Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 14:17:25 Player: Ty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (567) 567 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 2243 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 90/100 System Corruption 2% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Makeshift Hacking Suite Experimental System Shield Relay Coupler [NC] (23) Medium Laser Beam Rifle Light EM Pulse Cannon Particle Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg 0b10 Decoder Chip [Scout] Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Medium Laser Beam Rifle Light EM Pulse Cannon Particle Cannon Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 27 | 9 8 9 . . 1 Power 4 | 1 1 2 . . . Engine 4 | 1 1 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 4 3 3 . . 1 Treads 2 | 2 . . . . . Leg 9 | 2 3 3 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 1 . . . Device . | . . . . . . Storage 2 | 1 . 1 . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 3 2 3 . . . Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . 2 1 . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 3 . . 8 Power 2 | . . 1 . . 1 Propulsion 5 | . . . . . 5 Utility . | . . . . . . Weapon 4 | . . 2 . . 2 Highest Loss Streak 5 | . . 3 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 97 100 100 82 Engine 11 | . 14 10 11 11 11 Leg 38 | . 27 43 44 44 31 Storage 11 | . 14 11 11 11 11 Processor 10 | . 11 11 11 11 7 Energy Gun 3 | . 12 . . . . Energy Cannon 9 | . 2 16 11 11 11 Ballistic Gun 9 | . 12 3 11 11 10 Peak Build Rating 18 | 6 13 16 16 18 18 Average Rating 13 | 4 7 15 16 17 14 On Entrance 11 | . 6 13 16 16 18 Naked Turns . | . . . . . . Heaviest Build 31 | 13 16 31 30 30 30 Greatest Support 52 | 40 26 52 49 49 49 Greatest Overweight (x) 7 | . 3 . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 14 15 15 15 Most Carried 15 | 5 8 9 9 15 15 Average Carried 8 | 2 6 6 9 12 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 8 9 9 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 529 | 233 104 160 13 19 . Remotely . | . . . . . . Salvage Created 680 | . 225 415 40 . . Parts 51 | . 17 28 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 9 11 3 . . Guns 13 | . 9 1 3 . . Cannons 10 | . . 10 . . . Classes Destroyed 4 | . 2 2 . . . Swarmer 13 | . 6 4 3 . . Grunt 5 | . 3 2 . . . Duelist 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 5 | . 5 4 3 . . Combat Bots Only 5 | . 5 4 3 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 188 | . 52 68 20 . 48 Missed 40 | . 12 11 5 . 12 Damage Taken 1987 | . 353 734 123 . 777 Core 500 | . 84 127 23 . 266 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 66 . . . . Volleys Fired 82 | . 40 31 8 . 3 Largest 2 | . 2 2 2 . 2 Hottest 124 | . 60 124 91 . 91 Shots Fired 154 | . 74 58 16 . 6 Gun 96 | . 74 11 8 . 3 Cannon 58 | . . 47 8 . 3 Launcher . | . . . . . . Special . | . . . . . . Kinetic 62 | . 40 11 8 . 3 Thermal 76 | . 34 31 8 . 3 Explosive . | . . . . . . Electromagnetic 16 | . . 16 . . . Robot Hit Streak 13 | . 6 13 5 . 2 Robot Miss Streak 6 | . 6 4 5 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 93 | . 42 37 9 . 5 Core Hits 38 | . 15 17 3 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1394 | . 426 745 151 . 72 Guns 625 | . 407 95 91 . 32 Cannons 750 | . . 650 60 . 40 Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . 19 . . . . Kinetic 452 | . 234 95 91 . 32 Thermal 643 | . 173 370 60 . 40 Explosive . | . . . . . . Electromagnetic 280 | . . 280 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 232 | . 60 232 147 . 60 Average Temperature 65 | . 30 91 67 . 21 Received Heat Transfer 516 | . 54 201 . . 261 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1251 | . 400 666 111 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 449 | . 270 449 199 . . Initial 96 | . . 48 96 . . Average 171 | . 124 266 162 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 65 | 100 76 28 100 . . Level 1 33 | . 23 69 . . . Level 2 . | . . 2 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 19 13 6 . 11 Peak Tracking Total 11 | . 5 6 3 . 11 Tactical Retreats 5 | . 1 3 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 4 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders 3 | . . . 3 . . FOLLOW 2 | . . . 2 . . AID 1 | . . . 1 . . Ally Attacks 14 | . . . 14 . . Total Damage 165 | . . . 165 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2056 | 59 604 430 215 587 161 Spaces Moved 1416 | 35 384 250 159 482 106 Core 7 | 5 1 . . . 1 Treads 2 | 2 . . . . . Legs 1407 | 28 383 250 159 482 105 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 112 120 120 120 120 139 Slowest Speed 400 | 160 200 120 120 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 71 26 28 48 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1613 | 53 466 323 167 491 113 Wait 28 | . 1 23 1 2 1 Move 1411 | 34 383 249 158 481 106 Hop . | . . . . . . Pick Up 43 | 10 17 9 . 7 . Fast Attach 2 | . 2 . . . . Attach 18 | 6 4 6 . . 2 Detach 1 | . 1 . . . . Swap 8 | 3 2 3 . . . Drop 18 | . 14 2 . 1 1 Fire 82 | . 40 31 8 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 8) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x2 900 | -9/Materials | Lost 3 parts (1p2w) 1015 | -9/Materials | Discovered new exit (range 7) 1094 | -9/Materials | Entered Mines 1095 | -9/Mines | Met a Derelict bent on vengeance 1127 | -9/Mines | Discovered new exit (range 5) 1135 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1172 | -9/Mines | Discovered new exit (range 8) 1212 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1309 | -9/Mines | Entered Zion 1343 | -7/Zion | Given A8's code to call for help 1482 | -7/Zion | Received a visual enhancement algorithm 1542 | -7/Zion | Found Prototype Hackware 1879 | -7/Zion | Discovered new exit (range 15) 1896 | -7/Zion | Entered Proximity Caves 2047 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2053 | -6/Proximity Caves | Core integrity fell below 50% 2056 | -6/Proximity Caves | Core integrity fell below 20% 2057 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- GOAL=ESCAPE 01931_ Aluminum Leg destroyed. 01944_ Imp. Aluminum Leg destroyed. 02006_ Discarded Imp. Targeting Computer. 02030_ Critical hit (Burn: +37). 02046_ Penetrated by Slug. 02047_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02047_ Shotgun destroyed. 02048_ Penetrated by Slug. 02048_ Imp. Aluminum Leg destroyed. 02049_ Aluminum Leg destroyed. 02051_ Y-64 Sentinel: "REQUESTING BACKUP." 02051_ Particle Cannon destroyed. 02051_ Penetrated by Slug. 02053_ Lgt. Ion Engine destroyed. 02053_ System corrupted by crushing effect (+2). 02054_ Penetrated by Slug. 02055_ Relay Coupler [Swarmer] fries itself. 02057_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##??###??####??????????????????? | | ???????????????#### ### ### ##??????????###????? | | ?????????????? #?????????## #????? | | ??????????????? #?????????# ##???? | | ???????????????? ?????????## ##??? | | ????????????????? #?????????# #### | | ????????????????? #########?# | | ????????????????????# #?# | | ????????????????????# ### | | ?????????????????????# ##### | | ?????????????????????#### ###?##### #? | | ??????????????????????#### #?????# ##? | | ??????????????????##??# #????## ##? | | ?????????????????? ##?#l######## #?????## ## | | ?????????????????? ### # # "# #??????## # | | ?????????????????? #;gb Y#g "# #????# ## | | ?????????????????# # g/ "# #???# | | ??????????????#?## ?# lb/ "# #??# | | ?????????????? ## ??# g@ # "# #??# ### | | ??????????????? ??# #Yg#? "# #??# ##?## | | ??????????????? #??# ######## ##?# ##???# | | ???????????????? #### ? ##??#####?????? | | ???????????????? ####? ## ##???####?????? | | ????????????????# #???#### #??## ##????? | | ????????????????# #??### #?# #### ###### | | ????????????????# #?## #?# | | ????????????????# ### ##?# | | ??????????????### ## ##????# # ##### | | ?????????###?## # #????## ### #???? | | ????????## ### ### #?????# #####?# #??? | | ???????## ### ##????# #?????# #?? | | ?????### ### ###### ##????## #?? | | ?????# ### ## #?????? #?? | | ????# ###?## ### #????? #?? | | ???# ###????####?# ## #????? #?? | | ???#### ????????????# ## ## ? #?? | | ??????## ??????????? ### #### #?? | | ???????###????????? ##?###??##############?? | | ??????????????????#########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterHeartShearcannon Manual? 0 Play Time 00:28:24 Cumulative 7.2 hours Start 2025.01.01 @ 13:50:26 End 2025.01.01 @ 14:17:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9723b841-95be-4556-81f9-c0192d15187d