Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 13:44:16 Player: KHORE-n Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1849) 1849 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3354 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 239/250 System Corruption 3% Temperature Critical (513) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Particle Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Aluminum Leg Sensor Array Improved Sensor Array Signal Interpreter Targeting Computer ECM Suite Light Armor Plating Shield Generator Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Weapon Shielding > --- WEAPON ----------- Light EM Pulse Cannon Cooled Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Sensor Array Improved Sensor Array Signal Interpreter ECM Suite Shield Generator Beam Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 69 | 6 25 21 17 Power 8 | 1 1 4 2 Engine 8 | 1 1 4 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 3 5 6 Treads . | . . . . Leg 16 | 2 3 5 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 3 5 3 Device 2 | . 1 1 . Storage 2 | . 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 6 | . . 3 3 Artifact . | . . . . Weapon 34 | 3 18 7 6 Energy Gun 5 | . . 3 2 Energy Cannon 3 | . . . 3 Ballistic Gun 16 | 3 10 2 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 8 | . 7 1 . Unidentified Prototypes 3 | . . 2 1 Parts Lost 21 | . 3 10 8 Power 2 | . . 1 1 Propulsion 5 | . 1 2 2 Utility 6 | . 1 3 2 Weapon 8 | . 1 4 3 Highest Loss Streak 9 | . 2 9 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 95 96 Engine 11 | . 14 10 10 Leg 23 | . 28 21 21 Device 4 | . 5 7 . Storage 11 | . 13 11 11 Processor 8 | . 3 11 11 Protection 4 | . . 2 10 Energy Gun 12 | . . 28 6 Energy Cannon 5 | . . . 17 Ballistic Gun 9 | . 23 2 6 Special Melee Weapon 1 | . 4 . . Peak Build Rating 20 | 5 7 15 20 Average Rating 11 | 3 6 12 16 On Entrance 6 | . 5 7 14 Naked Turns . | . . . . Heaviest Build 64 | 6 19 59 64 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | . . 5 6 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 20 | 5 10 20 20 Average Capacity 13 | 5 9 11 20 Most Carried 12 | 3 6 10 12 Average Carried 6 | 1 2 7 9 Final Capacity 20 | 5 10 20 20 Final Carried 11 | 2 4 9 11 Class Distribution -------------------- 33% | Mutant 24% | Skirmisher 20% | Scavenger-Tank 9% | Tank 7% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1258 | 112 351 474 321 Remotely . | . . . . Salvage Created 2220 | . 331 813 1076 Parts 141 | . 26 47 68 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 49 | . 9 18 22 Guns 27 | . 9 15 3 Cannons 18 | . . . 18 AOE 2 | . . 2 . Classes Destroyed 7 | . 3 2 2 Hauler 2 | . . . 2 Operator 1 | . . . 1 Watcher 9 | . 2 5 2 Swarmer 7 | . 3 . 4 Grunt 31 | . 6 14 11 Brawler 1 | . . 1 . Sentry 10 | . . 3 7 Best Kill Streak 5 | . 5 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 344 | . 59 137 148 Missed 96 | . 17 41 38 Damage Taken 3153 | . 635 1218 1300 Core 539 | . 67 231 241 Absorbed by Shields . | . . . . Redirected to Shielding 101 | . . . 101 Core Remaining (%) 86 | 100 73 . . Volleys Fired 162 | . 50 59 53 Largest 3 | . 2 3 3 Hottest 168 | . 40 168 147 Shots Fired 395 | . 94 154 147 Gun 310 | . 94 151 65 Cannon 82 | . . . 82 Launcher 3 | . . 3 . Special . | . . . . Kinetic 167 | . 94 33 40 Thermal 213 | . . 118 95 Explosive 3 | . . 3 . Electromagnetic 12 | . . . 12 Robot Hit Streak 15 | . 7 13 15 Robot Miss Streak 5 | . 5 5 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 217 | . 53 85 79 Core Hits 87 | . 24 34 29 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 6 2 Burn 7 | . . 6 1 Meltdown 1 | . . . 1 Melee Attacks 10 | . 9 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . 5 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3793 | . 497 1361 1935 Guns 2125 | . 489 1214 422 Cannons 1513 | . . . 1513 Explosions 147 | . . 147 . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 1052 | . 489 269 294 Thermal 2397 | . . 945 1452 Explosive 147 | . . 147 . Electromagnetic 189 | . . . 189 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 3 Average Corruption 2 | . 1 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 53 | . 6 22 25 Message Errors 15 | . 1 5 9 Matter Fused 8 | . . 6 2 Heat Flow Errors 7 | . 1 2 4 Energy Discharges 8 | . 1 4 3 Parts Fused 1 | . 1 . . Data Loss (minor) 8 | . . 2 6 Data Loss (major) 3 | . 1 1 1 Misfires 3 | . 1 2 . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles 24 | . . . 24 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 575 | . 108 453 575 Average Temperature 145 | . 14 148 158 Received Heat Transfer 1311 | . 252 654 405 Effects 22 | . . 5 17 Shutdowns 6 | . . 2 4 Energy Bleed 2 | . . . 2 Interference 3 | . . 2 1 Matter Decay 1 | . . . 1 Short Circuit 2 | . . 1 1 Damage (minor) 3 | . . . 3 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 15 | . . 8 7 Heat Transferred 5431 | . . 2849 2582 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 300 | . 197 228 300 Initial 76 | . . 26 76 Average 116 | . 61 100 186 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 93 54 Level 1 17 | . . 6 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 4 4 Investigation 6 | . 1 3 2 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 21 29 28 Peak Tracking Total 7 | . 7 4 5 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 25 | . 9 8 8 Terminals 19 | . 7 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 1 2 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 77 | . 25 33 19 Successful 46 | . 17 18 11 Failed 31 | . 8 15 8 Catastrophic 6 | . 1 3 2 Database Lockouts . | . . . . Manual 36 | . 12 22 2 Terminals 64 | . 22 30 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 3 3 4 Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 19 | . 6 7 6 Record 4 | . 1 3 . Part Schematic 2 | . . . 2 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Open Door 2 | . . . 2 Branch Access Points 1 | . . 1 . Alert Level 3 | . 1 2 . Dispatch Records 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 8 | . 3 2 3 Report Inventory 5 | . 2 1 2 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks 2 | . . . 2 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks 17 | . 8 9 . Terminals 17 | . 8 9 . Assimilate 5 | . 2 3 . Botnet 12 | . 6 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 8 6 4 Full Trace Events 9 | . 3 4 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 64 | . 64 . . Retrieved Components 8 | . . 3 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 3 | . 3 . . parse_system 1 | . 1 . . no_distress 1 | . 1 . . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3979 | 58 1133 1484 1304 Spaces Moved 1663 | 40 682 579 362 Core 10 | 4 . 6 . Treads . | . . . . Legs 1653 | 36 682 573 362 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 260 Average Speed 184 | 113 120 197 294 Slowest Speed 540 | 120 120 300 540 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 92 58 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . 18 14 Melee . | . . . . Projectile 14 | . . . 14 AOE 18 | . . 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2243 | 52 902 803 486 Wait 255 | . 119 109 27 Move 1660 | 39 681 578 362 Hop . | . . . . Pick Up 59 | 7 11 25 16 Fast Attach . | . . . . Attach 33 | 5 7 12 9 Detach 2 | . 2 . . Swap 36 | 1 18 9 8 Drop 20 | . 4 10 6 Fire 162 | . 50 59 53 Melee 10 | . 9 1 . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis 5 | . . . 5 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 11) 875 | -10/Materials | Discovered new exit (range 6) 903 | -10/Materials | Identified exit to Mines 1121 | -10/Materials | Discovered new exit (range 17) 1191 | -10/Materials | Identified exit to Materials 1192 | -10/Materials | Entered another Materials area 1192 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1275 | -9/Materials | Discovered new exit (range 15) 1395 | -9/Materials | Lost 9 parts (1p2n2u4w) 1423 | -9/Materials | Identified exit to Mines 1423 | -9/Materials | Identified exit to Storage 1807 | -9/Materials | Build established: Skirmisher 2473 | -9/Materials | Core integrity fell below 50% 2676 | -9/Materials | Entered Storage 2767 | -9/Storage | Build established: Scavenger-Tank 2923 | -9/Storage | Lost 3 parts (1n1u1w) 2973 | -9/Storage | Garrison activated, responded to threat 3242 | -9/Storage | Core integrity fell below 20% 3277 | -9/Storage | Lost 3 parts (1p1u1w) 3940 | -9/Storage | Discovered new exit (range 11) 3981 | -9/Storage | Core destroyed Last Messages --------------- 03963_ Acquired 3 matter. 03963_ K-01 Serf collects debris. 03965_ Power failure, Ion Engine shutdown. 03968_ K-01 Serf collects debris. 03969_ Acquired 3 matter. 03971_ G-34 Mercenary destroyed. 03971_ K-01 Serf collects debris. 03972_ Acquired 3 matter. 03974_ K-01 Serf collects debris. 03975_ Overheating: Ion Engine damaged (-15). 03976_ Overheating: Beam Rifle damaged (-40). 03977_ Overheating: System interference. 03977_ Beam Rifle temporarily disabled. 03977_ K-01 Serf collects debris. 03978_ Power failure, Ion Engine shutdown. 03978_ Acquired 3 matter. 03980_ Overheating: Beam Rifle damaged (-16). 03980_ W-16 Scout destroyed. 03980_ K-01 Serf collects debris. 03981_ Overheating: Core damaged (-80). 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