1 Swarmer 12 | . 8 3 . . . 1 Grunt 10 | . 3 1 2 . . 4 Sentry 3 | . . 2 . . . 1 Hunter 6 | . . . . . . 6 Programmer 9 | . . . . . . 9 Heavy 1 | . . . . . . 1 Best Kill Streak 4 | . 3 4 2 . . 4 Combat Bots Only 4 | . 3 4 2 . . 3 Max Kills in Single Turn 2 | . 1 1 1 . . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 382 | . 64 45 21 . 9 243 Missed 99 | . 10 10 3 . 5 71 Hits 283 | . 54 35 18 . 4 172 Projectile 283 | . 54 35 18 . 4 172 AOE 1 | . . . . . . 1 Critical Strikes 9 | . 1 . . . . 8 Part Disruptions 2 | . . . . . . 2 Damage Taken 4310 | . 527 443 226 . 122 2992 Core 723 | . 40 62 24 . . 597 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . . . . . 4 Ignored by Resistances 44 | . . . . . . 44 Regen/Repaired (Parts) 98 | . . . . . . 98 Core Remaining (%) 87 | 100 84 . . . 78 . Volleys Fired 158 | . 45 33 11 . 5 64 Largest 4 | . 2 2 2 . 2 4 Hottest 282 | . 85 40 40 . 85 282 Shots Fired 367 | . 77 66 22 . 10 192 Gun 275 | . 77 66 22 . 10 100 Cannon 88 | . . . . . . 88 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 188 | . 55 66 22 . 5 40 Thermal 157 | . 22 . . . 5 130 Explosive 4 | . . . . . . 4 Electromagnetic 18 | . . . . . . 18 Robot Hit Streak 18 | . 9 18 5 . 6 16 Robot Miss Streak 6 | . 3 4 1 . 1 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 250 | . 45 53 17 . 8 127 Core Hits 106 | . 19 16 6 . 5 60 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . . 6 Burn 5 | . . . . . . 5 Meltdown 1 | . . . . . . 1 Melee Attacks 31 | . . . . . . 31 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 31 | . . . . . . 31 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4997 | . 577 420 135 . 85 3780 Guns 2530 | . 577 420 135 . 85 1313 Cannons 1712 | . . . . . . 1712 Explosions 677 | . . . . . . 677 Melee 31 | . . . . . . 31 Ramming 47 | . . . . . . 47 Kinetic 1412 | . 317 420 135 . 26 514 Thermal 2842 | . 260 . . . 59 2523 Explosive 466 | . . . . . . 466 Electromagnetic 199 | . . . . . . 199 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 31 | . . . . . . 31 Highest Corruption 10 | . . . . . 3 10 Average Corruption 5 | . . . . . 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 77 | . . . . . 2 75 Message Errors 15 | . . . . . . 15 Matter Fused 22 | . . . . . . 22 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 10 | . . . . . 1 9 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 9 | . . . . . . 9 Data Loss (major) 4 | . . . . . . 4 Misfires 3 | . . . . . . 3 Alerts 2 | . . . . . 1 1 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 70 | . . . . . . 70 Projectiles 51 | . . . . . . 51 Explosions 19 | . . . . . . 19 Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 39 | . . . . . . 39 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 3 | . . . . . . 3 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 586 | . 435 18 28 . 65 586 Average Temperature 149 | . 147 8 10 . 33 170 Received Heat Transfer 534 | . 126 93 129 . 36 150 Effects 21 | . 2 . . . . 19 Shutdowns 11 | . 1 . . . . 10 Energy Bleed 3 | . . . . . . 3 Interference 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . 1 . . . . 1 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 23 | . 2 . . . . 21 Heat Transferred 4888 | . 592 . . . 148 4148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 74 | 100 100 100 100 . . 64 Level 1 14 | . . . . . . 20 Level 2 11 | . . . . . . 15 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 485 | . 106 106 64 . . 485 Initial 56 | . . 19 34 . . 56 Average 135 | . 20 12 40 . . 179 Influence Increases 1995 | . 288 187 50 . 184 1286 Destroy 0b10 Robot/C 1120 | . 220 120 40 . 100 640 Destroy 0b10 Robot/NC 55 | . 10 5 . . . 40 Destroy Leader 308 | . 42 32 10 . 10 214 Allied During Kill 225 | . . . . . 74 151 Successful Hack 26 | . . . . . . 26 Disable Machine 75 | . . . . . . 75 Destroy Structure 81 | . 1 . . . . 80 Lose Combat Pursuer 105 | . 15 30 . . . 60 Influence Decreases 1525 | . 241 144 126 14 95 905 Entered New Map 131 | . . 28 56 14 . 33 Time Decay 1084 | . 231 96 60 . 85 612 Lost Part 230 | . 10 20 10 . 10 180 Lost Ally 80 | . . . . . . 80 Squads Dispatched 19 | . 1 1 . . . 17 Investigation 1 | . . . . . . 1 Extermination 10 | . . . . . . 10 Reinforcement 8 | . 1 1 . . . 6 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . . 4 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 18 10 2 . 5 45 Peak Tracking Total 5 | . 5 5 2 . 4 4 Tactical Retreats 5 | . 1 2 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . . . . . . 3 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . . . . 2 Successful 2 | . . . . . . 2 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 25 | . . . . . . 25 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 8 | . . . . 8 . . Largest Group 8 | . . . . 8 8 7 Highest-Rated Group 260 | . . . . 260 260 246 Highest-Rated Ally 40 | . . . . 40 40 40 Total Orders . | . . . . . . . Ally Attacks 107 | . . . . . 28 79 Total Damage 2354 | . . . . . 655 1699 Kills 19 | . . . . . 5 14 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 1027 | . . . . . . 1027 IFF 1027 | . . . . . . 1027 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 8838 | 86 1063 606 124 1554 386 5019 Spaces Moved 4354 | 60 556 232 73 1165 273 1995 Core 232 | 3 . . . . . 229 Treads . | . . . . . . . Legs 4122 | 57 556 232 73 1165 273 1766 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 150 | 116 161 132 120 120 120 174 Slowest Speed 260 | 120 190 260 190 190 120 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 40 | 4 76 23 26 90 43 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 40 | . . . . . . 40 Terrain Destroyed 80 | . . . . . . 80 Melee 29 | . . . . . . 29 Projectile 21 | . . . . . . 21 AOE 30 | . . . . . . 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 6261 | 74 655 479 90 1318 321 3324 Wait 1450 | . 12 197 . 134 28 1079 Move 4348 | 59 555 231 72 1164 272 1995 Hop . | . . . . . . . Pick Up 73 | 8 9 7 2 4 2 41 Fast Attach 23 | 5 1 2 1 1 1 12 Attach 31 | 1 1 4 . 1 1 23 Detach 5 | . . . . . . 5 Swap 83 | . 16 1 2 8 8 48 Drop 56 | 1 16 4 2 6 4 23 Fire 158 | . 45 33 11 . 5 64 Melee 31 | . . . . . . 31 Ram . | . . . . . . . Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 8) 341 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 13) 615 | -10/Materials | Discovered new exit (range 5) 695 | -10/Materials | Discovered new exit (range 9) 833 | -10/Materials | Discovered new exit (range 12) 868 | -10/Materials | Build established: Scavenger-Mutant 1150 | -10/Materials | Entered another Materials area 1150 | -9/Materials | Evolved 2 slots: Propulsion x2 1637 | -9/Materials | Discovered new exit (range 6) 1756 | -9/Materials | Entered Mines 1875 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1880 | -9/Mines | Entered Zion 1970 | -7/Zion | Learned location of Data Miner (-6) 1978 | -7/Zion | Received a visual enhancement algorithm 1979 | -7/Zion | Ran a visual enhancement algorithm 2405 | -7/Zion | Met Imprinter 2429 | -7/Zion | Imprinted 2431 | -7/Zion | Declared Zion's savior 3095 | -7/Zion | Learned location of Warlord (-5) 3312 | -7/Zion | Found CR-A16's Pointy Stick 3339 | -7/Zion | Discovered new exit (range 15) 3387 | -7/Zion | Gained Derelict followers 3434 | -7/Zion | Entered Proximity Caves 3434 | -6/Proximity Caves | Accompanied by 8 allies 3768 | -6/Proximity Caves | Discovered new exit (range 16) 3820 | -6/Proximity Caves | Entered Factory 3820 | -6/Factory | Accompanied by 7 allies 3820 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4122 | -6/Factory | Build established: Scavenger-Tank 4220 | -6/Factory | Repaired Flexi-carbon Leg 5067 | -6/Factory | P-60 Hacker assimilated allied XI-FGO(M) 5299 | -6/Factory | Terminal network hard line cut 5509 | -6/Factory | Build established: Scavenger-Gunner 6226 | -6/Factory | Crushed by falling debris 7215 | -6/Factory | Build established: Scavenger-Skirmisher 8021 | -6/Factory | System corruption reached 10% 8044 | -6/Factory | Lost 6 parts (1p3n2w) 8090 | -6/Factory | Lost 3 parts (1p1n1u) 8442 | -6/Factory | Build established: Scavenger-Tank 8717 | -6/Factory | Released all parts (11) 8721 | -6/Factory | Core integrity fell below 50% 8748 | -6/Factory | Lost 6 parts (2p2n1u1w) 8839 | -6/Factory | Self-destructed Last Messages --------------- 08717_ Released Plasma Rifle. 08717_ Released Flexi-carbon Leg. 08717_ Released Thermic Laser. 08717_ Released Carbon-fiber Leg. 08717_ Released Rnf. Deuterium Engine. 08717_ Released Phase Cannon. 08718_ Penetrated by Slug. 08722_ U-05 Engineer builds a Door. 08723_ Penetrated by Slug. 08763_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6P. 08786_ System corrupted: Energy discharge (-33). 08807_ System corrupted: Component data lost. 08811_ Acquired 23 matter. 08812_ Acquired 10 matter. 08814_ Acquired Jamming Amplifier. 08825_ Discarded Jamming Amplifier. 08832_ Slug penetrates Wall. 08836_ Penetrated by Slug. 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Part-time Excavator Robot Respite The One Challenges ------------ None Game ------ Seed CarbideGravityMace Manual? 0 Play Time 02:16:54 Cumulative 29.0 hours Start 2026.01.03 @ 14:09:05 End 2026.01.03 @ 16:42:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3ac7e13-f542-450b-a887-5455cb21d829