Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.16 @ 15:04:56 Player: IceNine Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2386) 2386 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 6773 Bonus ------- High Alert Combat Kills 32 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Core Analyzer Shock Absorption System Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Kinecellerator Advanced ECM Suite > --- WEAPON ----------- Arc Projector Advanced Assault Cannon Mini Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Heat Sink Improved Melee Analysis Suite Core Analyzer Core Analyzer Improved Particle Charger Reaction Control System Improved Power Shielding Shock Absorption System Plasma Rifle Plasma Rifle Heavy Particle Cannon Heavy Particle Cannon Advanced EMP Blaster Scythe [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Salvage Targeting Computer Protection Heavy Armor Plating Weapon Scythe Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 . 1 . 1 . Utility 2 | . . 1 . . 1 . . Weapon 2 | . . . . 1 . 1 . Parts Attached 112 | 6 7 13 9 39 21 3 14 Power 16 | 1 1 2 . 5 1 2 4 Engine 10 | 1 1 2 . 4 1 . 1 Core 6 | . . . . 1 . 2 3 Reactor . | . . . . . . . . Propulsion 34 | 2 . 6 4 15 4 . 3 Treads 7 | 2 . . . 5 . . . Leg 27 | . . 6 4 10 4 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 3 1 2 3 7 . 1 Device 8 | . 1 1 1 . 4 . 1 Storage 4 | 1 1 . . . 2 . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 1 3 1 . . Artifact . | . . . . . . . . Weapon 44 | 2 3 4 3 16 9 1 6 Energy Gun 18 | 1 2 2 1 8 1 1 2 Energy Cannon 7 | . . 1 . 3 2 . 1 Ballistic Gun 4 | 1 . . 1 2 . . . Ballistic Cannon 3 | . . . . . 3 . . Launcher 6 | . 1 1 . 1 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . 1 2 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 . . Parts Lost 50 | . . 5 3 17 5 . 20 Power 8 | . . 1 . 2 1 . 4 Propulsion 19 | . . 2 1 7 3 . 6 Utility 8 | . . . 1 2 1 . 4 Weapon 15 | . . 2 1 6 . . 6 Highest Loss Streak 8 | . . 3 3 8 2 . 7 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 86 | . 93 96 67 80 92 92 56 Engine 5 | . 14 10 . 1 7 . . Core 4 | . . . . 4 7 12 6 Treads 4 | . 28 . . 5 . . . Leg 22 | . . 32 16 24 29 26 9 Device 10 | . 3 20 19 3 10 20 16 Storage 9 | . 14 11 11 9 7 6 5 Protection 3 | . . . 1 8 4 . . Energy Gun 8 | . 18 12 . 7 6 5 2 Energy Cannon 2 | . . 4 7 2 2 . . Ballistic Gun 2 | . 9 . 7 3 . . . Ballistic Cannon 2 | . . . . . 4 13 7 Launcher 2 | . . 4 . 2 3 6 3 Slashing Weapon 3 | . . . 3 7 3 . 2 Naked Turns 6 | . . . . . . . 6 Heaviest Build 65 | 14 32 38 31 55 65 59 59 Greatest Support 60 | 40 40 40 33 60 45 40 48 Greatest Overweight (x) 13 | . . 2 3 13 4 1 12 Average Overweight (x) . | . . . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 14 Most Carried 15 | 4 11 15 14 15 15 14 14 Average Carried 12 | 2 8 14 13 12 14 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 11 15 13 15 14 14 4 Class Distribution -------------------- 44% | Scavenger-Mutant 35% | Mutant 15% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac DSF Matter Collected 1713 | 231 214 213 77 482 416 . 80 Remotely . | . . . . . . . . Salvage Created 2815 | . 290 408 270 1318 387 . 142 Parts 153 | . 18 33 13 56 21 . 12 Haulers Intercepted 3 | . . 1 . 2 . . . Recyclers Shooed 3 | . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Combat Hostiles Destroyed 55 | . 9 10 2 21 9 . 4 Melee 12 | . . . 2 10 . . . Guns 17 | . 7 4 . 4 1 . 1 Cannons 16 | . . 1 . 4 8 . 3 AOE 9 | . 2 5 . 2 . . . Classes Destroyed 15 | . 4 4 1 3 1 . 2 Worker 2 | . . . . 2 . . . Builder 4 | . . 1 1 1 1 . . Hauler 3 | . . 1 . 2 . . . Recycler 5 | . 1 . 2 2 . . . Operator 1 | . . 1 . . . . . Watcher 5 | . 1 2 . 2 . . . Swarmer 9 | . 6 . . 3 . . . Cutter 3 | . . . . . . . 3 Grunt 30 | . 3 8 1 12 6 . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . 1 . . . . Sentry 6 | . . 2 . 4 . . . Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . 1 . . . Programmer 3 | . . . . . 3 . . Best Kill Streak 7 | . 3 4 2 7 2 . 3 Combat Bots Only 6 | . 3 3 2 6 2 . 3 Max Kills in Single Turn 2 | . 2 2 1 1 2 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 2 2 . 1 . . . Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Damage Taken 7676 | . 345 970 219 2745 1109 . 2288 Core 1558 | . 46 163 72 376 51 . 850 Absorbed by Shields 13 | . . . . . . . 13 Redirected to Shielding 10 | . . . . 10 . . . Regen/Repaired (Parts) 527 | . . 43 . 231 253 . . Core Remaining (%) 69 | 100 81 . 41 31 92 . . Volleys Fired 189 | . 49 40 3 41 37 . 19 Largest 4 | . 2 2 2 3 3 . 4 Hottest 210 | . 90 140 120 195 178 . 210 Shots Fired 378 | . 97 67 7 79 101 . 27 Gun 217 | . 97 30 4 56 27 . 3 Cannon 140 | . . 29 3 19 66 . 23 Launcher 21 | . . 8 . 4 8 . 1 Special . | . . . . . . . . Kinetic 132 | . 42 . 2 14 55 . 19 Thermal 164 | . 41 43 3 61 11 . 5 Explosive 8 | . . 8 . . . . . Electromagnetic 74 | . 14 16 2 4 35 . 3 Robot Hit Streak 14 | . 6 14 4 6 7 . 4 Robot Miss Streak 6 | . 6 6 1 3 5 . 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 243 | . 30 44 16 89 51 . 13 Core Hits 140 | . 18 34 5 55 21 . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 2 . 1 6 1 . . Burn 3 | . 2 . . 1 . . . Blast 1 | . . . . . 1 . . Sever 6 | . . . 1 5 . . . Melee Attacks 56 | . . . 10 42 . . 4 Impact . | . . . . . . . . Slashing 56 | . . . 10 42 . . 4 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 2 6 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6455 | . 461 1579 449 2425 1120 . 421 Guns 1591 | . 395 342 44 596 170 . 44 Cannons 2054 | . . 400 75 337 896 . 346 Explosions 1129 | . 60 837 . 178 54 . . Melee 1669 | . . . 327 1311 . . 31 Ramming 12 | . 6 . 3 3 . . . Kinetic 1307 | . 124 . 29 112 771 . 271 Thermal 2487 | . 224 1144 75 821 125 . 98 Explosive 297 | . . 256 . 41 . . . Electromagnetic 683 | . 107 179 15 137 224 . 21 Impact . | . . . . . . . . Slashing 1669 | . . . 327 1311 . . 31 Piercing . | . . . . . . . . Highest Corruption 5 | . 2 1 1 5 4 . . Average Corruption 3 | . 1 1 1 4 3 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . 2 7 5 29 2 . . Message Errors 8 | . . . . 8 . . . Matter Fused 10 | . 1 1 . 7 1 . . Heat Flow Errors 7 | . 1 2 1 2 1 . . Energy Discharges 6 | . . 2 . 4 . . . Data Loss (minor) 4 | . . . 1 3 . . . Data Loss (major) 5 | . . 1 2 2 . . . Misfires 3 | . . . 1 2 . . . Weapon Failures 2 | . . 1 . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 208 | . . 52 70 69 17 . . Projectiles 17 | . . . . . 17 . . Explosions 52 | . . 52 . . . . . Melee 139 | . . . 70 69 . . . Knockbacks 5 | . . . . . 4 . 1 Impact . | . . . . . . . . Kinetic 5 | . . . . . 4 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 151 | . 21 38 . 76 . . 16 Shots 5 | . 1 1 . 2 . . 1 Rammed 5 | . 4 . . 1 . . . Targets Rammed 7 | . 4 . 1 2 . . . Kicked 2 | . . . 1 1 . . . Crushed . | . . . . . . . . Highest Temperature 508 | . 285 216 207 508 436 . 18 Average Temperature 123 | . 78 61 59 144 185 . 7 Received Heat Transfer 2571 | . 96 348 30 1188 468 . 441 Effects 19 | . 1 . . 8 10 . . Shutdowns 5 | . . . . . 5 . . Energy Bleed 4 | . 1 . . 1 2 . . Interference 5 | . . . . 3 2 . . Matter Decay 1 | . . . . 1 . . . Short Circuit 4 | . . . . 3 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | . 3 . . 5 . . . Heat Transferred 3800 | . 679 1152 111 1512 185 . 161 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Peak Influence 621 | . 183 621 214 324 209 85 118 Initial 179 | . . 76 179 83 137 70 63 Average 148 | . 119 290 189 179 81 71 83 Maximum Alert Level 2 | . . 2 1 1 1 . . Low Security (%) 79 | 100 100 48 72 60 99 100 100 Level 1 14 | . . 9 27 39 . . . Level 2 6 | . . 41 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 3 . 3 3 1 3 Investigation 2 | . 1 . . 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 10 | . 1 2 . 2 1 1 3 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Distress Signals 4 | . 1 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 16 21 2 34 15 . 15 Peak Tracking Total 9 | . 3 6 2 6 4 1 9 Tactical Retreats 10 | . 1 . . 3 2 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Traps Triggered 6 | . 1 1 . 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac DSF Machines Disabled 15 | . 3 6 . 4 1 . 1 Max in Single Turn 3 | . 1 3 . 2 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Machines Accessed 17 | . 4 3 . 4 4 2 . Terminals 11 | . 3 2 . 2 2 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . 1 1 . . Recycling Units 3 | . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 9 10 . 12 6 4 . Successful 22 | . 3 5 . 8 5 1 . Failed 19 | . 6 5 . 4 1 3 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 21 | . 8 2 . 5 3 3 . Terminals 28 | . 8 6 . 7 3 4 . Fabricators . | . . . . . . . . Repair Stations 10 | . . 4 . 4 2 . . Recycling Units 3 | . 1 . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . 1 . 1 1 1 . Record 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Zone Layout 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 2 . 4 2 . . Scan Component 4 | . . 1 . 2 1 . . Repair 4 | . . 1 . 2 1 . . Recycling Unit Hacks 3 | . 1 . . 1 1 . . Report Inventory 3 | . 1 . . 1 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 2 2 . 2 1 . . Terminals 7 | . 2 2 . 2 1 . . Botnet 7 | . 2 2 . 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 4 2 . 4 3 2 . Full Trace Events 4 | . 2 1 . 1 . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 1 . 2 1 . . Time 128 | . . 26 . 64 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac DSF Turns Passed 5860 | 76 666 858 356 1591 1660 316 337 Spaces Moved 2527 | 43 300 374 118 685 728 163 116 Core 31 | 4 . . . 3 . . 24 Treads 506 | 39 300 14 . 153 . . . Legs 1990 | . . 360 118 529 728 163 92 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 190 190 50 Average Speed 184 | 149 160 180 239 176 190 190 220 Slowest Speed 700 | 160 160 260 330 700 400 190 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 44 45 29 35 12 4 49 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 138 | . 2 91 . 29 8 . 8 Melee . | . . . . . . . . Projectile 21 | . . 10 . 2 8 . 1 AOE 117 | . 2 81 . 27 . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac DSF Total 3264 | 52 386 490 168 914 919 171 164 Wait 272 | . 12 44 25 75 114 . 2 Move 2520 | 42 299 373 117 684 727 162 116 Hop . | . . . . . . . . Pick Up 54 | 4 10 11 . 16 9 4 . Fast Attach 57 | 6 2 3 5 24 9 . 8 Attach 30 | . 1 3 3 8 7 3 5 Detach 2 | . . . 1 . 1 . . Swap 25 | . 4 7 1 7 5 . 1 Drop 44 | . 5 9 2 15 10 2 1 Fire 189 | . 49 40 3 41 37 . 19 Melee 56 | . . . 10 42 . . 4 Ram . | . . . . . . . . Kick 2 | . . . 1 1 . . . Crush 5 | . 4 . . 1 . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 13) 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 873 | -9/Materials | Repaired Ion Engine 1133 | -9/Materials | Discovered new exit (range 8) 1367 | -9/Materials | Discovered new exit (range 9) 1543 | -9/Materials | First assault squad dispatched 1601 | -9/Materials | Entered Mines 1630 | -9/Mines | Lost 3 parts (1p2n) 1813 | -9/Mines | Discovered new exit (range 12) 1846 | -9/Mines | Core integrity fell below 50% 1882 | -9/Mines | Lost 3 parts (1n1u1w) 1947 | -9/Mines | Learned location of Recycling (-7) 1957 | -9/Mines | Entered Materials 1957 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2127 | -8/Materials | Build established: Scavenger-Mutant 2261 | -8/Materials | Lost 3 parts (2n1w) 2357 | -8/Materials | Discovered new exit (range 7) 2604 | -8/Materials | Lost 8 parts (2p4n1u1w) 2738 | -8/Materials | Lost 3 parts (1n2w) 2982 | -8/Materials | Repaired Hvy. Armor Plating 3009 | -8/Materials | Repaired Aluminum Leg 3521 | -8/Materials | Core integrity fell below 50% 3548 | -8/Materials | Entered Factory 3548 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4431 | -7/Factory | Repaired Hvy. Armor Plating 5061 | -7/Factory | Build established: Scavenger-Gunner 5152 | -7/Factory | Discovered new exit (range 16) 5208 | -7/Factory | Entered another Factory area 5208 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5524 | -6/Factory | Identified exit to DSF 5524 | -6/Factory | Entered DSF 5583 | -6/DSF | Additional patrols routed to DSF 5603 | -6/DSF | Lost 4 parts (1p2n1w) 5826 | -6/DSF | Lost 6 parts (1p2n1u2w) 5836 | -6/DSF | Core integrity fell below 50% 5859 | -6/DSF | Core integrity fell below 20% 5861 | -6/DSF | Destroyed by L-41 Fighter with Axe Last Messages --------------- reinforcements to area. 05825_ Acquired 6 matter. 05827_ Plasma Rifle destroyed. 05828_ Critical hit (Burn: +37). 05830_ Lrg. Storage Unit destroyed. 05830_ L-41 Fighter knocked back. 05832_ Imp. Heat Sink destroyed. 05834_ Acquired 25 matter. 05835_ Acquired 4 matter. 05837_ Adv. ECM Suite destroyed. 05840_ Mni. Assault Cannon destroyed. 05845_ Acquired Imp. Deuterium Engine. 05847_ C-30 ARC bursts open, deploying its payload. 05847_ L-41 Fighter unfolds itself. 05847_ G-50 Soldier unfolds itself. 05848_ Acquired Imp. Carbon-fiber Leg. 05858_ Imp. Carbon-fiber Leg destroyed. 05859_ Critical hit (Burn: +37). 05859_ Imp. Deuterium Engine destroyed. 05860_ Hvy. Particle Cannon severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????#""?????????? | | ?????????####??????????#"#?????????? | | ??????####!%###???????##"####??????? | | #######!!!! #########"""""#??????? | | **# #!!*]% %#!!!# ##"""""#??????? | | ! ! ""##"#???? | | ! ! """""#???? | | # ### ### # ##%l!""###????? | | # #?# #?# # ###l ###??????? | | ######"[[ ==########?# @#????????? | | ??????#[[ ==#??????#!!g #???????? | | ??????#[[ ==#??????#!! #???????? | | ??????#"" ###??????### ##???????? | | ??????#]] !!?????????!% ????????? | | ??????#]] !!#????????! ????????? | | ??????#]] !!#???????!!g #???????? | | ??????### ###???????## ##???????? | | ????????# #??????????# ????????? | | ???????? ??????????# ????????? | | ???? ?????????? !????????? | | ?H???????????? !????????? | | ??????????????? !????????? | | #===##???????????????# ????????? | | #??=#????????????????? ????????? | | ###????????????????????? #????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionContainmentStripper Manual? 0 Play Time 01:01:10 Cumulative 17.9 hours Start 2022.06.16 @ 13:58:13 End 2022.06.16 @ 15:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5e1c5b2-21aa-46e5-b1a6-d43d081f7201