Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 16:48:41 Player: CrispyGuts Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1540) 1540 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4170 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Hover Unit Small Storage Unit Target Analyzer Improved Light Armor Plating Hacking Suite Autogun Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Core Analyzer Improved Power Shielding Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Hover Unit Small Storage Unit Target Analyzer Improved Light Armor Plating Hacking Suite Autogun Chainsword [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 53 | 8 4 9 4 28 Power 8 | 2 . 2 1 3 Engine 4 | 2 . 2 . . Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 19 | 2 1 3 2 11 Treads . | . . . . . Leg 17 | 2 1 3 2 9 Wheel 1 | . . . . 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 13 | 2 . 3 1 7 Device 3 | 1 . . . 2 Storage 3 | 1 . 2 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 5 | . . 1 . 4 Artifact . | . . . . . Weapon 13 | 2 3 1 . 7 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 1 . 3 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . . 1 24 Power 2 | . . . . 2 Propulsion 12 | . . . . 12 Utility 4 | . . . 1 3 Weapon 7 | . . . . 7 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Backups 8 | 2 6 7 7 9 Power 1 | . 1 1 1 2 Propulsion 1 | . 2 2 1 1 Utility 2 | . 1 2 1 2 Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 16 | . 5 1 . 10 Power 4 | . . . . 4 Propulsion 6 | . 4 . . 2 Utility 4 | . . 1 . 3 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 95 97 93 Engine 4 | . 14 11 7 . Core 4 | . . . 1 6 Leg 28 | . 28 33 36 26 Wheel 1 | . . . . 1 Device 5 | . 14 11 9 1 Storage 8 | . 14 11 9 7 Processor 8 | . . . 8 12 Protection 9 | . . 6 6 11 Ballistic Gun 14 | . 20 22 18 9 Ballistic Cannon 6 | . . . . 10 Peak Build Rating 37 | 7 10 15 18 37 Average Rating 22 | 6 8 12 17 29 On Entrance 10 | . 7 10 15 18 Avg Prop Armor Cover (%) 2 | . 7 . . 2 Naked Turns . | . . . . . Heaviest Build 41 | 13 17 27 27 41 Greatest Support 50 | 20 20 36 46 50 Greatest Overweight (x) 5 | 2 1 2 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 10 Most Carried 10 | 5 8 8 10 10 Average Carried 8 | 3 6 7 7 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 5 8 8 10 9 Class Distribution -------------------- 52% | Scavenger-Gunner 23% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1839 | 300 59 152 171 1157 Remotely . | . . . . . Salvage Created 2005 | 170 148 263 232 1192 Parts 137 | 16 11 23 11 76 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 3 5 3 21 Melee 1 | . . . . 1 Guns 18 | . 3 5 3 7 Cannons 13 | . . . . 13 Classes Destroyed 10 | 3 1 2 . 4 Worker 11 | 1 1 1 . 8 Builder 2 | . . . . 2 Tunneler 5 | 5 . . . . Recycler 7 | 1 . 1 1 4 Operator 1 | . . . . 1 Swarmer 7 | . . 3 . 4 Grunt 13 | . 3 . 3 7 Sentry 4 | . . 2 . 2 Hunter 5 | . . . . 5 Programmer 3 | . . . . 3 Best Kill Streak 4 | 3 3 4 4 4 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 540 | . 10 26 25 479 Missed 196 | . 2 10 5 179 Hits 344 | . 8 16 20 300 Projectile 344 | . 8 16 20 300 AOE 1 | . . . . 1 Critical Strikes 5 | . 1 . . 4 Part Disruptions 1 | . . . . 1 Damage Taken 4056 | . 114 178 296 3468 Core 828 | . 23 38 60 707 Absorbed by Shields . | . . . . . Redirected to Shielding 148 | . . . . 148 Core Remaining (%) 92 | 100 90 90 89 . Volleys Fired 162 | 20 9 13 20 100 Largest 3 | 2 2 2 2 3 Hottest 114 | 60 60 46 46 114 Shots Fired 382 | 40 18 26 40 258 Gun 254 | 40 18 26 40 130 Cannon 128 | . . . . 128 Launcher . | . . . . . Special . | . . . . . Kinetic 355 | 20 11 26 40 258 Thermal 27 | 20 7 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | 7 12 5 11 22 Robot Miss Streak 6 | 3 2 2 1 6 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 243 | 24 13 15 32 159 Core Hits 104 | 11 8 9 11 65 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Destroy 1 | . . . . 1 Blast 3 | . . . . 3 Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4460 | 221 129 235 482 3393 Guns 2689 | 221 129 235 482 1622 Cannons 1509 | . . . . 1509 Explosions 102 | . . . . 102 Melee 132 | . . . . 132 Ramming 28 | . . . . 28 Kinetic 4014 | 104 62 235 482 3131 Thermal 184 | 117 67 . . . Explosive 102 | . . . . 102 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 132 | . . . . 132 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged 2 | . . . . 2 Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles 9 | . . . . 9 Explosions . | . . . . . Melee . | . . . . . Knockbacks 17 | . . . . 17 Impact . | . . . . . Kinetic 17 | . . . . 17 Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 6 | . . . . 6 Targets Rammed 17 | . . . . 17 Kicked 11 | . . . . 11 Crushed . | . . . . . Highest Temperature 242 | 40 103 5 2 242 Average Temperature 35 | 14 54 3 2 38 Received Heat Transfer 1335 | . 81 27 180 1047 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 425 | 275 150 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 92 Level 1 4 | . . . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 298 | 5 45 78 46 298 Initial 12 | . . 12 . 7 Average 36 | 1 14 21 11 52 Influence Increases 1185 | 35 85 215 103 747 Destroy 0b10 Robot/C 640 | . 60 100 60 420 Destroy 0b10 Robot/NC 130 | 35 5 10 5 75 Destroy Leader 180 | . 20 30 10 120 Successful Hack 72 | . . 15 12 45 Disable Machine 75 | . . . 15 60 Destroy Structure 28 | . . . 1 27 Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 982 | 35 55 245 87 560 Entered New Map 27 | . . 18 . 9 Time Decay 781 | 35 55 227 77 387 Lost Part 170 | . . . 10 160 Purge Threat 4 | . . . . 4 Squads Dispatched 12 | . 1 2 1 8 Investigation 4 | . 1 . 1 2 Extermination 3 | . . . . 3 Reinforcement 5 | . . 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 4 8 6 32 Peak Tracking Total 6 | . 3 4 5 6 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 1 4 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 1 3 3 9 Terminals 13 | . 1 3 3 6 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 48 | . 3 14 8 23 Successful 22 | . 2 9 4 7 Failed 25 | . 1 5 4 15 Catastrophic 6 | . . 1 1 4 Database Lockouts 1 | . . . . 1 Manual 37 | . 2 9 9 17 Terminals 42 | . 3 14 8 17 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 10 | . 1 6 1 2 Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Terminal Index 2 | . . 1 . 1 Unreport Threat 2 | . . . 1 1 Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 1 3 3 4 Terminals 11 | . 1 3 3 4 Track 1 | . . . 1 . Botnet 10 | . 1 3 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 1 3 3 9 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1838 | 105 193 799 264 477 Seismic 1838 | 105 193 799 264 477 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3370 | 184 193 799 264 1930 Spaces Moved 1528 | 92 125 297 150 864 Core 11 | 9 . . . 2 Treads . | . . . . . Legs 1517 | 83 125 297 150 862 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 105 Average Speed 123 | 120 121 120 120 125 Slowest Speed 300 | 150 190 260 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 20 22 19 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . . 22 Melee . | . . . . . Projectile 13 | . . . . 13 AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2678 | 126 153 715 195 1489 Wait 837 | . 1 387 16 433 Move 1524 | 91 124 296 149 864 Hop . | . . . . . Pick Up 41 | 7 8 2 4 20 Fast Attach 12 | 5 . 1 . 6 Attach 18 | 2 . 1 2 13 Detach 1 | . . . . 1 Swap 29 | 1 4 7 2 15 Drop 30 | . 7 8 2 13 Fire 162 | 20 9 13 20 100 Melee 7 | . . . . 7 Ram 6 | . . . . 6 Kick 11 | . . . . 11 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 9) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 688 | -9/Materials | Identified exit to Mines 952 | -9/Materials | Build established: Scavenger-Mutant 1163 | -9/Materials | Discovered new exit (range 13) 1177 | -9/Materials | Entered another Materials area 1177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1332 | -8/Materials | Discovered new exit (range 8) 1441 | -8/Materials | Entered Factory 1441 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1471 | -7/Factory | Central database locked down 1731 | -7/Factory | Build established: Scavenger-Gunner 1969 | -7/Factory | Lost 9 parts (1p4n1u3w) 3087 | -7/Factory | Core integrity fell below 50% 3317 | -7/Factory | Lost 4 parts (1n1u2w) 3357 | -7/Factory | Core integrity fell below 20% 3371 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03292_ K-01 Serf collects debris. 03296_ R-06 Scavenger collects Particle Gun. 03316_ System corrupted: Matter fused (-5). 03317_ Connecting with Garrison Access... 03317_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 03326_ Gauss Cannon destroyed. 03330_ Assault Cannon destroyed. 03332_ Lgt. Nuclear Core destroyed. 03336_ Imp. Medium Armor Plating destroyed. 03344_ Aluminum Leg+ destroyed. 03347_ Kicked G-47 Trooper. 03352_ Critical hit (Burn: +37). 03353_ Kicked G-47 Trooper. 03360_ Carbon-fiber Leg destroyed. 03360_ Slammed into G-47 Trooper. 03368_ Destabilizing: System interference. 03368_ Core Analyzer temporarily disabled. 03370_ Slammed into G-47 Trooper. 03370_ G-47 Trooper suffers critical hit (Burn). 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