Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 12:16:30 Player: Tereza Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (2028) 2028 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (809) 809 TOTAL SCORE: 5067 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 160/160 System Corruption 0% Temperature Critical (587) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Target Analyzer Particle Charger Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Improved Heat Sink Medium Matter Pod (100) Relay Coupler [Grunt] (27) Relay Coupler [Hunter] (12) Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Medium Matter Pod Light Armor Plating Authchip [R/Combat] Beam Rifle Beam Rifle Mining Laser [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 59 | 6 4 18 . 9 22 Power 10 | 1 . 2 . 2 5 Engine 4 | 1 . 2 . 1 . Core 6 | . . . . 1 5 Reactor . | . . . . . . Propulsion 18 | 2 1 5 . 3 7 Treads 11 | 2 1 5 . 3 . Leg 7 | . . . . . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 2 9 . 2 6 Device 9 | . 1 3 . 1 4 Storage 2 | 1 . 1 . . . Processor 2 | . 1 . . . 1 Hackware 2 | . . 2 . . . Protection 5 | . . 3 . 1 1 Artifact . | . . . . . . Weapon 11 | 2 1 2 . 2 4 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 . 2 . Ballistic Cannon 2 | . 1 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . . 4 . 4 14 Power 3 | . . . . 1 2 Propulsion 7 | . . . . 2 5 Utility 8 | . . 3 . 1 4 Weapon 4 | . . 1 . . 3 Highest Loss Streak 7 | . . 4 . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 94 88 88 94 Engine 5 | . 14 11 11 5 1 Core 4 | . . . . 3 7 Treads 13 | . 28 21 22 24 3 Leg 10 | . . . . . 19 Device 14 | . 12 10 11 16 15 Storage 10 | . 14 11 11 9 9 Processor 3 | . . 7 . . 4 Hackware 7 | . . 9 11 9 9 Protection 4 | . . 3 11 2 6 Energy Gun 7 | . . . . . 14 Ballistic Gun 6 | . 14 9 . 9 2 Ballistic Cannon 5 | . 13 10 11 9 1 Peak Build Rating 27 | 6 8 14 12 26 27 Average Rating 17 | 5 7 11 12 19 23 On Entrance 10 | . 6 8 12 12 26 Naked Turns . | . . . . . . Heaviest Build 26 | 14 16 20 17 26 26 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 5 | 4 . 5 . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 7 8 8 Average Carried 7 | 4 7 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 7 7 8 8 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1481 | 188 128 430 . 272 463 Remotely . | . . . . . . Salvage Created 1522 | . 249 281 . 203 789 Parts 86 | . 27 18 . 6 35 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 39 | . 5 8 . 6 20 Guns 26 | . 3 1 . 3 19 Cannons 13 | . 2 7 . 3 1 Classes Destroyed 9 | . 5 3 . . 1 Worker 1 | . . 1 . . . Recycler 1 | . 1 . . . . Operator 3 | . 3 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 . . . 3 Grunt 27 | . 2 6 . 6 13 Brawler 1 | . . 1 . . . Sentry 3 | . . 1 . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 5 | . 4 4 . 1 5 Combat Bots Only 5 | . 4 3 . 1 5 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 262 | . 20 42 1 44 155 Missed 66 | . 6 7 . 15 38 Damage Taken 3149 | . 145 567 12 494 1931 Core 647 | . 14 59 . 68 506 Absorbed by Shields 8 | . . . . . 8 Ignored by Resistances 48 | . . . . 6 42 Core Remaining (%) 93 | 100 94 . 85 . . Volleys Fired 228 | . 29 28 . 26 145 Largest 2 | . 2 2 . 2 2 Hottest 121 | . 55 58 . 60 121 Shots Fired 386 | . 58 55 . 52 221 Gun 292 | . 29 27 . 26 210 Cannon 94 | . 29 28 . 26 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 206 | . 58 55 . 52 41 Thermal 180 | . . . . . 180 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 7 10 . 7 11 Robot Miss Streak 4 | . 4 3 . 4 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 187 | . 31 40 . 34 82 Core Hits 94 | . 15 13 . 17 49 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 10 | . 2 2 . 2 4 Burn 4 | . . . . . 4 Destroy 2 | . 2 . . . . Blast 4 | . . 2 . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3095 | . 436 650 . 602 1407 Guns 2036 | . 196 255 . 299 1286 Cannons 1059 | . 240 395 . 303 121 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2350 | . 436 650 . 602 662 Thermal 745 | . . . . . 745 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . 13 13 . . Average Corruption 12 | . . 12 13 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 6 1 . . Message Errors 1 | . . 1 . . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 1 | . . . 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . 1 3 . 2 1 Impact . | . . . . . . Kinetic 7 | . 1 3 . 2 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 587 | . 15 233 . . 587 Average Temperature 182 | . 6 80 . . 218 Received Heat Transfer 1293 | . 54 189 20 279 751 Effects 27 | . . . . . 27 Shutdowns 6 | . . . . . 6 Energy Bleed 4 | . . . . . 4 Interference 4 | . . . . . 4 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 1 | . . . . . 1 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . . . 9 Heat Transferred 2144 | . . . . . 2144 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 688 | . 132 233 12 227 688 Initial 147 | . . 28 12 4 147 Average 277 | . 48 90 12 106 472 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 51 | 100 100 85 100 98 9 Level 1 16 | . . 14 . 1 27 Level 2 32 | . . . . . 62 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 2 . 2 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 13 8 2 12 22 Peak Tracking Total 5 | . 3 3 2 5 5 Tactical Retreats 5 | . . . . 4 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 7 | . . 5 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 7 | . 2 2 . 2 1 Terminals 6 | . 2 2 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 5 4 . 4 1 Successful 5 | . 1 1 . 2 1 Failed 9 | . 4 3 . 2 . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 5 | . 4 1 . . . Terminals 12 | . 5 4 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 1 . . 1 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Track 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 2 2 . 2 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 6 | . . . . . 6 Machine Destruction 6 | . . . . . 6 Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . . 6 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 6 | . . . . . 6 Largest Group 6 | . . . . . 6 Highest-Rated Group 135 | . . . . . 135 Highest-Rated Ally 24 | . . . . . 24 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 272 | . . . . . 272 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3052 | 98 606 455 32 285 1576 Spaces Moved 1499 | 54 302 209 21 111 802 Core 15 | 11 . 1 . . 3 Treads 789 | 43 302 208 21 111 104 Legs 695 | . . . . . 695 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 147 | 155 160 160 160 162 136 Slowest Speed 300 | 250 160 300 160 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 64 20 11 10 65 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1950 | 65 371 267 20 164 1063 Wait 54 | . 18 11 . 9 16 Move 1494 | 53 301 208 20 110 802 Hop . | . . . . . . Pick Up 35 | 6 10 1 . 8 10 Fast Attach 31 | 6 2 11 . 2 10 Attach 19 | . 2 5 . 5 7 Detach 1 | . . 1 . . . Swap 9 | . . 2 . 2 5 Drop 23 | . 9 . . 2 12 Fire 228 | . 29 28 . 26 145 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire 50 | . . . . . 50 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Discovered new exit (range 14) 703 | -10/Materials | Identified exit to Materials 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Utility x2 1027 | -9/Materials | System corruption reached 10% 1057 | -9/Materials | Lost 4 parts (3u1w) 1108 | -9/Materials | Discovered new exit (range 16) 1160 | -9/Materials | Entered Mines 1161 | -9/Mines | Learned location of Storage (-9) 1175 | -9/Mines | Discovered new exit (range 12) 1177 | -9/Mines | Assembled infested the area 1192 | -9/Mines | Entered Materials 1192 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -8/Materials | Garrison activated, responded to threat 1397 | -8/Materials | Build established: Scavenger-Mutant 1467 | -8/Materials | Identified exit to Garrison 1477 | -8/Materials | Entered Garrison 1743 | -8/Garrison | Lost 7 parts (1p3n2u1w) 1838 | -8/Garrison | Discovered new exit (range 10) 1861 | -8/Garrison | Triggered checkpoint 1936 | -8/Garrison | Garrison Relay disabled 1937 | -8/Garrison | Triggered checkpoint 2063 | -8/Garrison | Triggered checkpoint 2090 | -8/Garrison | Garrison Relay disabled 2135 | -8/Garrison | Triggered checkpoint 2175 | -8/Garrison | Lost 3 parts (1n1u1w) 2405 | -8/Garrison | Discovered new exit (range 10) 2565 | -8/Garrison | Triggered checkpoint 2602 | -8/Garrison | Installed Relay Interface Framework 3005 | -8/Garrison | Core integrity fell below 50% 3022 | -8/Garrison | Core integrity fell below 20% 3054 | -8/Garrison | Core destroyed Last Messages --------------- Overheating: System interference. Particle Gun temporarily disabled. Overheating: Particle Charger damaged (-9). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-60). Overheating: Aluminum Leg damaged (-7). Overheating: Core damaged (-60). Overheating: System interference. Beam Rifle temporarily disabled. Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-20). Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-17). Beam Rifle broken. Overheating: Short circuit. Overheating: Core damaged (-60). Overheating: Matter decay (-29). Overheating: Matter decay (-36). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ###??????????????????????????"???????????????????? | | #?????????????????????????? ???????????????????? | | #?????????????????#####???? ???????????????????? | | #?????????????????#"""#???# #??????????????????? | | #?????????????????#" "#???# #??????????????????? | | #?????????????????#" "#???# #??????????????????? | | #?????????????????#" "#???# #??????????????????? | | #?????????????????# #???# #??????????????????? | | #?????????????????## ##???# ?????+????????????? | | #??????????????????# #????# #??????????????????? | | #??????????????????# #??### #??????????????????? | | #??????????????????# ####%!*#??????????????????? | | #??????????????????# @+%=[#??????????????????? | | #??????????????????# ####=*%#??????????????????? | | #??????????????????# #??###%#??????????????????? | | #??????????????????# #????# #??????????????????? | | #??????????????????# #????# #??????????????????? | | #??????????????????# #????# #####??????????????? | | #??????????????????# #????# #??????????????? | | #??????????????????# #????#+### #??????????????? | | #??????????????????# #????????# #??????????????? | | #??????????????????# #????????# #??????????????? | | #??????????????????# #????????# #??????????????? | | #?????????????????##+######+### ####### #?????? | | +?????????????????# #?????? | | +?????????????????# #?????? | | #?????????????????# ######+## ##########?????? | | #?????????????????# #???????# #??????????????? | | #?????????????????# +???????# #??????????????? | | #?????????????????# #???????# #??????????????? | | #???????????#+##### #???????# #??????????????? | | #????###????# =## #???????# #??????????????? | | ####+#T##++##%%%!## ##??????# #??????????????? | | * ####+#?# #??????????????? | | ^^ #??????????????? | | #??????????????? | | ########## ## ## ###########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullMiniSabre Manual? 0 Play Time 00:24:46 Cumulative 55.0 hours Start 2024.10.02 @ 11:52:51 End 2024.10.02 @ 12:16:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee602574-30c5-4bed-9b7f-585f8865dd5c