Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 03:36:19 Player: WazdakkaGutsmek Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (69) 345 Value Destroyed (1417) 1417 Prototype IDs (9) 180 Alien Tech Used (4) 800 Bonus (7574) 7574 TOTAL SCORE: 18216 Bonus ------- Follower Combat Kills 1274 Registered with UFD 300 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1304/1600 Matter 277/300 Energy 60/100 System Corruption 2% Temperature Cool (2) Movement Flying (45) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Improved Signal Interpreter Surveybot 24 Chip Advanced Melee Analysis Suite Graphene Brace Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Advanced Surge Thruster Subatomic Replicator Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Terrain Scanner Surveybot 24 Chip ECM Suite Improved Cloaking Device Hardened Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Impulse Thruster Array Subatomic Replicator Enhanced Nova Cannon [Rating: 151] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Impulse Thruster Array Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . 1 . . . Utility 13 | . . . . . 2 . . . 3 . . 2 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 94 | . 8 1 . . 3 10 . 3 6 3 11 7 10 2 10 9 11 Power 10 | . 1 . . . 1 1 . . . 1 . 1 1 . 2 1 1 Engine 3 | . 1 . . . . 1 . . . . . . . . . . 1 Core 3 | . . . . . 1 . . . . 1 . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . 2 1 . Propulsion 26 | . 3 . . . . 4 . . 3 . 3 3 1 2 . 2 5 Treads 2 | . 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 24 | . 1 . . . . 4 . . 3 . 3 3 1 2 . 2 5 Utility 39 | . 2 . . . 1 1 . 1 3 2 7 2 8 . 6 4 2 Device 18 | . 1 . . . 1 . . . . . 3 2 3 . 6 . 2 Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 10 | . . . . . . 1 . 1 3 . 2 . 2 . . 1 . Hackware 8 | . . . . . . . . . . 2 2 . 2 . . 2 . Protection 2 | . . . . . . . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 19 | . 2 1 . . 1 4 . 2 . . 1 1 . . 2 2 3 Energy Gun 4 | . 2 1 . . . 1 . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . 1 1 2 Ballistic Gun 4 | . . . . . 1 2 . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . 1 . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . . . . . . 1 2 . . 1 3 . Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . . . Parts Lost 31 | . . 1 . . . 5 . 5 . . 1 2 . 2 2 4 9 Power 3 | . . . . . . . . 1 . . . . . . . . 2 Propulsion 9 | . . . . . . 2 . 3 . . . . . 1 . 1 2 Utility 12 | . . . . . . 1 . . . . 1 1 . 1 2 2 4 Weapon 7 | . . 1 . . . 2 . 1 . . . 1 . . . 1 1 Highest Loss Streak 8 | . . 1 . . . 3 . 5 . . 1 1 . 2 2 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 100 100 100 72 63 81 77 56 59 84 79 78 79 77 78 63 Engine 6 | . 14 14 14 14 . 2 9 7 . . . . . . . . . Core 1 | . . . . . 8 . . . . 5 6 5 4 . . . . Treads 13 | . 26 28 28 28 18 10 . . . . . . . . . . . Flight 9 | . . . . . . 10 36 33 20 20 22 20 15 14 13 13 11 Device 13 | . 5 14 14 14 18 15 9 9 6 6 8 16 13 18 21 19 12 Storage 6 | . 14 14 14 14 9 6 . . . . . . . . . . . Processor 7 | . . . . . . . 9 14 23 20 16 17 20 14 12 9 12 Hackware 4 | . . . . . . . . . . . 17 5 8 14 13 19 18 Energy Gun 10 | . 2 28 28 28 9 6 . . . . . . . . . . . Ballistic Gun 4 | . 25 . . . 8 8 9 . . . 3 5 5 4 3 . . Impact Weapon 1 | . . . . . . . . 4 6 6 6 5 5 4 . . . Peak Build Rating 151 | . 11 11 11 11 15 20 20 26 32 36 60 85 106 117 133 151 120 Average Rating 45 | . 7 10 11 11 14 12 20 22 25 33 51 72 94 115 125 134 107 On Entrance 42 | 6 6 11 11 11 11 15 20 20 15 26 35 57 82 106 115 121 101 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 11 52 52 52 52 55 55 9 11 4 9 15 16 33 33 45 46 28 Greatest Support 48 | 20 40 40 40 40 40 40 19 19 13 13 20 35 35 47 47 48 48 Greatest Overweight (x) 16 | . 1 1 1 1 1 16 . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | . 18 20 20 20 20 16 5 5 5 5 5 5 5 5 5 5 5 Most Carried 13 | . 11 12 12 12 13 13 5 5 4 5 5 5 5 5 4 5 5 Average Carried 7 | . 8 10 12 12 11 10 5 4 3 4 2 2 5 4 3 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 6 11 12 12 12 13 5 5 5 3 3 2 5 5 3 4 4 4 Class Distribution -------------------- 50% | Mutant 19% | Hacker-Ninja 11% | Sprinter 10% | Scavenger-Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Matter Collected 1218 | 200 29 115 . . 66 131 . . 75 10 133 32 105 54 126 42 100 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2173 | . 104 420 41 64 154 473 . . 175 . . 54 66 54 236 108 224 Parts 132 | . 10 28 3 5 12 14 . . 1 . . . 7 . 22 15 15 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 33 | . 3 10 1 4 5 5 . . 1 . . . . . . 2 2 Melee 3 | . . . . . . . . . 1 . . . . . . 2 . Guns 23 | . 3 7 1 4 3 5 . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . 2 AOE 5 | . . 3 . . 2 . . . . . . . . . . . . Classes Destroyed 13 | . 2 4 . . 2 1 . . 2 . . . . . . 1 1 Worker 6 | . . . . . . . . . 2 . . 1 1 1 1 . . Builder 13 | . . 1 . . 1 . . . 4 . . . . . 5 . 2 Tunneler 2 | . . 1 . . . . . . . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 6 | . . 1 . . . 3 . . . . . . . . 1 . 1 Operator 5 | . . . . . 1 1 . . 1 . . . 1 . . 1 . Watcher 3 | . . . . . . . . . 1 . . 1 1 . . . . Swarmer 18 | . 3 6 . 4 3 . . . 1 . . . . . . 1 . Cutter 2 | . . . . . . . . . . . . . . . . . 2 Grunt 10 | . . 4 1 . 1 4 . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 5 | . 3 4 1 3 4 5 . . 4 . . 1 1 2 3 1 2 Combat Bots Only 4 | . 3 3 1 3 4 3 . . 1 . . . . . . 1 1 Max Kills in Single Turn 3 | . 1 2 1 1 3 3 . . 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 465 | . 8 38 . 17 6 57 . 66 13 . 1 2 15 55 14 99 74 Missed 206 | . 4 10 . 4 3 22 . 33 6 . . 1 11 25 5 46 36 Damage Taken 4957 | . 30 304 . 108 51 624 . 658 81 . 18 22 133 661 254 1083 930 Core 1389 | . 6 69 . 16 . 198 . 343 18 . . . 24 188 49 182 296 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 291 | . . . . . . . . . . . . 132 . . 23 136 . Core Remaining (%) 78 | 100 . . . 63 . . . 1 . . 97 100 97 85 . 84 81 Volleys Fired 112 | . 14 20 1 4 10 22 . . . . . . 9 4 . 2 26 Largest 2 | . 2 2 2 2 2 2 . . . . . . 1 1 . 1 1 Hottest 120 | . 40 90 90 90 70 70 . . . . . . 30 30 . 120 120 Shots Fired 172 | . 28 38 2 8 20 35 . . . . . . 9 4 . 2 26 Gun 144 | . 28 38 2 8 20 35 . . . . . . 9 4 . . . Cannon 28 | . . . . . . . . . . . . . . . . 2 26 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 73 | . 28 . . . 10 22 . . . . . . 9 4 . . . Thermal 28 | . . . . . . . . . . . . . . . . 2 26 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 71 | . . 38 2 8 10 13 . . . . . . . . . . . Robot Hit Streak 13 | . 4 7 2 5 3 13 . . . . . . 2 3 . . 4 Robot Miss Streak 5 | . 4 4 1 2 5 1 . . . . . . 2 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . 2 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 137 | . 15 27 2 7 10 28 . . 11 . . 2 7 4 7 5 12 Core Hits 82 | . 8 22 1 5 11 23 . . . . . . 5 . 2 2 3 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 2 . . . . 1 . . . Critical Strikes 6 | . . . . . 1 . . . 2 . . . . 1 . 1 1 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . . . . . . . . . Smash 3 | . . . . . . . . . 2 . . . . 1 . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 79 | . . . . . . . . 2 17 . 2 9 10 7 15 17 . Impact 47 | . . . . . . . . 2 17 . 2 9 10 7 . . . Slashing 32 | . . . . . . . . . . . . . . . 15 17 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . 6 . . 1 1 2 7 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4670 | . 175 443 20 71 295 652 . . 790 . . 182 254 238 585 463 502 Guns 1374 | . 175 296 20 71 181 473 . . . . . . 109 49 . . . Cannons 502 | . . . . . . . . . . . . . . . . . 502 Explosions 439 | . . 147 . . 114 178 . . . . . . . . . . . Melee 2354 | . . . . . . . . . 790 . . 182 145 189 585 463 . Ramming 1 | . . . . . . 1 . . . . . . . . . . . Kinetic 740 | . 175 . . . 98 309 . . . . . . 109 49 . . . Thermal 941 | . . 147 . . 114 178 . . . . . . . . . . 502 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 634 | . . 296 20 71 83 164 . . . . . . . . . . . Impact 1306 | . . . . . . . . . 790 . . 182 145 189 . . . Slashing 1048 | . . . . . . . . . . . . . . . 585 463 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 1 . 2 5 . . 3 . 3 2 Average Corruption 2 | . . . . . . 1 1 1 . 1 4 . . 2 . 2 1 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . 1 1 1 . . 4 . . 2 . . . Message Errors 6 | . . . . . . 1 1 1 . . 2 . . 1 . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1229 | . . . . . . . . . 487 . . 120 26 159 270 150 17 Projectiles 17 | . . . . . . . . . . . . . . . . . 17 Explosions . | . . . . . . . . . . . . . . . . . . Melee 1212 | . . . . . . . . . 487 . . 120 26 159 270 150 . Knockbacks 7 | . . . . . . . . . 4 . . 2 . 1 . . . Impact 7 | . . . . . . . . . 4 . . 2 . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 54 . . . 38 . . . . . . 44 . . . . Shots 3 | . . 1 . . . 1 . . . . . . 1 . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . . 168 30 90 8 34 . 20 . . . . . 168 . . 405 Average Temperature 76 | . . 63 18 40 4 12 . 11 . . . . . 56 . . 125 Received Heat Transfer 657 | . . 33 . . 15 306 . 108 15 . 9 . 18 81 45 . 27 Effects 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 5 . . 2 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . 1 . . . . . . 11 . . 2 2 3 . . . Impact Corruptions 29 | . . . . . . . . . 20 . . 4 1 4 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . . . . . . . . 3 Heat Transferred 894 | . . 100 . . 200 150 . . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . . 1 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Peak Influence 1222 | . 100 152 . 151 287 344 133 . 274 95 771 1222 773 317 261 135 340 Initial 593 | . . 19 . . 58 120 133 . . 95 66 367 593 155 166 135 70 Average 208 | . 33 52 . 96 198 195 133 . 119 95 275 797 645 195 221 61 88 Maximum Alert Level 4 | . . . . . 1 1 . . 1 . 3 4 3 1 1 . 1 Low Security (%) 69 | . 100 100 . 100 25 53 100 . 66 100 48 . . 82 29 100 90 Level 1 13 | . . . . . 74 46 . . 33 . 28 5 . 17 70 . 9 Level 2 9 | . . . . . . . . . . . 13 44 68 . . . . Level 3 5 | . . . . . . . . . . . 9 37 30 . . . . Level 4 1 | . . . . . . . . . . . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 1 2 . . . . 3 3 3 2 . 3 4 Investigation 6 | . . . . . . . . . . . 1 2 1 1 . 1 . Extermination 4 | . . . . . . . . . . . . 1 1 1 . 1 . Reinforcement 10 | . . . . . 1 2 . . . . 2 . . . . 1 4 Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Distress Signals 9 | . . . . . 2 . . . 1 . . 2 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 192 | . 8 10 . 8 14 17 . 16 11 . 7 11 14 13 6 25 32 Peak Tracking Total 19 | . 3 3 . 4 6 10 . 16 3 . 2 5 6 12 4 9 19 Tactical Retreats 25 | . . . . . 1 3 . . 3 . 1 . 5 1 3 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Traps Triggered 4 | . . . . . . 2 . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Machines Disabled 16 | . . . . . 1 . . 1 1 . 1 4 4 . . 4 . Max in Single Turn 4 | . . . . . 1 . . 1 1 . . 1 4 . . 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Machines Accessed 45 | . 6 . . . 1 1 . 1 4 . 4 10 7 3 3 3 2 Terminals 31 | . 6 . . . 1 . . . 3 . 4 4 5 2 1 3 2 Fabricators 6 | . . . . . . . . . . . . 4 1 1 . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . Total Hacks 108 | . 9 . . . 3 1 . 9 5 . 12 21 18 4 11 9 6 Successful 48 | . 5 . . . 1 1 . 9 . . 1 11 6 3 3 5 3 Failed 60 | . 4 . . . 2 . . . 5 . 11 10 12 1 8 4 3 Catastrophic 12 | . 2 . . . . . . . 2 . 2 2 1 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 50 | . 9 . 1 . 3 1 . . 1 . 7 7 10 3 5 3 . Terminals 73 | . 9 . . . 3 . . . 3 . 12 8 15 3 5 9 6 Fabricators 10 | . . . . . . . . . . . . 7 2 1 . . . Repair Stations 7 | . . . . . . . . . . . . 4 . . 3 . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 . . 2 . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . 3 . . Terminal Hacks 23 | . . . . . . . . 9 . . 1 1 3 2 . 4 3 Record 9 | . . . . . . . . 9 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . . . . . . . . . . . 3 . . 2 1 Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 5 2 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . 2 1 . . . . Build 3 | . . . . . . . . . . . . 2 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . . 2 . . Scan Component 2 | . . . . . . . . . . . . 1 . . 1 . . Repair 2 | . . . . . . . . . . . . 1 . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 9 | . 5 . . . 1 . . . . . . 1 . 1 . 1 . Terminals 8 | . 5 . . . 1 . . . . . . 1 . . . 1 . Assimilate 2 | . . . . . . . . . . . . 1 . . . 1 . Skim 6 | . 5 . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . Hacking Detections 37 | . 5 . . . 1 . . . 4 . 3 8 6 2 3 3 2 Full Trace Events 4 | . . . . . . . . . . . . 2 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . Parts Built 3 | . . . . . . . . . . . . 2 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . 128 64 . . . . Total Part Build Rating 24 | . . . . . . . . . . . . 16 8 . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . 1 . . Time 59 | . . . . . . . . . . . . 34 . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Total Allies 25 | . . 1 . 3 . . . . . 20 . 1 . . . . . Largest Group 20 | . . 1 . 3 3 . . . . 20 20 12 2 . . . . Highest-Rated Group 756 | . . 31 . 40 40 . . . . 756 756 496 76 . . . . Highest-Rated Ally 50 | . . 31 . 16 16 . . . . 50 50 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 273 | . . . . 2 42 . . . . . 130 97 2 . . . . Total Damage 8137 | . . . . 26 495 . . . . . 3433 4050 133 . . . . Kills 52 | . . . . 2 3 . . . . . 23 24 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Turns Passed 6443 | . 743 1398 492 238 190 252 154 132 292 95 298 521 403 347 347 299 242 Spaces Moved 6810 | 1 283 556 202 95 64 186 526 377 619 90 531 694 959 376 506 313 432 Core 1 | . . . . . . 1 . . . . . . . . . . . Treads 1218 | . 257 556 202 95 64 44 . . . . . . . . . . . Legs 27 | 1 26 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5564 | . . . . . . 141 526 377 619 90 531 694 959 376 506 313 432 Fastest Speed 26 | 120 120 240 240 240 240 29 29 29 30 30 28 28 34 34 37 37 26 Average Speed 69 | 120 223 240 240 240 240 86 29 29 30 30 29 31 34 34 37 38 34 Slowest Speed 850 | 120 240 240 240 240 240 850 29 40 32 32 32 35 37 37 37 42 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 3 1 1 . . . . 1 11 1 5 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 50 93 61 23 8 36 94 46 17 77 14 24 26 17 13 30 10 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . 2 1 . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . Scrap Searched 3 | . . 2 . . . . . 1 . . . . . . . . . Spaces Dug 42 | . . . . . . . . . 2 . 1 4 8 5 8 6 8 Terrain Destroyed 88 | . . 13 . . 4 12 . . 2 . 1 4 21 5 8 6 12 Melee 33 | . . . . . . . . . 2 . 1 4 8 5 8 5 . Projectile 13 | . . . . . . . . . . . . . . . . 1 12 AOE 42 | . . 13 . . 4 12 . . . . . . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Fac Fac Res Res Qua Acc Total 8145 | . 371 583 208 98 81 238 525 392 695 156 668 979 1002 564 641 453 491 Wait 997 | . 47 5 . . 2 21 1 8 50 63 117 256 11 186 104 106 20 Move 6741 | . 282 555 201 94 63 179 523 374 619 89 530 693 956 357 503 302 421 Hop 24 | . . . . . . 3 1 1 . . . . 1 7 1 5 5 Pick Up 27 | . 9 2 . . 2 . . 1 . 1 2 4 . . 2 2 2 Fast Attach 60 | . 5 . . . . 2 . 3 3 1 8 5 9 1 7 8 8 Attach 32 | . 2 1 . . 1 8 . . 3 2 3 2 . 1 3 3 3 Detach 10 | . 2 . . . . . . . 1 . . 3 . . 1 1 2 Swap 5 | . 1 . . . 2 . . . . . . 1 1 . . . . Drop 51 | . 9 . . . 1 2 . 3 2 . 6 6 5 1 5 7 4 Fire 112 | . 14 20 1 4 10 22 . . . . . . 9 4 . 2 26 Melee 79 | . . . . . . . . 2 17 . 2 9 10 7 15 17 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 6 | . . . 6 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / [Ext]) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research -2/Quarantine -1/Access (discovered 2 exits: *Sur / [Com]) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Identified exit to Subcaves 646 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Learned location of Subcaves (-10) 708 | -10/Materials | Identified exit to Mines 720 | -10/Materials | Identified exit to Materials 742 | -10/Materials | Learned 2 Mines zone layouts 744 | -10/Materials | Entered Mines 1066 | -10/Mines | Discovered exit to Materials (range 7) 1109 | -10/Mines | Learned location of Zion (-6) 1665 | -10/Mines | Received a Mining Laser from a helpful Derelict 1902 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2130 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2133 | -10/Mines | Discovered new exit (range 5) 2142 | -10/Mines | Entered Exiles 2142 | -10/Exiles | Found Exiles lab destroyed 2143 | -10/Exiles | Identified exit to Mines 2388 | -10/Exiles | Opened EX-Vault 2605 | -10/Exiles | Discovered exit to Mines (range 14) 2634 | -10/Exiles | Entered Mines 2646 | -9/Mines | Learned Materials emergency access door positions 2655 | -9/Mines | Met a Derelict bent on vengeance 2727 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2858 | -9/Mines | Discovered new exit (range 7) 2872 | -9/Mines | Entered Materials 2872 | -8/Materials | Accompanied by 3 allies 2872 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3028 | -8/Materials | Discovered new exit (range 14) 3062 | -8/Materials | Entered Storage 3282 | -8/Storage | Lost 3 parts (1n1u1w) 3313 | -8/Storage | Used back door to open Recycling access 3313 | -8/Storage | Discovered new exit (range 5) 3314 | -8/Storage | Identified exit to Recycling 3314 | -8/Storage | Entered Recycling 3359 | -8/Recycling | Discovered new exit (range 14) 3461 | -8/Recycling | Scanned before Scraplab entrance 3465 | -8/Recycling | Entered Scraplab 3467 | -8/Recycling | Discovered new exit (range 3) 3467 | -8/Recycling | Identified exit to Scraptown 3468 | -8/Recycling | Entered Scraptown 3484 | -8/Scraptown | System corruption cleaned by C-Scrubber 3542 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3548 | -8/Scraptown | Visited UFD Registry 3548 | -8/Scraptown | Registered with UFD as "Nanobot" 3551 | -8/Scraptown | Build established: Sprinter 3556 | -8/Scraptown | Visited Curators Association 3567 | -8/Scraptown | Attacked by Scraptown defenders 3570 | -8/Scraptown | Found Surveybot 24 Chip 3586 | -8/Scraptown | Core integrity fell below 50% 3596 | -8/Scraptown | Core integrity fell below 20% 3599 | -8/Scraptown | Discovered new exit (range 3) 3600 | -8/Scraptown | Identified exit to Factory 3600 | -8/Scraptown | Entered Factory 3600 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3628 | -6/Factory | Lost 5 parts (1p3n1w) 3892 | -6/Factory | Sucked down chute 3892 | -6/Factory | Entered Waste 3893 | -6/Waste | Joined by Warlord forces that had cleared the area 3919 | -6/Waste | Discovered new exit (range 12) 3922 | -6/Waste | Identified exit to Factory 3987 | -6/Waste | Entered Factory 3987 | -6/Factory | Accompanied by 20 allies 4160 | -6/Factory | Discovered new exit (range 19) 4168 | -6/Factory | Discovered new exit (range 18) 4170 | -6/Factory | Identified exit to Lower Caves 4182 | -6/Factory | Identified exit to Factory 4285 | -6/Factory | Entered another Factory area 4285 | -5/Factory | Accompanied by 11 allies 4285 | -5/Factory | Evolved 2 slots: Utility x2 4472 | -5/Factory | Build established: Scavenger-Scout 4483 | -5/Factory | Discovered new exit (range 17) 4542 | -5/Factory | Repaired Impulse Thruster Array 4573 | -5/Factory | Lost 4 allies 4574 | -5/Factory | Identified exit to Factory 4584 | -5/Factory | Discovered exit to Factory (range 10) 4638 | -5/Factory | Lost 3 allies 4713 | -5/Factory | Fabricated Impulse Thruster Array (x1) 4727 | -5/Factory | Fabricated Impulse Thruster Array? 4806 | -5/Factory | Entered another Factory area 4806 | -4/Factory | Accompanied by 2 allies 4806 | -4/Factory | Evolved 2 slots: Utility x2 4985 | -4/Factory | Fabricated Impulse Thruster Array? 5056 | -4/Factory | First assault squad dispatched 5092 | -4/Factory | Discovered new exit (range 13) 5197 | -4/Factory | Discovered new exit (range 19) 5209 | -4/Factory | Identified exit to Research 5209 | -4/Factory | Entered Research 5209 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5211 | -3/Research | Build established: Hacker-Ninja 5221 | -3/Research | Identified exit to Research 5231 | -3/Research | Spotted B-86 Titan 5495 | -3/Research | Identified exit to Armory 5495 | -3/Research | Identified exit to Testing 5556 | -3/Research | Entered another Research area 5556 | -2/Research | Evolved 2 slots: Utility x2 5621 | -2/Research | Repaired Adv. Sensor Array 5875 | -2/Research | Spotted B-90 Cyclops 5889 | -2/Research | Discovered new exit (range 12) 5903 | -2/Research | Identified exit to Quarantine 5903 | -2/Research | Entered Quarantine 6029 | -2/Quarantine | Found Alien Artifact 6029 | -2/Quarantine | Identified Subatomic Replicator 6043 | -2/Quarantine | Found Alien Slashing Weapon 6043 | -2/Quarantine | Identified Sigix Broadsword 6178 | -2/Quarantine | Discovered new exit (range 9) 6180 | -2/Quarantine | Found Alien Artifact 6180 | -2/Quarantine | Identified Core Reset Matrix 6180 | -2/Quarantine | Used Core Reset Matrix 6182 | -2/Quarantine | Discovered new exit (range 10) 6184 | -2/Quarantine | Detected hypermatrix surge 6184 | -2/Quarantine | Sensed 15 artifacts in vicinity 6190 | -2/Quarantine | Identified exit to Access 6198 | -2/Quarantine | Found Core Stripper 6202 | -2/Quarantine | Entered Access 6202 | -1/Access | Evolved 2 slots: Utility x2 6232 | -1/Access | Lost 4 parts (1n2u1w) 6260 | -1/Access | Identified exit to Surface 6337 | -1/Access | Discovered new exit (range 14) 6444 | *** | Heading to fleet! Last Messages --------------- SECURING TERMINAL." 06407_ W-44 Eye sends out distress signal. 06407_ K-01 Serf destroyed. 06410_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 06411_ K-01 Serf collects debris. 06412_ Mic. Antimatter Reactor destroyed. 06412_ Adv. Surge Thruster destroyed. 06419_ Penetrated by Slug. 06419_ Enh. Nova Cannon destroyed. 06423_ Slug penetrates Wall. 06423_ Structural Scanner destroyed. 06428_ Slug penetrates Wall. 06433_ Penetrated by Slug. 06441_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06442_ Adv. Surge Thruster destroyed. 06442_ The Access Shell folds into the floor. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????? + # ##????????????????? | | ?????????? # # ##????????????????? | | ?????????? # # """"" """"" ##????????????????? | | ?????????? # # """"" """""? ##????????????????? | | ?????????? # # """"" """""????????????????????? | | ??????????## # """"" """"" #?????????????????? | | ??????????## # """"" """"" #?????????????????? | | ??????????## # #?????????????????? | | ?????????? # # #?????????????????? | | ?????????? # "#################?????????????????? | | ?????????? # ######################+????????????? | | ?????????? + ????????????? | | ???????? # ????????????? | | ???????"" ?# ####### pp""#?????????????????? | | ??????"" ??# #?????# ""#?????????????????? | | ??????" ???# #?????# ""#?????????????????? | | ?????##????# #?????# T#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????# #????## ""##????????????????? | | ??????????? ?????# #????????????????? | | ??????????? ?????## ##????????????????? | | ??????????? ??????# #?????????????????? | | ??????????? ??????# #?????????????????? | | ???????????###??????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 43 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 2010 ECM Strength 1 Cloak Strength 3 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Core Reset Matrix Core Stripper Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed RagnarokStealthStreamer Manual? 0 Play Time 01:21:20 Cumulative 92.0 hours Start 2024.11.14 @ 02:01:22 End 2024.11.14 @ 03:36:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 59 Adventurer 16 Explorer 2 Win Type 2 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 17 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f640e7f6-2a43-41f3-b304-c3501e20f683